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authorThomas Martitz <kugel@rockbox.org>2009-08-02 16:41:30 +0000
committerThomas Martitz <kugel@rockbox.org>2009-08-02 16:41:30 +0000
commit322fae42992040a30416ddd1587fd96dbca0a5e7 (patch)
treef9873dd12ea04ae1c7f210a86c182f27c4d0d0a1 /uisimulator
parent1060326f027292b0760666180019359fc6e0240f (diff)
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A bit of rework in bubbles:
*) Change saving mechanism: always save into RAM on any exit button, and offer an additional quit item in the game menu (so that 1 item doesn't save -> no disk spinup) *) Change loading mechanism: always load on entering the game, but delete the save file still on actually resuming (that fixes weirdnesses with the level choosing menu item) *) Remove the highscores from the bubbles struct. *) Swap the "Start New Game" and "Resume Game" menu items to help against accidental deletion of progress. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22116 a1c6a512-1295-4272-9138-f99709370657
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