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authorMiika Pekkarinen <miipekk@ihme.org>2006-07-31 15:11:03 +0000
committerMiika Pekkarinen <miipekk@ihme.org>2006-07-31 15:11:03 +0000
commit957bf22879228fdd64eade39585855c7ba63c6cd (patch)
treea2185238cd3352b29f164f7d2e52ef82ba0fe616 /uisimulator
parent4222f6ce0d9bf19af0325d273b247127b6a3ef67 (diff)
downloadrockbox-957bf22879228fdd64eade39585855c7ba63c6cd.tar.gz
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Prevent simulator SDL audio skipping under OS X (FS#5748 by Emanuel
Zephir). git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10384 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'uisimulator')
-rw-r--r--uisimulator/sdl/lcd-sdl.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/uisimulator/sdl/lcd-sdl.c b/uisimulator/sdl/lcd-sdl.c
index be10b468cb..981655a32c 100644
--- a/uisimulator/sdl/lcd-sdl.c
+++ b/uisimulator/sdl/lcd-sdl.c
@@ -75,7 +75,6 @@ void sdl_gui_update(SDL_Surface *surface, int x_start, int y_start, int width,
xmax * display_zoom, ymax * display_zoom};
SDL_BlitSurface(surface, &src, gui_surface, &dest);
- SDL_UpdateRect(gui_surface, dest.x, dest.y, dest.w, dest.h);
SDL_Flip(gui_surface);
}