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authorThomas Martitz <kugel@rockbox.org>2009-10-20 21:54:59 +0000
committerThomas Martitz <kugel@rockbox.org>2009-10-20 21:54:59 +0000
commitd85c3ec41020a6c56b0d5d95a9ed790f57d73c6e (patch)
tree2f51ed47fee689024ed8c145634044362c8ed7d5 /uisimulator
parent774bacc692b4d5c7b769bb88d24e182db9e4656f (diff)
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Convert lcd_activation callbacks to use the event system to allow for multiple parallel callbacks (for custom statusbar).
Increase maximum event count as we need more (I actually had a report about it during custom statusbar testing). Removed corresponding functions from the core and plugin api. Bump min version and sort. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23302 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'uisimulator')
-rw-r--r--uisimulator/common/lcd-common.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/uisimulator/common/lcd-common.c b/uisimulator/common/lcd-common.c
index 52db776856..2acf4b386d 100644
--- a/uisimulator/common/lcd-common.c
+++ b/uisimulator/common/lcd-common.c
@@ -22,7 +22,9 @@
*
****************************************************************************/
+#include <stdbool.h>
#include "config.h"
+#include "system.h"
#include "lcd.h"
#ifdef HAVE_LCD_ENABLE
@@ -82,7 +84,7 @@ void lcd_awake(void)
{
if (lcd_sleeping)
{
- lcd_activation_call_hook();
+ send_event(LCD_EVENT_ACTIVATION, NULL);
lcd_sleeping = false;
}
}
@@ -96,7 +98,7 @@ void lcd_enable(bool on)
/* lcd_awake will handle the activation call */
lcd_awake();
#else
- lcd_activation_call_hook();
+ send_event(LCD_EVENT_ACTIVATION, NULL);
#endif
}
lcd_enabled = on;