summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--manual/plugins/chip8emulator.tex15
-rw-r--r--manual/plugins/chopper.tex2
-rw-r--r--manual/plugins/clock.tex44
-rw-r--r--manual/plugins/credits.tex4
-rw-r--r--manual/plugins/doom.tex23
-rw-r--r--manual/plugins/flipit.tex6
-rw-r--r--manual/plugins/minesweeper.tex19
-rw-r--r--manual/plugins/rockblox.tex28
-rw-r--r--manual/plugins/snake.tex5
-rw-r--r--manual/plugins/snake2.tex22
-rw-r--r--manual/plugins/sudoku.tex6
-rw-r--r--manual/plugins/wormlet.tex26
12 files changed, 117 insertions, 83 deletions
diff --git a/manual/plugins/chip8emulator.tex b/manual/plugins/chip8emulator.tex
index 6789b5dab9..d598b3a972 100644
--- a/manual/plugins/chip8emulator.tex
+++ b/manual/plugins/chip8emulator.tex
@@ -39,8 +39,8 @@ The default keymappings are:
\begin{sideways}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
- \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
- \end{sideways}
+ \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
+ \end{sideways}
&
% Key "0"
&
@@ -57,6 +57,7 @@ The default keymappings are:
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollBack}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
+ \opt{SANSA_C200_PAD}{\ButtonVolUp}
\end{sideways}
&
% Key "3"
@@ -67,20 +68,23 @@ The default keymappings are:
\end{sideways}
% Key "4"
\begin{sideways}
- \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonLeft}
+ \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD%
+ ,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonLeft}
\end{sideways}
&
% Key "5"
\begin{sideways}
\opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
- \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
+ \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
+ ,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\end{sideways}
&
% Key "6"
\begin{sideways}
- \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight}
+ \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD%
+ ,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight}
\end{sideways}
&
% Key "7"
@@ -96,6 +100,7 @@ The default keymappings are:
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd}
\opt{IAUDIO_X5_PAD}{\ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
+ \opt{SANSA_C200_PAD}{\ButtonVolDown}
\end{sideways}
&
% Key "9"
diff --git a/manual/plugins/chopper.tex b/manual/plugins/chopper.tex
index 1ddc7c6ab0..460a1b0b52 100644
--- a/manual/plugins/chopper.tex
+++ b/manual/plugins/chopper.tex
@@ -11,7 +11,7 @@
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,MROBE100_PAD,GIGABEAT_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonSelect{} / \ButtonUp}
\opt{GIGABEAT_S_PAD}{\ButtonSelect{} / \ButtonMenu}
- & Make chopper fly\\
+ & Make chopper fly\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonPower}
diff --git a/manual/plugins/clock.tex b/manual/plugins/clock.tex
index 8760109ed8..034004e947 100644
--- a/manual/plugins/clock.tex
+++ b/manual/plugins/clock.tex
@@ -7,23 +7,36 @@ This is a fully featured analogue and digital clock plugin.
\begin{table}
\begin{btnmap}{}{}
- \opt{RECORDER_PAD,IRIVER_H300_PAD}{\ButtonOn}
- \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,MROBE100_PAD}{\ButtonPlay}
- \opt{SANSA_E200_PAD}{\ButtonUp}
- \opt{GIGABEAT_PAD}{\ButtonA}
- & Start / Stop Counter \\
- \opt{RECORDER_PAD,IRIVER_H300_PAD}{\ButtonOn}
- \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,MROBE100_PAD}{\ButtonPlay}
- \opt{GIGABEAT_PAD}{\ButtonA}
- (Hold) & Reset Counter \\
+ \ButtonLeft{} / \ButtonRight
+ & Cycle through modes \\
+ \opt{RECORDER_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD%
+ ,MROBE100_PAD}{\ButtonUp{} / \ButtonDown}
+ \opt{IPOD_3G_PAD,IPOD_4G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
+ \opt{SANSA_C200_PAD}{\ButtonVolUp{} / \ButtonVolDown}
+ \opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
+ & Cycle through skins \\
+ \opt{RECORDER_PAD}{\ButtonFOne}
+ \opt{IAUDIO_X5_PAD}{\ButtonRec}
+ \opt{IRIVER_H300_PAD}{\ButtonMode}
+ \opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
+ \opt{SANSA_C200_PAD,SANSA_E200_PAD}{\ButtonDown}
+ \opt{IRIVER_H10_PAD}{\ButtonFF}
+ & Main Menu \\
\opt{RECORDER_PAD}{\ButtonPlay}
- \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H300_PAD,SANSA_E200_PAD}{\ButtonSelect}
- \opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{IRIVER_H10_PAD}{\ButtonRew}
- & Main Menu \\
+ \opt{IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_C200_PAD%
+ ,SANSA_E200_PAD,MROBE100_PAD,GIGABEAT_PAD}{\ButtonSelect}
+ & Start / Stop Counter \\
+ Long
+ \opt{RECORDER_PAD_PAD}{\ButtonPlay}%
+ \opt{IRIVER_H10_PAD}{\ButtonRew}%
+ \opt{IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_C200_PAD%
+ ,SANSA_E200_PAD,MROBE100_PAD,GIGABEAT_PAD}{\ButtonSelect}
+ & Reset Counter \\
\opt{RECORDER_PAD,IRIVER_H300_PAD}{\ButtonOff}
- \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
- \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
+ \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu + \ButtonSelect}
+ \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
+ ,MROBE100_PAD}{\ButtonPower}
& Save Settings (if enabled) and Exit \\
\end{btnmap}
\end{table}
@@ -33,7 +46,8 @@ This is a fully featured analogue and digital clock plugin.
\item[View Clock] Exits the menu and returns to the current clock mode display.
\item[Mode Selector] Opens a menu from which you can select a clock mode to view.
\item[Counter Settings] Opens a menu from which you can adjust settings pertaining to the counter.
-\item[Mode Settings] Opens a menu from which you can adjust settings pertaining to the current clock mode.
+\item[Mode Settings] Opens a menu from which you can adjust settings pertaining to
+ the current clock mode (analog, digital, binary).
\item[General Settings]
\begin{description}
\item[Reset Settings]
diff --git a/manual/plugins/credits.tex b/manual/plugins/credits.tex
index 395bb23910..b1d4702311 100644
--- a/manual/plugins/credits.tex
+++ b/manual/plugins/credits.tex
@@ -2,5 +2,5 @@
\subsection{Credits}
The credits plugin scrolls the entire list of the names of all the Rockbox
contributors after displaying the Rockbox logo and version. This plugin is
-called when selecting \setting{Rockbox Info} from the \setting{Info} section of
-the Rockbox main menu.
+called when selecting \setting{Version} from the \setting{System} section of
+the Rockbox main menu. Exit at any time by pressing \ActionStdCancel.
diff --git a/manual/plugins/doom.tex b/manual/plugins/doom.tex
index 9dbb3de5ae..cf2aaba80a 100644
--- a/manual/plugins/doom.tex
+++ b/manual/plugins/doom.tex
@@ -76,23 +76,25 @@ Rockdoom options, you will need to quit your current game and restart the plugin
\subsubsection{Keys}
\begin{table}
\begin{btnmap}{}{}
- \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
+ \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
+ ,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
& Move Forward \\
%
- \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown & Down\\}
+ \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
+ ,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown & Down\\}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown & Down\\}
%
- \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonLeft}
+ \ButtonLeft
& Turn Left \\
%
- \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight}
+ \ButtonRight
& Turn Right \\
%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonPlay}
- \opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
+ \opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{MROBE100_PAD}{\ButtonDisplay}
@@ -101,19 +103,19 @@ Rockdoom options, you will need to quit your current game and restart the plugin
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
- \opt{SANSA_E200_PAD}{\ButtonRec}
+ \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
& Open \\
%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{Hold switch}
- \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
+ \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
+ ,MROBE100_PAD}{\ButtonPower}
& Escape \\
%
- \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}
- {\ButtonSelect}
+ \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD%
+ ,GIGABEAT_PAD,SANSA_E200_PAD,SANSA_C200_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
- \opt{SANSA_E200_PAD}{\ButtonScrollBack}
& Enter \\
%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
@@ -121,6 +123,7 @@ Rockdoom options, you will need to quit your current game and restart the plugin
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{SANSA_E200_PAD}{\ButtonScrollFwd}
+ \opt{SANSA_C200_PAD}{\ButtonVolUp}
\opt{GIGABEAT_PAD}{\ButtonVolDown}
& Change Weapon \\
%
diff --git a/manual/plugins/flipit.tex b/manual/plugins/flipit.tex
index d842f70e53..20538a8808 100644
--- a/manual/plugins/flipit.tex
+++ b/manual/plugins/flipit.tex
@@ -9,9 +9,9 @@ a screen containing tokens of only one colour.
\begin{btnmap}{}{}
\opt{PLAYER_PAD}{\ButtonOn/\ButtonMenu/\ButtonLeft/\ButtonRight}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
- {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight}
-\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight}
-\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight}
+ {\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
+\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight}
+\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
& Move the cursor \\
\opt{PLAYER_PAD,RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
diff --git a/manual/plugins/minesweeper.tex b/manual/plugins/minesweeper.tex
index 3feb879986..7e95a6db38 100644
--- a/manual/plugins/minesweeper.tex
+++ b/manual/plugins/minesweeper.tex
@@ -24,26 +24,23 @@ the location of a mine, it can be tagged to avoid accidentally
\begin{table}
\begin{btnmap}{}{}
- \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight}
- \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
- {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight}
+ \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight}
+ \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
+ ,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
\opt{IRIVER_H10_PAD}
- {\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight}
+ {\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
& Move the cursor across the minefield \\
%
- \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack
- & Scroll through the entire minefield \\}%
- %
- \opt{SANSA_E200_PAD}{\ButtonScrollFwd/\ButtonScrollBack
+ \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack
& Scroll through the entire minefield \\}%
%
\opt{RECORDER_PAD}{\ButtonFOne/\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu}
- \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn/\ButtonRec}
+ \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn{} / \ButtonRec}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonRec}
- \opt{SANSA_C200_PAD}{\ButtonSelect/\ButtonVolDown}
+ \opt{SANSA_C200_PAD}{\ButtonSelect{} / \ButtonVolDown}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{MROBE100_PAD}{\ButtonDisplay}
& Toggle flag on / off \\
@@ -53,7 +50,7 @@ the location of a mine, it can be tagged to avoid accidentally
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
- \opt{SANSA_C200_PAD}{Long \ButtonSelect/\ButtonVolUp}
+ \opt{SANSA_C200_PAD}{Long \ButtonSelect{} / \ButtonVolUp}
& Reveal the contents of the current square \\
%
\opt{RECORDER_PAD}{\ButtonFThree}
diff --git a/manual/plugins/rockblox.tex b/manual/plugins/rockblox.tex
index 84887a5d80..c8a8fd57d8 100644
--- a/manual/plugins/rockblox.tex
+++ b/manual/plugins/rockblox.tex
@@ -9,16 +9,20 @@ pile of blocks reach the ceiling the game is over.
\begin{table}
\begin{btnmap}{}{}
- \opt{RECORDER_PAD}{\ButtonFOne}
- \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
- \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
- \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
- \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
- \opt{GIGABEAT_PAD}{\ButtonA}
- \opt{MROBE100_PAD}{\ButtonDisplay}
- \nopt{ONDIO_PAD}{& Restart game\\}
- \ButtonLeft & Move left\\
- \ButtonRight & Move right\\
+ \nopt{ONDIO_PAD,PLAYER_PAD}{
+ \opt{RECORDER_PAD}{\ButtonFOne}
+ \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
+ \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
+ \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
+ \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
+ \opt{GIGABEAT_PAD}{\ButtonA}
+ \opt{MROBE100_PAD}{\ButtonDisplay}
+ & Restart game\\
+ }
+ \ButtonLeft
+ & Move left\\
+ \ButtonRight
+ & Move right\\
\opt{PLAYER_PAD}{\ButtonMenu}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
{\ButtonDown}
@@ -53,8 +57,10 @@ pile of blocks reach the ceiling the game is over.
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonFF}
& Drop\\
- \opt{hold_button}{\ButtonHold{} switch}
+ \opt{hold_button}{
+ \ButtonHold{} switch
& Pause\\
+ }
\opt{PLAYER_PAD}{\ButtonStop}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}
diff --git a/manual/plugins/snake.tex b/manual/plugins/snake.tex
index 76f2780890..efafe23e02 100644
--- a/manual/plugins/snake.tex
+++ b/manual/plugins/snake.tex
@@ -7,13 +7,14 @@ end when the snake touches either the borders of the screen or itself.
\begin{table}
\begin{btnmap}{}{}
- \opt{RECORDER_PAD,IAUDIO_X5_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp/\ButtonDown}
+ \opt{RECORDER_PAD,IAUDIO_X5_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD%
+ ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp/\ButtonDown}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu/\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
& Change levels (1 is slowest, 9 is fastest)\\
%
\opt{RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
- \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
+ \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu}
& Toggle Play/Pause\\
diff --git a/manual/plugins/snake2.tex b/manual/plugins/snake2.tex
index 44ede6a1a0..dccef0e7d7 100644
--- a/manual/plugins/snake2.tex
+++ b/manual/plugins/snake2.tex
@@ -10,30 +10,32 @@ into itself.
\begin{table}
\begin{btnmap}{}{}
\multicolumn{2}{c}{\textbf{In menu}}\\\hline
- \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}
- {\ButtonUp/\ButtonDown}
+ \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
+ ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp/\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
& Set game speed\\
- \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}
- {\ButtonRight/\ButtonLeft}
+ \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD%
+ ,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight/\ButtonLeft}
\opt{ONDIO_PAD}{\ButtonRight}
& Select starting maze\\
\opt{RECORDER_PAD}{\ButtonFThree}
\opt{ONDIO_PAD}{\ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
- \opt{SANSA_E200_PAD}{\ButtonRec}
+ \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
\opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
& Select game type (A or B)\\
\opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
- \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
+ \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
+ ,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonFF}
& Start the game\\\hline
\multicolumn{2}{c}{\textbf{In game}}\\\hline
- \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}
+ \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
+ ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
{\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight}
@@ -41,12 +43,14 @@ into itself.
\opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
- \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
+ \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
+ ,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonFF}
& Pause and resume the game\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
- \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
+ \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
+ ,MROBE100_PAD}{\ButtonPower}
& Quit\\
\end{btnmap}
\end{table}
diff --git a/manual/plugins/sudoku.tex b/manual/plugins/sudoku.tex
index eda9d0eb1a..77ca715de7 100644
--- a/manual/plugins/sudoku.tex
+++ b/manual/plugins/sudoku.tex
@@ -28,9 +28,9 @@ These are \emph{NOT} saved when saving the game.
\begin{table}
\begin{btnmap}{}{}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
- {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight}
- \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
- \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight}
+ {\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
+ \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
+ \opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
& Move the cursor\\
%
\opt{RECORDER_PAD}{\ButtonPlay}
diff --git a/manual/plugins/wormlet.tex b/manual/plugins/wormlet.tex
index a1d1c286c4..3d548e038e 100644
--- a/manual/plugins/wormlet.tex
+++ b/manual/plugins/wormlet.tex
@@ -66,19 +66,23 @@ Game controls:}
\renewcommand{\arraystretch}{1.0}
}
-\opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{
+\nopt{RECORDER_PAD}{
\begin{table}
\begin{btnmap}{}{}
- \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}
- {\ButtonLeft} & Turn left\\
- \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}
- {\ButtonRight} & Turn right\\
- \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
- \opt{IPOD_4G_PAD}{\ButtonMenu}
- \opt{IRIVER_H10_PAD}{\ButtonScrollUp} & Turn Up\\
- \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown}
- \opt{IPOD_4G_PAD}{\ButtonPlay}
- \opt{IRIVER_H10_PAD}{\ButtonScrollDown} & Turn Down\\
+ \ButtonLeft
+ & Turn left\\
+ \ButtonRight
+ & Turn right\\
+ \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
+ ,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
+ \opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu}
+ \opt{IRIVER_H10_PAD}{\ButtonScrollUp}
+ & Turn Up\\
+ \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
+ ,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown}
+ \opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonPlay}
+ \opt{IRIVER_H10_PAD}{\ButtonScrollDown}
+ & Turn Down\\
\end{btnmap}
\end{table}
}