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-rw-r--r--apps/plugins/brickmania.c2
-rw-r--r--docs/CREDITS1
2 files changed, 2 insertions, 1 deletions
diff --git a/apps/plugins/brickmania.c b/apps/plugins/brickmania.c
index 6f921877a5..347b167403 100644
--- a/apps/plugins/brickmania.c
+++ b/apps/plugins/brickmania.c
@@ -344,7 +344,7 @@ int levels_num = 40;
/* change the first number in [ ] to however many levels there are (levels_num) */
static unsigned char levels[40][8][10] =
/* You can set up new levels with the level editor
- ( http://plugbox.rockbox-lounge.de/brickmania.htm ).
+ ( http://plugbox.rockbox-lounge.com/brickmania.htm ).
With 0x1, it refers to the first brick in the bitmap, 0x2 would refer to the
second, ect., 0x0 leaves a empty space. If you add a 2 before the 2nd number,
it will take two hits to break, and 3 hits if you add a 3. That is 0x24, will
diff --git a/docs/CREDITS b/docs/CREDITS
index beaccaa3f4..331eb0e7c5 100644
--- a/docs/CREDITS
+++ b/docs/CREDITS
@@ -496,6 +496,7 @@ Dan Davison
David Kauffmann
Carsten Schreiter
Michael Sparmann
+Seth Opgenorth
The libmad team
The wavpack team