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-rw-r--r--manual/plugins/images/ss-rockboy-128x128x16.pngbin0 -> 1577 bytes
-rw-r--r--manual/plugins/images/ss-rockboy-132x80x16.pngbin0 -> 960 bytes
-rw-r--r--manual/plugins/images/ss-rockboy-160x128x16.pngbin0 -> 1152 bytes
-rw-r--r--manual/plugins/images/ss-rockboy-176x132x16.pngbin0 -> 1560 bytes
-rw-r--r--manual/plugins/rockboy.tex100
5 files changed, 73 insertions, 27 deletions
diff --git a/manual/plugins/images/ss-rockboy-128x128x16.png b/manual/plugins/images/ss-rockboy-128x128x16.png
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diff --git a/manual/plugins/rockboy.tex b/manual/plugins/rockboy.tex
index 2d99e52f3e..dc8f0f1b53 100644
--- a/manual/plugins/rockboy.tex
+++ b/manual/plugins/rockboy.tex
@@ -4,56 +4,102 @@ Rockboy is a Nintendo Game Boy and Game Boy Color emulator for Rockbox based on
the gnuboy emulator. To start a game open a ROM file saved as \fname{.gb} or
\fname{.gbc} in the file browser.\\
-\textbf{Default keys}
+\opt{ipod}{
+ Within Rockboy the wheel is used as a touchpad. It is split into 8 sections
+ that when tapped correspond to 8 buttons as detailed in the table below.
+}
+
+\subsubsection{Default keys}
\begin{table}
\begin{btnmap}{}{}
- \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD}{
- \opt{RECORDER_PAD}{\ButtonFOne}
- \opt{IRIVER_H100_PAD}{\ButtonOn}
- \opt{IRIVER_H300_PAD}{\ButtonRec}
- \opt{SANSA_E200_PAD}{\ButtonSelect}
- & A button\\}
- \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD}{
- \opt{RECORDER_PAD}{\ButtonFTwo}
- \opt{IRIVER_H100_PAD}{\ButtonOff}
- \opt{IRIVER_H300_PAD}{\ButtonMode}
- \opt{SANSA_E200_PAD}{\ButtonRec}
- & B button\\}
+ \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
+ ,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonUp{} / \ButtonDown{} /}
+ \opt{IPOD_4G_PAD}{Tap \ButtonPlay{} / \ButtonMenu{} /}
+ \opt{IRIVER_H10_PAD}{\ButtonScrollUp{}/ \ButtonScrollDown{} /}
+ \ButtonLeft{} / \ButtonRight{} /
+ & Direction keys\\
+ %
+ \opt{RECORDER_PAD}{\ButtonFOne}
+ \opt{IRIVER_H100_PAD}{\ButtonOn}
+ \opt{IRIVER_H300_PAD}{\ButtonRec}
+ \opt{IPOD_4G_PAD}{Tap \btnfnt{Top-Right}}
+ \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
+ \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
+ \opt{GIGABEAT_PAD}{\ButtonVolUp}
+ & A button\\
+ %
+ \opt{RECORDER_PAD}{\ButtonFTwo}
+ \opt{IRIVER_H100_PAD}{\ButtonOff}
+ \opt{IRIVER_H300_PAD}{\ButtonMode}
+ \opt{IPOD_4G_PAD}{Tap \btnfnt{Top-Left}}
+ \opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
+ \opt{IRIVER_H10_PAD}{\ButtonFF}
+ \opt{GIGABEAT_PAD}{\ButtonVolDown}
+ & B button\\
+ %
\opt{RECORDER_PAD}{\ButtonFThree}
\opt{IRIVER_H100_PAD}{\ButtonRec}
\opt{IRIVER_H300_PAD}{\ButtonOn}
- \opt{IPOD_4G_PAD}{\ButtonSelect}
+ \opt{IPOD_4G_PAD}{Tap \btnfnt{Bottom-Right} /~Press \ButtonSelect}
+ \opt{IAUDIO_X5_PAD}{\ButtonSelect}
\opt{SANSA_E200_PAD}{\ButtonScrollBack}
+ \opt{SANSA_C200_PAD}{\ButtonVolDown}
+ \opt{IRIVER_H10_PAD}{\ButtonRew}
+ \opt{GIGABEAT_PAD}{\ButtonA}
& Start\\
- \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD}{
+ %
+ \nopt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{
\opt{RECORDER_PAD}{\ButtonPlay}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect}
+ \opt{IPOD_4G_PAD}{Tap \btnfnt{Bottom-Left}}
\opt{SANSA_E200_PAD}{\ButtonScrollFwd}
- & Select\\}
- \opt{RECORDER_PAD}{\ButtonOn & Cycle display scaling modes\\}
+ \opt{SANSA_C200_PAD}{\ButtonVolUp}
+ \opt{GIGABEAT_PAD}{\ButtonSelect}
+ & Select\\
+ %
+ }
+ \opt{RECORDER_PAD,IRIVER_H100_PAD,m5}{
+ \opt{RECORDER_PAD}{\ButtonOn}
+ \opt{IRIVER_H100_PAD,IAUDIO_X5_PAD}{\ButtonHold{} switch}
+ & Cycle display scaling modes\\
+ %
+ }
\opt{RECORDER_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IRIVER_H100_PAD}{\ButtonMode}
- \opt{IPOD_4G_PAD}{Long \ButtonSelect}
- \opt{SANSA_E200_PAD}{\ButtonPower}
+ \opt{IPOD_4G_PAD}{\ButtonHold{} switch}
+ \opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,IRIVER_H10_PAD}{\ButtonPower}
+ \opt{GIGABEAT_PAD}{\ButtonMenu}
& Open Rockboy menu\\
\end{btnmap}
\end{table}
-\textbf{Rockboy menu}
+\subsubsection{Rockboy menu}
\begin{description}
-\item[Back to Game.] Takes you back to the game.
-\item[Load State\ldots] Loads a previously saved state.
-\item[Save State\ldots] Saves your current state.
+\item[Load Game\ldots] Loads a previously saved game.
+\item[Save Game\ldots] Saves your current state.
\item[Options\ldots]
\begin{description}
- \item[Frameskip.]
+ \item[Max Frameskip.]
Change frameskip setting to improve speed.
- \item[Sound ON/OFF.]
- Toggle sound.
- \item[Stats ON/OFF.]
+ \item[Sound.]
+ Toggle sound on or off.
+ \item[Stats.]
Toggle showing fps and current frameskip.
\item[Set Keys (BUGGY)]
Select this option to set a new keymapping.
+ \opt{lcd_color}{
+ \item[Screen Size.]
+ Chose whether the original aspect ratio should be kept when scaling
+ the picture to the screen%
+ % targets with bigger displays than the original gameboy
+ \opt{gigabeat,h300,ipodcolor,ipodvideo,e200}{
+ or whether it should be displayed unscaled%
+ }.
+ \item[Screen Rotate.]
+ Rotate the displayed picture by 90 percent.
+ \item[Set Palette.]
+ Pick one of a few predefined colour palettes.
+ }
\end{description}
\item[Quit RockBoy.] Quits the Rockboy plugin.
\end{description}