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-rw-r--r--uisimulator/sdl/sound.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/uisimulator/sdl/sound.c b/uisimulator/sdl/sound.c
index 469bc78f35..65e2e95da7 100644
--- a/uisimulator/sdl/sound.c
+++ b/uisimulator/sdl/sound.c
@@ -144,6 +144,12 @@ bool pcm_is_playing(void)
return pcm_playing;
}
+void pcm_set_frequency(unsigned int frequency)
+{
+ /* To be implemented */
+ (void)frequency;
+}
+
/*
* This function goes directly into the DMA buffer to calculate the left and
* right peak values. To avoid missing peaks it tries to look forward two full