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diff --git a/apps/plugins/imageviewer/png/inflate.c b/apps/plugins/imageviewer/png/inflate.c
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-/* inflate.c -- zlib decompression
- * Copyright (C) 1995-2005 Mark Adler
- * For conditions of distribution and use, see copyright notice in zlib.h
- */
-
-/*
- * Change history:
- *
- * 1.2.beta0 24 Nov 2002
- * - First version -- complete rewrite of inflate to simplify code, avoid
- * creation of window when not needed, minimize use of window when it is
- * needed, make inffast.c even faster, implement gzip decoding, and to
- * improve code readability and style over the previous zlib inflate code
- *
- * 1.2.beta1 25 Nov 2002
- * - Use pointers for available input and output checking in inffast.c
- * - Remove input and output counters in inffast.c
- * - Change inffast.c entry and loop from avail_in >= 7 to >= 6
- * - Remove unnecessary second byte pull from length extra in inffast.c
- * - Unroll direct copy to three copies per loop in inffast.c
- *
- * 1.2.beta2 4 Dec 2002
- * - Change external routine names to reduce potential conflicts
- * - Correct filename to inffixed.h for fixed tables in inflate.c
- * - Make hbuf[] unsigned char to match parameter type in inflate.c
- * - Change strm->next_out[-state.offset] to *(strm->next_out - state.offset)
- * to avoid negation problem on Alphas (64 bit) in inflate.c
- *
- * 1.2.beta3 22 Dec 2002
- * - Add comments on state.bits assertion in inffast.c
- * - Add comments on op field in inftrees.h
- * - Fix bug in reuse of allocated window after inflateReset()
- * - Remove bit fields--back to byte structure for speed
- * - Remove distance extra == 0 check in inflate_fast()--only helps for lengths
- * - Change post-increments to pre-increments in inflate_fast(), PPC biased?
- * - Add compile time option, POSTINC, to use post-increments instead (Intel?)
- * - Make MATCH copy in inflate() much faster for when inflate_fast() not used
- * - Use local copies of stream next and avail values, as well as local bit
- * buffer and bit count in inflate()--for speed when inflate_fast() not used
- *
- * 1.2.beta4 1 Jan 2003
- * - Split ptr - 257 statements in inflate_table() to avoid compiler warnings
- * - Move a comment on output buffer sizes from inffast.c to inflate.c
- * - Add comments in inffast.c to introduce the inflate_fast() routine
- * - Rearrange window copies in inflate_fast() for speed and simplification
- * - Unroll last copy for window match in inflate_fast()
- * - Use local copies of window variables in inflate_fast() for speed
- * - Pull out common write == 0 case for speed in inflate_fast()
- * - Make op and len in inflate_fast() unsigned for consistency
- * - Add FAR to lcode and dcode declarations in inflate_fast()
- * - Simplified bad distance check in inflate_fast()
- * - Added inflateBackInit(), inflateBack(), and inflateBackEnd() in new
- * source file infback.c to provide a call-back interface to inflate for
- * programs like gzip and unzip -- uses window as output buffer to avoid
- * window copying
- *
- * 1.2.beta5 1 Jan 2003
- * - Improved inflateBack() interface to allow the caller to provide initial
- * input in strm.
- * - Fixed stored blocks bug in inflateBack()
- *
- * 1.2.beta6 4 Jan 2003
- * - Added comments in inffast.c on effectiveness of POSTINC
- * - Typecasting all around to reduce compiler warnings
- * - Changed loops from while (1) or do {} while (1) to for (;;), again to
- * make compilers happy
- * - Changed type of window in inflateBackInit() to unsigned char *
- *
- * 1.2.beta7 27 Jan 2003
- * - Changed many types to unsigned or unsigned short to avoid warnings
- * - Added inflateCopy() function
- *
- * 1.2.0 9 Mar 2003
- * - Changed inflateBack() interface to provide separate opaque descriptors
- * for the in() and out() functions
- * - Changed inflateBack() argument and in_func typedef to swap the length
- * and buffer address return values for the input function
- * - Check next_in and next_out for Z_NULL on entry to inflate()
- *
- * The history for versions after 1.2.0 are in ChangeLog in zlib distribution.
- */
-
-#include "zutil.h"
-#include "inftrees.h"
-#include "inflate.h"
-#include "inffast.h"
-#include "plugin.h"
-#include "png.h"
-
-#ifdef MAKEFIXED
-# ifndef BUILDFIXED
-# define BUILDFIXED
-# endif
-#endif
-
-struct inflate_state state;
-
-/* function prototypes */
-local void fixedtables OF((void));
-local int updatewindow OF((z_streamp strm, unsigned out));
-#ifdef BUILDFIXED
- void makefixed OF((void));
-#endif
-local unsigned syncsearch OF((unsigned FAR *have, unsigned char FAR *buf,
- unsigned len));
-
-int ZEXPORT inflateReset(strm)
-z_streamp strm;
-{
- //struct inflate_state FAR *state;
-
- if (strm == Z_NULL) return Z_STREAM_ERROR;
- //state = strm->state;
- strm->total_in = strm->total_out = state.total = 0;
- strm->msg = Z_NULL;
- strm->adler = 1; /* to support ill-conceived Java test suite */
- state.mode = HEAD;
- state.last = 0;
- state.havedict = 0;
- state.dmax = 32768U;
- state.head = Z_NULL;
- state.wsize = 0;
- state.whave = 0;
- state.write = 0;
- state.hold = 0;
- state.bits = 0;
- state.lencode = state.distcode = state.next = state.codes;
- //DEBUGF("inflate: reset\n");
- return Z_OK;
-}
-
-int ZEXPORT inflatePrime(strm, bits, value)
-z_streamp strm;
-int bits;
-int value;
-{
- //struct inflate_state FAR *state;
-
- if (strm == Z_NULL) return Z_STREAM_ERROR;
- //state = (struct inflate_state FAR *)strm->state;
- if (bits > 16 || state.bits + bits > 32) return Z_STREAM_ERROR;
- value &= (1L << bits) - 1;
- state.hold += value << state.bits;
- state.bits += bits;
- return Z_OK;
-}
-
-int ZEXPORT inflateInit2_(strm, windowBits, version, stream_size)
-z_streamp strm;
-int windowBits;
-const char *version;
-int stream_size;
-{
- //struct inflate_state FAR *state;
-
- if (version == Z_NULL || version[0] != ZLIB_VERSION[0] ||
- stream_size != (int)(sizeof(z_stream)))
- return Z_VERSION_ERROR;
- if (strm == Z_NULL) return Z_STREAM_ERROR;
- strm->msg = Z_NULL; /* in case we return an error */
- //if (strm->zalloc == (alloc_func)0) {
- // strm->zalloc = zcalloc;
- // strm->opaque = (voidpf)0;
- //}
- //if (strm->zfree == (free_func)0) strm->zfree = zcfree;
- //state = (struct inflate_state FAR *)
- // ZALLOC(strm, 1, sizeof(struct inflate_state));
- //if (state == Z_NULL) return Z_MEM_ERROR;
- //DEBUGF("inflate: allocated\n");
- //strm->state = (struct internal_state FAR *)state;
- if (windowBits < 0) {
- state.wrap = 0;
- windowBits = -windowBits;
- }
- else {
- state.wrap = (windowBits >> 4) + 1;
-#ifdef GUNZIP
- if (windowBits < 48) windowBits &= 15;
-#endif
- }
- if (windowBits < 8 || windowBits > 15) {
- //ZFREE(strm, state);
- //strm->state = Z_NULL;
- return Z_STREAM_ERROR;
- }
- state.wbits = (unsigned)windowBits;
- state.window = Z_NULL;
- return inflateReset(strm);
-}
-
-int ZEXPORT inflateInit_(strm, version, stream_size)
-z_streamp strm;
-const char *version;
-int stream_size;
-{
- return inflateInit2_(strm, DEF_WBITS, version, stream_size);
-}
-
-/*
- Return state with length and distance decoding tables and index sizes set to
- fixed code decoding. Normally this returns fixed tables from inffixed.h.
- If BUILDFIXED is defined, then instead this routine builds the tables the
- first time it's called, and returns those tables the first time and
- thereafter. This reduces the size of the code by about 2K bytes, in
- exchange for a little execution time. However, BUILDFIXED should not be
- used for threaded applications, since the rewriting of the tables and virgin
- may not be thread-safe.
- */
-local void fixedtables(void)
-//struct inflate_state FAR *state;
-{
-#ifdef BUILDFIXED
- static int virgin = 1;
- static code *lenfix, *distfix;
- static code fixed[544];
-
- /* build fixed huffman tables if first call (may not be thread safe) */
- if (virgin) {
- unsigned sym, bits;
- static code *next;
-
- /* literal/length table */
- sym = 0;
- while (sym < 144) state.lens[sym++] = 8;
- while (sym < 256) state.lens[sym++] = 9;
- while (sym < 280) state.lens[sym++] = 7;
- while (sym < 288) state.lens[sym++] = 8;
- next = fixed;
- lenfix = next;
- bits = 9;
- inflate_table(LENS, state.lens, 288, &(next), &(bits), state.work);
-
- /* distance table */
- sym = 0;
- while (sym < 32) state.lens[sym++] = 5;
- distfix = next;
- bits = 5;
- inflate_table(DISTS, state.lens, 32, &(next), &(bits), state.work);
-
- /* do this just once */
- virgin = 0;
- }
-#else /* !BUILDFIXED */
-# include "inffixed.h"
-#endif /* BUILDFIXED */
- state.lencode = lenfix;
- state.lenbits = 9;
- state.distcode = distfix;
- state.distbits = 5;
-}
-
-#ifdef MAKEFIXED
-#include <stdio.h>
-
-/*
- Write out the inffixed.h that is #include'd above. Defining MAKEFIXED also
- defines BUILDFIXED, so the tables are built on the fly. makefixed() writes
- those tables to stdout, which would be piped to inffixed.h. A small program
- can simply call makefixed to do this:
-
- void makefixed(void);
-
- int main(void)
- {
- makefixed();
- return 0;
- }
-
- Then that can be linked with zlib built with MAKEFIXED defined and run:
-
- a.out > inffixed.h
- */
-void makefixed()
-{
- unsigned low, size;
- struct inflate_state state;
-
- fixedtables(&state);
- puts(" /* inffixed.h -- table for decoding fixed codes");
- puts(" * Generated automatically by makefixed().");
- puts(" */");
- puts("");
- puts(" /* WARNING: this file should *not* be used by applications.");
- puts(" It is part of the implementation of this library and is");
- puts(" subject to change. Applications should only use zlib.h.");
- puts(" */");
- puts("");
- size = 1U << 9;
- printf(" static const code lenfix[%u] = {", size);
- low = 0;
- for (;;) {
- if ((low % 7) == 0) printf("\n ");
- printf("{%u,%u,%d}", state.lencode[low].op, state.lencode[low].bits,
- state.lencode[low].val);
- if (++low == size) break;
- putchar(',');
- }
- puts("\n };");
- size = 1U << 5;
- printf("\n static const code distfix[%u] = {", size);
- low = 0;
- for (;;) {
- if ((low % 6) == 0) printf("\n ");
- printf("{%u,%u,%d}", state.distcode[low].op, state.distcode[low].bits,
- state.distcode[low].val);
- if (++low == size) break;
- putchar(',');
- }
- puts("\n };");
-}
-#endif /* MAKEFIXED */
-
-/*
- Update the window with the last wsize (normally 32K) bytes written before
- returning. If window does not exist yet, create it. This is only called
- when a window is already in use, or when output has been written during this
- inflate call, but the end of the deflate stream has not been reached yet.
- It is also called to create a window for dictionary data when a dictionary
- is loaded.
-
- Providing output buffers larger than 32K to inflate() should provide a speed
- advantage, since only the last 32K of output is copied to the sliding window
- upon return from inflate(), and since all distances after the first 32K of
- output will fall in the output data, making match copies simpler and faster.
- The advantage may be dependent on the size of the processor's data caches.
- */
-local int updatewindow(strm, out)
-z_streamp strm;
-unsigned out;
-{
- //struct inflate_state FAR *state;
- unsigned copy, dist;
-
- //state = (struct inflate_state FAR *)strm->state;
-
- /* if it hasn't been done already, allocate space for the window */
- if (state.window == Z_NULL) {
- state.window = (unsigned char FAR *)
- ZALLOC(strm, 1U << state.wbits,
- sizeof(unsigned char));
- if (state.window == Z_NULL) return 1;
- }
-
- /* if window not in use yet, initialize */
- if (state.wsize == 0) {
- state.wsize = 1U << state.wbits;
- state.write = 0;
- state.whave = 0;
- }
-
- /* copy state.wsize or less output bytes into the circular window */
- copy = out - strm->avail_out;
- if (copy >= state.wsize) {
- zmemcpy(state.window, strm->next_out - state.wsize, state.wsize);
- state.write = 0;
- state.whave = state.wsize;
- }
- else {
- dist = state.wsize - state.write;
- if (dist > copy) dist = copy;
- zmemcpy(state.window + state.write, strm->next_out - copy, dist);
- copy -= dist;
- if (copy) {
- zmemcpy(state.window, strm->next_out - copy, copy);
- state.write = copy;
- state.whave = state.wsize;
- }
- else {
- state.write += dist;
- if (state.write == state.wsize) state.write = 0;
- if (state.whave < state.wsize) state.whave += dist;
- }
- }
- return 0;
-}
-
-/* Macros for inflate(): */
-
-/* check function to use adler32() for zlib or crc32() for gzip */
-#ifdef GUNZIP
-# define UPDATE(check, buf, len) \
- (state.flags ? crc32(check, buf, len) : adler32(check, buf, len))
-#else
-# define UPDATE(check, buf, len) adler32(check, buf, len)
-#endif
-
-/* check macros for header crc */
-#ifdef GUNZIP
-# define CRC2(check, word) \
- do { \
- hbuf[0] = (unsigned char)(word); \
- hbuf[1] = (unsigned char)((word) >> 8); \
- check = crc32(check, hbuf, 2); \
- } while (0)
-
-# define CRC4(check, word) \
- do { \
- hbuf[0] = (unsigned char)(word); \
- hbuf[1] = (unsigned char)((word) >> 8); \
- hbuf[2] = (unsigned char)((word) >> 16); \
- hbuf[3] = (unsigned char)((word) >> 24); \
- check = crc32(check, hbuf, 4); \
- } while (0)
-#endif
-
-/* Load registers with state in inflate() for speed */
-#define LOAD() \
- do { \
- put = strm->next_out; \
- left = strm->avail_out; \
- next = strm->next_in; \
- have = strm->avail_in; \
- hold = state.hold; \
- bits = state.bits; \
- } while (0)
-
-/* Restore state from registers in inflate() */
-#define RESTORE() \
- do { \
- strm->next_out = put; \
- strm->avail_out = left; \
- strm->next_in = next; \
- strm->avail_in = have; \
- state.hold = hold; \
- state.bits = bits; \
- } while (0)
-
-/* Clear the input bit accumulator */
-#define INITBITS() \
- do { \
- hold = 0; \
- bits = 0; \
- } while (0)
-
-/* Get a byte of input into the bit accumulator, or return from inflate()
- if there is no input available. */
-#define PULLBYTE() \
- do { \
- if (have == 0) goto inf_leave; \
- have--; \
- hold += (unsigned long)(*next++) << bits; \
- bits += 8; \
- } while (0)
-
-/* Assure that there are at least n bits in the bit accumulator. If there is
- not enough available input to do that, then return from inflate(). */
-#define NEEDBITS(n) \
- do { \
- while (bits < (unsigned)(n)) \
- PULLBYTE(); \
- } while (0)
-
-/* Return the low n bits of the bit accumulator (n < 16) */
-#define BITS(n) \
- ((unsigned)hold & ((1U << (n)) - 1))
-
-/* Remove n bits from the bit accumulator */
-#define DROPBITS(n) \
- do { \
- hold >>= (n); \
- bits -= (unsigned)(n); \
- } while (0)
-
-/* Remove zero to seven bits as needed to go to a byte boundary */
-#define BYTEBITS() \
- do { \
- hold >>= bits & 7; \
- bits -= bits & 7; \
- } while (0)
-
-/* Reverse the bytes in a 32-bit value */
-#define REVERSE(q) \
- ((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \
- (((q) & 0xff00) << 8) + (((q) & 0xff) << 24))
-
-/*
- inflate() uses a state machine to process as much input data and generate as
- much output data as possible before returning. The state machine is
- structured roughly as follows:
-
- for (;;) switch (state) {
- ...
- case STATEn:
- if (not enough input data or output space to make progress)
- return;
- ... make progress ...
- state = STATEm;
- break;
- ...
- }
-
- so when inflate() is called again, the same case is attempted again, and
- if the appropriate resources are provided, the machine proceeds to the
- next state. The NEEDBITS() macro is usually the way the state evaluates
- whether it can proceed or should return. NEEDBITS() does the return if
- the requested bits are not available. The typical use of the BITS macros
- is:
-
- NEEDBITS(n);
- ... do something with BITS(n) ...
- DROPBITS(n);
-
- where NEEDBITS(n) either returns from inflate() if there isn't enough
- input left to load n bits into the accumulator, or it continues. BITS(n)
- gives the low n bits in the accumulator. When done, DROPBITS(n) drops
- the low n bits off the accumulator. INITBITS() clears the accumulator
- and sets the number of available bits to zero. BYTEBITS() discards just
- enough bits to put the accumulator on a byte boundary. After BYTEBITS()
- and a NEEDBITS(8), then BITS(8) would return the next byte in the stream.
-
- NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return
- if there is no input available. The decoding of variable length codes uses
- PULLBYTE() directly in order to pull just enough bytes to decode the next
- code, and no more.
-
- Some states loop until they get enough input, making sure that enough
- state information is maintained to continue the loop where it left off
- if NEEDBITS() returns in the loop. For example, want, need, and keep
- would all have to actually be part of the saved state in case NEEDBITS()
- returns:
-
- case STATEw:
- while (want < need) {
- NEEDBITS(n);
- keep[want++] = BITS(n);
- DROPBITS(n);
- }
- state = STATEx;
- case STATEx:
-
- As shown above, if the next state is also the next case, then the break
- is omitted.
-
- A state may also return if there is not enough output space available to
- complete that state. Those states are copying stored data, writing a
- literal byte, and copying a matching string.
-
- When returning, a "goto inf_leave" is used to update the total counters,
- update the check value, and determine whether any progress has been made
- during that inflate() call in order to return the proper return code.
- Progress is defined as a change in either strm->avail_in or strm->avail_out.
- When there is a window, goto inf_leave will update the window with the last
- output written. If a goto inf_leave occurs in the middle of decompression
- and there is no window currently, goto inf_leave will create one and copy
- output to the window for the next call of inflate().
-
- In this implementation, the flush parameter of inflate() only affects the
- return code (per zlib.h). inflate() always writes as much as possible to
- strm->next_out, given the space available and the provided input--the effect
- documented in zlib.h of Z_SYNC_FLUSH. Furthermore, inflate() always defers
- the allocation of and copying into a sliding window until necessary, which
- provides the effect documented in zlib.h for Z_FINISH when the entire input
- stream available. So the only thing the flush parameter actually does is:
- when flush is set to Z_FINISH, inflate() cannot return Z_OK. Instead it
- will return Z_BUF_ERROR if it has not reached the end of the stream.
- */
-
-int ZEXPORT inflate(strm, flush)
-z_streamp strm;
-int flush;
-{
- //struct inflate_state FAR *state;
- unsigned char FAR *next; /* next input */
- unsigned char FAR *put; /* next output */
- unsigned have, left; /* available input and output */
- unsigned long hold; /* bit buffer */
- unsigned bits; /* bits in bit buffer */
- unsigned in, out; /* save starting available input and output */
- unsigned copy; /* number of stored or match bytes to copy */
- unsigned char FAR *from; /* where to copy match bytes from */
- code this; /* current decoding table entry */
- code last; /* parent table entry */
- unsigned len; /* length to copy for repeats, bits to drop */
- int ret; /* return code */
-#ifdef GUNZIP
- unsigned char hbuf[4]; /* buffer for gzip header crc calculation */
-#endif
- static const unsigned short order[19] = /* permutation of code lengths */
- {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
-
- if (strm == Z_NULL || strm->next_out == Z_NULL ||
- (strm->next_in == Z_NULL && strm->avail_in != 0))
- return Z_STREAM_ERROR;
-
- uInt insize = strm->avail_in;
-
- //state = (struct inflate_state FAR *)strm->state;
- if (state.mode == TYPE) state.mode = TYPEDO; /* skip check */
- LOAD();
- in = have;
- out = left;
- ret = Z_OK;
- for (;;) {
- switch (state.mode) {
- case HEAD:
- if (state.wrap == 0) {
- state.mode = TYPEDO;
- break;
- }
- NEEDBITS(16);
-#ifdef GUNZIP
- if ((state.wrap & 2) && hold == 0x8b1f) { /* gzip header */
- state.check = crc32(0L, Z_NULL, 0);
- CRC2(state.check, hold);
- INITBITS();
- state.mode = FLAGS;
- break;
- }
- state.flags = 0; /* expect zlib header */
- if (state.head != Z_NULL)
- state.head->done = -1;
- if (!(state.wrap & 1) || /* check if zlib header allowed */
-#else
- if (
-#endif
- ((BITS(8) << 8) + (hold >> 8)) % 31) {
- strm->msg = (char *)"incorrect header check";
- state.mode = BAD;
- break;
- }
- if (BITS(4) != Z_DEFLATED) {
- strm->msg = (char *)"unknown compression method";
- state.mode = BAD;
- break;
- }
- DROPBITS(4);
- len = BITS(4) + 8;
- if (len > state.wbits) {
- strm->msg = (char *)"invalid window size";
- state.mode = BAD;
- break;
- }
- state.dmax = 1U << len;
- //DEBUGF("inflate: zlib header ok\n");
- strm->adler = state.check = adler32(0L, Z_NULL, 0);
- state.mode = hold & 0x200 ? DICTID : TYPE;
- INITBITS();
- break;
-#ifdef GUNZIP
- case FLAGS:
- NEEDBITS(16);
- state.flags = (int)(hold);
- if ((state.flags & 0xff) != Z_DEFLATED) {
- strm->msg = (char *)"unknown compression method";
- state.mode = BAD;
- break;
- }
- if (state.flags & 0xe000) {
- strm->msg = (char *)"unknown header flags set";
- state.mode = BAD;
- break;
- }
- if (state.head != Z_NULL)
- state.head->text = (int)((hold >> 8) & 1);
- if (state.flags & 0x0200) CRC2(state.check, hold);
- INITBITS();
- state.mode = TIME;
- case TIME:
- NEEDBITS(32);
- if (state.head != Z_NULL)
- state.head->time = hold;
- if (state.flags & 0x0200) CRC4(state.check, hold);
- INITBITS();
- state.mode = OS;
- case OS:
- NEEDBITS(16);
- if (state.head != Z_NULL) {
- state.head->xflags = (int)(hold & 0xff);
- state.head->os = (int)(hold >> 8);
- }
- if (state.flags & 0x0200) CRC2(state.check, hold);
- INITBITS();
- state.mode = EXLEN;
- case EXLEN:
- if (state.flags & 0x0400) {
- NEEDBITS(16);
- state.length = (unsigned)(hold);
- if (state.head != Z_NULL)
- state.head->extra_len = (unsigned)hold;
- if (state.flags & 0x0200) CRC2(state.check, hold);
- INITBITS();
- }
- else if (state.head != Z_NULL)
- state.head->extra = Z_NULL;
- state.mode = EXTRA;
- case EXTRA:
- if (state.flags & 0x0400) {
- copy = state.length;
- if (copy > have) copy = have;
- if (copy) {
- if (state.head != Z_NULL &&
- state.head->extra != Z_NULL) {
- len = state.head->extra_len - state.length;
- zmemcpy(state.head->extra + len, next,
- len + copy > state.head->extra_max ?
- state.head->extra_max - len : copy);
- }
- if (state.flags & 0x0200)
- state.check = crc32(state.check, next, copy);
- have -= copy;
- next += copy;
- state.length -= copy;
- }
- if (state.length) goto inf_leave;
- }
- state.length = 0;
- state.mode = NAME;
- case NAME:
- if (state.flags & 0x0800) {
- if (have == 0) goto inf_leave;
- copy = 0;
- do {
- len = (unsigned)(next[copy++]);
- if (state.head != Z_NULL &&
- state.head->name != Z_NULL &&
- state.length < state.head->name_max)
- state.head->name[state.length++] = len;
- } while (len && copy < have);
- if (state.flags & 0x0200)
- state.check = crc32(state.check, next, copy);
- have -= copy;
- next += copy;
- if (len) goto inf_leave;
- }
- else if (state.head != Z_NULL)
- state.head->name = Z_NULL;
- state.length = 0;
- state.mode = COMMENT;
- case COMMENT:
- if (state.flags & 0x1000) {
- if (have == 0) goto inf_leave;
- copy = 0;
- do {
- len = (unsigned)(next[copy++]);
- if (state.head != Z_NULL &&
- state.head->comment != Z_NULL &&
- state.length < state.head->comm_max)
- state.head->comment[state.length++] = len;
- } while (len && copy < have);
- if (state.flags & 0x0200)
- state.check = crc32(state.check, next, copy);
- have -= copy;
- next += copy;
- if (len) goto inf_leave;
- }
- else if (state.head != Z_NULL)
- state.head->comment = Z_NULL;
- state.mode = HCRC;
- case HCRC:
- if (state.flags & 0x0200) {
- NEEDBITS(16);
- if (hold != (state.check & 0xffff)) {
- strm->msg = (char *)"header crc mismatch";
- state.mode = BAD;
- break;
- }
- INITBITS();
- }
- if (state.head != Z_NULL) {
- state.head->hcrc = (int)((state.flags >> 9) & 1);
- state.head->done = 1;
- }
- strm->adler = state.check = crc32(0L, Z_NULL, 0);
- state.mode = TYPE;
- break;
-#endif
- case DICTID:
- NEEDBITS(32);
- strm->adler = state.check = REVERSE(hold);
- INITBITS();
- state.mode = DICT;
- case DICT:
- if (state.havedict == 0) {
- RESTORE();
- return Z_NEED_DICT;
- }
- strm->adler = state.check = adler32(0L, Z_NULL, 0);
- state.mode = TYPE;
- case TYPE:
- if (flush == Z_BLOCK) goto inf_leave;
- case TYPEDO:
- if (state.last) {
- BYTEBITS();
- state.mode = CHECK;
- break;
- }
- NEEDBITS(3);
- state.last = BITS(1);
- DROPBITS(1);
- switch (BITS(2)) {
- case 0: /* stored block */
- //DEBUGF("inflate: stored block%s\n",
- //state.last ? " (last)" : "");
- state.mode = STORED;
- break;
- case 1: /* fixed block */
- fixedtables();
- //DEBUGF("inflate: fixed codes block%s\n",
- //state.last ? " (last)" : "");
- state.mode = LEN; /* decode codes */
- break;
- case 2: /* dynamic block */
- //DEBUGF("inflate: dynamic codes block%s\n",
- //state.last ? " (last)" : "");
- state.mode = TABLE;
- break;
- case 3:
- strm->msg = (char *)"invalid block type";
- state.mode = BAD;
- }
- DROPBITS(2);
- break;
- case STORED:
- BYTEBITS(); /* go to byte boundary */
- NEEDBITS(32);
- if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {
- strm->msg = (char *)"invalid stored block lengths";
- state.mode = BAD;
- break;
- }
- state.length = (unsigned)hold & 0xffff;
- //DEBUGF("inflate: stored length %u\n",
- //state.length);
- INITBITS();
- state.mode = COPY;
- case COPY:
- copy = state.length;
- if (copy) {
- if (copy > have) copy = have;
- if (copy > left) copy = left;
- if (copy == 0) goto inf_leave;
- zmemcpy(put, next, copy);
- have -= copy;
- next += copy;
- left -= copy;
- put += copy;
- state.length -= copy;
- break;
- }
- //DEBUGF("inflate: stored end\n");
- state.mode = TYPE;
- break;
- case TABLE:
- NEEDBITS(14);
- state.nlen = BITS(5) + 257;
- DROPBITS(5);
- state.ndist = BITS(5) + 1;
- DROPBITS(5);
- state.ncode = BITS(4) + 4;
- DROPBITS(4);
-#ifndef PKZIP_BUG_WORKAROUND
- if (state.nlen > 286 || state.ndist > 30) {
- strm->msg = (char *)"too many length or distance symbols";
- state.mode = BAD;
- break;
- }
-#endif
- //DEBUGF("inflate: table sizes ok\n");
- state.have = 0;
- state.mode = LENLENS;
- case LENLENS:
- while (state.have < state.ncode) {
- NEEDBITS(3);
- state.lens[order[state.have++]] = (unsigned short)BITS(3);
- DROPBITS(3);
- }
- while (state.have < 19)
- state.lens[order[state.have++]] = 0;
- state.next = state.codes;
- state.lencode = (code const FAR *)(state.next);
- state.lenbits = 7;
- ret = inflate_table(CODES, state.lens, 19, &(state.next),
- &(state.lenbits), state.work);
- if (ret) {
- strm->msg = (char *)"invalid code lengths set";
- state.mode = BAD;
- break;
- }
- //DEBUGF("inflate: code lengths ok\n");
- state.have = 0;
- state.mode = CODELENS;
- case CODELENS:
- while (state.have < state.nlen + state.ndist) {
- for (;;) {
- this = state.lencode[BITS(state.lenbits)];
- if ((unsigned)(this.bits) <= bits) break;
- PULLBYTE();
- }
- if (this.val < 16) {
- NEEDBITS(this.bits);
- DROPBITS(this.bits);
- state.lens[state.have++] = this.val;
- }
- else {
- if (this.val == 16) {
- NEEDBITS(this.bits + 2);
- DROPBITS(this.bits);
- if (state.have == 0) {
- strm->msg = (char *)"invalid bit length repeat";
- state.mode = BAD;
- break;
- }
- len = state.lens[state.have - 1];
- copy = 3 + BITS(2);
- DROPBITS(2);
- }
- else if (this.val == 17) {
- NEEDBITS(this.bits + 3);
- DROPBITS(this.bits);
- len = 0;
- copy = 3 + BITS(3);
- DROPBITS(3);
- }
- else {
- NEEDBITS(this.bits + 7);
- DROPBITS(this.bits);
- len = 0;
- copy = 11 + BITS(7);
- DROPBITS(7);
- }
- if (state.have + copy > state.nlen + state.ndist) {
- strm->msg = (char *)"invalid bit length repeat";
- state.mode = BAD;
- break;
- }
- while (copy--)
- state.lens[state.have++] = (unsigned short)len;
- }
- }
-
- /* handle error breaks in while */
- if (state.mode == BAD) break;
-
- /* build code tables */
- state.next = state.codes;
- state.lencode = (code const FAR *)(state.next);
- state.lenbits = 9;
- ret = inflate_table(LENS, state.lens, state.nlen, &(state.next),
- &(state.lenbits), state.work);
- if (ret) {
- strm->msg = (char *)"invalid literal/lengths set";
- state.mode = BAD;
- break;
- }
- state.distcode = (code const FAR *)(state.next);
- state.distbits = 6;
- ret = inflate_table(DISTS, state.lens + state.nlen, state.ndist,
- &(state.next), &(state.distbits), state.work);
- if (ret) {
- strm->msg = (char *)"invalid distances set";
- state.mode = BAD;
- break;
- }
- //DEBUGF("inflate: codes ok\n");
- state.mode = LEN;
- case LEN:
- if (have >= 6 && left >= 258) {
- RESTORE();
- inflate_fast(strm, out);
- LOAD();
- break;
- }
- for (;;) {
- this = state.lencode[BITS(state.lenbits)];
- if ((unsigned)(this.bits) <= bits) break;
- PULLBYTE();
- }
- if (this.op && (this.op & 0xf0) == 0) {
- last = this;
- for (;;) {
- this = state.lencode[last.val +
- (BITS(last.bits + last.op) >> last.bits)];
- if ((unsigned)(last.bits + this.bits) <= bits) break;
- PULLBYTE();
- }
- DROPBITS(last.bits);
- }
- DROPBITS(this.bits);
- state.length = (unsigned)this.val;
- if ((int)(this.op) == 0) {
- //DEBUGF(this.val >= 0x20 && this.val < 0x7f ?
- //"inflate: literal '%c'\n" :
- //"inflate: literal 0x%02x\n", this.val);
- state.mode = LIT;
- break;
- }
- if (this.op & 32) {
- //DEBUGF("inflate: end of block\n");
- state.mode = TYPE;
- break;
- }
- if (this.op & 64) {
- strm->msg = (char *)"invalid literal/length code";
- state.mode = BAD;
- break;
- }
- state.extra = (unsigned)(this.op) & 15;
- state.mode = LENEXT;
- case LENEXT:
- if (state.extra) {
- NEEDBITS(state.extra);
- state.length += BITS(state.extra);
- DROPBITS(state.extra);
- }
- //DEBUGF("inflate: length %u\n", state.length);
- state.mode = DIST;
- case DIST:
- for (;;) {
- this = state.distcode[BITS(state.distbits)];
- if ((unsigned)(this.bits) <= bits) break;
- PULLBYTE();
- }
- if ((this.op & 0xf0) == 0) {
- last = this;
- for (;;) {
- this = state.distcode[last.val +
- (BITS(last.bits + last.op) >> last.bits)];
- if ((unsigned)(last.bits + this.bits) <= bits) break;
- PULLBYTE();
- }
- DROPBITS(last.bits);
- }
- DROPBITS(this.bits);
- if (this.op & 64) {
- strm->msg = (char *)"invalid distance code";
- state.mode = BAD;
- break;
- }
- state.offset = (unsigned)this.val;
- state.extra = (unsigned)(this.op) & 15;
- state.mode = DISTEXT;
- case DISTEXT:
- if (state.extra) {
- NEEDBITS(state.extra);
- state.offset += BITS(state.extra);
- DROPBITS(state.extra);
- }
-#ifdef INFLATE_STRICT
- if (state.offset > state.dmax) {
- strm->msg = (char *)"invalid distance too far back";
- state.mode = BAD;
- break;
- }
-#endif
- if (state.offset > state.whave + out - left) {
- strm->msg = (char *)"invalid distance too far back";
- state.mode = BAD;
- break;
- }
- //DEBUGF("inflate: distance %u\n", state.offset);
- state.mode = MATCH;
- case MATCH:
- if (left == 0) goto inf_leave;
- copy = out - left;
- if (state.offset > copy) { /* copy from window */
- copy = state.offset - copy;
- if (copy > state.write) {
- copy -= state.write;
- from = state.window + (state.wsize - copy);
- }
- else
- from = state.window + (state.write - copy);
- if (copy > state.length) copy = state.length;
- }
- else { /* copy from output */
- from = put - state.offset;
- copy = state.length;
- }
- if (copy > left) copy = left;
- left -= copy;
- state.length -= copy;
- do {
- *put++ = *from++;
- } while (--copy);
- if (state.length == 0) state.mode = LEN;
- break;
- case LIT:
- if (left == 0) goto inf_leave;
- *put++ = (unsigned char)(state.length);
- left--;
- state.mode = LEN;
- break;
- case CHECK:
- if (state.wrap) {
- NEEDBITS(32);
- out -= left;
- strm->total_out += out;
- state.total += out;
- if (out)
- strm->adler = state.check =
- UPDATE(state.check, put - out, out);
- out = left;
- if ((
-#ifdef GUNZIP
- state.flags ? hold :
-#endif
- REVERSE(hold)) != state.check) {
- strm->msg = (char *)"incorrect data check";
- state.mode = BAD;
- break;
- }
- INITBITS();
- //DEBUGF("inflate: check matches trailer\n");
- }
-#ifdef GUNZIP
- state.mode = LENGTH;
- case LENGTH:
- if (state.wrap && state.flags) {
- NEEDBITS(32);
- if (hold != (state.total & 0xffffffffUL)) {
- strm->msg = (char *)"incorrect length check";
- state.mode = BAD;
- break;
- }
- INITBITS();
- Tracev((stderr, "inflate: length matches trailer\n"));
- }
-#endif
- state.mode = DONE;
- case DONE:
- ret = Z_STREAM_END;
- goto inf_leave;
- case BAD:
- ret = Z_DATA_ERROR;
- goto inf_leave;
- case ZMEM:
- return Z_MEM_ERROR;
- case SYNC:
- default:
- return Z_STREAM_ERROR;
- }
- //DEBUGF("%d / %d\n", strm->total_in, strm->avail_in);
- if (rb->button_get(false) == IMGVIEW_MENU)
- return PLUGIN_ABORT;
- else cb_progress(insize - strm->avail_in, insize);
- }
-
- /*
- Return from inflate(), updating the total counts and the check value.
- If there was no progress during the inflate() call, return a buffer
- error. Call updatewindow() to create and/or update the window state.
- Note: a memory error from inflate() is non-recoverable.
- */
- inf_leave:
- RESTORE();
- if (state.wsize || (state.mode < CHECK && out != strm->avail_out))
- if (updatewindow(strm, out)) {
- state.mode = ZMEM;
- return Z_MEM_ERROR;
- }
- in -= strm->avail_in;
- out -= strm->avail_out;
- strm->total_in += in;
- strm->total_out += out;
- state.total += out;
- if (state.wrap && out)
- strm->adler = state.check =
- UPDATE(state.check, strm->next_out - out, out);
- strm->data_type = state.bits + (state.last ? 64 : 0) +
- (state.mode == TYPE ? 128 : 0);
- if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK)
- ret = Z_BUF_ERROR;
- return ret;
-}
-
-int ZEXPORT inflateEnd(strm)
-z_streamp strm;
-{
- //struct inflate_state FAR *state;
- if (strm == Z_NULL /*|| strm->zfree == (free_func)0*/)
- return Z_STREAM_ERROR;
- //state = (struct inflate_state FAR *)strm->state;
- //if (state.window != Z_NULL) ZFREE(strm, state.window);
- //ZFREE(strm, strm->state);
- //strm->state = Z_NULL;
- //DEBUGF("inflate: end\n");
- return Z_OK;
-}
-
-int ZEXPORT inflateSetDictionary(strm, dictionary, dictLength)
-z_streamp strm;
-const Bytef *dictionary;
-uInt dictLength;
-{
- //struct inflate_state FAR *state;
- unsigned long id;
-
- /* check state */
- if (strm == Z_NULL) return Z_STREAM_ERROR;
- //state = (struct inflate_state FAR *)strm->state;
- if (state.wrap != 0 && state.mode != DICT)
- return Z_STREAM_ERROR;
-
- /* check for correct dictionary id */
- if (state.mode == DICT) {
- id = adler32(0L, Z_NULL, 0);
- id = adler32(id, dictionary, dictLength);
- if (id != state.check)
- return Z_DATA_ERROR;
- }
-
- /* copy dictionary to window */
- if (updatewindow(strm, strm->avail_out)) {
- state.mode = ZMEM;
- return Z_MEM_ERROR;
- }
- if (dictLength > state.wsize) {
- zmemcpy(state.window, dictionary + dictLength - state.wsize,
- state.wsize);
- state.whave = state.wsize;
- }
- else {
- zmemcpy(state.window + state.wsize - dictLength, dictionary,
- dictLength);
- state.whave = dictLength;
- }
- state.havedict = 1;
- //DEBUGF("inflate: dictionary set\n");
- return Z_OK;
-}
-
-int ZEXPORT inflateGetHeader(strm, head)
-z_streamp strm;
-gz_headerp head;
-{
- //struct inflate_state FAR *state;
-
- /* check state */
- if (strm == Z_NULL) return Z_STREAM_ERROR;
- //state = (struct inflate_state FAR *)strm->state;
- if ((state.wrap & 2) == 0) return Z_STREAM_ERROR;
-
- /* save header structure */
- state.head = head;
- head->done = 0;
- return Z_OK;
-}
-
-/*
- Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff. Return when found
- or when out of input. When called, *have is the number of pattern bytes
- found in order so far, in 0..3. On return *have is updated to the new
- state. If on return *have equals four, then the pattern was found and the
- return value is how many bytes were read including the last byte of the
- pattern. If *have is less than four, then the pattern has not been found
- yet and the return value is len. In the latter case, syncsearch() can be
- called again with more data and the *have state. *have is initialized to
- zero for the first call.
- */
-local unsigned syncsearch(have, buf, len)
-unsigned FAR *have;
-unsigned char FAR *buf;
-unsigned len;
-{
- unsigned got;
- unsigned next;
-
- got = *have;
- next = 0;
- while (next < len && got < 4) {
- if ((int)(buf[next]) == (got < 2 ? 0 : 0xff))
- got++;
- else if (buf[next])
- got = 0;
- else
- got = 4 - got;
- next++;
- }
- *have = got;
- return next;
-}
-
-int ZEXPORT inflateSync(strm)
-z_streamp strm;
-{
- unsigned len; /* number of bytes to look at or looked at */
- unsigned long in, out; /* temporary to save total_in and total_out */
- unsigned char buf[4]; /* to restore bit buffer to byte string */
- //struct inflate_state FAR *state;
-
- /* check parameters */
- if (strm == Z_NULL) return Z_STREAM_ERROR;
- //state = (struct inflate_state FAR *)strm->state;
- if (strm->avail_in == 0 && state.bits < 8) return Z_BUF_ERROR;
-
- /* if first time, start search in bit buffer */
- if (state.mode != SYNC) {
- state.mode = SYNC;
- state.hold <<= state.bits & 7;
- state.bits -= state.bits & 7;
- len = 0;
- while (state.bits >= 8) {
- buf[len++] = (unsigned char)(state.hold);
- state.hold >>= 8;
- state.bits -= 8;
- }
- state.have = 0;
- syncsearch(&(state.have), buf, len);
- }
-
- /* search available input */
- len = syncsearch(&(state.have), strm->next_in, strm->avail_in);
- strm->avail_in -= len;
- strm->next_in += len;
- strm->total_in += len;
-
- /* return no joy or set up to restart inflate() on a new block */
- if (state.have != 4) return Z_DATA_ERROR;
- in = strm->total_in; out = strm->total_out;
- inflateReset(strm);
- strm->total_in = in; strm->total_out = out;
- state.mode = TYPE;
- return Z_OK;
-}
-
-/*
- Returns true if inflate is currently at the end of a block generated by
- Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP
- implementation to provide an additional safety check. PPP uses
- Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored
- block. When decompressing, PPP checks that at the end of input packet,
- inflate is waiting for these length bytes.
- */
-int ZEXPORT inflateSyncPoint(strm)
-z_streamp strm;
-{
- //struct inflate_state FAR *state;
-
- if (strm == Z_NULL) return Z_STREAM_ERROR;
- //state = (struct inflate_state FAR *)strm->state;
- return state.mode == STORED && state.bits == 0;
-}