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-rw-r--r--apps/plugins/lua/include_lua/image_save.lua215
1 files changed, 215 insertions, 0 deletions
diff --git a/apps/plugins/lua/include_lua/image_save.lua b/apps/plugins/lua/include_lua/image_save.lua
new file mode 100644
index 0000000000..4735af46d7
--- /dev/null
+++ b/apps/plugins/lua/include_lua/image_save.lua
@@ -0,0 +1,215 @@
+--[[ Lua Image save
+/***************************************************************************
+ * __________ __ ___.
+ * Open \______ \ ____ ____ | | _\_ |__ _______ ___
+ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+ * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+ * \/ \/ \/ \/ \/
+ * $Id$
+ *
+ * Copyright (C) 2017 William Wilgus
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ****************************************************************************/
+]]
+-- save(img, path/name)
+-- bmp saving derived from rockbox - screendump.c
+-- bitdepth is limited by the device
+-- eg. device displays greyscale, rgb images are saved greyscale
+if not rb.lcd_framebuffer then rb.splash(rb.HZ, "No Support!") return nil end
+
+do
+ local rocklib_image = getmetatable(rb.lcd_framebuffer())
+
+ -- internal constants
+ local _NIL = nil -- _NIL placeholder
+ local _points = rocklib_image.points
+
+ -- saves img to file: name
+ return function(img, name)
+ local file
+ local bbuffer = {} -- concat buffer for s_bytes
+ local fbuffer = {} -- concat buffer for file writes, reused
+
+ local function s_bytesLE(bits, value)
+ -- bits must be multiples of 8 (sizeof byte)
+ local byte
+ local nbytes = bit.rshift(bits, 3)
+ for b = 1, nbytes do
+ if value > 0 then
+ byte = value % 256
+ value = (value - byte) / 256
+ else
+ byte = 0
+ end
+ bbuffer[b] = string.char(byte)
+ end
+ return table.concat(bbuffer, _NIL, 1, nbytes)
+ end
+
+ local function s_bytesBE(bits, value)
+ -- bits must be multiples of 8 (sizeof byte)
+ local byte
+ local nbytes = bit.rshift(bits, 3)
+ for b = nbytes, 1, -1 do
+ if value > 0 then
+ byte = value % 256
+ value = (value - byte) / 256
+ else
+ byte = 0
+ end
+ bbuffer[b] = string.char(byte)
+ end
+ return table.concat(bbuffer, _NIL, 1, nbytes)
+ end
+
+ local cmp = {["r"] = function(c) return bit.band(bit.rshift(c, 16), 0xFF) end,
+ ["g"] = function(c) return bit.band(bit.rshift(c, 08), 0xFF) end,
+ ["b"] = function(c) return bit.band(c, 0xFF) end}
+
+ local function bmp_color(color)
+ return s_bytesLE(8, cmp.b(color))..
+ s_bytesLE(8, cmp.g(color))..
+ s_bytesLE(8, cmp.r(color))..
+ s_bytesLE(8, 0) .. ""
+ end -- c_cmp(color, c.r))
+
+ local function bmp_color_mix(c1, c2, num, den)
+ -- mixes c1 and c2 as ratio of numerator / denominator
+ -- used 2x each save results
+ local bc1, gc1, rc1 = cmp.b(c1), cmp.g(c1), cmp.r(c1)
+
+ return s_bytesLE(8, cmp.b(c2) - bc1 * num / den + bc1)..
+ s_bytesLE(8, cmp.g(c2) - gc1 * num / den + gc1)..
+ s_bytesLE(8, cmp.r(c2) - rc1 * num / den + rc1)..
+ s_bytesLE(8, 0) .. ""
+ end
+
+ local w, h = img:width(), img:height()
+ local depth = tonumber(img:__tostring(6)) -- RLI_INFO_DEPTH = 0x6
+ local format = tonumber(img:__tostring(7)) -- RLI_INFO_FORMAT = 0x7
+
+ local bpp, bypl -- bits per pixel, bytes per line
+ -- bypl, pad rows to a multiple of 4 bytes
+ if depth <= 4 then
+ bpp = 8 -- 256 color image
+ bypl = (w + 3)
+ elseif depth <= 16 then
+ bpp = 16
+ bypl = (w * 2 + 3)
+ elseif depth <= 24 then
+ bpp = 24
+ bypl = (w * 3 + 3)
+ else
+ bpp = 32
+ bypl = (w * 4 + 3)
+ end
+
+ local linebytes = bit.band(bypl, bit.bnot(3))
+
+ local bytesperpixel = bit.rshift(bpp, 3)
+ local headersz = 54
+ local imgszpad = h * linebytes
+
+ local compression, n_colors = 0, 0
+ local h_ppm, v_ppm = 0x00000EC4, 0x00000EC4 --Pixels Per Meter ~ 96 dpi
+
+ if depth == 16 then
+ compression = 3 -- BITFIELDS
+ n_colors = 3
+ elseif depth <= 8 then
+ n_colors = bit.lshift(1, depth)
+ end
+
+ headersz = headersz + (4 * n_colors)
+
+ file = io.open('/' .. name, "w+") -- overwrite, rb ignores the 'b' flag
+
+ if not file then
+ rb.splash(rb.HZ, "Error opening /" .. name)
+ return
+ end
+ -- create a bitmap header 'rope' with image details -- concatenated at end
+ local bmpheader = fbuffer
+
+ bmpheader[01] = "BM"
+ bmpheader[02] = s_bytesLE(32, headersz + imgszpad)
+ bmpheader[03] = "\0\0\0\0" -- WORD reserved 1 & 2
+ bmpheader[04] = s_bytesLE(32, headersz) -- BITMAPCOREHEADER size
+ bmpheader[05] = s_bytesLE(32, 40) -- BITMAPINFOHEADER size
+
+ bmpheader[06] = s_bytesLE(32, w)
+ bmpheader[07] = s_bytesLE(32, h)
+ bmpheader[08] = "\1\0" -- WORD color planes ALWAYS 1
+ bmpheader[09] = s_bytesLE(16, bpp) -- bits/pixel
+ bmpheader[10] = s_bytesLE(32, compression)
+ bmpheader[11] = s_bytesLE(32, imgszpad)
+ bmpheader[12] = s_bytesLE(32, h_ppm) -- biXPelsPerMeter
+ bmpheader[13] = s_bytesLE(32, v_ppm) -- biYPelsPerMeter
+ bmpheader[14] = s_bytesLE(32, n_colors)
+ bmpheader[15] = s_bytesLE(32, n_colors)
+
+ -- Color Table (#n_colors entries)
+ if depth == 1 then -- assuming positive display
+ bmpheader[#bmpheader + 1] = bmp_color(0xFFFFFF)
+ bmpheader[#bmpheader + 1] = bmp_color(0x0)
+ elseif depth == 2 then
+ bmpheader[#bmpheader + 1] = bmp_color(0xFFFFFF)
+ bmpheader[#bmpheader + 1] = bmp_color_mix(0xFFFFFF, 0, 1, 3)
+ bmpheader[#bmpheader + 1] = bmp_color_mix(0xFFFFFF, 0, 2, 3)
+ bmpheader[#bmpheader + 1] = bmp_color(0x0)
+ elseif depth == 16 then
+ if format == 555 then
+ -- red bitfield mask
+ bmpheader[#bmpheader + 1] = s_bytesLE(32, 0x00007C00)
+ -- green bitfield mask
+ bmpheader[#bmpheader + 1] = s_bytesLE(32, 0x000003E0)
+ -- blue bitfield mask
+ bmpheader[#bmpheader + 1] = s_bytesLE(32, 0x0000001F)
+ else --565
+ -- red bitfield mask
+ bmpheader[#bmpheader + 1] = s_bytesLE(32, 0x0000F800)
+ -- green bitfield mask
+ bmpheader[#bmpheader + 1] = s_bytesLE(32, 0x000007E0)
+ -- blue bitfield mask
+ bmpheader[#bmpheader + 1] = s_bytesLE(32, 0x0000001F)
+ end
+ end
+
+ file:write(table.concat(fbuffer))-- write the header to the file now
+ for i=1, #fbuffer do fbuffer[i] = _NIL end -- reuse table
+
+ local imgdata = fbuffer
+ -- pad rows to a multiple of 4 bytes
+ local bytesleft = linebytes - (bytesperpixel * w)
+ local t_data = {}
+ local fs_bytes_E = s_bytesLE -- default save in Little Endian
+
+ if format == 3553 then -- RGB565SWAPPED
+ fs_bytes_E = s_bytesBE -- Saves in Big Endian
+ end
+
+ -- Bitmap lines start at bottom unless biHeight is negative
+ for point in _points(img, 1, h, w + bytesleft, 1) do
+ imgdata[#imgdata + 1] = fs_bytes_E(bpp, point or 0)
+
+ if #fbuffer >= 31 then -- buffered write, increase # for performance
+ file:write(table.concat(fbuffer))
+ for i=1, #fbuffer do fbuffer[i] = _NIL end -- reuse table
+ end
+
+ end
+ file:write(table.concat(fbuffer)) --write leftovers to file
+ fbuffer = _NIL
+
+ file:close()
+ end -- save(img, name)
+end