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-rw-r--r--apps/plugins/sdl/progs/quake/menu.c3234
1 files changed, 3234 insertions, 0 deletions
diff --git a/apps/plugins/sdl/progs/quake/menu.c b/apps/plugins/sdl/progs/quake/menu.c
new file mode 100644
index 0000000000..8c67c8672d
--- /dev/null
+++ b/apps/plugins/sdl/progs/quake/menu.c
@@ -0,0 +1,3234 @@
+/*
+Copyright (C) 1996-1997 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+#include "quakedef.h"
+
+#ifdef _WIN32
+#include "winquake.h"
+#endif
+
+void (*vid_menudrawfn)(void);
+void (*vid_menukeyfn)(int key);
+
+enum {m_none, m_main, m_singleplayer, m_load, m_save, m_multiplayer, m_setup, m_net, m_options, m_video, m_keys, m_help, m_quit, m_serialconfig, m_modemconfig, m_lanconfig, m_gameoptions, m_search, m_slist} m_state;
+
+void M_Menu_Main_f (void);
+ void M_Menu_SinglePlayer_f (void);
+ void M_Menu_Load_f (void);
+ void M_Menu_Save_f (void);
+ void M_Menu_MultiPlayer_f (void);
+ void M_Menu_Setup_f (void);
+ void M_Menu_Net_f (void);
+ void M_Menu_Options_f (void);
+ void M_Menu_Keys_f (void);
+ void M_Menu_Video_f (void);
+ void M_Menu_Help_f (void);
+ void M_Menu_Quit_f (void);
+void M_Menu_SerialConfig_f (void);
+ void M_Menu_ModemConfig_f (void);
+void M_Menu_LanConfig_f (void);
+void M_Menu_GameOptions_f (void);
+void M_Menu_Search_f (void);
+void M_Menu_ServerList_f (void);
+
+void M_Main_Draw (void);
+ void M_SinglePlayer_Draw (void);
+ void M_Load_Draw (void);
+ void M_Save_Draw (void);
+ void M_MultiPlayer_Draw (void);
+ void M_Setup_Draw (void);
+ void M_Net_Draw (void);
+ void M_Options_Draw (void);
+ void M_Keys_Draw (void);
+ void M_Video_Draw (void);
+ void M_Help_Draw (void);
+ void M_Quit_Draw (void);
+void M_SerialConfig_Draw (void);
+ void M_ModemConfig_Draw (void);
+void M_LanConfig_Draw (void);
+void M_GameOptions_Draw (void);
+void M_Search_Draw (void);
+void M_ServerList_Draw (void);
+
+void M_Main_Key (int key);
+ void M_SinglePlayer_Key (int key);
+ void M_Load_Key (int key);
+ void M_Save_Key (int key);
+ void M_MultiPlayer_Key (int key);
+ void M_Setup_Key (int key);
+ void M_Net_Key (int key);
+ void M_Options_Key (int key);
+ void M_Keys_Key (int key);
+ void M_Video_Key (int key);
+ void M_Help_Key (int key);
+ void M_Quit_Key (int key);
+void M_SerialConfig_Key (int key);
+ void M_ModemConfig_Key (int key);
+void M_LanConfig_Key (int key);
+void M_GameOptions_Key (int key);
+void M_Search_Key (int key);
+void M_ServerList_Key (int key);
+
+qboolean m_entersound; // play after drawing a frame, so caching
+ // won't disrupt the sound
+qboolean m_recursiveDraw;
+
+int m_return_state;
+qboolean m_return_onerror;
+char m_return_reason [32];
+
+#define StartingGame (m_multiplayer_cursor == 1)
+#define JoiningGame (m_multiplayer_cursor == 0)
+#define SerialConfig (m_net_cursor == 0)
+#define DirectConfig (m_net_cursor == 1)
+#define IPXConfig (m_net_cursor == 2)
+#define TCPIPConfig (m_net_cursor == 3)
+
+void M_ConfigureNetSubsystem(void);
+
+/*
+================
+M_DrawCharacter
+
+Draws one solid graphics character
+================
+*/
+void M_DrawCharacter (int cx, int line, int num)
+{
+ Draw_Character ( cx + ((vid.width - 320)>>1), line, num);
+}
+
+void M_Print (int cx, int cy, char *str)
+{
+ while (*str)
+ {
+ M_DrawCharacter (cx, cy, (*str)+128);
+ str++;
+ cx += 8;
+ }
+}
+
+void M_PrintWhite (int cx, int cy, char *str)
+{
+ while (*str)
+ {
+ M_DrawCharacter (cx, cy, *str);
+ str++;
+ cx += 8;
+ }
+}
+
+void M_DrawTransPic (int x, int y, qpic_t *pic)
+{
+ Draw_TransPic (x + ((vid.width - 320)>>1), y, pic);
+}
+
+void M_DrawPic (int x, int y, qpic_t *pic)
+{
+ Draw_Pic (x + ((vid.width - 320)>>1), y, pic);
+}
+
+byte identityTable[256];
+byte translationTable[256];
+
+void M_BuildTranslationTable(int top, int bottom)
+{
+ int j;
+ byte *dest, *source;
+
+ for (j = 0; j < 256; j++)
+ identityTable[j] = j;
+ dest = translationTable;
+ source = identityTable;
+ memcpy (dest, source, 256);
+
+ if (top < 128) // the artists made some backwards ranges. sigh.
+ memcpy (dest + TOP_RANGE, source + top, 16);
+ else
+ for (j=0 ; j<16 ; j++)
+ dest[TOP_RANGE+j] = source[top+15-j];
+
+ if (bottom < 128)
+ memcpy (dest + BOTTOM_RANGE, source + bottom, 16);
+ else
+ for (j=0 ; j<16 ; j++)
+ dest[BOTTOM_RANGE+j] = source[bottom+15-j];
+}
+
+
+void M_DrawTransPicTranslate (int x, int y, qpic_t *pic)
+{
+ Draw_TransPicTranslate (x + ((vid.width - 320)>>1), y, pic, translationTable);
+}
+
+
+void M_DrawTextBox (int x, int y, int width, int lines)
+{
+ qpic_t *p;
+ int cx, cy;
+ int n;
+
+ // draw left side
+ cx = x;
+ cy = y;
+ p = Draw_CachePic ("gfx/box_tl.lmp");
+ M_DrawTransPic (cx, cy, p);
+ p = Draw_CachePic ("gfx/box_ml.lmp");
+ for (n = 0; n < lines; n++)
+ {
+ cy += 8;
+ M_DrawTransPic (cx, cy, p);
+ }
+ p = Draw_CachePic ("gfx/box_bl.lmp");
+ M_DrawTransPic (cx, cy+8, p);
+
+ // draw middle
+ cx += 8;
+ while (width > 0)
+ {
+ cy = y;
+ p = Draw_CachePic ("gfx/box_tm.lmp");
+ M_DrawTransPic (cx, cy, p);
+ p = Draw_CachePic ("gfx/box_mm.lmp");
+ for (n = 0; n < lines; n++)
+ {
+ cy += 8;
+ if (n == 1)
+ p = Draw_CachePic ("gfx/box_mm2.lmp");
+ M_DrawTransPic (cx, cy, p);
+ }
+ p = Draw_CachePic ("gfx/box_bm.lmp");
+ M_DrawTransPic (cx, cy+8, p);
+ width -= 2;
+ cx += 16;
+ }
+
+ // draw right side
+ cy = y;
+ p = Draw_CachePic ("gfx/box_tr.lmp");
+ M_DrawTransPic (cx, cy, p);
+ p = Draw_CachePic ("gfx/box_mr.lmp");
+ for (n = 0; n < lines; n++)
+ {
+ cy += 8;
+ M_DrawTransPic (cx, cy, p);
+ }
+ p = Draw_CachePic ("gfx/box_br.lmp");
+ M_DrawTransPic (cx, cy+8, p);
+}
+
+//=============================================================================
+
+int m_save_demonum;
+
+/*
+================
+M_ToggleMenu_f
+================
+*/
+void M_ToggleMenu_f (void)
+{
+ m_entersound = true;
+
+ if (key_dest == key_menu)
+ {
+ if (m_state != m_main)
+ {
+ M_Menu_Main_f ();
+ return;
+ }
+ key_dest = key_game;
+ m_state = m_none;
+ return;
+ }
+ if (key_dest == key_console)
+ {
+ Con_ToggleConsole_f ();
+ }
+ else
+ {
+ M_Menu_Main_f ();
+ }
+}
+
+
+//=============================================================================
+/* MAIN MENU */
+
+int m_main_cursor;
+#define MAIN_ITEMS 5
+
+
+void M_Menu_Main_f (void)
+{
+ if (key_dest != key_menu)
+ {
+ m_save_demonum = cls.demonum;
+ cls.demonum = -1;
+ }
+ key_dest = key_menu;
+ m_state = m_main;
+ m_entersound = true;
+}
+
+
+void M_Main_Draw (void)
+{
+ int f;
+ qpic_t *p;
+
+ M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
+ p = Draw_CachePic ("gfx/ttl_main.lmp");
+ M_DrawPic ( (320-p->width)/2, 4, p);
+ M_DrawTransPic (72, 32, Draw_CachePic ("gfx/mainmenu.lmp") );
+
+ f = (int)(host_time * 10)%6;
+
+ M_DrawTransPic (54, 32 + m_main_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
+}
+
+
+void M_Main_Key (int key)
+{
+ switch (key)
+ {
+ case K_ESCAPE:
+ key_dest = key_game;
+ m_state = m_none;
+ cls.demonum = m_save_demonum;
+ if (cls.demonum != -1 && !cls.demoplayback && cls.state != ca_connected)
+ CL_NextDemo ();
+ break;
+
+ case K_DOWNARROW:
+ S_LocalSound ("misc/menu1.wav");
+ if (++m_main_cursor >= MAIN_ITEMS)
+ m_main_cursor = 0;
+ break;
+
+ case K_UPARROW:
+ S_LocalSound ("misc/menu1.wav");
+ if (--m_main_cursor < 0)
+ m_main_cursor = MAIN_ITEMS - 1;
+ break;
+
+ case K_ENTER:
+ m_entersound = true;
+
+ switch (m_main_cursor)
+ {
+ case 0:
+ M_Menu_SinglePlayer_f ();
+ break;
+
+ case 1:
+ M_Menu_MultiPlayer_f ();
+ break;
+
+ case 2:
+ M_Menu_Options_f ();
+ break;
+
+ case 3:
+ M_Menu_Help_f ();
+ break;
+
+ case 4:
+ M_Menu_Quit_f ();
+ break;
+ }
+ }
+}
+
+//=============================================================================
+/* SINGLE PLAYER MENU */
+
+int m_singleplayer_cursor;
+#define SINGLEPLAYER_ITEMS 3
+
+
+void M_Menu_SinglePlayer_f (void)
+{
+ key_dest = key_menu;
+ m_state = m_singleplayer;
+ m_entersound = true;
+}
+
+
+void M_SinglePlayer_Draw (void)
+{
+ int f;
+ qpic_t *p;
+
+ M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
+ p = Draw_CachePic ("gfx/ttl_sgl.lmp");
+ M_DrawPic ( (320-p->width)/2, 4, p);
+ M_DrawTransPic (72, 32, Draw_CachePic ("gfx/sp_menu.lmp") );
+
+ f = (int)(host_time * 10)%6;
+
+ M_DrawTransPic (54, 32 + m_singleplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
+}
+
+
+void M_SinglePlayer_Key (int key)
+{
+ switch (key)
+ {
+ case K_ESCAPE:
+ M_Menu_Main_f ();
+ break;
+
+ case K_DOWNARROW:
+ S_LocalSound ("misc/menu1.wav");
+ if (++m_singleplayer_cursor >= SINGLEPLAYER_ITEMS)
+ m_singleplayer_cursor = 0;
+ break;
+
+ case K_UPARROW:
+ S_LocalSound ("misc/menu1.wav");
+ if (--m_singleplayer_cursor < 0)
+ m_singleplayer_cursor = SINGLEPLAYER_ITEMS - 1;
+ break;
+
+ case K_ENTER:
+ m_entersound = true;
+
+ switch (m_singleplayer_cursor)
+ {
+ case 0:
+ if (sv.active)
+ if (!SCR_ModalMessage("Are you sure you want to\nstart a new game?\n"))
+ break;
+ key_dest = key_game;
+ if (sv.active)
+ Cbuf_AddText ("disconnect\n");
+ Cbuf_AddText ("maxplayers 1\n");
+ Cbuf_AddText ("map start\n");
+ break;
+
+ case 1:
+ M_Menu_Load_f ();
+ break;
+
+ case 2:
+ M_Menu_Save_f ();
+ break;
+ }
+ }
+}
+
+//=============================================================================
+/* LOAD/SAVE MENU */
+
+int load_cursor; // 0 < load_cursor < MAX_SAVEGAMES
+
+#define MAX_SAVEGAMES 12
+char m_filenames[MAX_SAVEGAMES][SAVEGAME_COMMENT_LENGTH+1];
+int loadable[MAX_SAVEGAMES];
+
+void M_ScanSaves (void)
+{
+ int i, j;
+ char name[MAX_OSPATH];
+ FILE *f;
+ int version;
+
+ for (i=0 ; i<MAX_SAVEGAMES ; i++)
+ {
+ strcpy (m_filenames[i], "--- UNUSED SLOT ---");
+ loadable[i] = false;
+ sprintf (name, "%s/s%i.sav", com_gamedir, i);
+ f = fopen (name, "r");
+ if (!f)
+ continue;
+ fscanf (f, "%i\n", &version);
+ fscanf (f, "%s\n", name);
+ strncpy (m_filenames[i], name, sizeof(m_filenames[i])-1);
+
+ // change _ back to space
+ for (j=0 ; j<SAVEGAME_COMMENT_LENGTH ; j++)
+ if (m_filenames[i][j] == '_')
+ m_filenames[i][j] = ' ';
+ loadable[i] = true;
+ fclose (f);
+ }
+}
+
+void M_Menu_Load_f (void)
+{
+ m_entersound = true;
+ m_state = m_load;
+ key_dest = key_menu;
+ M_ScanSaves ();
+}
+
+
+void M_Menu_Save_f (void)
+{
+ if (!sv.active)
+ return;
+ if (cl.intermission)
+ return;
+ if (svs.maxclients != 1)
+ return;
+ m_entersound = true;
+ m_state = m_save;
+ key_dest = key_menu;
+ M_ScanSaves ();
+}
+
+
+void M_Load_Draw (void)
+{
+ int i;
+ qpic_t *p;
+
+ p = Draw_CachePic ("gfx/p_load.lmp");
+ M_DrawPic ( (320-p->width)/2, 4, p);
+
+ for (i=0 ; i< MAX_SAVEGAMES; i++)
+ M_Print (16, 32 + 8*i, m_filenames[i]);
+
+// line cursor
+ M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
+}
+
+
+void M_Save_Draw (void)
+{
+ int i;
+ qpic_t *p;
+
+ p = Draw_CachePic ("gfx/p_save.lmp");
+ M_DrawPic ( (320-p->width)/2, 4, p);
+
+ for (i=0 ; i<MAX_SAVEGAMES ; i++)
+ M_Print (16, 32 + 8*i, m_filenames[i]);
+
+// line cursor
+ M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
+}
+
+
+void M_Load_Key (int k)
+{
+ switch (k)
+ {
+ case K_ESCAPE:
+ M_Menu_SinglePlayer_f ();
+ break;
+
+ case K_ENTER:
+ S_LocalSound ("misc/menu2.wav");
+ if (!loadable[load_cursor])
+ return;
+ m_state = m_none;
+ key_dest = key_game;
+
+ // Host_Loadgame_f can't bring up the loading plaque because too much
+ // stack space has been used, so do it now
+ SCR_BeginLoadingPlaque ();
+
+ // issue the load command
+ Cbuf_AddText (va ("load s%i\n", load_cursor) );
+ return;
+
+ case K_UPARROW:
+ case K_LEFTARROW:
+ S_LocalSound ("misc/menu1.wav");
+ load_cursor--;
+ if (load_cursor < 0)
+ load_cursor = MAX_SAVEGAMES-1;
+ break;
+
+ case K_DOWNARROW:
+ case K_RIGHTARROW:
+ S_LocalSound ("misc/menu1.wav");
+ load_cursor++;
+ if (load_cursor >= MAX_SAVEGAMES)
+ load_cursor = 0;
+ break;
+ }
+}
+
+
+void M_Save_Key (int k)
+{
+ switch (k)
+ {
+ case K_ESCAPE:
+ M_Menu_SinglePlayer_f ();
+ break;
+
+ case K_ENTER:
+ m_state = m_none;
+ key_dest = key_game;
+ Cbuf_AddText (va("save s%i\n", load_cursor));
+ return;
+
+ case K_UPARROW:
+ case K_LEFTARROW:
+ S_LocalSound ("misc/menu1.wav");
+ load_cursor--;
+ if (load_cursor < 0)
+ load_cursor = MAX_SAVEGAMES-1;
+ break;
+
+ case K_DOWNARROW:
+ case K_RIGHTARROW:
+ S_LocalSound ("misc/menu1.wav");
+ load_cursor++;
+ if (load_cursor >= MAX_SAVEGAMES)
+ load_cursor = 0;
+ break;
+ }
+}
+
+//=============================================================================
+/* MULTIPLAYER MENU */
+
+int m_multiplayer_cursor;
+#define MULTIPLAYER_ITEMS 3
+
+
+void M_Menu_MultiPlayer_f (void)
+{
+ key_dest = key_menu;
+ m_state = m_multiplayer;
+ m_entersound = true;
+}
+
+
+void M_MultiPlayer_Draw (void)
+{
+ int f;
+ qpic_t *p;
+
+ M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
+ p = Draw_CachePic ("gfx/p_multi.lmp");
+ M_DrawPic ( (320-p->width)/2, 4, p);
+ M_DrawTransPic (72, 32, Draw_CachePic ("gfx/mp_menu.lmp") );
+
+ f = (int)(host_time * 10)%6;
+
+ M_DrawTransPic (54, 32 + m_multiplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
+
+ if (serialAvailable || ipxAvailable || tcpipAvailable)
+ return;
+ M_PrintWhite ((320/2) - ((27*8)/2), 148, "No Communications Available");
+}
+
+
+void M_MultiPlayer_Key (int key)
+{
+ switch (key)
+ {
+ case K_ESCAPE:
+ M_Menu_Main_f ();
+ break;
+
+ case K_DOWNARROW:
+ S_LocalSound ("misc/menu1.wav");
+ if (++m_multiplayer_cursor >= MULTIPLAYER_ITEMS)
+ m_multiplayer_cursor = 0;
+ break;
+
+ case K_UPARROW:
+ S_LocalSound ("misc/menu1.wav");
+ if (--m_multiplayer_cursor < 0)
+ m_multiplayer_cursor = MULTIPLAYER_ITEMS - 1;
+ break;
+
+ case K_ENTER:
+ m_entersound = true;
+ switch (m_multiplayer_cursor)
+ {
+ case 0:
+ if (serialAvailable || ipxAvailable || tcpipAvailable)
+ M_Menu_Net_f ();
+ break;
+
+ case 1:
+ if (serialAvailable || ipxAvailable || tcpipAvailable)
+ M_Menu_Net_f ();
+ break;
+
+ case 2:
+ M_Menu_Setup_f ();
+ break;
+ }
+ }
+}
+
+//=============================================================================
+/* SETUP MENU */
+
+int setup_cursor = 4;
+int setup_cursor_table[] = {40, 56, 80, 104, 140};
+
+char setup_hostname[16];
+char setup_myname[16];
+int setup_oldtop;
+int setup_oldbottom;
+int setup_top;
+int setup_bottom;
+
+#define NUM_SETUP_CMDS 5
+
+void M_Menu_Setup_f (void)
+{
+ key_dest = key_menu;
+ m_state = m_setup;
+ m_entersound = true;
+ Q_strcpy(setup_myname, cl_name.string);
+ Q_strcpy(setup_hostname, hostname.string);
+ setup_top = setup_oldtop = ((int)cl_color.value) >> 4;
+ setup_bottom = setup_oldbottom = ((int)cl_color.value) & 15;
+}
+
+
+void M_Setup_Draw (void)
+{
+ qpic_t *p;
+
+ M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
+ p = Draw_CachePic ("gfx/p_multi.lmp");
+ M_DrawPic ( (320-p->width)/2, 4, p);
+
+ M_Print (64, 40, "Hostname");
+ M_DrawTextBox (160, 32, 16, 1);
+ M_Print (168, 40, setup_hostname);
+
+ M_Print (64, 56, "Your name");
+ M_DrawTextBox (160, 48, 16, 1);
+ M_Print (168, 56, setup_myname);
+
+ M_Print (64, 80, "Shirt color");
+ M_Print (64, 104, "Pants color");
+
+ M_DrawTextBox (64, 140-8, 14, 1);
+ M_Print (72, 140, "Accept Changes");
+
+ p = Draw_CachePic ("gfx/bigbox.lmp");
+ M_DrawTransPic (160, 64, p);
+ p = Draw_CachePic ("gfx/menuplyr.lmp");
+ M_BuildTranslationTable(setup_top*16, setup_bottom*16);
+ M_DrawTransPicTranslate (172, 72, p);
+
+ M_DrawCharacter (56, setup_cursor_table [setup_cursor], 12+((int)(realtime*4)&1));
+
+ if (setup_cursor == 0)
+ M_DrawCharacter (168 + 8*strlen(setup_hostname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
+
+ if (setup_cursor == 1)
+ M_DrawCharacter (168 + 8*strlen(setup_myname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
+}
+
+
+void M_Setup_Key (int k)
+{
+ int l;
+
+ switch (k)
+ {
+ case K_ESCAPE:
+ M_Menu_MultiPlayer_f ();
+ break;
+
+ case K_UPARROW:
+ S_LocalSound ("misc/menu1.wav");
+ setup_cursor--;
+ if (setup_cursor < 0)
+ setup_cursor = NUM_SETUP_CMDS-1;
+ break;
+
+ case K_DOWNARROW:
+ S_LocalSound ("misc/menu1.wav");
+ setup_cursor++;
+ if (setup_cursor >= NUM_SETUP_CMDS)
+ setup_cursor = 0;
+ break;
+
+ case K_LEFTARROW:
+ if (setup_cursor < 2)
+ return;
+ S_LocalSound ("misc/menu3.wav");
+ if (setup_cursor == 2)
+ setup_top = setup_top - 1;
+ if (setup_cursor == 3)
+ setup_bottom = setup_bottom - 1;
+ break;
+ case K_RIGHTARROW:
+ if (setup_cursor < 2)
+ return;
+forward:
+ S_LocalSound ("misc/menu3.wav");
+ if (setup_cursor == 2)
+ setup_top = setup_top + 1;
+ if (setup_cursor == 3)
+ setup_bottom = setup_bottom + 1;
+ break;
+
+ case K_ENTER:
+ if (setup_cursor == 0 || setup_cursor == 1)
+ return;
+
+ if (setup_cursor == 2 || setup_cursor == 3)
+ goto forward;
+
+ // setup_cursor == 4 (OK)
+ if (Q_strcmp(cl_name.string, setup_myname) != 0)
+ Cbuf_AddText ( va ("name \"%s\"\n", setup_myname) );
+ if (Q_strcmp(hostname.string, setup_hostname) != 0)
+ Cvar_Set("hostname", setup_hostname);
+ if (setup_top != setup_oldtop || setup_bottom != setup_oldbottom)
+ Cbuf_AddText( va ("color %i %i\n", setup_top, setup_bottom) );
+ m_entersound = true;
+ M_Menu_MultiPlayer_f ();
+ break;
+
+ case K_BACKSPACE:
+ if (setup_cursor == 0)
+ {
+ if (strlen(setup_hostname))
+ setup_hostname[strlen(setup_hostname)-1] = 0;
+ }
+
+ if (setup_cursor == 1)
+ {
+ if (strlen(setup_myname))
+ setup_myname[strlen(setup_myname)-1] = 0;
+ }
+ break;
+
+ default:
+ if (k < 32 || k > 127)
+ break;
+ if (setup_cursor == 0)
+ {
+ l = strlen(setup_hostname);
+ if (l < 15)
+ {
+ setup_hostname[l+1] = 0;
+ setup_hostname[l] = k;
+ }
+ }
+ if (setup_cursor == 1)
+ {
+ l = strlen(setup_myname);
+ if (l < 15)
+ {
+ setup_myname[l+1] = 0;
+ setup_myname[l] = k;
+ }
+ }
+ }
+
+ if (setup_top > 13)
+ setup_top = 0;
+ if (setup_top < 0)
+ setup_top = 13;
+ if (setup_bottom > 13)
+ setup_bottom = 0;
+ if (setup_bottom < 0)
+ setup_bottom = 13;
+}
+
+//=============================================================================
+/* NET MENU */
+
+int m_net_cursor;
+int m_net_items;
+int m_net_saveHeight;
+
+char *net_helpMessage [] =
+{
+/* .........1.........2.... */
+ " ",
+ " Two computers connected",
+ " through two modems. ",
+ " ",
+
+ " ",
+ " Two computers connected",
+ " by a null-modem cable. ",
+ " ",
+
+ " Novell network LANs ",
+ " or Windows 95 DOS-box. ",
+ " ",
+ "(LAN=Local Area Network)",
+
+ " Commonly used to play ",
+ " over the Internet, but ",
+ " also used on a Local ",
+ " Area Network. "
+};
+
+void M_Menu_Net_f (void)
+{
+ key_dest = key_menu;
+ m_state = m_net;
+ m_entersound = true;
+ m_net_items = 4;
+
+ if (m_net_cursor >= m_net_items)
+ m_net_cursor = 0;
+ m_net_cursor--;
+ M_Net_Key (K_DOWNARROW);
+}
+
+
+void M_Net_Draw (void)
+{
+ int f;
+ qpic_t *p;
+
+ M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
+ p = Draw_CachePic ("gfx/p_multi.lmp");
+ M_DrawPic ( (320-p->width)/2, 4, p);
+
+ f = 32;
+
+ if (serialAvailable)
+ {
+ p = Draw_CachePic ("gfx/netmen1.lmp");
+ }
+ else
+ {
+#ifdef _WIN32
+ p = NULL;
+#else
+ p = Draw_CachePic ("gfx/dim_modm.lmp");
+#endif
+ }
+
+ if (p)
+ M_DrawTransPic (72, f, p);
+
+ f += 19;
+
+ if (serialAvailable)
+ {
+ p = Draw_CachePic ("gfx/netmen2.lmp");
+ }
+ else
+ {
+#ifdef _WIN32
+ p = NULL;
+#else
+ p = Draw_CachePic ("gfx/dim_drct.lmp");
+#endif
+ }
+
+ if (p)
+ M_DrawTransPic (72, f, p);
+
+ f += 19;
+ if (ipxAvailable)
+ p = Draw_CachePic ("gfx/netmen3.lmp");
+ else
+ p = Draw_CachePic ("gfx/dim_ipx.lmp");
+ M_DrawTransPic (72, f, p);
+
+ f += 19;
+ if (tcpipAvailable)
+ p = Draw_CachePic ("gfx/netmen4.lmp");
+ else
+ p = Draw_CachePic ("gfx/dim_tcp.lmp");
+ M_DrawTransPic (72, f, p);
+
+ if (m_net_items == 5) // JDC, could just be removed
+ {
+ f += 19;
+ p = Draw_CachePic ("gfx/netmen5.lmp");
+ M_DrawTransPic (72, f, p);
+ }
+
+ f = (320-26*8)/2;
+ M_DrawTextBox (f, 134, 24, 4);
+ f += 8;
+ M_Print (f, 142, net_helpMessage[m_net_cursor*4+0]);
+ M_Print (f, 150, net_helpMessage[m_net_cursor*4+1]);
+ M_Print (f, 158, net_helpMessage[m_net_cursor*4+2]);
+ M_Print (f, 166, net_helpMessage[m_net_cursor*4+3]);
+
+ f = (int)(host_time * 10)%6;
+ M_DrawTransPic (54, 32 + m_net_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
+}
+
+
+void M_Net_Key (int k)
+{
+again:
+ switch (k)
+ {
+ case K_ESCAPE:
+ M_Menu_MultiPlayer_f ();
+ break;
+
+ case K_DOWNARROW:
+ S_LocalSound ("misc/menu1.wav");
+ if (++m_net_cursor >= m_net_items)
+ m_net_cursor = 0;
+ break;
+
+ case K_UPARROW:
+ S_LocalSound ("misc/menu1.wav");
+ if (--m_net_cursor < 0)
+ m_net_cursor = m_net_items - 1;
+ break;
+
+ case K_ENTER:
+ m_entersound = true;
+
+ switch (m_net_cursor)
+ {
+ case 0:
+ M_Menu_SerialConfig_f ();
+ break;
+
+ case 1:
+ M_Menu_SerialConfig_f ();
+ break;
+
+ case 2:
+ M_Menu_LanConfig_f ();
+ break;
+
+ case 3:
+ M_Menu_LanConfig_f ();
+ break;
+
+ case 4:
+// multiprotocol
+ break;
+ }
+ }
+
+ if (m_net_cursor == 0 && !serialAvailable)
+ goto again;
+ if (m_net_cursor == 1 && !serialAvailable)
+ goto again;
+ if (m_net_cursor == 2 && !ipxAvailable)
+ goto again;
+ if (m_net_cursor == 3 && !tcpipAvailable)
+ goto again;
+}
+
+//=============================================================================
+/* OPTIONS MENU */
+
+#ifdef _WIN32
+#define OPTIONS_ITEMS 14
+#else
+#define OPTIONS_ITEMS 13
+#endif
+
+#define SLIDER_RANGE 10
+
+int options_cursor;
+
+void M_Menu_Options_f (void)
+{
+ key_dest = key_menu;
+ m_state = m_options;
+ m_entersound = true;
+
+#ifdef _WIN32
+ if ((options_cursor == 13) && (modestate != MS_WINDOWED))
+ {
+ options_cursor = 0;
+ }
+#endif
+}
+
+
+void M_AdjustSliders (int dir)
+{
+ S_LocalSound ("misc/menu3.wav");
+
+ switch (options_cursor)
+ {
+ case 3: // screen size
+ scr_viewsize.value += dir * 10;
+ if (scr_viewsize.value < 30)
+ scr_viewsize.value = 30;
+ if (scr_viewsize.value > 120)
+ scr_viewsize.value = 120;
+ Cvar_SetValue ("viewsize", scr_viewsize.value);
+ break;
+ case 4: // gamma
+ v_gamma.value -= dir * 0.05;
+ if (v_gamma.value < 0.5)
+ v_gamma.value = 0.5;
+ if (v_gamma.value > 1)
+ v_gamma.value = 1;
+ Cvar_SetValue ("gamma", v_gamma.value);
+ break;
+ case 5: // mouse speed
+ sensitivity.value += dir * 0.5;
+ if (sensitivity.value < 1)
+ sensitivity.value = 1;
+ if (sensitivity.value > 11)
+ sensitivity.value = 11;
+ Cvar_SetValue ("sensitivity", sensitivity.value);
+ break;
+ case 6: // music volume
+#ifdef _WIN32
+ bgmvolume.value += dir * 1.0;
+#else
+ bgmvolume.value += dir * 0.1;
+#endif
+ if (bgmvolume.value < 0)
+ bgmvolume.value = 0;
+ if (bgmvolume.value > 1)
+ bgmvolume.value = 1;
+ Cvar_SetValue ("bgmvolume", bgmvolume.value);
+ break;
+ case 7: // sfx volume
+ volume.value += dir * 0.1;
+ if (volume.value < 0)
+ volume.value = 0;
+ if (volume.value > 1)
+ volume.value = 1;
+ Cvar_SetValue ("volume", volume.value);
+ break;
+
+ case 8: // allways run
+ if (cl_forwardspeed.value > 200)
+ {
+ Cvar_SetValue ("cl_forwardspeed", 200);
+ Cvar_SetValue ("cl_backspeed", 200);
+ }
+ else
+ {
+ Cvar_SetValue ("cl_forwardspeed", 400);
+ Cvar_SetValue ("cl_backspeed", 400);
+ }
+ break;
+
+ case 9: // invert mouse
+ Cvar_SetValue ("m_pitch", -m_pitch.value);
+ break;
+
+ case 10: // lookspring
+ Cvar_SetValue ("lookspring", !lookspring.value);
+ break;
+
+ case 11: // lookstrafe
+ Cvar_SetValue ("lookstrafe", !lookstrafe.value);
+ break;
+
+#ifdef _WIN32
+ case 13: // _windowed_mouse
+ Cvar_SetValue ("_windowed_mouse", !_windowed_mouse.value);
+ break;
+#endif
+ }
+}
+
+
+void M_DrawSlider (int x, int y, float range)
+{
+ int i;
+
+ if (range < 0)
+ range = 0;
+ if (range > 1)
+ range = 1;
+ M_DrawCharacter (x-8, y, 128);
+ for (i=0 ; i<SLIDER_RANGE ; i++)
+ M_DrawCharacter (x + i*8, y, 129);
+ M_DrawCharacter (x+i*8, y, 130);
+ M_DrawCharacter (x + (SLIDER_RANGE-1)*8 * range, y, 131);
+}
+
+void M_DrawCheckbox (int x, int y, int on)
+{
+#if 0
+ if (on)
+ M_DrawCharacter (x, y, 131);
+ else
+ M_DrawCharacter (x, y, 129);
+#endif
+ if (on)
+ M_Print (x, y, "on");
+ else
+ M_Print (x, y, "off");
+}
+
+void M_Options_Draw (void)
+{
+ float r;
+ qpic_t *p;
+
+ M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
+ p = Draw_CachePic ("gfx/p_option.lmp");
+ M_DrawPic ( (320-p->width)/2, 4, p);
+
+ M_Print (16, 32, " Customize controls");
+ M_Print (16, 40, " Go to console");
+ M_Print (16, 48, " Reset to defaults");
+
+ M_Print (16, 56, " Screen size");
+ r = (scr_viewsize.value - 30) / (120 - 30);
+ M_DrawSlider (220, 56, r);
+
+ M_Print (16, 64, " Brightness");
+ r = (1.0 - v_gamma.value) / 0.5;
+ M_DrawSlider (220, 64, r);
+
+ M_Print (16, 72, " Mouse Speed");
+ r = (sensitivity.value - 1)/10;
+ M_DrawSlider (220, 72, r);
+
+ M_Print (16, 80, " CD Music Volume");
+ r = bgmvolume.value;
+ M_DrawSlider (220, 80, r);
+
+ M_Print (16, 88, " Sound Volume");
+ r = volume.value;
+ M_DrawSlider (220, 88, r);
+
+ M_Print (16, 96, " Always Run");
+ M_DrawCheckbox (220, 96, cl_forwardspeed.value > 200);
+
+ M_Print (16, 104, " Invert Mouse");
+ M_DrawCheckbox (220, 104, m_pitch.value < 0);
+
+ M_Print (16, 112, " Lookspring");
+ M_DrawCheckbox (220, 112, lookspring.value);
+
+ M_Print (16, 120, " Lookstrafe");
+ M_DrawCheckbox (220, 120, lookstrafe.value);
+
+ if (vid_menudrawfn)
+ M_Print (16, 128, " Video Options");
+
+#ifdef _WIN32
+ if (modestate == MS_WINDOWED)
+ {
+ M_Print (16, 136, " Use Mouse");
+ M_DrawCheckbox (220, 136, _windowed_mouse.value);
+ }
+#endif
+
+// cursor
+ M_DrawCharacter (200, 32 + options_cursor*8, 12+((int)(realtime*4)&1));
+}
+
+
+void M_Options_Key (int k)
+{
+ switch (k)
+ {
+ case K_ESCAPE:
+ M_Menu_Main_f ();
+ break;
+
+ case K_ENTER:
+ m_entersound = true;
+ switch (options_cursor)
+ {
+ case 0:
+ M_Menu_Keys_f ();
+ break;
+ case 1:
+ m_state = m_none;
+ Con_ToggleConsole_f ();
+ break;
+ case 2:
+ Cbuf_AddText ("exec default.cfg\n");
+ break;
+ case 12:
+ M_Menu_Video_f ();
+ break;
+ default:
+ M_AdjustSliders (1);
+ break;
+ }
+ return;
+
+ case K_UPARROW:
+ S_LocalSound ("misc/menu1.wav");
+ options_cursor--;
+ if (options_cursor < 0)
+ options_cursor = OPTIONS_ITEMS-1;
+ break;
+
+ case K_DOWNARROW:
+ S_LocalSound ("misc/menu1.wav");
+ options_cursor++;
+ if (options_cursor >= OPTIONS_ITEMS)
+ options_cursor = 0;
+ break;
+
+ case K_LEFTARROW:
+ M_AdjustSliders (-1);
+ break;
+
+ case K_RIGHTARROW:
+ M_AdjustSliders (1);
+ break;
+ }
+
+ if (options_cursor == 12 && vid_menudrawfn == NULL)
+ {
+ if (k == K_UPARROW)
+ options_cursor = 11;
+ else
+ options_cursor = 0;
+ }
+
+#ifdef _WIN32
+ if ((options_cursor == 13) && (modestate != MS_WINDOWED))
+ {
+ if (k == K_UPARROW)
+ options_cursor = 12;
+ else
+ options_cursor = 0;
+ }
+#endif
+}
+
+//=============================================================================
+/* KEYS MENU */
+
+char *bindnames[][2] =
+{
+{"+attack", "attack"},
+{"impulse 10", "change weapon"},
+{"+jump", "jump / swim up"},
+{"+forward", "walk forward"},
+{"+back", "backpedal"},
+{"+left", "turn left"},
+{"+right", "turn right"},
+{"+speed", "run"},
+{"+moveleft", "step left"},
+{"+moveright", "step right"},
+{"+strafe", "sidestep"},
+{"+lookup", "look up"},
+{"+lookdown", "look down"},
+{"centerview", "center view"},
+{"+mlook", "mouse look"},
+{"+klook", "keyboard look"},
+{"+moveup", "swim up"},
+{"+movedown", "swim down"}
+};
+
+#define NUMCOMMANDS (sizeof(bindnames)/sizeof(bindnames[0]))
+
+int keys_cursor;
+int bind_grab;
+extern int bind_nooverride;
+
+void M_Menu_Keys_f (void)
+{
+ key_dest = key_menu;
+ m_state = m_keys;
+ m_entersound = true;
+ bind_nooverride = 1; // don't override binds
+}
+
+
+void M_FindKeysForCommand (char *command, int *twokeys)
+{
+ int count;
+ int j;
+ int l;
+ char *b;
+
+ twokeys[0] = twokeys[1] = -1;
+ l = strlen(command);
+ count = 0;
+
+ for (j=0 ; j<256 ; j++)
+ {
+ b = keybindings[j];
+ if (!b)
+ continue;
+ if (!strncmp (b, command, l) )
+ {
+ twokeys[count] = j;
+ count++;
+ if (count == 2)
+ break;
+ }
+ }
+}
+
+void M_UnbindCommand (char *command)
+{
+ int j;
+ int l;
+ char *b;
+
+ l = strlen(command);
+
+ for (j=0 ; j<256 ; j++)
+ {
+ b = keybindings[j];
+ if (!b)
+ continue;
+ if (!strncmp (b, command, l) )
+ Key_SetBinding (j, "");
+ }
+}
+
+
+void M_Keys_Draw (void)
+{
+ int i, l;
+ int keys[2];
+ char *name;
+ int x, y;
+ qpic_t *p;
+
+ p = Draw_CachePic ("gfx/ttl_cstm.lmp");
+ M_DrawPic ( (320-p->width)/2, 4, p);
+
+ if (bind_grab)
+ M_Print (12, 32, "Press a key or button for this action");
+ else
+ M_Print (18, 32, "Enter to change, backspace to clear");
+
+// search for known bindings
+ for (i=0 ; i<NUMCOMMANDS ; i++)
+ {
+ y = 48 + 8*i;
+
+ M_Print (16, y, bindnames[i][1]);
+
+ l = strlen (bindnames[i][0]);
+
+ M_FindKeysForCommand (bindnames[i][0], keys);
+
+ if (keys[0] == -1)
+ {
+ M_Print (140, y, "???");
+ }
+ else
+ {
+ name = Key_KeynumToString (keys[0]);
+ M_Print (140, y, name);
+ x = strlen(name) * 8;
+ if (keys[1] != -1)
+ {
+ M_Print (140 + x + 8, y, "or");
+ M_Print (140 + x + 32, y, Key_KeynumToString (keys[1]));
+ }
+ }
+ }
+
+ if (bind_grab)
+ M_DrawCharacter (130, 48 + keys_cursor*8, '=');
+ else
+ M_DrawCharacter (130, 48 + keys_cursor*8, 12+((int)(realtime*4)&1));
+}
+
+
+void M_Keys_Key (int k)
+{
+ char cmd[80];
+ int keys[2];
+
+ if (bind_grab)
+ { // defining a key
+ S_LocalSound ("misc/menu1.wav");
+ if (k == K_ESCAPE)
+ {
+ bind_grab = false;
+ }
+ else if (k != '`')
+ {
+ sprintf (cmd, "bind \"%s\" \"%s\"\n", Key_KeynumToString (k), bindnames[keys_cursor][0]);
+ Cbuf_InsertText (cmd);
+ }
+
+ bind_grab = false;
+ return;
+ }
+
+ switch (k)
+ {
+ case K_ESCAPE:
+ M_Menu_Options_f ();
+ break;
+
+ case K_LEFTARROW:
+ case K_UPARROW:
+ S_LocalSound ("misc/menu1.wav");
+ keys_cursor--;
+ if (keys_cursor < 0)
+ keys_cursor = NUMCOMMANDS-1;
+ break;
+
+ case K_DOWNARROW:
+ case K_RIGHTARROW:
+ S_LocalSound ("misc/menu1.wav");
+ keys_cursor++;
+ if (keys_cursor >= NUMCOMMANDS)
+ keys_cursor = 0;
+ break;
+
+ case K_ENTER: // go into bind mode
+ M_FindKeysForCommand (bindnames[keys_cursor][0], keys);
+ S_LocalSound ("misc/menu2.wav");
+ if (keys[1] != -1)
+ M_UnbindCommand (bindnames[keys_cursor][0]);
+ bind_grab = true;
+ break;
+
+ case K_BACKSPACE: // delete bindings
+ case K_DEL: // delete bindings
+ S_LocalSound ("misc/menu2.wav");
+ M_UnbindCommand (bindnames[keys_cursor][0]);
+ break;
+ }
+}
+
+//=============================================================================
+/* VIDEO MENU */
+
+void M_Menu_Video_f (void)
+{
+ key_dest = key_menu;
+ m_state = m_video;
+ m_entersound = true;
+}
+
+
+void M_Video_Draw (void)
+{
+ (*vid_menudrawfn) ();
+}
+
+
+void M_Video_Key (int key)
+{
+ (*vid_menukeyfn) (key);
+}
+
+//=============================================================================
+/* HELP MENU */
+
+int help_page;
+#define NUM_HELP_PAGES 6
+
+
+void M_Menu_Help_f (void)
+{
+ key_dest = key_menu;
+ m_state = m_help;
+ m_entersound = true;
+ help_page = 0;
+}
+
+
+
+void M_Help_Draw (void)
+{
+ M_DrawPic (0, 0, Draw_CachePic ( va("gfx/help%i.lmp", help_page)) );
+}
+
+
+void M_Help_Key (int key)
+{
+ switch (key)
+ {
+ case K_ESCAPE:
+ M_Menu_Main_f ();
+ break;
+
+ case K_UPARROW:
+ case K_RIGHTARROW:
+ m_entersound = true;
+ if (++help_page >= NUM_HELP_PAGES)
+ help_page = 0;
+ break;
+
+ case K_DOWNARROW:
+ case K_LEFTARROW:
+ m_entersound = true;
+ if (--help_page < 0)
+ help_page = NUM_HELP_PAGES-1;
+ break;
+ }
+
+}
+
+//=============================================================================
+/* QUIT MENU */
+
+int msgNumber;
+int m_quit_prevstate;
+qboolean wasInMenus;
+
+#ifndef _WIN32
+char *quitMessage [] =
+{
+/* .........1.........2.... */
+ " Are you gonna quit ",
+ " this game just like ",
+ " everything else? ",
+ " ",
+
+ " Milord, methinks that ",
+ " thou art a lowly ",
+ " quitter. Is this true? ",
+ " ",
+
+ " Do I need to bust your ",
+ " face open for trying ",
+ " to quit? ",
+ " ",
+
+ " Man, I oughta smack you",
+ " for trying to quit! ",
+ " Press Y to get ",
+ " smacked out. ",
+
+ " Press Y to quit like a ",
+ " big loser in life. ",
+ " Press N to stay proud ",
+ " and successful! ",
+
+ " If you press Y to ",
+ " quit, I will summon ",
+ " Satan all over your ",
+ " hard drive! ",
+
+ " Um, Asmodeus dislikes ",
+ " his children trying to ",
+ " quit. Press Y to return",
+ " to your Tinkertoys. ",
+
+ " If you quit now, I'll ",
+ " throw a blanket-party ",
+ " for you next time! ",
+ " "
+};
+#endif
+
+void M_Menu_Quit_f (void)
+{
+ if (m_state == m_quit)
+ return;
+ wasInMenus = (key_dest == key_menu);
+ key_dest = key_menu;
+ m_quit_prevstate = m_state;
+ m_state = m_quit;
+ m_entersound = true;
+ msgNumber = rand()&7;
+}
+
+
+void M_Quit_Key (int key)
+{
+ switch (key)
+ {
+ case K_ESCAPE:
+ case 'n':
+ case 'N':
+ if (wasInMenus)
+ {
+ m_state = m_quit_prevstate;
+ m_entersound = true;
+ }
+ else
+ {
+ key_dest = key_game;
+ m_state = m_none;
+ }
+ break;
+
+ case K_ENTER:
+ case 'Y':
+ case 'y':
+ key_dest = key_console;
+ Host_Quit_f ();
+ break;
+
+ default:
+ break;
+ }
+
+}
+
+
+void M_Quit_Draw (void)
+{
+ if (wasInMenus)
+ {
+ m_state = m_quit_prevstate;
+ m_recursiveDraw = true;
+ M_Draw ();
+ m_state = m_quit;
+ }
+
+#ifdef _WIN32
+ M_DrawTextBox (0, 0, 38, 23);
+ M_PrintWhite (16, 12, " Quake version 1.09 by id Software\n\n");
+ M_PrintWhite (16, 28, "Programming Art \n");
+ M_Print (16, 36, " John Carmack Adrian Carmack\n");
+ M_Print (16, 44, " Michael Abrash Kevin Cloud\n");
+ M_Print (16, 52, " John Cash Paul Steed\n");
+ M_Print (16, 60, " Dave 'Zoid' Kirsch\n");
+ M_PrintWhite (16, 68, "Design Biz\n");
+ M_Print (16, 76, " John Romero Jay Wilbur\n");
+ M_Print (16, 84, " Sandy Petersen Mike Wilson\n");
+ M_Print (16, 92, " American McGee Donna Jackson\n");
+ M_Print (16, 100, " Tim Willits Todd Hollenshead\n");
+ M_PrintWhite (16, 108, "Support Projects\n");
+ M_Print (16, 116, " Barrett Alexander Shawn Green\n");
+ M_PrintWhite (16, 124, "Sound Effects\n");
+ M_Print (16, 132, " Trent Reznor and Nine Inch Nails\n\n");
+ M_PrintWhite (16, 140, "Quake is a trademark of Id Software,\n");
+ M_PrintWhite (16, 148, "inc., (c)1996 Id Software, inc. All\n");
+ M_PrintWhite (16, 156, "rights reserved. NIN logo is a\n");
+ M_PrintWhite (16, 164, "registered trademark licensed to\n");
+ M_PrintWhite (16, 172, "Nothing Interactive, Inc. All rights\n");
+ M_PrintWhite (16, 180, "reserved. Press y to exit\n");
+#else
+ M_DrawTextBox (56, 76, 24, 4);
+ M_Print (64, 84, quitMessage[msgNumber*4+0]);
+ M_Print (64, 92, quitMessage[msgNumber*4+1]);
+ M_Print (64, 100, quitMessage[msgNumber*4+2]);
+ M_Print (64, 108, quitMessage[msgNumber*4+3]);
+#endif
+}
+
+//=============================================================================
+
+/* SERIAL CONFIG MENU */
+
+int serialConfig_cursor;
+int serialConfig_cursor_table[] = {48, 64, 80, 96, 112, 132};
+#define NUM_SERIALCONFIG_CMDS 6
+
+static int ISA_uarts[] = {0x3f8,0x2f8,0x3e8,0x2e8};
+static int ISA_IRQs[] = {4,3,4,3};
+int serialConfig_baudrate[] = {9600,14400,19200,28800,38400,57600};
+
+int serialConfig_comport;
+int serialConfig_irq ;
+int serialConfig_baud;
+char serialConfig_phone[16];
+
+void M_Menu_SerialConfig_f (void)
+{
+ int n;
+ int port;
+ int baudrate;
+ qboolean useModem;
+
+ key_dest = key_menu;
+ m_state = m_serialconfig;
+ m_entersound = true;
+ if (JoiningGame && SerialConfig)
+ serialConfig_cursor = 4;
+ else
+ serialConfig_cursor = 5;
+
+ (*GetComPortConfig) (0, &port, &serialConfig_irq, &baudrate, &useModem);
+
+ // map uart's port to COMx
+ for (n = 0; n < 4; n++)
+ if (ISA_uarts[n] == port)
+ break;
+ if (n == 4)
+ {
+ n = 0;
+ serialConfig_irq = 4;
+ }
+ serialConfig_comport = n + 1;
+
+ // map baudrate to index
+ for (n = 0; n < 6; n++)
+ if (serialConfig_baudrate[n] == baudrate)
+ break;
+ if (n == 6)
+ n = 5;
+ serialConfig_baud = n;
+
+ m_return_onerror = false;
+ m_return_reason[0] = 0;
+}
+
+
+void M_SerialConfig_Draw (void)
+{
+ qpic_t *p;
+ int basex;
+ char *startJoin;
+ char *directModem;
+
+ M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
+ p = Draw_CachePic ("gfx/p_multi.lmp");
+ basex = (320-p->width)/2;
+ M_DrawPic (basex, 4, p);
+
+ if (StartingGame)
+ startJoin = "New Game";
+ else
+ startJoin = "Join Game";
+ if (SerialConfig)
+ directModem = "Modem";
+ else
+ directModem = "Direct Connect";
+ M_Print (basex, 32, va ("%s - %s", startJoin, directModem));
+ basex += 8;
+
+ M_Print (basex, serialConfig_cursor_table[0], "Port");
+ M_DrawTextBox (160, 40, 4, 1);
+ M_Print (168, serialConfig_cursor_table[0], va("COM%u", serialConfig_comport));
+
+ M_Print (basex, serialConfig_cursor_table[1], "IRQ");
+ M_DrawTextBox (160, serialConfig_cursor_table[1]-8, 1, 1);
+ M_Print (168, serialConfig_cursor_table[1], va("%u", serialConfig_irq));
+
+ M_Print (basex, serialConfig_cursor_table[2], "Baud");
+ M_DrawTextBox (160, serialConfig_cursor_table[2]-8, 5, 1);
+ M_Print (168, serialConfig_cursor_table[2], va("%u", serialConfig_baudrate[serialConfig_baud]));
+
+ if (SerialConfig)
+ {
+ M_Print (basex, serialConfig_cursor_table[3], "Modem Setup...");
+ if (JoiningGame)
+ {
+ M_Print (basex, serialConfig_cursor_table[4], "Phone number");
+ M_DrawTextBox (160, serialConfig_cursor_table[4]-8, 16, 1);
+ M_Print (168, serialConfig_cursor_table[4], serialConfig_phone);
+ }
+ }
+
+ if (JoiningGame)
+ {
+ M_DrawTextBox (basex, serialConfig_cursor_table[5]-8, 7, 1);
+ M_Print (basex+8, serialConfig_cursor_table[5], "Connect");
+ }
+ else
+ {
+ M_DrawTextBox (basex, serialConfig_cursor_table[5]-8, 2, 1);
+ M_Print (basex+8, serialConfig_cursor_table[5], "OK");
+ }
+
+ M_DrawCharacter (basex-8, serialConfig_cursor_table [serialConfig_cursor], 12+((int)(realtime*4)&1));
+
+ if (serialConfig_cursor == 4)
+ M_DrawCharacter (168 + 8*strlen(serialConfig_phone), serialConfig_cursor_table [serialConfig_cursor], 10+((int)(realtime*4)&1));
+
+ if (*m_return_reason)
+ M_PrintWhite (basex, 148, m_return_reason);
+}
+
+
+void M_SerialConfig_Key (int key)
+{
+ int l;
+
+ switch (key)
+ {
+ case K_ESCAPE:
+ M_Menu_Net_f ();
+ break;
+
+ case K_UPARROW:
+ S_LocalSound ("misc/menu1.wav");
+ serialConfig_cursor--;
+ if (serialConfig_cursor < 0)
+ serialConfig_cursor = NUM_SERIALCONFIG_CMDS-1;
+ break;
+
+ case K_DOWNARROW:
+ S_LocalSound ("misc/menu1.wav");
+ serialConfig_cursor++;
+ if (serialConfig_cursor >= NUM_SERIALCONFIG_CMDS)
+ serialConfig_cursor = 0;
+ break;
+
+ case K_LEFTARROW:
+ if (serialConfig_cursor > 2)
+ break;
+ S_LocalSound ("misc/menu3.wav");
+
+ if (serialConfig_cursor == 0)
+ {
+ serialConfig_comport--;
+ if (serialConfig_comport == 0)
+ serialConfig_comport = 4;
+ serialConfig_irq = ISA_IRQs[serialConfig_comport-1];
+ }
+
+ if (serialConfig_cursor == 1)
+ {
+ serialConfig_irq--;
+ if (serialConfig_irq == 6)
+ serialConfig_irq = 5;
+ if (serialConfig_irq == 1)
+ serialConfig_irq = 7;
+ }
+
+ if (serialConfig_cursor == 2)
+ {
+ serialConfig_baud--;
+ if (serialConfig_baud < 0)
+ serialConfig_baud = 5;
+ }
+
+ break;
+
+ case K_RIGHTARROW:
+ if (serialConfig_cursor > 2)
+ break;
+forward:
+ S_LocalSound ("misc/menu3.wav");
+
+ if (serialConfig_cursor == 0)
+ {
+ serialConfig_comport++;
+ if (serialConfig_comport > 4)
+ serialConfig_comport = 1;
+ serialConfig_irq = ISA_IRQs[serialConfig_comport-1];
+ }
+
+ if (serialConfig_cursor == 1)
+ {
+ serialConfig_irq++;
+ if (serialConfig_irq == 6)
+ serialConfig_irq = 7;
+ if (serialConfig_irq == 8)
+ serialConfig_irq = 2;
+ }
+
+ if (serialConfig_cursor == 2)
+ {
+ serialConfig_baud++;
+ if (serialConfig_baud > 5)
+ serialConfig_baud = 0;
+ }
+
+ break;
+
+ case K_ENTER:
+ if (serialConfig_cursor < 3)
+ goto forward;
+
+ m_entersound = true;
+
+ if (serialConfig_cursor == 3)
+ {
+ (*SetComPortConfig) (0, ISA_uarts[serialConfig_comport-1], serialConfig_irq, serialConfig_baudrate[serialConfig_baud], SerialConfig);
+
+ M_Menu_ModemConfig_f ();
+ break;
+ }
+
+ if (serialConfig_cursor == 4)
+ {
+ serialConfig_cursor = 5;
+ break;
+ }
+
+ // serialConfig_cursor == 5 (OK/CONNECT)
+ (*SetComPortConfig) (0, ISA_uarts[serialConfig_comport-1], serialConfig_irq, serialConfig_baudrate[serialConfig_baud], SerialConfig);
+
+ M_ConfigureNetSubsystem ();
+
+ if (StartingGame)
+ {
+ M_Menu_GameOptions_f ();
+ break;
+ }
+
+ m_return_state = m_state;
+ m_return_onerror = true;
+ key_dest = key_game;
+ m_state = m_none;
+
+ if (SerialConfig)
+ Cbuf_AddText (va ("connect \"%s\"\n", serialConfig_phone));
+ else
+ Cbuf_AddText ("connect\n");
+ break;
+
+ case K_BACKSPACE:
+ if (serialConfig_cursor == 4)
+ {
+ if (strlen(serialConfig_phone))
+ serialConfig_phone[strlen(serialConfig_phone)-1] = 0;
+ }
+ break;
+
+ default:
+ if (key < 32 || key > 127)
+ break;
+ if (serialConfig_cursor == 4)
+ {
+ l = strlen(serialConfig_phone);
+ if (l < 15)
+ {
+ serialConfig_phone[l+1] = 0;
+ serialConfig_phone[l] = key;
+ }
+ }
+ }
+
+ if (DirectConfig && (serialConfig_cursor == 3 || serialConfig_cursor == 4))
+ if (key == K_UPARROW)
+ serialConfig_cursor = 2;
+ else
+ serialConfig_cursor = 5;
+
+ if (SerialConfig && StartingGame && serialConfig_cursor == 4)
+ if (key == K_UPARROW)
+ serialConfig_cursor = 3;
+ else
+ serialConfig_cursor = 5;
+}
+
+//=============================================================================
+/* MODEM CONFIG MENU */
+
+int modemConfig_cursor;
+int modemConfig_cursor_table [] = {40, 56, 88, 120, 156};
+#define NUM_MODEMCONFIG_CMDS 5
+
+char modemConfig_dialing;
+char modemConfig_clear [16];
+char modemConfig_init [32];
+char modemConfig_hangup [16];
+
+void M_Menu_ModemConfig_f (void)
+{
+ key_dest = key_menu;
+ m_state = m_modemconfig;
+ m_entersound = true;
+ (*GetModemConfig) (0, &modemConfig_dialing, modemConfig_clear, modemConfig_init, modemConfig_hangup);
+}
+
+
+void M_ModemConfig_Draw (void)
+{
+ qpic_t *p;
+ int basex;
+
+ M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
+ p = Draw_CachePic ("gfx/p_multi.lmp");
+ basex = (320-p->width)/2;
+ M_DrawPic (basex, 4, p);
+ basex += 8;
+
+ if (modemConfig_dialing == 'P')
+ M_Print (basex, modemConfig_cursor_table[0], "Pulse Dialing");
+ else
+ M_Print (basex, modemConfig_cursor_table[0], "Touch Tone Dialing");
+
+ M_Print (basex, modemConfig_cursor_table[1], "Clear");
+ M_DrawTextBox (basex, modemConfig_cursor_table[1]+4, 16, 1);
+ M_Print (basex+8, modemConfig_cursor_table[1]+12, modemConfig_clear);
+ if (modemConfig_cursor == 1)
+ M_DrawCharacter (basex+8 + 8*strlen(modemConfig_clear), modemConfig_cursor_table[1]+12, 10+((int)(realtime*4)&1));
+
+ M_Print (basex, modemConfig_cursor_table[2], "Init");
+ M_DrawTextBox (basex, modemConfig_cursor_table[2]+4, 30, 1);
+ M_Print (basex+8, modemConfig_cursor_table[2]+12, modemConfig_init);
+ if (modemConfig_cursor == 2)
+ M_DrawCharacter (basex+8 + 8*strlen(modemConfig_init), modemConfig_cursor_table[2]+12, 10+((int)(realtime*4)&1));
+
+ M_Print (basex, modemConfig_cursor_table[3], "Hangup");
+ M_DrawTextBox (basex, modemConfig_cursor_table[3]+4, 16, 1);
+ M_Print (basex+8, modemConfig_cursor_table[3]+12, modemConfig_hangup);
+ if (modemConfig_cursor == 3)
+ M_DrawCharacter (basex+8 + 8*strlen(modemConfig_hangup), modemConfig_cursor_table[3]+12, 10+((int)(realtime*4)&1));
+
+ M_DrawTextBox (basex, modemConfig_cursor_table[4]-8, 2, 1);
+ M_Print (basex+8, modemConfig_cursor_table[4], "OK");
+
+ M_DrawCharacter (basex-8, modemConfig_cursor_table [modemConfig_cursor], 12+((int)(realtime*4)&1));
+}
+
+
+void M_ModemConfig_Key (int key)
+{
+ int l;
+
+ switch (key)
+ {
+ case K_ESCAPE:
+ M_Menu_SerialConfig_f ();
+ break;
+
+ case K_UPARROW:
+ S_LocalSound ("misc/menu1.wav");
+ modemConfig_cursor--;
+ if (modemConfig_cursor < 0)
+ modemConfig_cursor = NUM_MODEMCONFIG_CMDS-1;
+ break;
+
+ case K_DOWNARROW:
+ S_LocalSound ("misc/menu1.wav");
+ modemConfig_cursor++;
+ if (modemConfig_cursor >= NUM_MODEMCONFIG_CMDS)
+ modemConfig_cursor = 0;
+ break;
+
+ case K_LEFTARROW:
+ case K_RIGHTARROW:
+ if (modemConfig_cursor == 0)
+ {
+ if (modemConfig_dialing == 'P')
+ modemConfig_dialing = 'T';
+ else
+ modemConfig_dialing = 'P';
+ S_LocalSound ("misc/menu1.wav");
+ }
+ break;
+
+ case K_ENTER:
+ if (modemConfig_cursor == 0)
+ {
+ if (modemConfig_dialing == 'P')
+ modemConfig_dialing = 'T';
+ else
+ modemConfig_dialing = 'P';
+ m_entersound = true;
+ }
+
+ if (modemConfig_cursor == 4)
+ {
+ (*SetModemConfig) (0, va ("%c", modemConfig_dialing), modemConfig_clear, modemConfig_init, modemConfig_hangup);
+ m_entersound = true;
+ M_Menu_SerialConfig_f ();
+ }
+ break;
+
+ case K_BACKSPACE:
+ if (modemConfig_cursor == 1)
+ {
+ if (strlen(modemConfig_clear))
+ modemConfig_clear[strlen(modemConfig_clear)-1] = 0;
+ }
+
+ if (modemConfig_cursor == 2)
+ {
+ if (strlen(modemConfig_init))
+ modemConfig_init[strlen(modemConfig_init)-1] = 0;
+ }
+
+ if (modemConfig_cursor == 3)
+ {
+ if (strlen(modemConfig_hangup))
+ modemConfig_hangup[strlen(modemConfig_hangup)-1] = 0;
+ }
+ break;
+
+ default:
+ if (key < 32 || key > 127)
+ break;
+
+ if (modemConfig_cursor == 1)
+ {
+ l = strlen(modemConfig_clear);
+ if (l < 15)
+ {
+ modemConfig_clear[l+1] = 0;
+ modemConfig_clear[l] = key;
+ }
+ }
+
+ if (modemConfig_cursor == 2)
+ {
+ l = strlen(modemConfig_init);
+ if (l < 29)
+ {
+ modemConfig_init[l+1] = 0;
+ modemConfig_init[l] = key;
+ }
+ }
+
+ if (modemConfig_cursor == 3)
+ {
+ l = strlen(modemConfig_hangup);
+ if (l < 15)
+ {
+ modemConfig_hangup[l+1] = 0;
+ modemConfig_hangup[l] = key;
+ }
+ }
+ }
+}
+
+//=============================================================================
+/* LAN CONFIG MENU */
+
+int lanConfig_cursor = -1;
+int lanConfig_cursor_table [] = {72, 92, 124};
+#define NUM_LANCONFIG_CMDS 3
+
+int lanConfig_port;
+char lanConfig_portname[6];
+char lanConfig_joinname[22];
+
+void M_Menu_LanConfig_f (void)
+{
+ key_dest = key_menu;
+ m_state = m_lanconfig;
+ m_entersound = true;
+ if (lanConfig_cursor == -1)
+ {
+ if (JoiningGame && TCPIPConfig)
+ lanConfig_cursor = 2;
+ else
+ lanConfig_cursor = 1;
+ }
+ if (StartingGame && lanConfig_cursor == 2)
+ lanConfig_cursor = 1;
+ lanConfig_port = DEFAULTnet_hostport;
+ sprintf(lanConfig_portname, "%u", lanConfig_port);
+
+ m_return_onerror = false;
+ m_return_reason[0] = 0;
+}
+
+
+void M_LanConfig_Draw (void)
+{
+ qpic_t *p;
+ int basex;
+ char *startJoin;
+ char *protocol;
+
+ M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
+ p = Draw_CachePic ("gfx/p_multi.lmp");
+ basex = (320-p->width)/2;
+ M_DrawPic (basex, 4, p);
+
+ if (StartingGame)
+ startJoin = "New Game";
+ else
+ startJoin = "Join Game";
+ if (IPXConfig)
+ protocol = "IPX";
+ else
+ protocol = "TCP/IP";
+ M_Print (basex, 32, va ("%s - %s", startJoin, protocol));
+ basex += 8;
+
+ M_Print (basex, 52, "Address:");
+ if (IPXConfig)
+ M_Print (basex+9*8, 52, my_ipx_address);
+ else
+ M_Print (basex+9*8, 52, my_tcpip_address);
+
+ M_Print (basex, lanConfig_cursor_table[0], "Port");
+ M_DrawTextBox (basex+8*8, lanConfig_cursor_table[0]-8, 6, 1);
+ M_Print (basex+9*8, lanConfig_cursor_table[0], lanConfig_portname);
+
+ if (JoiningGame)
+ {
+ M_Print (basex, lanConfig_cursor_table[1], "Search for local games...");
+ M_Print (basex, 108, "Join game at:");
+ M_DrawTextBox (basex+8, lanConfig_cursor_table[2]-8, 22, 1);
+ M_Print (basex+16, lanConfig_cursor_table[2], lanConfig_joinname);
+ }
+ else
+ {
+ M_DrawTextBox (basex, lanConfig_cursor_table[1]-8, 2, 1);
+ M_Print (basex+8, lanConfig_cursor_table[1], "OK");
+ }
+
+ M_DrawCharacter (basex-8, lanConfig_cursor_table [lanConfig_cursor], 12+((int)(realtime*4)&1));
+
+ if (lanConfig_cursor == 0)
+ M_DrawCharacter (basex+9*8 + 8*strlen(lanConfig_portname), lanConfig_cursor_table [0], 10+((int)(realtime*4)&1));
+
+ if (lanConfig_cursor == 2)
+ M_DrawCharacter (basex+16 + 8*strlen(lanConfig_joinname), lanConfig_cursor_table [2], 10+((int)(realtime*4)&1));
+
+ if (*m_return_reason)
+ M_PrintWhite (basex, 148, m_return_reason);
+}
+
+
+void M_LanConfig_Key (int key)
+{
+ int l;
+
+ switch (key)
+ {
+ case K_ESCAPE:
+ M_Menu_Net_f ();
+ break;
+
+ case K_UPARROW:
+ S_LocalSound ("misc/menu1.wav");
+ lanConfig_cursor--;
+ if (lanConfig_cursor < 0)
+ lanConfig_cursor = NUM_LANCONFIG_CMDS-1;
+ break;
+
+ case K_DOWNARROW:
+ S_LocalSound ("misc/menu1.wav");
+ lanConfig_cursor++;
+ if (lanConfig_cursor >= NUM_LANCONFIG_CMDS)
+ lanConfig_cursor = 0;
+ break;
+
+ case K_ENTER:
+ if (lanConfig_cursor == 0)
+ break;
+
+ m_entersound = true;
+
+ M_ConfigureNetSubsystem ();
+
+ if (lanConfig_cursor == 1)
+ {
+ if (StartingGame)
+ {
+ M_Menu_GameOptions_f ();
+ break;
+ }
+ M_Menu_Search_f();
+ break;
+ }
+
+ if (lanConfig_cursor == 2)
+ {
+ m_return_state = m_state;
+ m_return_onerror = true;
+ key_dest = key_game;
+ m_state = m_none;
+ Cbuf_AddText ( va ("connect \"%s\"\n", lanConfig_joinname) );
+ break;
+ }
+
+ break;
+
+ case K_BACKSPACE:
+ if (lanConfig_cursor == 0)
+ {
+ if (strlen(lanConfig_portname))
+ lanConfig_portname[strlen(lanConfig_portname)-1] = 0;
+ }
+
+ if (lanConfig_cursor == 2)
+ {
+ if (strlen(lanConfig_joinname))
+ lanConfig_joinname[strlen(lanConfig_joinname)-1] = 0;
+ }
+ break;
+
+ default:
+ if (key < 32 || key > 127)
+ break;
+
+ if (lanConfig_cursor == 2)
+ {
+ l = strlen(lanConfig_joinname);
+ if (l < 21)
+ {
+ lanConfig_joinname[l+1] = 0;
+ lanConfig_joinname[l] = key;
+ }
+ }
+
+ if (key < '0' || key > '9')
+ break;
+ if (lanConfig_cursor == 0)
+ {
+ l = strlen(lanConfig_portname);
+ if (l < 5)
+ {
+ lanConfig_portname[l+1] = 0;
+ lanConfig_portname[l] = key;
+ }
+ }
+ }
+
+ if (StartingGame && lanConfig_cursor == 2)
+ if (key == K_UPARROW)
+ lanConfig_cursor = 1;
+ else
+ lanConfig_cursor = 0;
+
+ l = Q_atoi(lanConfig_portname);
+ if (l > 65535)
+ l = lanConfig_port;
+ else
+ lanConfig_port = l;
+ sprintf(lanConfig_portname, "%u", lanConfig_port);
+}
+
+//=============================================================================
+/* GAME OPTIONS MENU */
+
+typedef struct
+{
+ char *name;
+ char *description;
+} level_t;
+
+level_t levels[] =
+{
+ {"start", "Entrance"}, // 0
+
+ {"e1m1", "Slipgate Complex"}, // 1
+ {"e1m2", "Castle of the Damned"},
+ {"e1m3", "The Necropolis"},
+ {"e1m4", "The Grisly Grotto"},
+ {"e1m5", "Gloom Keep"},
+ {"e1m6", "The Door To Chthon"},
+ {"e1m7", "The House of Chthon"},
+ {"e1m8", "Ziggurat Vertigo"},
+
+ {"e2m1", "The Installation"}, // 9
+ {"e2m2", "Ogre Citadel"},
+ {"e2m3", "Crypt of Decay"},
+ {"e2m4", "The Ebon Fortress"},
+ {"e2m5", "The Wizard's Manse"},
+ {"e2m6", "The Dismal Oubliette"},
+ {"e2m7", "Underearth"},
+
+ {"e3m1", "Termination Central"}, // 16
+ {"e3m2", "The Vaults of Zin"},
+ {"e3m3", "The Tomb of Terror"},
+ {"e3m4", "Satan's Dark Delight"},
+ {"e3m5", "Wind Tunnels"},
+ {"e3m6", "Chambers of Torment"},
+ {"e3m7", "The Haunted Halls"},
+
+ {"e4m1", "The Sewage System"}, // 23
+ {"e4m2", "The Tower of Despair"},
+ {"e4m3", "The Elder God Shrine"},
+ {"e4m4", "The Palace of Hate"},
+ {"e4m5", "Hell's Atrium"},
+ {"e4m6", "The Pain Maze"},
+ {"e4m7", "Azure Agony"},
+ {"e4m8", "The Nameless City"},
+
+ {"end", "Shub-Niggurath's Pit"}, // 31
+
+ {"dm1", "Place of Two Deaths"}, // 32
+ {"dm2", "Claustrophobopolis"},
+ {"dm3", "The Abandoned Base"},
+ {"dm4", "The Bad Place"},
+ {"dm5", "The Cistern"},
+ {"dm6", "The Dark Zone"}
+};
+
+//MED 01/06/97 added hipnotic levels
+level_t hipnoticlevels[] =
+{
+ {"start", "Command HQ"}, // 0
+
+ {"hip1m1", "The Pumping Station"}, // 1
+ {"hip1m2", "Storage Facility"},
+ {"hip1m3", "The Lost Mine"},
+ {"hip1m4", "Research Facility"},
+ {"hip1m5", "Military Complex"},
+
+ {"hip2m1", "Ancient Realms"}, // 6
+ {"hip2m2", "The Black Cathedral"},
+ {"hip2m3", "The Catacombs"},
+ {"hip2m4", "The Crypt"},
+ {"hip2m5", "Mortum's Keep"},
+ {"hip2m6", "The Gremlin's Domain"},
+
+ {"hip3m1", "Tur Torment"}, // 12
+ {"hip3m2", "Pandemonium"},
+ {"hip3m3", "Limbo"},
+ {"hip3m4", "The Gauntlet"},
+
+ {"hipend", "Armagon's Lair"}, // 16
+
+ {"hipdm1", "The Edge of Oblivion"} // 17
+};
+
+//PGM 01/07/97 added rogue levels
+//PGM 03/02/97 added dmatch level
+level_t roguelevels[] =
+{
+ {"start", "Split Decision"},
+ {"r1m1", "Deviant's Domain"},
+ {"r1m2", "Dread Portal"},
+ {"r1m3", "Judgement Call"},
+ {"r1m4", "Cave of Death"},
+ {"r1m5", "Towers of Wrath"},
+ {"r1m6", "Temple of Pain"},
+ {"r1m7", "Tomb of the Overlord"},
+ {"r2m1", "Tempus Fugit"},
+ {"r2m2", "Elemental Fury I"},
+ {"r2m3", "Elemental Fury II"},
+ {"r2m4", "Curse of Osiris"},
+ {"r2m5", "Wizard's Keep"},
+ {"r2m6", "Blood Sacrifice"},
+ {"r2m7", "Last Bastion"},
+ {"r2m8", "Source of Evil"},
+ {"ctf1", "Division of Change"}
+};
+
+typedef struct
+{
+ char *description;
+ int firstLevel;
+ int levels;
+} episode_t;
+
+episode_t episodes[] =
+{
+ {"Welcome to Quake", 0, 1},
+ {"Doomed Dimension", 1, 8},
+ {"Realm of Black Magic", 9, 7},
+ {"Netherworld", 16, 7},
+ {"The Elder World", 23, 8},
+ {"Final Level", 31, 1},
+ {"Deathmatch Arena", 32, 6}
+};
+
+//MED 01/06/97 added hipnotic episodes
+episode_t hipnoticepisodes[] =
+{
+ {"Scourge of Armagon", 0, 1},
+ {"Fortress of the Dead", 1, 5},
+ {"Dominion of Darkness", 6, 6},
+ {"The Rift", 12, 4},
+ {"Final Level", 16, 1},
+ {"Deathmatch Arena", 17, 1}
+};
+
+//PGM 01/07/97 added rogue episodes
+//PGM 03/02/97 added dmatch episode
+episode_t rogueepisodes[] =
+{
+ {"Introduction", 0, 1},
+ {"Hell's Fortress", 1, 7},
+ {"Corridors of Time", 8, 8},
+ {"Deathmatch Arena", 16, 1}
+};
+
+int startepisode;
+int startlevel;
+int maxplayers;
+qboolean m_serverInfoMessage = false;
+double m_serverInfoMessageTime;
+
+void M_Menu_GameOptions_f (void)
+{
+ key_dest = key_menu;
+ m_state = m_gameoptions;
+ m_entersound = true;
+ if (maxplayers == 0)
+ maxplayers = svs.maxclients;
+ if (maxplayers < 2)
+ maxplayers = svs.maxclientslimit;
+}
+
+
+int gameoptions_cursor_table[] = {40, 56, 64, 72, 80, 88, 96, 112, 120};
+#define NUM_GAMEOPTIONS 9
+int gameoptions_cursor;
+
+void M_GameOptions_Draw (void)
+{
+ qpic_t *p;
+ int x;
+
+ M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
+ p = Draw_CachePic ("gfx/p_multi.lmp");
+ M_DrawPic ( (320-p->width)/2, 4, p);
+
+ M_DrawTextBox (152, 32, 10, 1);
+ M_Print (160, 40, "begin game");
+
+ M_Print (0, 56, " Max players");
+ M_Print (160, 56, va("%i", maxplayers) );
+
+ M_Print (0, 64, " Game Type");
+ if (coop.value)
+ M_Print (160, 64, "Cooperative");
+ else
+ M_Print (160, 64, "Deathmatch");
+
+ M_Print (0, 72, " Teamplay");
+ if (rogue)
+ {
+ char *msg;
+
+ switch((int)teamplay.value)
+ {
+ case 1: msg = "No Friendly Fire"; break;
+ case 2: msg = "Friendly Fire"; break;
+ case 3: msg = "Tag"; break;
+ case 4: msg = "Capture the Flag"; break;
+ case 5: msg = "One Flag CTF"; break;
+ case 6: msg = "Three Team CTF"; break;
+ default: msg = "Off"; break;
+ }
+ M_Print (160, 72, msg);
+ }
+ else
+ {
+ char *msg;
+
+ switch((int)teamplay.value)
+ {
+ case 1: msg = "No Friendly Fire"; break;
+ case 2: msg = "Friendly Fire"; break;
+ default: msg = "Off"; break;
+ }
+ M_Print (160, 72, msg);
+ }
+
+ M_Print (0, 80, " Skill");
+ if (skill.value == 0)
+ M_Print (160, 80, "Easy difficulty");
+ else if (skill.value == 1)
+ M_Print (160, 80, "Normal difficulty");
+ else if (skill.value == 2)
+ M_Print (160, 80, "Hard difficulty");
+ else
+ M_Print (160, 80, "Nightmare difficulty");
+
+ M_Print (0, 88, " Frag Limit");
+ if (fraglimit.value == 0)
+ M_Print (160, 88, "none");
+ else
+ M_Print (160, 88, va("%i frags", (int)fraglimit.value));
+
+ M_Print (0, 96, " Time Limit");
+ if (timelimit.value == 0)
+ M_Print (160, 96, "none");
+ else
+ M_Print (160, 96, va("%i minutes", (int)timelimit.value));
+
+ M_Print (0, 112, " Episode");
+ //MED 01/06/97 added hipnotic episodes
+ if (hipnotic)
+ M_Print (160, 112, hipnoticepisodes[startepisode].description);
+ //PGM 01/07/97 added rogue episodes
+ else if (rogue)
+ M_Print (160, 112, rogueepisodes[startepisode].description);
+ else
+ M_Print (160, 112, episodes[startepisode].description);
+
+ M_Print (0, 120, " Level");
+ //MED 01/06/97 added hipnotic episodes
+ if (hipnotic)
+ {
+ M_Print (160, 120, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].description);
+ M_Print (160, 128, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name);
+ }
+ //PGM 01/07/97 added rogue episodes
+ else if (rogue)
+ {
+ M_Print (160, 120, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].description);
+ M_Print (160, 128, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name);
+ }
+ else
+ {
+ M_Print (160, 120, levels[episodes[startepisode].firstLevel + startlevel].description);
+ M_Print (160, 128, levels[episodes[startepisode].firstLevel + startlevel].name);
+ }
+
+// line cursor
+ M_DrawCharacter (144, gameoptions_cursor_table[gameoptions_cursor], 12+((int)(realtime*4)&1));
+
+ if (m_serverInfoMessage)
+ {
+ if ((realtime - m_serverInfoMessageTime) < 5.0)
+ {
+ x = (320-26*8)/2;
+ M_DrawTextBox (x, 138, 24, 4);
+ x += 8;
+ M_Print (x, 146, " More than 4 players ");
+ M_Print (x, 154, " requires using command ");
+ M_Print (x, 162, "line parameters; please ");
+ M_Print (x, 170, " see techinfo.txt. ");
+ }
+ else
+ {
+ m_serverInfoMessage = false;
+ }
+ }
+}
+
+
+void M_NetStart_Change (int dir)
+{
+ int count;
+
+ switch (gameoptions_cursor)
+ {
+ case 1:
+ maxplayers += dir;
+ if (maxplayers > svs.maxclientslimit)
+ {
+ maxplayers = svs.maxclientslimit;
+ m_serverInfoMessage = true;
+ m_serverInfoMessageTime = realtime;
+ }
+ if (maxplayers < 2)
+ maxplayers = 2;
+ break;
+
+ case 2:
+ Cvar_SetValue ("coop", coop.value ? 0 : 1);
+ break;
+
+ case 3:
+ if (rogue)
+ count = 6;
+ else
+ count = 2;
+
+ Cvar_SetValue ("teamplay", teamplay.value + dir);
+ if (teamplay.value > count)
+ Cvar_SetValue ("teamplay", 0);
+ else if (teamplay.value < 0)
+ Cvar_SetValue ("teamplay", count);
+ break;
+
+ case 4:
+ Cvar_SetValue ("skill", skill.value + dir);
+ if (skill.value > 3)
+ Cvar_SetValue ("skill", 0);
+ if (skill.value < 0)
+ Cvar_SetValue ("skill", 3);
+ break;
+
+ case 5:
+ Cvar_SetValue ("fraglimit", fraglimit.value + dir*10);
+ if (fraglimit.value > 100)
+ Cvar_SetValue ("fraglimit", 0);
+ if (fraglimit.value < 0)
+ Cvar_SetValue ("fraglimit", 100);
+ break;
+
+ case 6:
+ Cvar_SetValue ("timelimit", timelimit.value + dir*5);
+ if (timelimit.value > 60)
+ Cvar_SetValue ("timelimit", 0);
+ if (timelimit.value < 0)
+ Cvar_SetValue ("timelimit", 60);
+ break;
+
+ case 7:
+ startepisode += dir;
+ //MED 01/06/97 added hipnotic count
+ if (hipnotic)
+ count = 6;
+ //PGM 01/07/97 added rogue count
+ //PGM 03/02/97 added 1 for dmatch episode
+ else if (rogue)
+ count = 4;
+ else if (registered.value)
+ count = 7;
+ else
+ count = 2;
+
+ if (startepisode < 0)
+ startepisode = count - 1;
+
+ if (startepisode >= count)
+ startepisode = 0;
+
+ startlevel = 0;
+ break;
+
+ case 8:
+ startlevel += dir;
+ //MED 01/06/97 added hipnotic episodes
+ if (hipnotic)
+ count = hipnoticepisodes[startepisode].levels;
+ //PGM 01/06/97 added hipnotic episodes
+ else if (rogue)
+ count = rogueepisodes[startepisode].levels;
+ else
+ count = episodes[startepisode].levels;
+
+ if (startlevel < 0)
+ startlevel = count - 1;
+
+ if (startlevel >= count)
+ startlevel = 0;
+ break;
+ }
+}
+
+void M_GameOptions_Key (int key)
+{
+ switch (key)
+ {
+ case K_ESCAPE:
+ M_Menu_Net_f ();
+ break;
+
+ case K_UPARROW:
+ S_LocalSound ("misc/menu1.wav");
+ gameoptions_cursor--;
+ if (gameoptions_cursor < 0)
+ gameoptions_cursor = NUM_GAMEOPTIONS-1;
+ break;
+
+ case K_DOWNARROW:
+ S_LocalSound ("misc/menu1.wav");
+ gameoptions_cursor++;
+ if (gameoptions_cursor >= NUM_GAMEOPTIONS)
+ gameoptions_cursor = 0;
+ break;
+
+ case K_LEFTARROW:
+ if (gameoptions_cursor == 0)
+ break;
+ S_LocalSound ("misc/menu3.wav");
+ M_NetStart_Change (-1);
+ break;
+
+ case K_RIGHTARROW:
+ if (gameoptions_cursor == 0)
+ break;
+ S_LocalSound ("misc/menu3.wav");
+ M_NetStart_Change (1);
+ break;
+
+ case K_ENTER:
+ S_LocalSound ("misc/menu2.wav");
+ if (gameoptions_cursor == 0)
+ {
+ if (sv.active)
+ Cbuf_AddText ("disconnect\n");
+ Cbuf_AddText ("listen 0\n"); // so host_netport will be re-examined
+ Cbuf_AddText ( va ("maxplayers %u\n", maxplayers) );
+ SCR_BeginLoadingPlaque ();
+
+ if (hipnotic)
+ Cbuf_AddText ( va ("map %s\n", hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name) );
+ else if (rogue)
+ Cbuf_AddText ( va ("map %s\n", roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name) );
+ else
+ Cbuf_AddText ( va ("map %s\n", levels[episodes[startepisode].firstLevel + startlevel].name) );
+
+ return;
+ }
+
+ M_NetStart_Change (1);
+ break;
+ }
+}
+
+//=============================================================================
+/* SEARCH MENU */
+
+qboolean searchComplete = false;
+double searchCompleteTime;
+
+void M_Menu_Search_f (void)
+{
+ key_dest = key_menu;
+ m_state = m_search;
+ m_entersound = false;
+ slistSilent = true;
+ slistLocal = false;
+ searchComplete = false;
+ NET_Slist_f();
+
+}
+
+
+void M_Search_Draw (void)
+{
+ qpic_t *p;
+ int x;
+
+ p = Draw_CachePic ("gfx/p_multi.lmp");
+ M_DrawPic ( (320-p->width)/2, 4, p);
+ x = (320/2) - ((12*8)/2) + 4;
+ M_DrawTextBox (x-8, 32, 12, 1);
+ M_Print (x, 40, "Searching...");
+
+ if(slistInProgress)
+ {
+ NET_Poll();
+ return;
+ }
+
+ if (! searchComplete)
+ {
+ searchComplete = true;
+ searchCompleteTime = realtime;
+ }
+
+ if (hostCacheCount)
+ {
+ M_Menu_ServerList_f ();
+ return;
+ }
+
+ M_PrintWhite ((320/2) - ((22*8)/2), 64, "No Quake servers found");
+ if ((realtime - searchCompleteTime) < 3.0)
+ return;
+
+ M_Menu_LanConfig_f ();
+}
+
+
+void M_Search_Key (int key)
+{
+}
+
+//=============================================================================
+/* SLIST MENU */
+
+int slist_cursor;
+qboolean slist_sorted;
+
+void M_Menu_ServerList_f (void)
+{
+ key_dest = key_menu;
+ m_state = m_slist;
+ m_entersound = true;
+ slist_cursor = 0;
+ m_return_onerror = false;
+ m_return_reason[0] = 0;
+ slist_sorted = false;
+}
+
+
+void M_ServerList_Draw (void)
+{
+ int n;
+ char string [64];
+ qpic_t *p;
+
+ if (!slist_sorted)
+ {
+ if (hostCacheCount > 1)
+ {
+ int i,j;
+ hostcache_t temp;
+ for (i = 0; i < hostCacheCount; i++)
+ for (j = i+1; j < hostCacheCount; j++)
+ if (strcmp(hostcache[j].name, hostcache[i].name) < 0)
+ {
+ Q_memcpy(&temp, &hostcache[j], sizeof(hostcache_t));
+ Q_memcpy(&hostcache[j], &hostcache[i], sizeof(hostcache_t));
+ Q_memcpy(&hostcache[i], &temp, sizeof(hostcache_t));
+ }
+ }
+ slist_sorted = true;
+ }
+
+ p = Draw_CachePic ("gfx/p_multi.lmp");
+ M_DrawPic ( (320-p->width)/2, 4, p);
+ for (n = 0; n < hostCacheCount; n++)
+ {
+ if (hostcache[n].maxusers)
+ sprintf(string, "%-15.15s %-15.15s %2u/%2u\n", hostcache[n].name, hostcache[n].map, hostcache[n].users, hostcache[n].maxusers);
+ else
+ sprintf(string, "%-15.15s %-15.15s\n", hostcache[n].name, hostcache[n].map);
+ M_Print (16, 32 + 8*n, string);
+ }
+ M_DrawCharacter (0, 32 + slist_cursor*8, 12+((int)(realtime*4)&1));
+
+ if (*m_return_reason)
+ M_PrintWhite (16, 148, m_return_reason);
+}
+
+
+void M_ServerList_Key (int k)
+{
+ switch (k)
+ {
+ case K_ESCAPE:
+ M_Menu_LanConfig_f ();
+ break;
+
+ case K_SPACE:
+ M_Menu_Search_f ();
+ break;
+
+ case K_UPARROW:
+ case K_LEFTARROW:
+ S_LocalSound ("misc/menu1.wav");
+ slist_cursor--;
+ if (slist_cursor < 0)
+ slist_cursor = hostCacheCount - 1;
+ break;
+
+ case K_DOWNARROW:
+ case K_RIGHTARROW:
+ S_LocalSound ("misc/menu1.wav");
+ slist_cursor++;
+ if (slist_cursor >= hostCacheCount)
+ slist_cursor = 0;
+ break;
+
+ case K_ENTER:
+ S_LocalSound ("misc/menu2.wav");
+ m_return_state = m_state;
+ m_return_onerror = true;
+ slist_sorted = false;
+ key_dest = key_game;
+ m_state = m_none;
+ Cbuf_AddText ( va ("connect \"%s\"\n", hostcache[slist_cursor].cname) );
+ break;
+
+ default:
+ break;
+ }
+
+}
+
+//=============================================================================
+/* Menu Subsystem */
+
+
+void M_Init (void)
+{
+ Cmd_AddCommand ("togglemenu", M_ToggleMenu_f);
+
+ Cmd_AddCommand ("menu_main", M_Menu_Main_f);
+ Cmd_AddCommand ("menu_singleplayer", M_Menu_SinglePlayer_f);
+ Cmd_AddCommand ("menu_load", M_Menu_Load_f);
+ Cmd_AddCommand ("menu_save", M_Menu_Save_f);
+ Cmd_AddCommand ("menu_multiplayer", M_Menu_MultiPlayer_f);
+ Cmd_AddCommand ("menu_setup", M_Menu_Setup_f);
+ Cmd_AddCommand ("menu_options", M_Menu_Options_f);
+ Cmd_AddCommand ("menu_keys", M_Menu_Keys_f);
+ Cmd_AddCommand ("menu_video", M_Menu_Video_f);
+ Cmd_AddCommand ("help", M_Menu_Help_f);
+ Cmd_AddCommand ("menu_quit", M_Menu_Quit_f);
+}
+
+
+void M_Draw (void)
+{
+ if (m_state == m_none || key_dest != key_menu)
+ return;
+
+ if (!m_recursiveDraw)
+ {
+ scr_copyeverything = 1;
+
+ if (scr_con_current)
+ {
+ Draw_ConsoleBackground (vid.height);
+ VID_UnlockBuffer ();
+ S_ExtraUpdate ();
+ VID_LockBuffer ();
+ }
+ else
+ Draw_FadeScreen ();
+
+ scr_fullupdate = 0;
+ }
+ else
+ {
+ m_recursiveDraw = false;
+ }
+
+ switch (m_state)
+ {
+ case m_none:
+ break;
+
+ case m_main:
+ M_Main_Draw ();
+ break;
+
+ case m_singleplayer:
+ M_SinglePlayer_Draw ();
+ break;
+
+ case m_load:
+ M_Load_Draw ();
+ break;
+
+ case m_save:
+ M_Save_Draw ();
+ break;
+
+ case m_multiplayer:
+ M_MultiPlayer_Draw ();
+ break;
+
+ case m_setup:
+ M_Setup_Draw ();
+ break;
+
+ case m_net:
+ M_Net_Draw ();
+ break;
+
+ case m_options:
+ M_Options_Draw ();
+ break;
+
+ case m_keys:
+ M_Keys_Draw ();
+ break;
+
+ case m_video:
+ M_Video_Draw ();
+ break;
+
+ case m_help:
+ M_Help_Draw ();
+ break;
+
+ case m_quit:
+ M_Quit_Draw ();
+ break;
+
+ case m_serialconfig:
+ M_SerialConfig_Draw ();
+ break;
+
+ case m_modemconfig:
+ M_ModemConfig_Draw ();
+ break;
+
+ case m_lanconfig:
+ M_LanConfig_Draw ();
+ break;
+
+ case m_gameoptions:
+ M_GameOptions_Draw ();
+ break;
+
+ case m_search:
+ M_Search_Draw ();
+ break;
+
+ case m_slist:
+ M_ServerList_Draw ();
+ break;
+ }
+
+ if (m_entersound)
+ {
+ S_LocalSound ("misc/menu2.wav");
+ m_entersound = false;
+ }
+
+ VID_UnlockBuffer ();
+ S_ExtraUpdate ();
+ VID_LockBuffer ();
+}
+
+
+void M_Keydown (int key)
+{
+ switch (m_state)
+ {
+ case m_none:
+ return;
+
+ case m_main:
+ M_Main_Key (key);
+ return;
+
+ case m_singleplayer:
+ M_SinglePlayer_Key (key);
+ return;
+
+ case m_load:
+ M_Load_Key (key);
+ return;
+
+ case m_save:
+ M_Save_Key (key);
+ return;
+
+ case m_multiplayer:
+ M_MultiPlayer_Key (key);
+ return;
+
+ case m_setup:
+ M_Setup_Key (key);
+ return;
+
+ case m_net:
+ M_Net_Key (key);
+ return;
+
+ case m_options:
+ M_Options_Key (key);
+ return;
+
+ case m_keys:
+ M_Keys_Key (key);
+ return;
+
+ case m_video:
+ M_Video_Key (key);
+ return;
+
+ case m_help:
+ M_Help_Key (key);
+ return;
+
+ case m_quit:
+ M_Quit_Key (key);
+ return;
+
+ case m_serialconfig:
+ M_SerialConfig_Key (key);
+ return;
+
+ case m_modemconfig:
+ M_ModemConfig_Key (key);
+ return;
+
+ case m_lanconfig:
+ M_LanConfig_Key (key);
+ return;
+
+ case m_gameoptions:
+ M_GameOptions_Key (key);
+ return;
+
+ case m_search:
+ M_Search_Key (key);
+ break;
+
+ case m_slist:
+ M_ServerList_Key (key);
+ return;
+ }
+}
+
+
+void M_ConfigureNetSubsystem(void)
+{
+// enable/disable net systems to match desired config
+
+ Cbuf_AddText ("stopdemo\n");
+ if (SerialConfig || DirectConfig)
+ {
+ Cbuf_AddText ("com1 enable\n");
+ }
+
+ if (IPXConfig || TCPIPConfig)
+ net_hostport = lanConfig_port;
+}