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Diffstat (limited to 'apps/plugins/sdl/progs/wolf3d/sdl_winmain.c')
-rw-r--r--apps/plugins/sdl/progs/wolf3d/sdl_winmain.c378
1 files changed, 378 insertions, 0 deletions
diff --git a/apps/plugins/sdl/progs/wolf3d/sdl_winmain.c b/apps/plugins/sdl/progs/wolf3d/sdl_winmain.c
new file mode 100644
index 0000000000..366616d5ff
--- /dev/null
+++ b/apps/plugins/sdl/progs/wolf3d/sdl_winmain.c
@@ -0,0 +1,378 @@
+#ifdef _WIN32
+
+/*
+ SDL_main.c, placed in the public domain by Sam Lantinga 4/13/98
+
+ Modified to write stdout/stderr to a message box at shutdown by Ripper 2007-12-27
+
+ The WinMain function -- calls your program's main() function
+*/
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+
+#ifdef _WIN32_WCE
+# define DIR_SEPERATOR TEXT("\\")
+# undef _getcwd
+# define _getcwd(str,len) wcscpy(str,TEXT(""))
+# define setbuf(f,b)
+# define setvbuf(w,x,y,z)
+# define fopen _wfopen
+# define freopen _wfreopen
+# define remove(x) DeleteFile(x)
+#else
+# define DIR_SEPERATOR TEXT("/")
+# include <direct.h>
+#endif
+
+/* Include the SDL main definition header */
+#include "SDL.h"
+#include "SDL_main.h"
+
+#ifdef main
+# ifndef _WIN32_WCE_EMULATION
+# undef main
+# endif /* _WIN32_WCE_EMULATION */
+#endif /* main */
+
+/* The standard output files */
+#define STDOUT_FILE TEXT("stdout.txt")
+#define STDERR_FILE TEXT("stderr.txt")
+
+#ifndef NO_STDIO_REDIRECT
+# ifdef _WIN32_WCE
+ static wchar_t stdoutPath[MAX_PATH];
+ static wchar_t stderrPath[MAX_PATH];
+# else
+ static char stdoutPath[MAX_PATH];
+ static char stderrPath[MAX_PATH];
+# endif
+#endif
+
+#if defined(_WIN32_WCE) && _WIN32_WCE < 300
+/* seems to be undefined in Win CE although in online help */
+#define isspace(a) (((CHAR)a == ' ') || ((CHAR)a == '\t'))
+#endif /* _WIN32_WCE < 300 */
+
+/* Parse a command line buffer into arguments */
+static int ParseCommandLine(char *cmdline, char **argv)
+{
+ char *bufp;
+ int argc;
+
+ argc = 0;
+ for ( bufp = cmdline; *bufp; ) {
+ /* Skip leading whitespace */
+ while ( isspace(*bufp) ) {
+ ++bufp;
+ }
+ /* Skip over argument */
+ if ( *bufp == '"' ) {
+ ++bufp;
+ if ( *bufp ) {
+ if ( argv ) {
+ argv[argc] = bufp;
+ }
+ ++argc;
+ }
+ /* Skip over word */
+ while ( *bufp && (*bufp != '"') ) {
+ ++bufp;
+ }
+ } else {
+ if ( *bufp ) {
+ if ( argv ) {
+ argv[argc] = bufp;
+ }
+ ++argc;
+ }
+ /* Skip over word */
+ while ( *bufp && ! isspace(*bufp) ) {
+ ++bufp;
+ }
+ }
+ if ( *bufp ) {
+ if ( argv ) {
+ *bufp = '\0';
+ }
+ ++bufp;
+ }
+ }
+ if ( argv ) {
+ argv[argc] = NULL;
+ }
+ return(argc);
+}
+
+/* Show an error message */
+static void ShowError(const char *title, const char *message)
+{
+/* If USE_MESSAGEBOX is defined, you need to link with user32.lib */
+#ifdef USE_MESSAGEBOX
+ MessageBox(NULL, message, title, MB_ICONEXCLAMATION|MB_OK);
+#else
+ fprintf(stderr, "%s: %s\n", title, message);
+#endif
+}
+
+/* Pop up an out of memory message, returns to Windows */
+static bool OutOfMemory(void)
+{
+ ShowError("Fatal Error", "Out of memory - aborting");
+ return FALSE;
+}
+
+/* SDL_Quit() shouldn't be used with atexit() directly because
+ calling conventions may differ... */
+static void cleanup(void)
+{
+ SDL_Quit();
+}
+
+/* Remove the output files if there was no output written */
+static void cleanup_output(void)
+{
+#if 1
+#ifndef NO_STDIO_REDIRECT
+ FILE *file;
+#endif
+#endif
+
+ /* Flush the output in case anything is queued */
+ fclose(stdout);
+ fclose(stderr);
+
+#if 1
+#ifndef NO_STDIO_REDIRECT
+ /* See if the files have any output in them */
+ if ( stdoutPath[0] ) {
+ file = fopen(stdoutPath, TEXT("r"));
+ if ( file ) {
+ char buf[16384];
+ size_t readbytes = fread(buf, 1, 16383, file);
+ fclose(file);
+
+ if(readbytes != 0)
+ {
+ buf[readbytes] = 0; // cut after last byte (<=16383)
+ MessageBox(NULL, buf, "Wolf4SDL", MB_OK);
+ }
+ else
+ remove(stdoutPath); // remove empty file
+ }
+ }
+ if ( stderrPath[0] ) {
+ file = fopen(stderrPath, TEXT("rb"));
+ if ( file ) {
+ char buf[16384];
+ size_t readbytes = fread(buf, 1, 16383, file);
+ fclose(file);
+
+ if(readbytes != 0)
+ {
+ buf[readbytes] = 0; // cut after last byte (<=16383)
+ MessageBox(NULL, buf, "Wolf4SDL", MB_OK);
+ }
+ else
+ remove(stderrPath); // remove empty file
+ }
+ }
+#endif
+#endif
+}
+
+//#if defined(_MSC_VER) && !defined(_WIN32_WCE)
+///* The VC++ compiler needs main defined */
+//#define console_main main
+//#endif
+
+/* This is where execution begins [console apps] */
+int console_main(int argc, char *argv[])
+{
+ size_t n;
+ char *bufp, *appname;
+ int status;
+
+ /* Get the class name from argv[0] */
+ appname = argv[0];
+ if ( (bufp=SDL_strrchr(argv[0], '\\')) != NULL ) {
+ appname = bufp+1;
+ } else
+ if ( (bufp=SDL_strrchr(argv[0], '/')) != NULL ) {
+ appname = bufp+1;
+ }
+
+ if ( (bufp=SDL_strrchr(appname, '.')) == NULL )
+ n = SDL_strlen(appname);
+ else
+ n = (bufp-appname);
+
+ bufp = SDL_stack_alloc(char, n+1);
+ if ( bufp == NULL ) {
+ return OutOfMemory();
+ }
+ SDL_strlcpy(bufp, appname, n+1);
+ appname = bufp;
+
+ /* Load SDL dynamic link library */
+ if ( SDL_Init(SDL_INIT_NOPARACHUTE) < 0 ) {
+ ShowError("WinMain() error", SDL_GetError());
+ return(FALSE);
+ }
+ atexit(cleanup_output);
+ atexit(cleanup);
+
+ /* Sam:
+ We still need to pass in the application handle so that
+ DirectInput will initialize properly when SDL_RegisterApp()
+ is called later in the video initialization.
+ */
+ SDL_SetModuleHandle(GetModuleHandle(NULL));
+
+ /* Run the application main() code */
+ status = SDL_main(argc, argv);
+
+ /* Exit cleanly, calling atexit() functions */
+ exit(status);
+
+ /* Hush little compiler, don't you cry... */
+ return 0;
+}
+
+/* This is where execution begins [windowed apps] */
+#ifdef _WIN32_WCE
+int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPWSTR szCmdLine, int sw)
+#else
+int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw)
+#endif
+{
+ HINSTANCE handle;
+ char **argv;
+ int argc;
+ char *cmdline;
+#ifdef _WIN32_WCE
+ wchar_t *bufp;
+ int nLen;
+#else
+ char *bufp;
+ size_t nLen;
+#endif
+#ifndef NO_STDIO_REDIRECT
+ DWORD pathlen;
+#ifdef _WIN32_WCE
+ wchar_t path[MAX_PATH];
+#else
+ char path[MAX_PATH];
+#endif
+ FILE *newfp;
+#endif
+
+ /* Start up DDHELP.EXE before opening any files, so DDHELP doesn't
+ keep them open. This is a hack.. hopefully it will be fixed
+ someday. DDHELP.EXE starts up the first time DDRAW.DLL is loaded.
+ */
+ handle = LoadLibrary(TEXT("DDRAW.DLL"));
+ if ( handle != NULL ) {
+ FreeLibrary(handle);
+ }
+
+#ifndef NO_STDIO_REDIRECT
+ pathlen = GetModuleFileName(NULL, path, SDL_arraysize(path));
+ while ( pathlen > 0 && path[pathlen] != '\\' ) {
+ --pathlen;
+ }
+ path[pathlen] = '\0';
+
+#ifdef _WIN32_WCE
+ wcsncpy( stdoutPath, path, SDL_arraysize(stdoutPath) );
+ wcsncat( stdoutPath, DIR_SEPERATOR STDOUT_FILE, SDL_arraysize(stdoutPath) );
+#else
+ SDL_strlcpy( stdoutPath, path, SDL_arraysize(stdoutPath) );
+ SDL_strlcat( stdoutPath, DIR_SEPERATOR STDOUT_FILE, SDL_arraysize(stdoutPath) );
+#endif
+
+ /* Redirect standard input and standard output */
+ newfp = freopen(stdoutPath, TEXT("w"), stdout);
+
+#ifndef _WIN32_WCE
+ if ( newfp == NULL ) { /* This happens on NT */
+#if !defined(stdout)
+ stdout = fopen(stdoutPath, TEXT("w"));
+#else
+ newfp = fopen(stdoutPath, TEXT("w"));
+ if ( newfp ) {
+ *stdout = *newfp;
+ }
+#endif
+ }
+#endif /* _WIN32_WCE */
+
+#ifdef _WIN32_WCE
+ wcsncpy( stderrPath, path, SDL_arraysize(stdoutPath) );
+ wcsncat( stderrPath, DIR_SEPERATOR STDOUT_FILE, SDL_arraysize(stdoutPath) );
+#else
+ SDL_strlcpy( stderrPath, path, SDL_arraysize(stderrPath) );
+ SDL_strlcat( stderrPath, DIR_SEPERATOR STDERR_FILE, SDL_arraysize(stderrPath) );
+#endif
+
+ newfp = freopen(stderrPath, TEXT("w"), stderr);
+#ifndef _WIN32_WCE
+ if ( newfp == NULL ) { /* This happens on NT */
+#if !defined(stderr)
+ stderr = fopen(stderrPath, TEXT("w"));
+#else
+ newfp = fopen(stderrPath, TEXT("w"));
+ if ( newfp ) {
+ *stderr = *newfp;
+ }
+#endif
+ }
+#endif /* _WIN32_WCE */
+
+ setvbuf(stdout, NULL, _IOLBF, BUFSIZ); /* Line buffered */
+ setbuf(stderr, NULL); /* No buffering */
+#endif /* !NO_STDIO_REDIRECT */
+
+#ifdef _WIN32_WCE
+ nLen = wcslen(szCmdLine)+128+1;
+ bufp = SDL_stack_alloc(wchar_t, nLen*2);
+ wcscpy (bufp, TEXT("\""));
+ GetModuleFileName(NULL, bufp+1, 128-3);
+ wcscpy (bufp+wcslen(bufp), TEXT("\" "));
+ wcsncpy(bufp+wcslen(bufp), szCmdLine,nLen-wcslen(bufp));
+ nLen = wcslen(bufp)+1;
+ cmdline = SDL_stack_alloc(char, nLen);
+ if ( cmdline == NULL ) {
+ return OutOfMemory();
+ }
+ WideCharToMultiByte(CP_ACP, 0, bufp, -1, cmdline, nLen, NULL, NULL);
+#else
+ /* Grab the command line */
+ bufp = GetCommandLine();
+ nLen = SDL_strlen(bufp)+1;
+ cmdline = SDL_stack_alloc(char, nLen);
+ if ( cmdline == NULL ) {
+ return OutOfMemory();
+ }
+ SDL_strlcpy(cmdline, bufp, nLen);
+#endif
+
+ /* Parse it into argv and argc */
+ argc = ParseCommandLine(cmdline, NULL);
+ argv = SDL_stack_alloc(char*, argc+1);
+ if ( argv == NULL ) {
+ return OutOfMemory();
+ }
+ ParseCommandLine(cmdline, argv);
+
+ /* Run the main program (after a little SDL initialization) */
+ console_main(argc, argv);
+
+ /* Hush little compiler, don't you cry... */
+ return 0;
+}
+
+#endif // _WIN32