summaryrefslogtreecommitdiffstats
path: root/apps/plugins/sdl/src/thread/win32/SDL_systhread.c
diff options
context:
space:
mode:
Diffstat (limited to 'apps/plugins/sdl/src/thread/win32/SDL_systhread.c')
-rw-r--r--apps/plugins/sdl/src/thread/win32/SDL_systhread.c162
1 files changed, 0 insertions, 162 deletions
diff --git a/apps/plugins/sdl/src/thread/win32/SDL_systhread.c b/apps/plugins/sdl/src/thread/win32/SDL_systhread.c
deleted file mode 100644
index 55cb88a58c..0000000000
--- a/apps/plugins/sdl/src/thread/win32/SDL_systhread.c
+++ /dev/null
@@ -1,162 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2012 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* Win32 thread management routines for SDL */
-
-#define WIN32_LEAN_AND_MEAN
-#include <windows.h>
-
-#include "SDL_thread.h"
-#include "../SDL_thread_c.h"
-#include "../SDL_systhread.h"
-
-#ifndef SDL_PASSED_BEGINTHREAD_ENDTHREAD
-#ifndef _WIN32_WCE
-/* We'll use the C library from this DLL */
-#include <process.h>
-#endif
-
-#if defined(__WATCOMC__)
-/* This is for Watcom targets except OS2 */
-#if __WATCOMC__ < 1240
-#define __watcall
-#endif
-typedef unsigned long (__watcall *pfnSDL_CurrentBeginThread) (void *, unsigned,
- unsigned (__stdcall *func)(void *), void *arg,
- unsigned, unsigned *threadID);
-typedef void (__watcall *pfnSDL_CurrentEndThread)(unsigned code);
-#elif (defined(__MINGW32__) && (__GNUC__ < 4))
-typedef unsigned long (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
- unsigned (__stdcall *func)(void *), void *arg,
- unsigned, unsigned *threadID);
-typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
-#else
-typedef uintptr_t (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
- unsigned (__stdcall *func)(void *), void *arg,
- unsigned, unsigned *threadID);
-typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
-#endif
-#endif /* !SDL_PASSED_BEGINTHREAD_ENDTHREAD */
-
-
-typedef struct ThreadStartParms
-{
- void *args;
- pfnSDL_CurrentEndThread pfnCurrentEndThread;
-} tThreadStartParms, *pThreadStartParms;
-
-static DWORD RunThread(void *data)
-{
- pThreadStartParms pThreadParms = (pThreadStartParms)data;
- pfnSDL_CurrentEndThread pfnCurrentEndThread = NULL;
-
- // Call the thread function!
- SDL_RunThread(pThreadParms->args);
-
- // Get the current endthread we have to use!
- if (pThreadParms)
- {
- pfnCurrentEndThread = pThreadParms->pfnCurrentEndThread;
- SDL_free(pThreadParms);
- }
- // Call endthread!
- if (pfnCurrentEndThread)
- (*pfnCurrentEndThread)(0);
- return(0);
-}
-
-static DWORD WINAPI RunThreadViaCreateThread(LPVOID data)
-{
- return RunThread(data);
-}
-
-static unsigned __stdcall RunThreadViaBeginThreadEx(void *data)
-{
- return (unsigned) RunThread(data);
-}
-
-#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
-int SDL_SYS_CreateThread(SDL_Thread *thread, void *args, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread)
-{
-#else
-int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
-{
-#ifdef _WIN32_WCE
- pfnSDL_CurrentBeginThread pfnBeginThread = NULL;
- pfnSDL_CurrentEndThread pfnEndThread = NULL;
-#else
- pfnSDL_CurrentBeginThread pfnBeginThread = _beginthreadex;
- pfnSDL_CurrentEndThread pfnEndThread = _endthreadex;
-#endif
-#endif /* SDL_PASSED_BEGINTHREAD_ENDTHREAD */
- pThreadStartParms pThreadParms = (pThreadStartParms)SDL_malloc(sizeof(tThreadStartParms));
- if (!pThreadParms) {
- SDL_OutOfMemory();
- return(-1);
- }
-
- // Save the function which we will have to call to clear the RTL of calling app!
- pThreadParms->pfnCurrentEndThread = pfnEndThread;
- // Also save the real parameters we have to pass to thread function
- pThreadParms->args = args;
-
- if (pfnBeginThread) {
- unsigned threadid = 0;
- thread->handle = (SYS_ThreadHandle)
- ((size_t) pfnBeginThread(NULL, 0, RunThreadViaBeginThreadEx,
- pThreadParms, 0, &threadid));
- } else {
- DWORD threadid = 0;
- thread->handle = CreateThread(NULL, 0, RunThreadViaCreateThread, pThreadParms, 0, &threadid);
- }
- if (thread->handle == NULL) {
- SDL_SetError("Not enough resources to create thread");
- return(-1);
- }
- return(0);
-}
-
-void SDL_SYS_SetupThread(void)
-{
- return;
-}
-
-Uint32 SDL_ThreadID(void)
-{
- return((Uint32)GetCurrentThreadId());
-}
-
-void SDL_SYS_WaitThread(SDL_Thread *thread)
-{
- WaitForSingleObject(thread->handle, INFINITE);
- CloseHandle(thread->handle);
-}
-
-/* WARNING: This function is really a last resort.
- * Threads should be signaled and then exit by themselves.
- * TerminateThread() doesn't perform stack and DLL cleanup.
- */
-void SDL_SYS_KillThread(SDL_Thread *thread)
-{
- TerminateThread(thread->handle, FALSE);
-}