diff options
Diffstat (limited to 'apps/plugins/sdl/src/video/ps3/SDL_ps3video.c')
-rw-r--r-- | apps/plugins/sdl/src/video/ps3/SDL_ps3video.c | 621 |
1 files changed, 0 insertions, 621 deletions
diff --git a/apps/plugins/sdl/src/video/ps3/SDL_ps3video.c b/apps/plugins/sdl/src/video/ps3/SDL_ps3video.c deleted file mode 100644 index d5519e051e..0000000000 --- a/apps/plugins/sdl/src/video/ps3/SDL_ps3video.c +++ /dev/null @@ -1,621 +0,0 @@ -/* - * SDL - Simple DirectMedia Layer - * CELL BE Support for PS3 Framebuffer - * Copyright (C) 2008, 2009 International Business Machines Corporation - * - * This library is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published - * by the Free Software Foundation; either version 2.1 of the License, or - * (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 - * USA - * - * Martin Lowinski <lowinski [at] de [dot] ibm [ibm] com> - * Dirk Herrendoerfer <d.herrendoerfer [at] de [dot] ibm [dot] com> - * SPE code based on research by: - * Rene Becker - * Thimo Emmerich - */ - -#include "SDL_config.h" - -#include "SDL_video.h" -#include "../SDL_sysvideo.h" -#include "SDL_ps3events_c.h" -#include "SDL_ps3video.h" -#include "SDL_ps3yuv_c.h" -#include "spulibs/spu_common.h" - -#include <fcntl.h> -#include <stdlib.h> -#include <sys/ioctl.h> -#include <linux/kd.h> -#include <sys/mman.h> - -#include <linux/fb.h> -#include <asm/ps3fb.h> -#include <libspe2.h> -#include <malloc.h> - -/* SDL_VideoDevice functions */ -static int PS3_Available(); -static SDL_VideoDevice *PS3_CreateDevice(int devindex); -static int PS3_VideoInit(_THIS, SDL_PixelFormat * vformat); -static void PS3_VideoQuit(_THIS); -static void PS3_DeleteDevice(SDL_VideoDevice * device); -static SDL_Surface *PS3_SetVideoMode(_THIS, SDL_Surface * current, int width, int height, int bpp, Uint32 flags); -static SDL_Rect **PS3_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags); - -/* Hardware surface functions */ -static int PS3_AllocHWSurface(_THIS, SDL_Surface * surface); -static void PS3_FreeHWSurface(_THIS, SDL_Surface * surface); -static int PS3_LockHWSurface(_THIS, SDL_Surface * surface); -static void PS3_UnlockHWSurface(_THIS, SDL_Surface * surface); -static int PS3_FlipDoubleBuffer(_THIS, SDL_Surface * surface); -static void PS3_DoubleBufferUpdate(_THIS, int numrects, SDL_Rect * rects); - -/* SPU specific functions */ -int SPE_Start(_THIS, spu_data_t * spe_data); -int SPE_Stop(_THIS, spu_data_t * spe_data); -int SPE_Boot(_THIS, spu_data_t * spe_data); -int SPE_Shutdown(_THIS, spu_data_t * spe_data); -int SPE_SendMsg(_THIS, spu_data_t * spe_data, unsigned int msg); -int SPE_WaitForMsg(_THIS, spu_data_t * spe_data, unsigned int msg); -void SPE_RunContext(void *thread_argp); - -/* Helpers */ -void enable_cursor(int enable); - -/* Stores the SPE executable name of fb_writer_spu */ -extern spe_program_handle_t fb_writer_spu; - -/* SDL PS3 bootstrap function for checking availability */ -static int PS3_Available() -{ - return 1; -} - -/* SDL PS3 bootstrap function for creating the device */ -static SDL_VideoDevice *PS3_CreateDevice(int devindex) -{ - SDL_VideoDevice *this; - - /* Initialise SDL_VideoDevice */ - this = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice)); - if (this) { - memset(this, 0, sizeof *this); - this->hidden = (struct SDL_PrivateVideoData *) - SDL_malloc(sizeof(struct SDL_PrivateVideoData)); - } - /* Error handling */ - if ((this == NULL) || (this->hidden == NULL)) { - SDL_OutOfMemory(); - if (this) - SDL_free(this); - return 0; - } - memset(this->hidden, 0, sizeof(struct SDL_PrivateVideoData)); - - /* Set the function pointers */ - this->VideoInit = PS3_VideoInit; - this->ListModes = PS3_ListModes; - this->SetVideoMode = PS3_SetVideoMode; - this->SetColors = 0; - this->CreateYUVOverlay = PS3_CreateYUVOverlay; - this->UpdateRects = 0; - this->VideoQuit = PS3_VideoQuit; - this->AllocHWSurface = PS3_AllocHWSurface; - this->CheckHWBlit = 0; - this->FillHWRect = 0; - this->SetHWColorKey = 0; - this->SetHWAlpha = 0; - this->LockHWSurface = PS3_LockHWSurface; - this->UnlockHWSurface = PS3_UnlockHWSurface; - this->FlipHWSurface = PS3_FlipDoubleBuffer; - this->FreeHWSurface = PS3_FreeHWSurface; - this->SetCaption = 0; - this->SetIcon = 0; - this->IconifyWindow = 0; - this->GrabInput = 0; - this->GetWMInfo = 0; - this->InitOSKeymap = PS3_InitOSKeymap; - this->PumpEvents = PS3_PumpEvents; - - this->free = PS3_DeleteDevice; - - return this; -} - - -/* Bootstraping (see SDL_sysvideo.h) */ -VideoBootStrap PS3_bootstrap = { - "ps3", "PS3 Cell SPU Driver", - PS3_Available, PS3_CreateDevice -}; - - -/* Delete the device */ -static void PS3_DeleteDevice(SDL_VideoDevice * device) -{ - free(device->hidden); - free(device); -} - - -/* Initialise the PS3 video device */ -static int PS3_VideoInit(_THIS, SDL_PixelFormat * vformat) -{ - /* Hide the cursor */ - enable_cursor(0); - - /* Create SPU fb_parms and thread structure */ - fb_parms = (struct fb_writer_parms_t *) - memalign(16, sizeof(struct fb_writer_parms_t)); - fb_thread_data = (spu_data_t *) malloc(sizeof(spu_data_t)); - if (fb_parms == NULL || fb_thread_data == NULL) { - SDL_OutOfMemory(); - return -1; - } - fb_thread_data->program = fb_writer_spu; - fb_thread_data->program_name = "fb_writer_spu"; - fb_thread_data->argp = (void *)fb_parms; - fb_thread_data->keepalive = 1; - fb_thread_data->booted = 0; - - SPE_Start(this, fb_thread_data); - - /* Open the device */ - fb_dev_fd = open(PS3_DEV_FB, O_RDWR); - if (fb_dev_fd < 0) { - SDL_SetError("[PS3] Unable to open device %s", PS3_DEV_FB); - return -1; - } - - /* Get vscreeninfo */ - if (ioctl(fb_dev_fd, FBIOGET_VSCREENINFO, &fb_vinfo)) { - SDL_SetError("[PS3] Can't get VSCREENINFO"); - if (fb_dev_fd >= 0) - close(fb_dev_fd); - fb_dev_fd = -1; - return -1; - } - - /* Fill in our hardware acceleration capabilities */ - this->info.current_w = fb_vinfo.xres; - this->info.current_h = fb_vinfo.yres; - this->info.wm_available = 0; - this->info.hw_available = 1; - - /* Backup the original vinfo to restore later */ - fb_orig_vinfo = fb_vinfo; - - /* 16 and 15 bpp is reported as 16 bpp */ - fb_bits_per_pixel = fb_vinfo.bits_per_pixel; - if (fb_bits_per_pixel == 16) - fb_bits_per_pixel = - fb_vinfo.red.length + fb_vinfo.green.length + - fb_vinfo.blue.length; - - /* Set SDL_PixelFormat */ - vformat->BitsPerPixel = fb_vinfo.bits_per_pixel; - - fb_vinfo.xres_virtual = fb_vinfo.xres; - fb_vinfo.yres_virtual = fb_vinfo.yres; - - /* Put vscreeninfo */ - if (ioctl(fb_dev_fd, FBIOPUT_VSCREENINFO, &fb_vinfo)) { - SDL_SetError("[PS3] Can't put VSCREENINFO"); - if (fb_dev_fd >= 0) - close(fb_dev_fd); - fb_dev_fd = -1; - return -1; - } - - s_fb_pixel_size = fb_vinfo.bits_per_pixel / 8; - - s_writeable_width = fb_vinfo.xres; - s_writeable_height = fb_vinfo.yres; - - /* Get ps3 screeninfo */ - if (ioctl(fb_dev_fd, PS3FB_IOCTL_SCREENINFO, (unsigned long)&res) < 0) { - SDL_SetError("[PS3] PS3FB_IOCTL_SCREENINFO failed"); - } - deprintf(1, "[PS3] xres:%d yres:%d xoff:%d yoff:%d\n", res.xres, res.yres, res.xoff, res.yoff); - - /* Only use double buffering if enough fb memory is available */ - if (res.num_frames < 2) { - double_buffering = 0; - } else { - double_buffering = 1; - } - - real_width = res.xres; - real_height = res.yres; - - /* - * Take control of frame buffer from kernel, for details see - * http://felter.org/wesley/files/ps3/linux-20061110-docs/ApplicationProgrammingEnvironment.html - * kernel will no longer flip the screen itself - */ - ioctl(fb_dev_fd, PS3FB_IOCTL_ON, 0); - - /* Unblank screen */ - ioctl(fb_dev_fd, FBIOBLANK, 0); - - return 0; -} - - -/* List available PS3 resolutions */ -static SDL_Rect **PS3_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags) -{ - /* A list of video resolutions that we query for (sorted largest to - * smallest) - */ - static SDL_Rect PS3_resolutions[] = { - {0, 0, 1920, 1080}, // 1080p 16:9 HD - {0, 0, 1600, 1200}, // WUXGA - {0, 0, 1280, 1024}, // SXGA - {0, 0, 1280, 720}, // 720p 16:9 HD - {0, 0, 1024, 768}, // WXGA - {0, 0, 1024, 576}, // 576p 16:9 - {0, 0, 853, 480}, // 480p 16:9 - {0, 0, 720, 576}, // 576p 4:3 (PAL) - {0, 0, 720, 480}, // 480p 16:9 (NTSC) - }; - static SDL_Rect *PS3_modes[] = { - &PS3_resolutions[0], - &PS3_resolutions[1], - &PS3_resolutions[2], - &PS3_resolutions[3], - &PS3_resolutions[4], - &PS3_resolutions[5], - &PS3_resolutions[6], - &PS3_resolutions[7], - &PS3_resolutions[8], - NULL - }; - SDL_Rect **modes = PS3_modes; - - return modes; -} - - -/* Get a list of the available display modes */ -static SDL_Surface *PS3_SetVideoMode(_THIS, SDL_Surface * current, int width, int height, int bpp, Uint32 flags) -{ - s_bounded_input_width = width < s_writeable_width ? width : s_writeable_width; - s_bounded_input_height = height < s_writeable_height ? height : s_writeable_height; - s_bounded_input_width_offset = (s_writeable_width - s_bounded_input_width) >> 1; - s_bounded_input_height_offset = (s_writeable_height - s_bounded_input_height) >> 1; - s_input_line_length = width * s_fb_pixel_size; - - current->flags |= flags; - - if (ioctl(fb_dev_fd, FBIOGET_FSCREENINFO, &fb_finfo)) { - SDL_SetError("[PS3] Can't get fixed screeninfo"); - return NULL; - } - - if (fb_finfo.type != FB_TYPE_PACKED_PIXELS) { - SDL_SetError("[PS3] type %s not supported", - fb_finfo.type); - return NULL; - } - - /* Note: on PS3, fb_finfo.smem_len is enough for double buffering */ - if ((frame_buffer = - (uint8_t *) mmap(0, fb_finfo.smem_len, - PROT_READ | PROT_WRITE, MAP_SHARED, - fb_dev_fd, 0)) == (uint8_t *) - 1) { - SDL_SetError("[PS3] Can't mmap for %s", PS3_DEV_FB); - return NULL; - } else { - current->flags |= SDL_DOUBLEBUF; - } - if (!SDL_ReallocFormat(current, fb_bits_per_pixel, 0, 0, 0, 0)) { - return (NULL); - } - - /* Blank screen */ - memset(frame_buffer, 0x00, fb_finfo.smem_len); - - /* Centering */ - s_center[0] = - frame_buffer + s_bounded_input_width_offset * s_fb_pixel_size + - s_bounded_input_height_offset * fb_finfo.line_length; - s_center[1] = s_center[0] + real_height * fb_finfo.line_length; - s_center_index = 0; - - current->flags |= SDL_FULLSCREEN; - current->w = width; - current->h = height; - current->pitch = SDL_CalculatePitch(current); - - /* Alloc aligned mem for current->pixels */ - s_pixels = memalign(16, current->h * current->pitch); - current->pixels = (void *)s_pixels; - if (!current->pixels) { - SDL_OutOfMemory(); - return NULL; - } - - /* Set the update rectangle function */ - this->UpdateRects = PS3_DoubleBufferUpdate; - - return current; -} - - -/* Copy screen to framebuffer and flip */ -void PS3_DoubleBufferUpdate(_THIS, int numrects, SDL_Rect * rects) -{ - if (converter_thread_data && converter_thread_data->booted) - SPE_WaitForMsg(this, converter_thread_data, SPU_FIN); - - /* Adjust centering */ - s_bounded_input_width_offset = (s_writeable_width - s_bounded_input_width) >> 1; - s_bounded_input_height_offset = (s_writeable_height - s_bounded_input_height) >> 1; - s_center[0] = frame_buffer + s_bounded_input_width_offset * s_fb_pixel_size + - s_bounded_input_height_offset * fb_finfo.line_length; - s_center[1] = s_center[0] + real_height * fb_finfo.line_length; - - /* Set SPU parms for copying the surface to framebuffer */ - fb_parms->data = (unsigned char *)s_pixels; - fb_parms->center = s_center[s_center_index]; - fb_parms->out_line_stride = fb_finfo.line_length; - fb_parms->in_line_stride = s_input_line_length; - fb_parms->bounded_input_height = s_bounded_input_height; - fb_parms->bounded_input_width = s_bounded_input_width; - fb_parms->fb_pixel_size = s_fb_pixel_size; - - deprintf(3, "[PS3->SPU] fb_thread_data->argp = 0x%x\n", fb_thread_data->argp); - - /* Copying.. */ - SPE_SendMsg(this, fb_thread_data, SPU_START); - SPE_SendMsg(this, fb_thread_data, (unsigned int)fb_thread_data->argp); - - SPE_WaitForMsg(this, fb_thread_data, SPU_FIN); - - /* Flip the pages */ - if (double_buffering) - s_center_index = s_center_index ^ 0x01; - PS3_FlipDoubleBuffer(this, this->screen); -} - - -/* Enable/Disable cursor */ -void enable_cursor(int enable) -{ - int fd = open("/dev/console", O_RDWR | O_NONBLOCK); - if (fd >= 0) { - ioctl(fd, KDSETMODE, enable ? KD_TEXT : KD_GRAPHICS); - close(fd); - } -} - - -static int PS3_AllocHWSurface(_THIS, SDL_Surface * surface) -{ - return -1; -} - - -static void PS3_FreeHWSurface(_THIS, SDL_Surface * surface) -{ - return; -} - - -static int PS3_LockHWSurface(_THIS, SDL_Surface * surface) -{ - return 0; -} - - -static void PS3_UnlockHWSurface(_THIS, SDL_Surface * surface) -{ - return; -} - - -/* Blit/Flip buffer to the screen. Must be called after each frame! */ -int PS3_FlipDoubleBuffer(_THIS, SDL_Surface * surface) -{ - unsigned long crt = 0; - /* Wait for vsync */ - deprintf(1, "[PS3] Wait for vsync\n"); - ioctl(fb_dev_fd, FBIO_WAITFORVSYNC, &crt); - /* Page flip */ - deprintf(1, "[PS3] Page flip to buffer #%u 0x%x\n", s_center_index, s_center[s_center_index]); - ioctl(fb_dev_fd, PS3FB_IOCTL_FSEL, (unsigned long)&s_center_index); - return 1; -} - - -/* Start the SPE thread */ -int SPE_Start(_THIS, spu_data_t * spe_data) -{ - deprintf(2, "[PS3->SPU] Start SPE: %s\n", spe_data->program_name); - if (!(spe_data->booted)) - SPE_Boot(this, spe_data); - - /* To allow re-running of context, spe_ctx_entry has to be set before each call */ - spe_data->entry = SPE_DEFAULT_ENTRY; - spe_data->error_code = 0; - - /* Create SPE thread and run */ - deprintf(2, "[PS3->SPU] Create Thread: %s\n", spe_data->program_name); - if (pthread_create - (&spe_data->thread, NULL, (void *)&SPE_RunContext, (void *)spe_data)) { - deprintf(2, "[PS3->SPU] Could not create pthread for spe: %s\n", spe_data->program_name); - SDL_SetError("[PS3->SPU] Could not create pthread for spe"); - return -1; - } - - if (spe_data->keepalive) - SPE_WaitForMsg(this, spe_data, SPU_READY); -} - - -/* Stop the SPE thread */ -int SPE_Stop(_THIS, spu_data_t * spe_data) -{ - deprintf(2, "[PS3->SPU] Stop SPE: %s\n", spe_data->program_name); - /* Wait for SPE thread to complete */ - deprintf(2, "[PS3->SPU] Wait for SPE thread to complete: %s\n", spe_data->program_name); - if (pthread_join(spe_data->thread, NULL)) { - deprintf(2, "[PS3->SPU] Failed joining the thread: %s\n", spe_data->program_name); - SDL_SetError("[PS3->SPU] Failed joining the thread"); - return -1; - } - - return 0; -} - - -/* Create SPE context and load program */ -int SPE_Boot(_THIS, spu_data_t * spe_data) -{ - /* Create SPE context */ - deprintf(2, "[PS3->SPU] Create SPE Context: %s\n", spe_data->program_name); - spe_data->ctx = spe_context_create(0, NULL); - if (spe_data->ctx == NULL) { - deprintf(2, "[PS3->SPU] Failed creating SPE context: %s\n", spe_data->program_name); - SDL_SetError("[PS3->SPU] Failed creating SPE context"); - return -1; - } - - /* Load SPE object into SPE local store */ - deprintf(2, "[PS3->SPU] Load Program into SPE: %s\n", spe_data->program_name); - if (spe_program_load(spe_data->ctx, &spe_data->program)) { - deprintf(2, "[PS3->SPU] Failed loading program into SPE context: %s\n", spe_data->program_name); - SDL_SetError - ("[PS3->SPU] Failed loading program into SPE context"); - return -1; - } - spe_data->booted = 1; - deprintf(2, "[PS3->SPU] SPE boot successful\n"); - - return 0; -} - -/* (Stop and) shutdown the SPE */ -int SPE_Shutdown(_THIS, spu_data_t * spe_data) -{ - if (spe_data->keepalive && spe_data->booted) { - SPE_SendMsg(this, spe_data, SPU_EXIT); - SPE_Stop(this, spe_data); - } - - /* Destroy SPE context */ - deprintf(2, "[PS3->SPU] Destroy SPE context: %s\n", spe_data->program_name); - if (spe_context_destroy(spe_data->ctx)) { - deprintf(2, "[PS3->SPU] Failed destroying context: %s\n", spe_data->program_name); - SDL_SetError("[PS3->SPU] Failed destroying context"); - return -1; - } - deprintf(2, "[PS3->SPU] SPE shutdown successful: %s\n", spe_data->program_name); - return 0; -} - - -/* Send message to the SPE via mailboxe */ -int SPE_SendMsg(_THIS, spu_data_t * spe_data, unsigned int msg) -{ - deprintf(2, "[PS3->SPU] Sending message %u to %s\n", msg, spe_data->program_name); - /* Send one message, block until message was sent */ - unsigned int spe_in_mbox_msgs[1]; - spe_in_mbox_msgs[0] = msg; - int in_mbox_write = spe_in_mbox_write(spe_data->ctx, spe_in_mbox_msgs, 1, SPE_MBOX_ALL_BLOCKING); - - if (1 > in_mbox_write) { - deprintf(2, "[PS3->SPU] No message could be written to %s\n", spe_data->program_name); - SDL_SetError("[PS3->SPU] No message could be written"); - return -1; - } - return 0; -} - - -/* Read 1 message from SPE, block until at least 1 message was received */ -int SPE_WaitForMsg(_THIS, spu_data_t * spe_data, unsigned int msg) -{ - deprintf(2, "[PS3->SPU] Waiting for message from %s\n", spe_data->program_name); - unsigned int out_messages[1]; - while (!spe_out_mbox_status(spe_data->ctx)); - int mbox_read = spe_out_mbox_read(spe_data->ctx, out_messages, 1); - deprintf(2, "[PS3->SPU] Got message from %s, message was %u\n", spe_data->program_name, out_messages[0]); - if (out_messages[0] == msg) - return 0; - else - return -1; -} - - -/* Re-runnable invocation of the spe_context_run call */ -void SPE_RunContext(void *thread_argp) -{ - /* argp is the pointer to argument to be passed to the SPE program */ - spu_data_t *args = (spu_data_t *) thread_argp; - deprintf(3, "[PS3->SPU] void* argp=0x%x\n", (unsigned int)args->argp); - - /* Run it.. */ - deprintf(2, "[PS3->SPU] Run SPE program: %s\n", args->program_name); - if (spe_context_run - (args->ctx, &args->entry, 0, (void *)args->argp, NULL, - NULL) < 0) { - deprintf(2, "[PS3->SPU] Failed running SPE context: %s\n", args->program_name); - SDL_SetError("[PS3->SPU] Failed running SPE context: %s", args->program_name); - exit(1); - } - - pthread_exit(NULL); -} - - -/* Quits the video driver */ -static void PS3_VideoQuit(_THIS) -{ - if (fb_dev_fd > 0) { - /* Restore the original video mode */ - if (ioctl(fb_dev_fd, FBIOPUT_VSCREENINFO, &fb_orig_vinfo)) - SDL_SetError("[PS3] Can't restore original fb_var_screeninfo"); - - /* Give control of frame buffer to kernel */ - ioctl(fb_dev_fd, PS3FB_IOCTL_OFF, 0); - close(fb_dev_fd); - fb_dev_fd = -1; - } - - if (frame_buffer) { - munmap(frame_buffer, fb_finfo.smem_len); - frame_buffer = 0; - } - - if (fb_parms) - free((void *)fb_parms); - if (fb_thread_data) { - SPE_Shutdown(this, fb_thread_data); - free((void *)fb_thread_data); - } - - if (this->screen) { - if (double_buffering && this->screen->pixels) { - free(this->screen->pixels); - } - this->screen->pixels = NULL; - } - - enable_cursor(1); - deprintf(1, "[PS3] VideoQuit\n"); -} - |