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Diffstat (limited to 'apps/plugins/sdl/src/video/ps3/SDL_ps3video.c')
-rw-r--r--apps/plugins/sdl/src/video/ps3/SDL_ps3video.c621
1 files changed, 0 insertions, 621 deletions
diff --git a/apps/plugins/sdl/src/video/ps3/SDL_ps3video.c b/apps/plugins/sdl/src/video/ps3/SDL_ps3video.c
deleted file mode 100644
index d5519e051e..0000000000
--- a/apps/plugins/sdl/src/video/ps3/SDL_ps3video.c
+++ /dev/null
@@ -1,621 +0,0 @@
-/*
- * SDL - Simple DirectMedia Layer
- * CELL BE Support for PS3 Framebuffer
- * Copyright (C) 2008, 2009 International Business Machines Corporation
- *
- * This library is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Lesser General Public License as published
- * by the Free Software Foundation; either version 2.1 of the License, or
- * (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301
- * USA
- *
- * Martin Lowinski <lowinski [at] de [dot] ibm [ibm] com>
- * Dirk Herrendoerfer <d.herrendoerfer [at] de [dot] ibm [dot] com>
- * SPE code based on research by:
- * Rene Becker
- * Thimo Emmerich
- */
-
-#include "SDL_config.h"
-
-#include "SDL_video.h"
-#include "../SDL_sysvideo.h"
-#include "SDL_ps3events_c.h"
-#include "SDL_ps3video.h"
-#include "SDL_ps3yuv_c.h"
-#include "spulibs/spu_common.h"
-
-#include <fcntl.h>
-#include <stdlib.h>
-#include <sys/ioctl.h>
-#include <linux/kd.h>
-#include <sys/mman.h>
-
-#include <linux/fb.h>
-#include <asm/ps3fb.h>
-#include <libspe2.h>
-#include <malloc.h>
-
-/* SDL_VideoDevice functions */
-static int PS3_Available();
-static SDL_VideoDevice *PS3_CreateDevice(int devindex);
-static int PS3_VideoInit(_THIS, SDL_PixelFormat * vformat);
-static void PS3_VideoQuit(_THIS);
-static void PS3_DeleteDevice(SDL_VideoDevice * device);
-static SDL_Surface *PS3_SetVideoMode(_THIS, SDL_Surface * current, int width, int height, int bpp, Uint32 flags);
-static SDL_Rect **PS3_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags);
-
-/* Hardware surface functions */
-static int PS3_AllocHWSurface(_THIS, SDL_Surface * surface);
-static void PS3_FreeHWSurface(_THIS, SDL_Surface * surface);
-static int PS3_LockHWSurface(_THIS, SDL_Surface * surface);
-static void PS3_UnlockHWSurface(_THIS, SDL_Surface * surface);
-static int PS3_FlipDoubleBuffer(_THIS, SDL_Surface * surface);
-static void PS3_DoubleBufferUpdate(_THIS, int numrects, SDL_Rect * rects);
-
-/* SPU specific functions */
-int SPE_Start(_THIS, spu_data_t * spe_data);
-int SPE_Stop(_THIS, spu_data_t * spe_data);
-int SPE_Boot(_THIS, spu_data_t * spe_data);
-int SPE_Shutdown(_THIS, spu_data_t * spe_data);
-int SPE_SendMsg(_THIS, spu_data_t * spe_data, unsigned int msg);
-int SPE_WaitForMsg(_THIS, spu_data_t * spe_data, unsigned int msg);
-void SPE_RunContext(void *thread_argp);
-
-/* Helpers */
-void enable_cursor(int enable);
-
-/* Stores the SPE executable name of fb_writer_spu */
-extern spe_program_handle_t fb_writer_spu;
-
-/* SDL PS3 bootstrap function for checking availability */
-static int PS3_Available()
-{
- return 1;
-}
-
-/* SDL PS3 bootstrap function for creating the device */
-static SDL_VideoDevice *PS3_CreateDevice(int devindex)
-{
- SDL_VideoDevice *this;
-
- /* Initialise SDL_VideoDevice */
- this = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice));
- if (this) {
- memset(this, 0, sizeof *this);
- this->hidden = (struct SDL_PrivateVideoData *)
- SDL_malloc(sizeof(struct SDL_PrivateVideoData));
- }
- /* Error handling */
- if ((this == NULL) || (this->hidden == NULL)) {
- SDL_OutOfMemory();
- if (this)
- SDL_free(this);
- return 0;
- }
- memset(this->hidden, 0, sizeof(struct SDL_PrivateVideoData));
-
- /* Set the function pointers */
- this->VideoInit = PS3_VideoInit;
- this->ListModes = PS3_ListModes;
- this->SetVideoMode = PS3_SetVideoMode;
- this->SetColors = 0;
- this->CreateYUVOverlay = PS3_CreateYUVOverlay;
- this->UpdateRects = 0;
- this->VideoQuit = PS3_VideoQuit;
- this->AllocHWSurface = PS3_AllocHWSurface;
- this->CheckHWBlit = 0;
- this->FillHWRect = 0;
- this->SetHWColorKey = 0;
- this->SetHWAlpha = 0;
- this->LockHWSurface = PS3_LockHWSurface;
- this->UnlockHWSurface = PS3_UnlockHWSurface;
- this->FlipHWSurface = PS3_FlipDoubleBuffer;
- this->FreeHWSurface = PS3_FreeHWSurface;
- this->SetCaption = 0;
- this->SetIcon = 0;
- this->IconifyWindow = 0;
- this->GrabInput = 0;
- this->GetWMInfo = 0;
- this->InitOSKeymap = PS3_InitOSKeymap;
- this->PumpEvents = PS3_PumpEvents;
-
- this->free = PS3_DeleteDevice;
-
- return this;
-}
-
-
-/* Bootstraping (see SDL_sysvideo.h) */
-VideoBootStrap PS3_bootstrap = {
- "ps3", "PS3 Cell SPU Driver",
- PS3_Available, PS3_CreateDevice
-};
-
-
-/* Delete the device */
-static void PS3_DeleteDevice(SDL_VideoDevice * device)
-{
- free(device->hidden);
- free(device);
-}
-
-
-/* Initialise the PS3 video device */
-static int PS3_VideoInit(_THIS, SDL_PixelFormat * vformat)
-{
- /* Hide the cursor */
- enable_cursor(0);
-
- /* Create SPU fb_parms and thread structure */
- fb_parms = (struct fb_writer_parms_t *)
- memalign(16, sizeof(struct fb_writer_parms_t));
- fb_thread_data = (spu_data_t *) malloc(sizeof(spu_data_t));
- if (fb_parms == NULL || fb_thread_data == NULL) {
- SDL_OutOfMemory();
- return -1;
- }
- fb_thread_data->program = fb_writer_spu;
- fb_thread_data->program_name = "fb_writer_spu";
- fb_thread_data->argp = (void *)fb_parms;
- fb_thread_data->keepalive = 1;
- fb_thread_data->booted = 0;
-
- SPE_Start(this, fb_thread_data);
-
- /* Open the device */
- fb_dev_fd = open(PS3_DEV_FB, O_RDWR);
- if (fb_dev_fd < 0) {
- SDL_SetError("[PS3] Unable to open device %s", PS3_DEV_FB);
- return -1;
- }
-
- /* Get vscreeninfo */
- if (ioctl(fb_dev_fd, FBIOGET_VSCREENINFO, &fb_vinfo)) {
- SDL_SetError("[PS3] Can't get VSCREENINFO");
- if (fb_dev_fd >= 0)
- close(fb_dev_fd);
- fb_dev_fd = -1;
- return -1;
- }
-
- /* Fill in our hardware acceleration capabilities */
- this->info.current_w = fb_vinfo.xres;
- this->info.current_h = fb_vinfo.yres;
- this->info.wm_available = 0;
- this->info.hw_available = 1;
-
- /* Backup the original vinfo to restore later */
- fb_orig_vinfo = fb_vinfo;
-
- /* 16 and 15 bpp is reported as 16 bpp */
- fb_bits_per_pixel = fb_vinfo.bits_per_pixel;
- if (fb_bits_per_pixel == 16)
- fb_bits_per_pixel =
- fb_vinfo.red.length + fb_vinfo.green.length +
- fb_vinfo.blue.length;
-
- /* Set SDL_PixelFormat */
- vformat->BitsPerPixel = fb_vinfo.bits_per_pixel;
-
- fb_vinfo.xres_virtual = fb_vinfo.xres;
- fb_vinfo.yres_virtual = fb_vinfo.yres;
-
- /* Put vscreeninfo */
- if (ioctl(fb_dev_fd, FBIOPUT_VSCREENINFO, &fb_vinfo)) {
- SDL_SetError("[PS3] Can't put VSCREENINFO");
- if (fb_dev_fd >= 0)
- close(fb_dev_fd);
- fb_dev_fd = -1;
- return -1;
- }
-
- s_fb_pixel_size = fb_vinfo.bits_per_pixel / 8;
-
- s_writeable_width = fb_vinfo.xres;
- s_writeable_height = fb_vinfo.yres;
-
- /* Get ps3 screeninfo */
- if (ioctl(fb_dev_fd, PS3FB_IOCTL_SCREENINFO, (unsigned long)&res) < 0) {
- SDL_SetError("[PS3] PS3FB_IOCTL_SCREENINFO failed");
- }
- deprintf(1, "[PS3] xres:%d yres:%d xoff:%d yoff:%d\n", res.xres, res.yres, res.xoff, res.yoff);
-
- /* Only use double buffering if enough fb memory is available */
- if (res.num_frames < 2) {
- double_buffering = 0;
- } else {
- double_buffering = 1;
- }
-
- real_width = res.xres;
- real_height = res.yres;
-
- /*
- * Take control of frame buffer from kernel, for details see
- * http://felter.org/wesley/files/ps3/linux-20061110-docs/ApplicationProgrammingEnvironment.html
- * kernel will no longer flip the screen itself
- */
- ioctl(fb_dev_fd, PS3FB_IOCTL_ON, 0);
-
- /* Unblank screen */
- ioctl(fb_dev_fd, FBIOBLANK, 0);
-
- return 0;
-}
-
-
-/* List available PS3 resolutions */
-static SDL_Rect **PS3_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags)
-{
- /* A list of video resolutions that we query for (sorted largest to
- * smallest)
- */
- static SDL_Rect PS3_resolutions[] = {
- {0, 0, 1920, 1080}, // 1080p 16:9 HD
- {0, 0, 1600, 1200}, // WUXGA
- {0, 0, 1280, 1024}, // SXGA
- {0, 0, 1280, 720}, // 720p 16:9 HD
- {0, 0, 1024, 768}, // WXGA
- {0, 0, 1024, 576}, // 576p 16:9
- {0, 0, 853, 480}, // 480p 16:9
- {0, 0, 720, 576}, // 576p 4:3 (PAL)
- {0, 0, 720, 480}, // 480p 16:9 (NTSC)
- };
- static SDL_Rect *PS3_modes[] = {
- &PS3_resolutions[0],
- &PS3_resolutions[1],
- &PS3_resolutions[2],
- &PS3_resolutions[3],
- &PS3_resolutions[4],
- &PS3_resolutions[5],
- &PS3_resolutions[6],
- &PS3_resolutions[7],
- &PS3_resolutions[8],
- NULL
- };
- SDL_Rect **modes = PS3_modes;
-
- return modes;
-}
-
-
-/* Get a list of the available display modes */
-static SDL_Surface *PS3_SetVideoMode(_THIS, SDL_Surface * current, int width, int height, int bpp, Uint32 flags)
-{
- s_bounded_input_width = width < s_writeable_width ? width : s_writeable_width;
- s_bounded_input_height = height < s_writeable_height ? height : s_writeable_height;
- s_bounded_input_width_offset = (s_writeable_width - s_bounded_input_width) >> 1;
- s_bounded_input_height_offset = (s_writeable_height - s_bounded_input_height) >> 1;
- s_input_line_length = width * s_fb_pixel_size;
-
- current->flags |= flags;
-
- if (ioctl(fb_dev_fd, FBIOGET_FSCREENINFO, &fb_finfo)) {
- SDL_SetError("[PS3] Can't get fixed screeninfo");
- return NULL;
- }
-
- if (fb_finfo.type != FB_TYPE_PACKED_PIXELS) {
- SDL_SetError("[PS3] type %s not supported",
- fb_finfo.type);
- return NULL;
- }
-
- /* Note: on PS3, fb_finfo.smem_len is enough for double buffering */
- if ((frame_buffer =
- (uint8_t *) mmap(0, fb_finfo.smem_len,
- PROT_READ | PROT_WRITE, MAP_SHARED,
- fb_dev_fd, 0)) == (uint8_t *) - 1) {
- SDL_SetError("[PS3] Can't mmap for %s", PS3_DEV_FB);
- return NULL;
- } else {
- current->flags |= SDL_DOUBLEBUF;
- }
- if (!SDL_ReallocFormat(current, fb_bits_per_pixel, 0, 0, 0, 0)) {
- return (NULL);
- }
-
- /* Blank screen */
- memset(frame_buffer, 0x00, fb_finfo.smem_len);
-
- /* Centering */
- s_center[0] =
- frame_buffer + s_bounded_input_width_offset * s_fb_pixel_size +
- s_bounded_input_height_offset * fb_finfo.line_length;
- s_center[1] = s_center[0] + real_height * fb_finfo.line_length;
- s_center_index = 0;
-
- current->flags |= SDL_FULLSCREEN;
- current->w = width;
- current->h = height;
- current->pitch = SDL_CalculatePitch(current);
-
- /* Alloc aligned mem for current->pixels */
- s_pixels = memalign(16, current->h * current->pitch);
- current->pixels = (void *)s_pixels;
- if (!current->pixels) {
- SDL_OutOfMemory();
- return NULL;
- }
-
- /* Set the update rectangle function */
- this->UpdateRects = PS3_DoubleBufferUpdate;
-
- return current;
-}
-
-
-/* Copy screen to framebuffer and flip */
-void PS3_DoubleBufferUpdate(_THIS, int numrects, SDL_Rect * rects)
-{
- if (converter_thread_data && converter_thread_data->booted)
- SPE_WaitForMsg(this, converter_thread_data, SPU_FIN);
-
- /* Adjust centering */
- s_bounded_input_width_offset = (s_writeable_width - s_bounded_input_width) >> 1;
- s_bounded_input_height_offset = (s_writeable_height - s_bounded_input_height) >> 1;
- s_center[0] = frame_buffer + s_bounded_input_width_offset * s_fb_pixel_size +
- s_bounded_input_height_offset * fb_finfo.line_length;
- s_center[1] = s_center[0] + real_height * fb_finfo.line_length;
-
- /* Set SPU parms for copying the surface to framebuffer */
- fb_parms->data = (unsigned char *)s_pixels;
- fb_parms->center = s_center[s_center_index];
- fb_parms->out_line_stride = fb_finfo.line_length;
- fb_parms->in_line_stride = s_input_line_length;
- fb_parms->bounded_input_height = s_bounded_input_height;
- fb_parms->bounded_input_width = s_bounded_input_width;
- fb_parms->fb_pixel_size = s_fb_pixel_size;
-
- deprintf(3, "[PS3->SPU] fb_thread_data->argp = 0x%x\n", fb_thread_data->argp);
-
- /* Copying.. */
- SPE_SendMsg(this, fb_thread_data, SPU_START);
- SPE_SendMsg(this, fb_thread_data, (unsigned int)fb_thread_data->argp);
-
- SPE_WaitForMsg(this, fb_thread_data, SPU_FIN);
-
- /* Flip the pages */
- if (double_buffering)
- s_center_index = s_center_index ^ 0x01;
- PS3_FlipDoubleBuffer(this, this->screen);
-}
-
-
-/* Enable/Disable cursor */
-void enable_cursor(int enable)
-{
- int fd = open("/dev/console", O_RDWR | O_NONBLOCK);
- if (fd >= 0) {
- ioctl(fd, KDSETMODE, enable ? KD_TEXT : KD_GRAPHICS);
- close(fd);
- }
-}
-
-
-static int PS3_AllocHWSurface(_THIS, SDL_Surface * surface)
-{
- return -1;
-}
-
-
-static void PS3_FreeHWSurface(_THIS, SDL_Surface * surface)
-{
- return;
-}
-
-
-static int PS3_LockHWSurface(_THIS, SDL_Surface * surface)
-{
- return 0;
-}
-
-
-static void PS3_UnlockHWSurface(_THIS, SDL_Surface * surface)
-{
- return;
-}
-
-
-/* Blit/Flip buffer to the screen. Must be called after each frame! */
-int PS3_FlipDoubleBuffer(_THIS, SDL_Surface * surface)
-{
- unsigned long crt = 0;
- /* Wait for vsync */
- deprintf(1, "[PS3] Wait for vsync\n");
- ioctl(fb_dev_fd, FBIO_WAITFORVSYNC, &crt);
- /* Page flip */
- deprintf(1, "[PS3] Page flip to buffer #%u 0x%x\n", s_center_index, s_center[s_center_index]);
- ioctl(fb_dev_fd, PS3FB_IOCTL_FSEL, (unsigned long)&s_center_index);
- return 1;
-}
-
-
-/* Start the SPE thread */
-int SPE_Start(_THIS, spu_data_t * spe_data)
-{
- deprintf(2, "[PS3->SPU] Start SPE: %s\n", spe_data->program_name);
- if (!(spe_data->booted))
- SPE_Boot(this, spe_data);
-
- /* To allow re-running of context, spe_ctx_entry has to be set before each call */
- spe_data->entry = SPE_DEFAULT_ENTRY;
- spe_data->error_code = 0;
-
- /* Create SPE thread and run */
- deprintf(2, "[PS3->SPU] Create Thread: %s\n", spe_data->program_name);
- if (pthread_create
- (&spe_data->thread, NULL, (void *)&SPE_RunContext, (void *)spe_data)) {
- deprintf(2, "[PS3->SPU] Could not create pthread for spe: %s\n", spe_data->program_name);
- SDL_SetError("[PS3->SPU] Could not create pthread for spe");
- return -1;
- }
-
- if (spe_data->keepalive)
- SPE_WaitForMsg(this, spe_data, SPU_READY);
-}
-
-
-/* Stop the SPE thread */
-int SPE_Stop(_THIS, spu_data_t * spe_data)
-{
- deprintf(2, "[PS3->SPU] Stop SPE: %s\n", spe_data->program_name);
- /* Wait for SPE thread to complete */
- deprintf(2, "[PS3->SPU] Wait for SPE thread to complete: %s\n", spe_data->program_name);
- if (pthread_join(spe_data->thread, NULL)) {
- deprintf(2, "[PS3->SPU] Failed joining the thread: %s\n", spe_data->program_name);
- SDL_SetError("[PS3->SPU] Failed joining the thread");
- return -1;
- }
-
- return 0;
-}
-
-
-/* Create SPE context and load program */
-int SPE_Boot(_THIS, spu_data_t * spe_data)
-{
- /* Create SPE context */
- deprintf(2, "[PS3->SPU] Create SPE Context: %s\n", spe_data->program_name);
- spe_data->ctx = spe_context_create(0, NULL);
- if (spe_data->ctx == NULL) {
- deprintf(2, "[PS3->SPU] Failed creating SPE context: %s\n", spe_data->program_name);
- SDL_SetError("[PS3->SPU] Failed creating SPE context");
- return -1;
- }
-
- /* Load SPE object into SPE local store */
- deprintf(2, "[PS3->SPU] Load Program into SPE: %s\n", spe_data->program_name);
- if (spe_program_load(spe_data->ctx, &spe_data->program)) {
- deprintf(2, "[PS3->SPU] Failed loading program into SPE context: %s\n", spe_data->program_name);
- SDL_SetError
- ("[PS3->SPU] Failed loading program into SPE context");
- return -1;
- }
- spe_data->booted = 1;
- deprintf(2, "[PS3->SPU] SPE boot successful\n");
-
- return 0;
-}
-
-/* (Stop and) shutdown the SPE */
-int SPE_Shutdown(_THIS, spu_data_t * spe_data)
-{
- if (spe_data->keepalive && spe_data->booted) {
- SPE_SendMsg(this, spe_data, SPU_EXIT);
- SPE_Stop(this, spe_data);
- }
-
- /* Destroy SPE context */
- deprintf(2, "[PS3->SPU] Destroy SPE context: %s\n", spe_data->program_name);
- if (spe_context_destroy(spe_data->ctx)) {
- deprintf(2, "[PS3->SPU] Failed destroying context: %s\n", spe_data->program_name);
- SDL_SetError("[PS3->SPU] Failed destroying context");
- return -1;
- }
- deprintf(2, "[PS3->SPU] SPE shutdown successful: %s\n", spe_data->program_name);
- return 0;
-}
-
-
-/* Send message to the SPE via mailboxe */
-int SPE_SendMsg(_THIS, spu_data_t * spe_data, unsigned int msg)
-{
- deprintf(2, "[PS3->SPU] Sending message %u to %s\n", msg, spe_data->program_name);
- /* Send one message, block until message was sent */
- unsigned int spe_in_mbox_msgs[1];
- spe_in_mbox_msgs[0] = msg;
- int in_mbox_write = spe_in_mbox_write(spe_data->ctx, spe_in_mbox_msgs, 1, SPE_MBOX_ALL_BLOCKING);
-
- if (1 > in_mbox_write) {
- deprintf(2, "[PS3->SPU] No message could be written to %s\n", spe_data->program_name);
- SDL_SetError("[PS3->SPU] No message could be written");
- return -1;
- }
- return 0;
-}
-
-
-/* Read 1 message from SPE, block until at least 1 message was received */
-int SPE_WaitForMsg(_THIS, spu_data_t * spe_data, unsigned int msg)
-{
- deprintf(2, "[PS3->SPU] Waiting for message from %s\n", spe_data->program_name);
- unsigned int out_messages[1];
- while (!spe_out_mbox_status(spe_data->ctx));
- int mbox_read = spe_out_mbox_read(spe_data->ctx, out_messages, 1);
- deprintf(2, "[PS3->SPU] Got message from %s, message was %u\n", spe_data->program_name, out_messages[0]);
- if (out_messages[0] == msg)
- return 0;
- else
- return -1;
-}
-
-
-/* Re-runnable invocation of the spe_context_run call */
-void SPE_RunContext(void *thread_argp)
-{
- /* argp is the pointer to argument to be passed to the SPE program */
- spu_data_t *args = (spu_data_t *) thread_argp;
- deprintf(3, "[PS3->SPU] void* argp=0x%x\n", (unsigned int)args->argp);
-
- /* Run it.. */
- deprintf(2, "[PS3->SPU] Run SPE program: %s\n", args->program_name);
- if (spe_context_run
- (args->ctx, &args->entry, 0, (void *)args->argp, NULL,
- NULL) < 0) {
- deprintf(2, "[PS3->SPU] Failed running SPE context: %s\n", args->program_name);
- SDL_SetError("[PS3->SPU] Failed running SPE context: %s", args->program_name);
- exit(1);
- }
-
- pthread_exit(NULL);
-}
-
-
-/* Quits the video driver */
-static void PS3_VideoQuit(_THIS)
-{
- if (fb_dev_fd > 0) {
- /* Restore the original video mode */
- if (ioctl(fb_dev_fd, FBIOPUT_VSCREENINFO, &fb_orig_vinfo))
- SDL_SetError("[PS3] Can't restore original fb_var_screeninfo");
-
- /* Give control of frame buffer to kernel */
- ioctl(fb_dev_fd, PS3FB_IOCTL_OFF, 0);
- close(fb_dev_fd);
- fb_dev_fd = -1;
- }
-
- if (frame_buffer) {
- munmap(frame_buffer, fb_finfo.smem_len);
- frame_buffer = 0;
- }
-
- if (fb_parms)
- free((void *)fb_parms);
- if (fb_thread_data) {
- SPE_Shutdown(this, fb_thread_data);
- free((void *)fb_thread_data);
- }
-
- if (this->screen) {
- if (double_buffering && this->screen->pixels) {
- free(this->screen->pixels);
- }
- this->screen->pixels = NULL;
- }
-
- enable_cursor(1);
- deprintf(1, "[PS3] VideoQuit\n");
-}
-