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-rw-r--r--firmware/drivers/lcd-color-common.c189
1 files changed, 0 insertions, 189 deletions
diff --git a/firmware/drivers/lcd-color-common.c b/firmware/drivers/lcd-color-common.c
index 9feba9f894..72ce7c209f 100644
--- a/firmware/drivers/lcd-color-common.c
+++ b/firmware/drivers/lcd-color-common.c
@@ -379,195 +379,6 @@ static inline int clamp(int val, int min, int max)
return val;
}
-#ifndef _WIN32
-/*
- * weak attribute doesn't work for win32 as of gcc 4.6.2 and binutils 2.21.52
- * When building win32 simulators, we won't be using an optimized version of
- * lcd_blit_yuv(), so just don't use the weak attribute.
- */
-__attribute__((weak))
-#endif
-void lcd_yuv_set_options(unsigned options)
-{
- (void)options;
-}
-
-/* Draw a partial YUV colour bitmap */
-#ifndef _WIN32
-__attribute__((weak))
-#endif
-void lcd_blit_yuv(unsigned char * const src[3],
- int src_x, int src_y, int stride,
- int x, int y, int width, int height)
-{
- const unsigned char *ysrc, *usrc, *vsrc;
- int linecounter;
- fb_data *dst, *row_end;
- long z;
-
- /* width and height must be >= 2 and an even number */
- width &= ~1;
- linecounter = height >> 1;
-
-#if LCD_WIDTH >= LCD_HEIGHT
- dst = FBADDR(x, y);
- row_end = dst + width;
-#else
- dst = FBADDR(LCD_WIDTH - y - 1, x);
- row_end = dst + LCD_WIDTH * width;
-#endif
-
- z = stride * src_y;
- ysrc = src[0] + z + src_x;
- usrc = src[1] + (z >> 2) + (src_x >> 1);
- vsrc = src[2] + (usrc - src[1]);
-
- /* stride => amount to jump from end of last row to start of next */
- stride -= width;
-
- /* upsampling, YUV->RGB conversion and reduction to RGB565 in one go */
-
- do
- {
- do
- {
- int y, cb, cr, rv, guv, bu, r, g, b;
-
- y = YFAC*(*ysrc++ - 16);
- cb = *usrc++ - 128;
- cr = *vsrc++ - 128;
-
- rv = RVFAC*cr;
- guv = GUFAC*cb + GVFAC*cr;
- bu = BUFAC*cb;
-
- r = y + rv;
- g = y + guv;
- b = y + bu;
-
- if ((unsigned)(r | g | b) > 64*256-1)
- {
- r = clamp(r, 0, 64*256-1);
- g = clamp(g, 0, 64*256-1);
- b = clamp(b, 0, 64*256-1);
- }
-
- *dst = FB_RGBPACK(r >> 6, g >> 6, b >> 6);
-
-#if LCD_WIDTH >= LCD_HEIGHT
- dst++;
-#else
- dst += LCD_WIDTH;
-#endif
-
- y = YFAC*(*ysrc++ - 16);
- r = y + rv;
- g = y + guv;
- b = y + bu;
-
- if ((unsigned)(r | g | b) > 64*256-1)
- {
- r = clamp(r, 0, 64*256-1);
- g = clamp(g, 0, 64*256-1);
- b = clamp(b, 0, 64*256-1);
- }
-
- *dst = FB_RGBPACK(r >> 6, g >> 6, b >> 6);
-
-#if LCD_WIDTH >= LCD_HEIGHT
- dst++;
-#else
- dst += LCD_WIDTH;
-#endif
- }
- while (dst < row_end);
-
- ysrc += stride;
- usrc -= width >> 1;
- vsrc -= width >> 1;
-
-#if LCD_WIDTH >= LCD_HEIGHT
- row_end += LCD_WIDTH;
- dst += LCD_WIDTH - width;
-#else
- row_end -= 1;
- dst -= LCD_WIDTH*width + 1;
-#endif
-
- do
- {
- int y, cb, cr, rv, guv, bu, r, g, b;
-
- y = YFAC*(*ysrc++ - 16);
- cb = *usrc++ - 128;
- cr = *vsrc++ - 128;
-
- rv = RVFAC*cr;
- guv = GUFAC*cb + GVFAC*cr;
- bu = BUFAC*cb;
-
- r = y + rv;
- g = y + guv;
- b = y + bu;
-
- if ((unsigned)(r | g | b) > 64*256-1)
- {
- r = clamp(r, 0, 64*256-1);
- g = clamp(g, 0, 64*256-1);
- b = clamp(b, 0, 64*256-1);
- }
-
- *dst = FB_RGBPACK(r >> 6, g >> 6, b >> 6);
-
-#if LCD_WIDTH >= LCD_HEIGHT
- dst++;
-#else
- dst += LCD_WIDTH;
-#endif
-
- y = YFAC*(*ysrc++ - 16);
- r = y + rv;
- g = y + guv;
- b = y + bu;
-
- if ((unsigned)(r | g | b) > 64*256-1)
- {
- r = clamp(r, 0, 64*256-1);
- g = clamp(g, 0, 64*256-1);
- b = clamp(b, 0, 64*256-1);
- }
-
- *dst = FB_RGBPACK(r >> 6, g >> 6, b >> 6);
-
-#if LCD_WIDTH >= LCD_HEIGHT
- dst++;
-#else
- dst += LCD_WIDTH;
-#endif
- }
- while (dst < row_end);
-
- ysrc += stride;
- usrc += stride >> 1;
- vsrc += stride >> 1;
-
-#if LCD_WIDTH >= LCD_HEIGHT
- row_end += LCD_WIDTH;
- dst += LCD_WIDTH - width;
-#else
- row_end -= 1;
- dst -= LCD_WIDTH*width + 1;
-#endif
- }
- while (--linecounter > 0);
-
-#if LCD_WIDTH >= LCD_HEIGHT
- lcd_update_rect(x, y, width, height);
-#else
- lcd_update_rect(LCD_WIDTH - y - height, x, height, width);
-#endif
-}
-
/* Fill a rectangle with a gradient. This function draws only the partial
* gradient. It assumes the original gradient is src_height high and skips
* the first few rows. This is useful for drawing only the bottom half of