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-rw-r--r--firmware/export/lcd.h21
-rw-r--r--firmware/export/scroll_engine.h3
2 files changed, 0 insertions, 24 deletions
diff --git a/firmware/export/lcd.h b/firmware/export/lcd.h
index bdeddf0b52..e7a75e893a 100644
--- a/firmware/export/lcd.h
+++ b/firmware/export/lcd.h
@@ -120,27 +120,6 @@ struct scrollinfo;
#define STRIDE(screen, w, h) (screen==SCREEN_MAIN?STRIDE_MAIN((w), \
(h)):STRIDE_REMOTE((w),(h)))
-#define STYLE_NONE 0x00000000
-#define STYLE_DEFAULT 0x01000000
-#define STYLE_COLORED 0x02000000
-#define STYLE_INVERT 0x04000000
-#define STYLE_COLORBAR 0x08000000
-#define STYLE_GRADIENT 0x10000000
-#define STYLE_MODE_MASK 0xFF000000
-/* HACK: This isnt really a style, We need to be able to tell some of
- * the lcd API that we want to draw text to a specific pixel instead
- * of a char. Remove this hack when the whole LCD api goes to fully
- * pixel based positioning - jdgordon */
-#define STYLE_XY_PIXELS 0x00010000
-#define STYLE_COLOR_MASK 0x0000FFFF
-#ifdef HAVE_LCD_COLOR
-#define STYLE_CURLN_MASK 0x0000FF00
-#define STYLE_MAXLN_MASK 0x000000FF
-#define CURLN_PACK(x) (((x)<<8) & STYLE_CURLN_MASK)
-#define CURLN_UNPACK(x) ((unsigned char)(((x)&STYLE_CURLN_MASK) >> 8))
-#define NUMLN_PACK(x) ((x) & STYLE_MAXLN_MASK)
-#define NUMLN_UNPACK(x) ((unsigned char)((x) & STYLE_MAXLN_MASK))
-#endif
#ifdef HAVE_LCD_BITMAP
#if LCD_DEPTH <=8
diff --git a/firmware/export/scroll_engine.h b/firmware/export/scroll_engine.h
index e3fd720550..19a2bc4cca 100644
--- a/firmware/export/scroll_engine.h
+++ b/firmware/export/scroll_engine.h
@@ -69,9 +69,6 @@ struct scrollinfo
int width, height;
/* pixel to skip from the beginning of the string, increments as the text scrolls */
int offset;
-#ifdef HAVE_LCD_BITMAP
- int style; /* line style */
-#endif /* HAVE_LCD_BITMAP */
/* scroll presently forward or backward? */
bool backward;
bool bidir;