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-rw-r--r--firmware/target/arm/iriver/h10/lcd-as-h10.S538
-rw-r--r--firmware/target/arm/iriver/h10/lcd-h10_20gb.c90
-rw-r--r--firmware/target/arm/iriver/h10/lcd-h10_5gb.c162
3 files changed, 0 insertions, 790 deletions
diff --git a/firmware/target/arm/iriver/h10/lcd-as-h10.S b/firmware/target/arm/iriver/h10/lcd-as-h10.S
deleted file mode 100644
index 8ac8b4289f..0000000000
--- a/firmware/target/arm/iriver/h10/lcd-as-h10.S
+++ /dev/null
@@ -1,538 +0,0 @@
-/***************************************************************************
- * __________ __ ___.
- * Open \______ \ ____ ____ | | _\_ |__ _______ ___
- * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
- * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
- * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
- * \/ \/ \/ \/ \/
- * $Id$
- *
- * Copyright (C) 2007-2008 by Michael Sevakis
- *
- * H10 20GB LCD assembly routines
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
- * KIND, either express or implied.
- *
- ****************************************************************************/
-
-#include "config.h"
-#include "cpu.h"
-
-/****************************************************************************
- * void lcd_write_yuv420_lines(unsigned char const * const src[3],
- * int width,
- * int stride);
- *
- * |R| |1.000000 -0.000001 1.402000| |Y'|
- * |G| = |1.000000 -0.334136 -0.714136| |Pb|
- * |B| |1.000000 1.772000 0.000000| |Pr|
- * Scaled, normalized, rounded and tweaked to yield RGB 565:
- * |R| |74 0 101| |Y' - 16| >> 9
- * |G| = |74 -24 -51| |Cb - 128| >> 8
- * |B| |74 128 0| |Cr - 128| >> 9
- *
- * Write four RGB565 pixels in the following order on each loop:
- * 1 3 + > down
- * 2 4 \/ left
- */
- .section .icode, "ax", %progbits
- .align 2
- .global lcd_write_yuv420_lines
- .type lcd_write_yuv420_lines, %function
-lcd_write_yuv420_lines:
- @ r0 = yuv_src
- @ r1 = width
- @ r2 = stride
- stmfd sp!, { r4-r11, lr } @ save non-scratch
- ldmia r0, { r4, r5, r6 } @ r4 = yuv_src[0] = Y'_p
- @ r5 = yuv_src[1] = Cb_p
- @ r6 = yuv_src[2] = Cr_p
- @
- mov r0, #0x7000000c @ r0 = &LCD2_PORT = 0x70008a0c
- add r0, r0, #0x8a00 @
- mov r14, #LCD2_DATA_MASK @
- @
- sub r2, r2, #1 @ Adjust stride because of increment
-10: @ loop line @
- ldrb r7, [r4], #1 @ r7 = *Y'_p++;
- ldrb r8, [r5], #1 @ r8 = *Cb_p++;
- ldrb r9, [r6], #1 @ r9 = *Cr_p++;
- @
- sub r7, r7, #16 @ r7 = Y = (Y' - 16)*74
- add r12, r7, r7, asl #2 @ actually (Y' - 16)*37 and shift right
- add r7, r12, r7, asl #5 @ by one less when adding - same for all
- @
- sub r8, r8, #128 @ Cb -= 128
- sub r9, r9, #128 @ Cr -= 128
- @
- add r10, r9, r9, asl #1 @ r10 = Cr*51 + Cb*24
- add r10, r10, r10, asl #4 @
- add r10, r10, r8, asl #3 @
- add r10, r10, r8, asl #4 @
- @
- add r11, r9, r9, asl #2 @ r9 = Cr*101
- add r11, r11, r9, asl #5 @
- add r9, r11, r9, asl #6 @
- @
- add r8, r8, #2 @ r8 = bu = (Cb*128 + 128) >> 8
- mov r8, r8, asr #2 @
- add r9, r9, #256 @ r9 = rv = (r8 + 256) >> 9
- mov r9, r9, asr #9 @
- rsb r10, r10, #128 @ r10 = guv = (-r9 + 128) >> 8
- mov r10, r10, asr #8 @
- @ compute R, G, and B
- add r3, r8, r7, asr #8 @ r3 = b = (Y >> 9) + bu
- add r11, r9, r7, asr #8 @ r11 = r = (Y >> 9) + rv
- add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
- @
- orr r12, r3, r11 @ check if clamping is needed...
- orr r12, r12, r7, asr #1 @ ...at all
- cmp r12, #31 @
- bls 15f @ no clamp @
- cmp r3, #31 @ clamp b
- mvnhi r3, r3, asr #31 @
- andhi r3, r3, #31 @
- cmp r11, #31 @ clamp r
- mvnhi r11, r11, asr #31 @
- andhi r11, r11, #31 @
- cmp r7, #63 @ clamp g
- mvnhi r7, r7, asr #31 @
- andhi r7, r7, #63 @
-15: @ no clamp @
- @
- ldrb r12, [r4, r2] @ r12 = Y' = *(Y'_p + stride)
- @
- orr r3, r3, r11, lsl #11 @ r3 = b | (r << 11)
- orr r3, r3, r7, lsl #5 @ r3 |= (g << 5)
- @
- orr r7, r14, r3, lsr #8 @ store pixel
- orr r11, r14, r3 @
-20: @
- ldr r3, [r0] @
- tst r3, #LCD2_BUSY_MASK @
- bne 20b @
- str r7, [r0] @
- str r11, [r0] @
- @
- sub r7, r12, #16 @ r7 = Y = (Y' - 16)*74
- add r12, r7, r7, asl #2 @
- add r7, r12, r7, asl #5 @
- @ compute R, G, and B
- add r3, r8, r7, asr #8 @ r3 = b = (Y >> 9) + bu
- add r11, r9, r7, asr #8 @ r11 = r = (Y >> 9) + rv
- add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
- @
- orr r12, r3, r11 @ check if clamping is needed...
- orr r12, r12, r7, asr #1 @ ...at all
- cmp r12, #31 @
- bls 15f @ no clamp @
- cmp r3, #31 @ clamp b
- mvnhi r3, r3, asr #31 @
- andhi r3, r3, #31 @
- cmp r11, #31 @ clamp r
- mvnhi r11, r11, asr #31 @
- andhi r11, r11, #31 @
- cmp r7, #63 @ clamp g
- mvnhi r7, r7, asr #31 @
- andhi r7, r7, #63 @
-15: @ no clamp @
- @
- ldrb r12, [r4], #1 @ r12 = Y' = *(Y'_p++)
- @
- orr r3, r3, r11, lsl #11 @ r3 = b | (r << 11)
- orr r3, r3, r7, lsl #5 @ r3 |= (g << 5)
- @
- orr r7, r14, r3, lsr #8 @ store pixel
- orr r11, r14, r3 @
-20: @
- ldr r3, [r0] @
- tst r3, #LCD2_BUSY_MASK @
- bne 20b @
- str r7, [r0] @
- str r11, [r0] @
- @
- sub r7, r12, #16 @ r7 = Y = (Y' - 16)*74
- add r12, r7, r7, asl #2 @
- add r7, r12, r7, asl #5 @
- @ compute R, G, and B
- add r3, r8, r7, asr #8 @ r3 = b = (Y >> 9) + bu
- add r11, r9, r7, asr #8 @ r11 = r = (Y >> 9) + rv
- add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
- @
- orr r12, r3, r11 @ check if clamping is needed...
- orr r12, r12, r7, asr #1 @ ...at all
- cmp r12, #31 @
- bls 15f @ no clamp @
- cmp r3, #31 @ clamp b
- mvnhi r3, r3, asr #31 @
- andhi r3, r3, #31 @
- cmp r11, #31 @ clamp r
- mvnhi r11, r11, asr #31 @
- andhi r11, r11, #31 @
- cmp r7, #63 @ clamp g
- mvnhi r7, r7, asr #31 @
- andhi r7, r7, #63 @
-15: @ no clamp @
- @
- ldrb r12, [r4, r2] @ r12 = Y' = *(Y'_p + stride)
- @
- orr r3, r3, r7, lsl #5 @ r3 = b | (g << 5)
- orr r3, r3, r11, lsl #11 @ r3 |= (r << 11)
- @
- orr r7, r14, r3, lsr #8 @ store pixel
- orr r11, r14, r3 @
-20: @
- ldr r3, [r0] @
- tst r3, #LCD2_BUSY_MASK @
- bne 20b @
- str r7, [r0] @
- str r11, [r0] @
- @
- sub r7, r12, #16 @ r7 = Y = (Y' - 16)*74
- add r12, r7, r7, asl #2 @
- add r7, r12, r7, asl #5 @
- @ compute R, G, and B
- add r3, r8, r7, asr #8 @ r3 = b = (Y >> 9) + bu
- add r11, r9, r7, asr #8 @ r11 = r = (Y >> 9) + rv
- add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
- @
- orr r12, r3, r11 @ check if clamping is needed...
- orr r12, r12, r7, asr #1 @ ...at all
- cmp r12, #31 @
- bls 15f @ no clamp @
- cmp r3, #31 @ clamp b
- mvnhi r3, r3, asr #31 @
- andhi r3, r3, #31 @
- cmp r11, #31 @ clamp r
- mvnhi r11, r11, asr #31 @
- andhi r11, r11, #31 @
- cmp r7, #63 @ clamp g
- mvnhi r7, r7, asr #31 @
- andhi r7, r7, #63 @
-15: @ no clamp @
- @
- orr r3, r3, r11, lsl #11 @ r3 = b | (r << 11)
- orr r3, r3, r7, lsl #5 @ r3 |= (g << 5)
- @
- orr r7, r14, r3, lsr #8 @ store pixel
- orr r11, r14, r3 @
-20: @
- ldr r3, [r0] @
- tst r3, #LCD2_BUSY_MASK @
- bne 20b @
- str r7, [r0] @
- str r11, [r0] @
- @
- subs r1, r1, #2 @ subtract block from width
- bgt 10b @ loop line @
- @
- ldmpc regs=r4-r11 @ restore registers and return
- .ltorg @ dump constant pool
- .size lcd_write_yuv420_lines, .-lcd_write_yuv420_lines
-
-
-/****************************************************************************
- * void lcd_write_yuv420_lines_odither(unsigned char const * const src[3],
- * int width,
- * int stride,
- * int x_screen,
- * int y_screen);
- *
- * |R| |1.000000 -0.000001 1.402000| |Y'|
- * |G| = |1.000000 -0.334136 -0.714136| |Pb|
- * |B| |1.000000 1.772000 0.000000| |Pr|
- * Red scaled at twice g & b but at same precision to place it in correct
- * bit position after multiply and leave instruction count lower.
- * |R| |258 0 408| |Y' - 16|
- * |G| = |149 -49 -104| |Cb - 128|
- * |B| |149 258 0| |Cr - 128|
- *
- * Write four RGB565 pixels in the following order on each loop:
- * 1 3 + > down
- * 2 4 \/ left
- *
- * Kernel pattern (raw|use order):
- * 5 3 4 2 row0 row2 > down
- * 1 7 0 6 | 5 1 3 7 4 0 2 6 col0 left
- * 4 2 5 3 | 4 0 2 6 5 1 3 7 col2 \/
- * 0 6 1 7
- */
- .section .icode, "ax", %progbits
- .align 2
- .global lcd_write_yuv420_lines_odither
- .type lcd_write_yuv420_lines_odither, %function
-lcd_write_yuv420_lines_odither:
- @ r0 = yuv_src
- @ r1 = width
- @ r2 = stride
- @ r3 = x_screen
- @ [sp] = y_screen
- stmfd sp!, { r4-r11, lr } @ save non-scratch
- ldmia r0, { r4, r5, r6 } @ r4 = yuv_src[0] = Y'_p
- @ r5 = yuv_src[1] = Cb_p
- @ r6 = yuv_src[2] = Cr_p
- @
- ldr r0, [sp, #36] @ Line up pattern and kernel quadrant
- eor r14, r3, r0 @
- and r14, r14, #0x2 @
- mov r14, r14, lsl #6 @ 0x00 or 0x80
- @
- mov r0, #0x7000000c @ r0 = &LCD2_PORT = 0x70008a0c
- add r0, r0, #0x8a00 @
- @
- sub r2, r2, #1 @ Adjust stride because of increment
-10: @ loop line @
- @
- ldrb r7, [r4], #1 @ r7 = *Y'_p++;
- ldrb r8, [r5], #1 @ r8 = *Cb_p++;
- ldrb r9, [r6], #1 @ r9 = *Cr_p++;
- @
- eor r14, r14, #0x80 @ flip pattern quadrant
- @
- sub r7, r7, #16 @ r7 = Y = (Y' - 16)*149
- add r12, r7, r7, asl #2 @
- add r12, r12, r12, asl #4 @
- add r7, r12, r7, asl #6 @
- @
- sub r8, r8, #128 @ Cb -= 128
- sub r9, r9, #128 @ Cr -= 128
- @
- add r10, r8, r8, asl #4 @ r10 = guv = Cr*104 + Cb*49
- add r10, r10, r8, asl #5 @
- add r10, r10, r9, asl #3 @
- add r10, r10, r9, asl #5 @
- add r10, r10, r9, asl #6 @
- @
- mov r8, r8, asl #1 @ r8 = bu = Cb*258
- add r8, r8, r8, asl #7 @
- @
- add r9, r9, r9, asl #1 @ r9 = rv = Cr*408
- add r9, r9, r9, asl #4 @
- mov r9, r9, asl #3 @
- @
- @ compute R, G, and B
- add r3, r8, r7 @ r3 = b' = Y + bu
- add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
- rsb r7, r10, r7 @ r7 = g' = Y + guv
- @
- @ r8 = bu, r9 = rv, r10 = guv
- @
- sub r12, r3, r3, lsr #5 @ r3 = 31/32*b + b/256
- add r3, r12, r3, lsr #8 @
- @
- sub r12, r11, r11, lsr #5 @ r11 = 31/32*r + r/256
- add r11, r12, r11, lsr #8 @
- @
- sub r12, r7, r7, lsr #6 @ r7 = 63/64*g + g/256
- add r7, r12, r7, lsr #8 @
- @
- add r12, r14, #0x200 @
- @
- add r3, r3, r12 @ b = r3 + delta
- add r11, r11, r12, lsl #1 @ r = r11 + delta*2
- add r7, r7, r12, lsr #1 @ g = r7 + delta/2
- @
- orr r12, r3, r11, asr #1 @ check if clamping is needed...
- orr r12, r12, r7 @ ...at all
- movs r12, r12, asr #15 @
- beq 15f @ no clamp @
- movs r12, r3, asr #15 @ clamp b
- mvnne r3, r12, lsr #15 @
- andne r3, r3, #0x7c00 @ mask b only if clamped
- movs r12, r11, asr #16 @ clamp r
- mvnne r11, r12, lsr #16 @
- movs r12, r7, asr #15 @ clamp g
- mvnne r7, r12, lsr #15 @
-15: @ no clamp @
- @
- ldrb r12, [r4, r2] @ r12 = Y' = *(Y'_p + stride)
- @
- and r11, r11, #0xf800 @ pack pixel
- and r7, r7, #0x7e00 @ r3 = pixel = (r & 0xf800) |
- orr r11, r11, r7, lsr #4 @ ((g & 0x7e00) >> 4) |
- orr r3, r11, r3, lsr #10 @ (b >> 10)
- @
- mov r11, #LCD2_DATA_MASK @ store pixel
- orr r7, r11, r3, lsr #8 @
- orr r11, r11, r3 @
-20: @
- ldr r3, [r0] @
- tst r3, #LCD2_BUSY_MASK @
- bne 20b @
- str r7, [r0] @
- str r11, [r0] @
- @
- sub r7, r12, #16 @ r7 = Y = (Y' - 16)*149
- add r12, r7, r7, asl #2 @
- add r12, r12, r12, asl #4 @
- add r7, r12, r7, asl #6 @
- @ compute R, G, and B
- add r3, r8, r7 @ r3 = b' = Y + bu
- add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
- rsb r7, r10, r7 @ r7 = g' = Y + guv
- @
- sub r12, r3, r3, lsr #5 @ r3 = 31/32*b' + b'/256
- add r3, r12, r3, lsr #8 @
- @
- sub r12, r11, r11, lsr #5 @ r11 = 31/32*r' + r'/256
- add r11, r12, r11, lsr #8 @
- @
- sub r12, r7, r7, lsr #6 @ r7 = 63/64*g' + g'/256
- add r7, r12, r7, lsr #8 @
- @
- @ This element is zero - use r14 @
- @
- add r3, r3, r14 @ b = r3 + delta
- add r11, r11, r14, lsl #1 @ r = r11 + delta*2
- add r7, r7, r14, lsr #1 @ g = r7 + delta/2
- @
- orr r12, r3, r11, asr #1 @ check if clamping is needed...
- orr r12, r12, r7 @ ...at all
- movs r12, r12, asr #15 @
- beq 15f @ no clamp @
- movs r12, r3, asr #15 @ clamp b
- mvnne r3, r12, lsr #15 @
- andne r3, r3, #0x7c00 @ mask b only if clamped
- movs r12, r11, asr #16 @ clamp r
- mvnne r11, r12, lsr #16 @
- movs r12, r7, asr #15 @ clamp g
- mvnne r7, r12, lsr #15 @
-15: @ no clamp @
- @
- ldrb r12, [r4], #1 @ r12 = Y' = *(Y'_p++)
- @
- and r11, r11, #0xf800 @ pack pixel
- and r7, r7, #0x7e00 @ r3 = pixel = (r & 0xf800) |
- orr r11, r11, r7, lsr #4 @ ((g & 0x7e00) >> 4) |
- orr r3, r11, r3, lsr #10 @ (b >> 10)
- @
- mov r11, #LCD2_DATA_MASK @ store pixel
- orr r7, r11, r3, lsr #8 @
- orr r11, r11, r3 @
-20: @
- ldr r3, [r0] @
- tst r3, #LCD2_BUSY_MASK @
- bne 20b @
- str r7, [r0] @
- str r11, [r0] @
- @
- sub r7, r12, #16 @ r7 = Y = (Y' - 16)*149
- add r12, r7, r7, asl #2 @
- add r12, r12, r12, asl #4 @
- add r7, r12, r7, asl #6 @
- @ compute R, G, and B
- add r3, r8, r7 @ r3 = b' = Y + bu
- add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
- rsb r7, r10, r7 @ r7 = g' = Y + guv
- @
- @ r8 = bu, r9 = rv, r10 = guv
- @
- sub r12, r3, r3, lsr #5 @ r3 = 31/32*b' + b'/256
- add r3, r12, r3, lsr #8 @
- @
- sub r12, r11, r11, lsr #5 @ r11 = 31/32*r' + r'/256
- add r11, r12, r11, lsr #8 @
- @
- sub r12, r7, r7, lsr #6 @ r7 = 63/64*g' + g'/256
- add r7, r12, r7, lsr #8 @
- @
- add r12, r14, #0x100 @
- @
- add r3, r3, r12 @ b = r3 + delta
- add r11, r11, r12, lsl #1 @ r = r11 + delta*2
- add r7, r7, r12, lsr #1 @ g = r7 + delta/2
- @
- orr r12, r3, r11, asr #1 @ check if clamping is needed...
- orr r12, r12, r7 @ ...at all
- movs r12, r12, asr #15 @
- beq 15f @ no clamp @
- movs r12, r3, asr #15 @ clamp b
- mvnne r3, r12, lsr #15 @
- andne r3, r3, #0x7c00 @ mask b only if clamped
- movs r12, r11, asr #16 @ clamp r
- mvnne r11, r12, lsr #16 @
- movs r12, r7, asr #15 @ clamp g
- mvnne r7, r12, lsr #15 @
-15: @ no clamp @
- @
- ldrb r12, [r4, r2] @ r12 = Y' = *(Y'_p + stride)
- @
- and r11, r11, #0xf800 @ pack pixel
- and r7, r7, #0x7e00 @ r3 = pixel = (r & 0xf800) |
- orr r11, r11, r7, lsr #4 @ ((g & 0x7e00) >> 4) |
- orr r3, r11, r3, lsr #10 @ (b >> 10)
- @
- mov r11, #LCD2_DATA_MASK @ store pixel
- orr r7, r11, r3, lsr #8 @
- orr r11, r11, r3 @
-20: @
- ldr r3, [r0] @
- tst r3, #LCD2_BUSY_MASK @
- bne 20b @
- str r7, [r0] @
- str r11, [r0] @
- @
- sub r7, r12, #16 @ r7 = Y = (Y' - 16)*149
- add r12, r7, r7, asl #2 @
- add r12, r12, r12, asl #4 @
- add r7, r12, r7, asl #6 @
- @ compute R, G, and B
- add r3, r8, r7 @ r3 = b' = Y + bu
- add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
- rsb r7, r10, r7 @ r7 = g' = Y + guv
- @
- sub r12, r3, r3, lsr #5 @ r3 = 31/32*b + b/256
- add r3, r12, r3, lsr #8 @
- @
- sub r12, r11, r11, lsr #5 @ r11 = 31/32*r + r/256
- add r11, r12, r11, lsr #8 @
- @
- sub r12, r7, r7, lsr #6 @ r7 = 63/64*g + g/256
- add r7, r12, r7, lsr #8 @
- @
- add r12, r14, #0x300 @
- @
- add r3, r3, r12 @ b = r3 + delta
- add r11, r11, r12, lsl #1 @ r = r11 + delta*2
- add r7, r7, r12, lsr #1 @ g = r7 + delta/2
- @
- orr r12, r3, r11, asr #1 @ check if clamping is needed...
- orr r12, r12, r7 @ ...at all
- movs r12, r12, asr #15 @
- beq 15f @ no clamp @
- movs r12, r3, asr #15 @ clamp b
- mvnne r3, r12, lsr #15 @
- andne r3, r3, #0x7c00 @ mask b only if clamped
- movs r12, r11, asr #16 @ clamp r
- mvnne r11, r12, lsr #16 @
- movs r12, r7, asr #15 @ clamp g
- mvnne r7, r12, lsr #15 @
-15: @ no clamp @
- @
- and r11, r11, #0xf800 @ pack pixel
- and r7, r7, #0x7e00 @ r3 = pixel = (r & 0xf800) |
- orr r11, r11, r7, lsr #4 @ ((g & 0x7e00) >> 4) |
- orr r3, r11, r3, lsr #10 @ (b >> 10)
- @
- mov r11, #LCD2_DATA_MASK @ store pixel
- orr r7, r11, r3, lsr #8 @
- orr r11, r11, r3 @
-20: @
- ldr r3, [r0] @
- tst r3, #LCD2_BUSY_MASK @
- bne 20b @
- str r7, [r0] @
- str r11, [r0] @
- @
- subs r1, r1, #2 @ subtract block from width
- bgt 10b @ loop line @
- @
- ldmpc regs=r4-r11 @ restore registers and return
- .ltorg @ dump constant pool
- .size lcd_write_yuv420_lines_odither, .-lcd_write_yuv420_lines_odither
diff --git a/firmware/target/arm/iriver/h10/lcd-h10_20gb.c b/firmware/target/arm/iriver/h10/lcd-h10_20gb.c
index c7e339295d..403c1c19e0 100644
--- a/firmware/target/arm/iriver/h10/lcd-h10_20gb.c
+++ b/firmware/target/arm/iriver/h10/lcd-h10_20gb.c
@@ -36,8 +36,6 @@ static unsigned short disp_control_rev;
/* Contrast setting << 8 */
static int lcd_contrast;
-static unsigned lcd_yuv_options SHAREDBSS_ATTR = 0;
-
/* Forward declarations */
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
static void lcd_display_off(void);
@@ -398,94 +396,6 @@ bool lcd_active(void)
/*** update functions ***/
-void lcd_yuv_set_options(unsigned options)
-{
- lcd_yuv_options = options;
-}
-
-/* Line write helper function for lcd_yuv_blit. Write two lines of yuv420. */
-extern void lcd_write_yuv420_lines(unsigned char const * const src[3],
- int width,
- int stride);
-extern void lcd_write_yuv420_lines_odither(unsigned char const * const src[3],
- int width,
- int stride,
- int x_screen, /* To align dither pattern */
- int y_screen);
-
-/* Performance function to blit a YUV bitmap directly to the LCD */
-void lcd_blit_yuv(unsigned char * const src[3],
- int src_x, int src_y, int stride,
- int x, int y, int width, int height)
-{
- const unsigned char *yuv_src[3];
- const unsigned char *ysrc_max;
- int y0;
- int options;
-
- if (!display_on)
- return;
-
- width &= ~1;
- height &= ~1;
-
- /* calculate the drawing region */
-
- /* The 20GB LCD is actually 128x160 but rotated 90 degrees so the origin
- * is actually the bottom left and horizontal and vertical are swapped.
- * Rockbox expects the origin to be the top left so we need to use
- * 127 - y instead of just y */
-
- /* max vert << 8 | start vert */
- lcd_write_reg(R_VERT_RAM_ADDR_POS, ((x + width - 1) << 8) | x);
-
- y0 = LCD_HEIGHT - 1 - y + y_offset;
-
- /* DIT=0, BGR=1, HWM=0, I/D1-0=10, AM=0, LG2-0=000 */
- lcd_write_reg(R_ENTRY_MODE, 0x1020);
-
- yuv_src[0] = src[0] + src_y * stride + src_x;
- yuv_src[1] = src[1] + (src_y * stride >> 2) + (src_x >> 1);
- yuv_src[2] = src[2] + (yuv_src[1] - src[1]);
- ysrc_max = yuv_src[0] + height * stride;
-
- options = lcd_yuv_options;
-
- do
- {
- /* max horiz << 8 | start horiz */
- lcd_write_reg(R_HORIZ_RAM_ADDR_POS, (y0 << 8) | (y0 - 1));
-
- /* position cursor (set AD0-AD15) */
- /* start vert << 8 | start horiz */
- lcd_write_reg(R_RAM_ADDR_SET, (x << 8) | y0);
-
- /* start drawing */
- lcd_send_cmd(R_WRITE_DATA_2_GRAM);
-
- if (options & LCD_YUV_DITHER)
- {
- lcd_write_yuv420_lines_odither(yuv_src, width, stride,
- x, y);
- y -= 2;
- }
- else
- {
- lcd_write_yuv420_lines(yuv_src, width, stride);
- }
-
- y0 -= 2;
- yuv_src[0] += stride << 1;
- yuv_src[1] += stride >> 1;
- yuv_src[2] += stride >> 1;
- }
- while (yuv_src[0] < ysrc_max);
-
- /* DIT=0, BGR=1, HWM=0, I/D1-0=10, AM=1, LG2-0=000 */
- lcd_write_reg(R_ENTRY_MODE, 0x1028);
-}
-
-
/* Update a fraction of the display. */
void lcd_update_rect(int x0, int y0, int width, int height)
{
diff --git a/firmware/target/arm/iriver/h10/lcd-h10_5gb.c b/firmware/target/arm/iriver/h10/lcd-h10_5gb.c
index 5e1ad9ce23..4386e1670c 100644
--- a/firmware/target/arm/iriver/h10/lcd-h10_5gb.c
+++ b/firmware/target/arm/iriver/h10/lcd-h10_5gb.c
@@ -118,168 +118,6 @@ void lcd_init_device(void)
/*** update functions ***/
-#define CSUB_X 2
-#define CSUB_Y 2
-
-#define RYFAC (31*257)
-#define GYFAC (31*257)
-#define BYFAC (31*257)
-#define RVFAC 11170 /* 31 * 257 * 1.402 */
-#define GVFAC (-5690) /* 31 * 257 * -0.714136 */
-#define GUFAC (-2742) /* 31 * 257 * -0.344136 */
-#define BUFAC 14118 /* 31 * 257 * 1.772 */
-
-#define ROUNDOFFS (127*257)
-#define ROUNDOFFSG (63*257)
-
-/* Performance function to blit a YUV bitmap directly to the LCD */
-void lcd_blit_yuv(unsigned char * const src[3],
- int src_x, int src_y, int stride,
- int x, int y, int width, int height)
-{
- int y0, x0, y1, x1;
- int ymax;
-
- width = (width + 1) & ~1;
-
- /* calculate the drawing region */
- x0 = x;
- x1 = x + width - 1;
- y0 = y;
- y1 = y + height - 1;
-
- /* max horiz << 8 | start horiz */
- lcd_write_reg(R_HORIZ_RAM_ADDR_POS, (x1 << 8) | x0);
-
- /* max vert << 8 | start vert */
- lcd_write_reg(R_VERT_RAM_ADDR_POS, (y1 << 8) | y0);
-
- /* start vert << 8 | start horiz */
- lcd_write_reg(R_RAM_ADDR_SET, (y0 << 8) | x0);
-
- /* start drawing */
- lcd_send_cmd(R_WRITE_DATA_2_GRAM);
-
- ymax = y + height - 1 ;
-
- const int stride_div_csub_x = stride/CSUB_X;
-
- for (; y <= ymax ; y++)
- {
- /* upsampling, YUV->RGB conversion and reduction to RGB565 in one go */
- const unsigned char *ysrc = src[0] + stride * src_y + src_x;
-
- const int uvoffset = stride_div_csub_x * (src_y/CSUB_Y) +
- (src_x/CSUB_X);
-
- const unsigned char *usrc = src[1] + uvoffset;
- const unsigned char *vsrc = src[2] + uvoffset;
- const unsigned char *row_end = ysrc + width;
-
- int y, u, v;
- int red1, green1, blue1;
- int red2, green2, blue2;
- unsigned rbits, gbits, bbits;
-
- int rc, gc, bc;
-
- do
- {
- u = *usrc++ - 128;
- v = *vsrc++ - 128;
- rc = RVFAC * v + ROUNDOFFS;
- gc = GVFAC * v + GUFAC * u + ROUNDOFFSG;
- bc = BUFAC * u + ROUNDOFFS;
-
- /* Pixel 1 */
- y = *ysrc++;
-
- red1 = RYFAC * y + rc;
- green1 = GYFAC * y + gc;
- blue1 = BYFAC * y + bc;
-
- /* Pixel 2 */
- y = *ysrc++;
- red2 = RYFAC * y + rc;
- green2 = GYFAC * y + gc;
- blue2 = BYFAC * y + bc;
-
- /* Since out of bounds errors are relatively rare, we check two
- pixels at once to see if any components are out of bounds, and
- then fix whichever is broken. This works due to high values and
- negative values both becoming larger than the cutoff when
- casted to unsigned. And ORing them together checks all of them
- simultaneously. */
- if (((unsigned)(red1 | green1 | blue1 |
- red2 | green2 | blue2)) > (RYFAC*255+ROUNDOFFS)) {
- if (((unsigned)(red1 | green1 | blue1)) >
- (RYFAC*255+ROUNDOFFS)) {
- if ((unsigned)red1 > (RYFAC*255+ROUNDOFFS))
- {
- if (red1 < 0)
- red1 = 0;
- else
- red1 = (RYFAC*255+ROUNDOFFS);
- }
- if ((unsigned)green1 > (GYFAC*255+ROUNDOFFSG))
- {
- if (green1 < 0)
- green1 = 0;
- else
- green1 = (GYFAC*255+ROUNDOFFSG);
- }
- if ((unsigned)blue1 > (BYFAC*255+ROUNDOFFS))
- {
- if (blue1 < 0)
- blue1 = 0;
- else
- blue1 = (BYFAC*255+ROUNDOFFS);
- }
- }
-
- if (((unsigned)(red2 | green2 | blue2)) >
- (RYFAC*255+ROUNDOFFS)) {
- if ((unsigned)red2 > (RYFAC*255+ROUNDOFFS))
- {
- if (red2 < 0)
- red2 = 0;
- else
- red2 = (RYFAC*255+ROUNDOFFS);
- }
- if ((unsigned)green2 > (GYFAC*255+ROUNDOFFSG))
- {
- if (green2 < 0)
- green2 = 0;
- else
- green2 = (GYFAC*255+ROUNDOFFSG);
- }
- if ((unsigned)blue2 > (BYFAC*255+ROUNDOFFS))
- {
- if (blue2 < 0)
- blue2 = 0;
- else
- blue2 = (BYFAC*255+ROUNDOFFS);
- }
- }
- }
-
- rbits = red1 >> 16 ;
- gbits = green1 >> 15 ;
- bbits = blue1 >> 16 ;
- lcd_send_data((rbits << 11) | (gbits << 5) | bbits);
-
- rbits = red2 >> 16 ;
- gbits = green2 >> 15 ;
- bbits = blue2 >> 16 ;
- lcd_send_data((rbits << 11) | (gbits << 5) | bbits);
- }
- while (ysrc < row_end);
-
- src_y++;
- }
-}
-
-
/* Update a fraction of the display. */
void lcd_update_rect(int x0, int y0, int width, int height)
{