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-rw-r--r--firmware/target/arm/s5l8700/meizu-m3/button-m3.c69
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diff --git a/firmware/target/arm/s5l8700/meizu-m3/button-m3.c b/firmware/target/arm/s5l8700/meizu-m3/button-m3.c
new file mode 100644
index 0000000000..a99a99ec82
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+++ b/firmware/target/arm/s5l8700/meizu-m3/button-m3.c
@@ -0,0 +1,69 @@
+/***************************************************************************
+ * __________ __ ___.
+ * Open \______ \ ____ ____ | | _\_ |__ _______ ___
+ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+ * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+ * \/ \/ \/ \/ \/
+ * $Id$
+ *
+ * Copyright (C) 2009 Bertrik Sikken
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ****************************************************************************/
+
+#include <stdbool.h>
+#include "config.h"
+
+#include "inttypes.h"
+#include "s5l8700.h"
+#include "button-target.h"
+
+/* Button driver for the meizu M3
+
+ TODO: implement buttons based on on touch strip events, for example
+ short touch (select), slide up and down, touching the <> button, etc.
+ */
+
+
+void button_init_device(void)
+{
+ PCON0 &= ~(3 << 10); /* P0.5 hold switch */
+ PCON1 &= ~(0xF << 0); /* P1.0 menu button */
+ PCON1 &= ~(0xF << 16); /* P1.4 play button */
+ PCON3 &= ~(0xF << 12); /* P3.3 <> button */
+}
+
+int button_read_device(void)
+{
+ int buttons = 0;
+
+ if (button_hold()) {
+ return 0;
+ }
+
+ if ((PDAT1 & (1 << 0)) == 0) {
+ buttons |= BUTTON_MENU;
+ }
+ if ((PDAT1 & (1 << 4)) == 0) {
+ buttons |= BUTTON_PLAY;
+ }
+ if ((PDAT3 & (1 << 3)) == 0) {
+ buttons |= BUTTON_PREVNEXT;
+ }
+
+ return buttons;
+}
+
+bool button_hold(void)
+{
+ return ((PDAT0 & (1 << 5)) != 0);
+}
+