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-rw-r--r--firmware/target/coldfire/iaudio/app.lds143
-rw-r--r--firmware/target/coldfire/iriver/app.lds143
2 files changed, 286 insertions, 0 deletions
diff --git a/firmware/target/coldfire/iaudio/app.lds b/firmware/target/coldfire/iaudio/app.lds
new file mode 100644
index 0000000000..f7d8e975da
--- /dev/null
+++ b/firmware/target/coldfire/iaudio/app.lds
@@ -0,0 +1,143 @@
+#include "config.h"
+
+ENTRY(start)
+
+OUTPUT_FORMAT(elf32-m68k)
+INPUT(target/coldfire/crt0.o)
+
+#define PLUGINSIZE PLUGIN_BUFFER_SIZE
+#define CODECSIZE CODEC_SIZE
+
+#ifdef DEBUG
+#define STUBOFFSET 0x10000
+#else
+#define STUBOFFSET 0
+#endif
+
+#define DRAMSIZE (MEMORYSIZE * 0x100000) - PLUGINSIZE - STUBOFFSET - CODECSIZE
+
+#define DRAMORIG 0x31000000 + STUBOFFSET
+#define IRAMORIG 0x10000000
+#define IRAMSIZE 0x10000
+
+/* End of the audio buffer, where the codec buffer starts */
+#define ENDAUDIOADDR (DRAMORIG + DRAMSIZE)
+
+/* Where the codec buffer ends, and the plugin buffer starts */
+#define ENDADDR (ENDAUDIOADDR + CODECSIZE)
+
+MEMORY
+{
+ DRAM : ORIGIN = DRAMORIG, LENGTH = DRAMSIZE
+ IRAM : ORIGIN = IRAMORIG, LENGTH = IRAMSIZE
+}
+
+SECTIONS
+{
+ .vectors :
+ {
+ loadaddress = .;
+ _loadaddress = .;
+ KEEP(*(.resetvectors));
+ *(.resetvectors);
+ KEEP(*(.vectors));
+ *(.vectors);
+ } > DRAM
+
+ .text :
+ {
+ . = ALIGN(0x200);
+ *(.init.text)
+ *(.text*)
+ . = ALIGN(0x4);
+ } > DRAM
+
+ .rodata :
+ {
+ *(.rodata) /* problems without this, dunno why */
+ *(.rodata*)
+ *(.rodata.str1.1)
+ *(.rodata.str1.4)
+ . = ALIGN(0x4);
+
+ /* Pseudo-allocate the copies of the data sections */
+ _datacopy = .;
+ } > DRAM
+
+ /* TRICK ALERT! For RAM execution, we put the .data section at the
+ same load address as the copy. Thus, we don't waste extra RAM
+ when we don't actually need the copy. */
+ .data : AT ( _datacopy )
+ {
+ _datastart = .;
+ *(.data*)
+ . = ALIGN(0x4);
+ _dataend = .;
+ } > DRAM
+
+ /DISCARD/ :
+ {
+ *(.eh_frame)
+ }
+
+ .iram IRAMORIG :
+ {
+ _iramstart = .;
+ *(.icode)
+ *(.irodata)
+ *(.idata)
+ _iramend = .;
+ } > IRAM AT> DRAM
+
+ _iramcopy = LOADADDR(.iram);
+
+ .ibss (NOLOAD) :
+ {
+ _iedata = .;
+ *(.ibss)
+ . = ALIGN(0x4);
+ _iend = .;
+ } > IRAM
+
+ .stack :
+ {
+ *(.stack)
+ stackbegin = .;
+ . += 0x2000;
+ stackend = .;
+ } > IRAM
+
+ .bss ADDR(.data) + SIZEOF(.data) + SIZEOF(.iram):
+ {
+ _edata = .;
+ *(.bss*)
+ *(COMMON)
+ . = ALIGN(0x4);
+ _end = .;
+ } > DRAM
+
+ .audiobuf ALIGN(4) :
+ {
+ _audiobuffer = .;
+ audiobuffer = .;
+ } > DRAM
+
+ .audiobufend ENDAUDIOADDR:
+ {
+ audiobufend = .;
+ _audiobufend = .;
+ } > DRAM
+
+ .codec ENDAUDIOADDR:
+ {
+ codecbuf = .;
+ _codecbuf = .;
+ }
+
+ .plugin ENDADDR:
+ {
+ _pluginbuf = .;
+ pluginbuf = .;
+ }
+}
+
diff --git a/firmware/target/coldfire/iriver/app.lds b/firmware/target/coldfire/iriver/app.lds
new file mode 100644
index 0000000000..3e4c81fe51
--- /dev/null
+++ b/firmware/target/coldfire/iriver/app.lds
@@ -0,0 +1,143 @@
+#include "config.h"
+
+ENTRY(start)
+
+OUTPUT_FORMAT(elf32-m68k)
+INPUT(target/coldfire/crt0.o)
+
+#define PLUGINSIZE PLUGIN_BUFFER_SIZE
+#define CODECSIZE CODEC_SIZE
+
+#ifdef DEBUG
+#define STUBOFFSET 0x10000
+#else
+#define STUBOFFSET 0
+#endif
+
+#define DRAMSIZE (MEMORYSIZE * 0x100000) - PLUGINSIZE - STUBOFFSET - CODECSIZE
+
+#define DRAMORIG 0x31000000 + STUBOFFSET
+#define IRAMORIG 0x10000000
+#define IRAMSIZE 0xc000
+
+/* End of the audio buffer, where the codec buffer starts */
+#define ENDAUDIOADDR (DRAMORIG + DRAMSIZE)
+
+/* Where the codec buffer ends, and the plugin buffer starts */
+#define ENDADDR (ENDAUDIOADDR + CODECSIZE)
+
+MEMORY
+{
+ DRAM : ORIGIN = DRAMORIG, LENGTH = DRAMSIZE
+ IRAM : ORIGIN = IRAMORIG, LENGTH = IRAMSIZE
+}
+
+SECTIONS
+{
+ .vectors :
+ {
+ loadaddress = .;
+ _loadaddress = .;
+ KEEP(*(.resetvectors));
+ *(.resetvectors);
+ KEEP(*(.vectors));
+ *(.vectors);
+ } > DRAM
+
+ .text :
+ {
+ . = ALIGN(0x200);
+ *(.init.text)
+ *(.text*)
+ . = ALIGN(0x4);
+ } > DRAM
+
+ .rodata :
+ {
+ *(.rodata) /* problems without this, dunno why */
+ *(.rodata*)
+ *(.rodata.str1.1)
+ *(.rodata.str1.4)
+ . = ALIGN(0x4);
+
+ /* Pseudo-allocate the copies of the data sections */
+ _datacopy = .;
+ } > DRAM
+
+ /* TRICK ALERT! For RAM execution, we put the .data section at the
+ same load address as the copy. Thus, we don't waste extra RAM
+ when we don't actually need the copy. */
+ .data : AT ( _datacopy )
+ {
+ _datastart = .;
+ *(.data*)
+ . = ALIGN(0x4);
+ _dataend = .;
+ } > DRAM
+
+ /DISCARD/ :
+ {
+ *(.eh_frame)
+ }
+
+ .iram IRAMORIG :
+ {
+ _iramstart = .;
+ *(.icode)
+ *(.irodata)
+ *(.idata)
+ _iramend = .;
+ } > IRAM AT> DRAM
+
+ _iramcopy = LOADADDR(.iram);
+
+ .ibss (NOLOAD) :
+ {
+ _iedata = .;
+ *(.ibss)
+ . = ALIGN(0x4);
+ _iend = .;
+ } > IRAM
+
+ .stack :
+ {
+ *(.stack)
+ stackbegin = .;
+ . += 0x2000;
+ stackend = .;
+ } > IRAM
+
+ .bss ADDR(.data) + SIZEOF(.data) + SIZEOF(.iram):
+ {
+ _edata = .;
+ *(.bss*)
+ *(COMMON)
+ . = ALIGN(0x4);
+ _end = .;
+ } > DRAM
+
+ .audiobuf ALIGN(4) :
+ {
+ _audiobuffer = .;
+ audiobuffer = .;
+ } > DRAM
+
+ .audiobufend ENDAUDIOADDR:
+ {
+ audiobufend = .;
+ _audiobufend = .;
+ } > DRAM
+
+ .codec ENDAUDIOADDR:
+ {
+ codecbuf = .;
+ _codecbuf = .;
+ }
+
+ .plugin ENDADDR:
+ {
+ _pluginbuf = .;
+ pluginbuf = .;
+ }
+}
+