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-rw-r--r--lib/rbcodec/codecs/aac.c28
1 files changed, 14 insertions, 14 deletions
diff --git a/lib/rbcodec/codecs/aac.c b/lib/rbcodec/codecs/aac.c
index 11a84cfa24..15c75708e1 100644
--- a/lib/rbcodec/codecs/aac.c
+++ b/lib/rbcodec/codecs/aac.c
@@ -28,7 +28,7 @@
CODEC_HEADER
/* The maximum buffer size handled by faad. 12 bytes are required by libfaad
- * as headroom (see libfaad/bits.c). FAAD_BYTE_BUFFER_SIZE bytes are buffered
+ * as headroom (see libfaad/bits.c). FAAD_BYTE_BUFFER_SIZE bytes are buffered
* for each frame. */
#define FAAD_BYTE_BUFFER_SIZE (2048-12)
@@ -62,7 +62,7 @@ enum codec_status codec_run(void)
int framelength;
int lead_trim = 0;
unsigned int frame_samples;
- unsigned int i;
+ uint32_t i;
unsigned char* buffer;
NeAACDecFrameInfo frame_info;
NeAACDecHandle decoder;
@@ -129,7 +129,7 @@ enum codec_status codec_run(void)
#endif
i = 0;
-
+
if (param) {
elapsed_time = param;
action = CODEC_ACTION_SEEK_TIME;
@@ -138,7 +138,7 @@ enum codec_status codec_run(void)
* upsampling files the resulting sound_samples_done must be expanded
* by a factor of 2. This is done via using sbr_fac. */
if (m4a_seek_raw(&demux_res, &input_stream, file_offset,
- &sound_samples_done, (int*) &i, &seek_idx)) {
+ &sound_samples_done, &i, &seek_idx)) {
sound_samples_done *= sbr_fac;
} else {
sound_samples_done = 0;
@@ -151,8 +151,8 @@ enum codec_status codec_run(void)
}
ci->set_elapsed(elapsed_time);
-
- if (i == 0)
+
+ if (i == 0)
{
lead_trim = ci->id3->lead_trim;
}
@@ -168,17 +168,17 @@ enum codec_status codec_run(void)
/* Deal with any pending seek requests */
if (action == CODEC_ACTION_SEEK_TIME) {
/* Seek to the desired time position. Important: When seeking in SBR
- * upsampling files the seek_time must be divided by 2 when calling
- * m4a_seek and the resulting sound_samples_done must be expanded
+ * upsampling files the seek_time must be divided by 2 when calling
+ * m4a_seek and the resulting sound_samples_done must be expanded
* by a factor 2. This is done via using sbr_fac. */
if (m4a_seek(&demux_res, &input_stream,
(uint64_t) param * ci->id3->frequency / sbr_fac / 1000ULL,
- &sound_samples_done, (int*) &i, &seek_idx)) {
+ &sound_samples_done, &i, &seek_idx)) {
sound_samples_done *= sbr_fac;
elapsed_time = sound_samples_done * 1000LL / ci->id3->frequency;
ci->set_elapsed(elapsed_time);
- if (i == 0)
+ if (i == 0)
{
lead_trim = ci->id3->lead_trim;
}
@@ -190,9 +190,9 @@ enum codec_status codec_run(void)
action = CODEC_ACTION_NULL;
/* There can be gaps between chunks, so skip ahead if needed. It
- * doesn't seem to happen much, but it probably means that a
+ * doesn't seem to happen much, but it probably means that a
* "proper" file can have chunks out of order. Why one would want
- * that an good question (but files with gaps do exist, so who
+ * that an good question (but files with gaps do exist, so who
* knows?), so we don't support that - for now, at least.
*/
file_offset = m4a_check_sample_offset(&demux_res, i, &seek_idx);
@@ -219,7 +219,7 @@ enum codec_status codec_run(void)
/* Output the audio */
ci->yield();
-
+
frame_samples = frame_info.samples >> 1;
if (empty_first_frame)
@@ -238,7 +238,7 @@ enum codec_status codec_run(void)
/* Gather number of samples for the decoded frame. */
framelength = frame_samples - lead_trim;
-
+
if (i == demux_res.num_sample_byte_sizes - 1)
{
// Size of the last frame