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 diff --git a/manual/chapter5/minesweeper.tex b/manual/chapter5/minesweeper.texdeleted file mode 100644index 0ec37cd77d..0000000000--- a/manual/chapter5/minesweeper.tex+++ /dev/null@@ -1,58 +0,0 @@-\subsection{Minesweeper}-{\centering\itshape-Minesweeper plugin-\par}--\begin{center}- [Warning: Image ignored] % Unhandled or unsupported graphics:-%\includegraphics[width=2.963cm,height=1.693cm]{images/rockbox-manual-img38.png}--\end{center}-The classic game of minesweeper. Use the UP and DOWN keys to select the-required percentage of mines to set the difficulty then press the MENU-key to begin.--The aim of the game is to uncover all of the squares on the board. If a-mine is uncovered then the game is over. If a mine is not uncovered,-then the number of mines adjacent to the current square is revealed. -The aim is to use the information you are given to work out where the-mines are and avoid them. When the player is certain that they know-the location of a mine, it can be tagged to avoid accidentally-stepping'' on it.--\begin{tabular}[c]{|p{5.0210004cm}|p{10.77cm}|}-\hline-{\centering\bfseries\itshape-KEY-\par}-&-{\centering\bfseries\itshape-ACTION-\par}-\\\hline-{\centering-UP/DOWN/LEFT/RIGHT-\par}-&-Move the cursor across the minefield-\\\hline-{\centering-PLAY / F1-\par}-&-Toggle flag on / off-\\\hline-{\centering-MENU / F2-\par}-&-Reveal the contents of the current square-\\\hline-{\centering-STOP-\par}-&-Exit the game-\\\hline-\end{tabular}-