summaryrefslogtreecommitdiffstats
path: root/manual/chapter5/minesweeper.tex
diff options
context:
space:
mode:
Diffstat (limited to 'manual/chapter5/minesweeper.tex')
-rw-r--r--manual/chapter5/minesweeper.tex58
1 files changed, 0 insertions, 58 deletions
diff --git a/manual/chapter5/minesweeper.tex b/manual/chapter5/minesweeper.tex
deleted file mode 100644
index 0ec37cd77d..0000000000
--- a/manual/chapter5/minesweeper.tex
+++ /dev/null
@@ -1,58 +0,0 @@
-\subsection{Minesweeper}
-{\centering\itshape
-Minesweeper plugin
-\par}
-
-\begin{center}
- [Warning: Image ignored] % Unhandled or unsupported graphics:
-%\includegraphics[width=2.963cm,height=1.693cm]{images/rockbox-manual-img38.png}
-
-\end{center}
-The classic game of minesweeper. Use the UP and DOWN keys to select the
-required percentage of mines to set the difficulty then press the MENU
-key to begin.
-
-The aim of the game is to uncover all of the squares on the board. If a
-mine is uncovered then the game is over. If a mine is not uncovered,
-then the number of mines adjacent to the current square is revealed.
-The aim is to use the information you are given to work out where the
-mines are and avoid them. When the player is certain that they know
-the location of a mine, it can be tagged to avoid accidentally
-``stepping'' on it.
-
-\begin{tabular}[c]{|p{5.0210004cm}|p{10.77cm}|}
-\hline
-{\centering\bfseries\itshape
-KEY
-\par}
-&
-{\centering\bfseries\itshape
-ACTION
-\par}
-\\\hline
-{\centering
-UP/DOWN/LEFT/RIGHT
-\par}
-&
-Move the cursor across the minefield
-\\\hline
-{\centering
-PLAY / F1
-\par}
-&
-Toggle flag on / off
-\\\hline
-{\centering
-MENU / F2
-\par}
-&
-Reveal the contents of the current square
-\\\hline
-{\centering
-STOP
-\par}
-&
-Exit the game
-\\\hline
-\end{tabular}
-