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-rw-r--r--manual/plugins/rockblox.tex13
1 files changed, 8 insertions, 5 deletions
diff --git a/manual/plugins/rockblox.tex b/manual/plugins/rockblox.tex
index 5ea8be52bd..28429976a3 100644
--- a/manual/plugins/rockblox.tex
+++ b/manual/plugins/rockblox.tex
@@ -20,13 +20,14 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o
\opt{MROBE100_PAD}{\ButtonDisplay}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff}
\opt{COWON_D2_PAD}{\ButtonMenu}
+ \opt{PBELL_VIBE500_PAD}{\ButtonCancel}
\opt{HAVEREMOTEKEYMAP}{& }
& Restart game\\
\opt{PLAYER_PAD,RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD%
,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD%
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,IPOD_4G_PAD,IPOD_3G_PAD%
- ,IRIVER_H10_PAD}
+ ,IRIVER_H10_PAD,PBELL_VIBE500_PAD}
{\ButtonLeft}
\opt{COWON_D2_PAD}{\TouchMidLeft}
\opt{HAVEREMOTEKEYMAP}{& }
@@ -34,7 +35,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o
\opt{PLAYER_PAD,RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD%
,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD%
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,IPOD_4G_PAD,IPOD_3G_PAD%
- ,IRIVER_H10_PAD}
+ ,IRIVER_H10_PAD,PBELL_VIBE500_PAD}
{\ButtonRight}
\opt{COWON_D2_PAD}{\TouchMidRight}
\opt{HAVEREMOTEKEYMAP}{& }
@@ -42,7 +43,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o
\opt{PLAYER_PAD}{\ButtonMenu}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
- ,GIGABEAT_S_PAD,MROBE100_PAD}
+ ,GIGABEAT_S_PAD,MROBE100_PAD,PBELL_VIBE500_PAD}
{\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
@@ -58,7 +59,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{SANSA_C200_PAD}{\ButtonVolDown}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
- \opt{MROBE100_PAD}{\ButtonMenu}
+ \opt{MROBE100_PAD,PBELL_VIBE500_PAD}{\ButtonMenu}
\opt{COWON_D2_PAD}{\TouchBottomLeft}
\opt{HAVEREMOTEKEYMAP}{& }
& Rotate anticlockwise\\
@@ -70,7 +71,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
\opt{SANSA_C200_PAD}{\ButtonVolUp/\ButtonUp}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
- \opt{MROBE100_PAD}{\ButtonPlay}
+ \opt{MROBE100_PAD,PBELL_VIBE500_PAD}{\ButtonPlay}
\opt{COWON_D2_PAD}{\TouchBottomRight{} / \TouchTopMiddle }
\opt{HAVEREMOTEKEYMAP}{& }
& Rotate clockwise\\
@@ -82,6 +83,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{COWON_D2_PAD}{\TouchCenter}
+ \opt{PBELL_VIBE500_PAD}{\ButtonOK}
\opt{HAVEREMOTEKEYMAP}{& }
& Drop\\
\opt{hold_button}{
@@ -96,6 +98,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{COWON_D2_PAD}{\ButtonPower}
+ \opt{PBELL_VIBE500_PAD}{\ButtonRec}
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}