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diff --git a/manual/plugins/superdom.tex b/manual/plugins/superdom.tex new file mode 100644 index 0000000000..59ebffa0b4 --- /dev/null +++ b/manual/plugins/superdom.tex @@ -0,0 +1,53 @@ +\subsection{Superdom} + +Superdom is a turn based strategy game, where the aim is to defeat the computer +player by overpowering them using your army. + +When the game starts the player is given roughly 50% of the tiles on the map, +two farms, and two factories. To overpower the enemy, you must place resources +in adjacent tiles (diagonals do not count), such that your strength is greater +than the computers, then attack the square. + +Each ``year'' is broken up into three phases: purchasing, movement, and war. +During the purchasing phase you are allocated money and food, may purchase +units/buildings, and may access the bank. + +During the movement phase you can move your units only to adjacent squares +(except planes, which may move anywhere), at a cost of 1 move per unit you move. +(Men are considered to be one unit, no matter how many you move). You can change +the number of moves you receive by default in the settings, and you may purchase +additional moves for \$100 each. You may also launch nuclear weapons if you have +purchased any. + +During the war phase you can attack the enemy. This is where the strengths come +into play. Each tile has its own strength for both the computer, and the human +player. If you attack a square owned by the computer player where your strength +is greater than the computer's, you will win the tile - and take control of any +building that were on it. If the strengths are equal, a victor is chosen at +random. + +The bank (in the purchasing phase) is a place where you can store your money +and earn interest (usually about 10% p.a.), however, while the money is in the +bank, it is not accessible until the next purchasing phase. + +\subsubsection{Notes on food} +Each year you are allocated an amount of food based on the number of farms you +control. Food is used to feed your men, but if you do not have enough food to +feed your population of men, some will die of starvation. + +\subsubsection{Summary of units} +\begin{table} + \begin{rbtabular}{\textwidth}{lccX}% + {\textbf{Unit} & \textbf{Cost} & \textbf{Individual strength}% + & \textbf{Special abilities}}{}{} + Men & \$1 each & 1.33 per 100 & No square population limit, however % + require 1 food each per year\\ + Tanks & \$300 & 3 & None\\ + Planes & \$600 & 4 & Can move to any human controlled point on the map\\ + Farms & \$1150 & 3 & Generates additional food at start of year\\ + Factories & \$1300 & 3 & Generates additional food at start of year\\ + Nukes & \$2000 & 2 & During the movement phase you may lauch a nuke % + to destroy all units on a given tile\\ + \end{rbtabular} +\end{table} +Also note that the colour of the adjacent tiles also count towards your strength. |