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diff --git a/uisimulator/common/sound.h b/uisimulator/common/sound.h
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+/***************************************************************************
+ * __________ __ ___.
+ * Open \______ \ ____ ____ | | _\_ |__ _______ ___
+ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+ * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+ * \/ \/ \/ \/ \/
+ *
+ * Copyright (C) 2002 Dave Chapman
+ *
+ * sound.h - common sound driver file.
+ *
+ * All files in this archive are subject to the GNU General Public License.
+ * See the file COPYING in the source tree root for full license agreement.
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ****************************************************************************/
+
+#ifndef _SOUND_H
+#define _SOUND_H
+
+#ifdef LINUX
+
+/* The "sound device type" is simply the file descriptor */
+#define sound_t int
+
+#else
+ #ifdef WIN32
+ #warning "No sound yet in win32"
+ #else
+ #warning "No sound in this environment"
+ #endif
+#endif
+
+int init_sound(sound_t* sound);
+int config_sound(sound_t* sound, int sound_freq, int channels);
+void close_sound(sound_t* sound);
+int output_sound(sound_t* sound,const void* buf, int count);
+
+#endif