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-rw-r--r--uisimulator/sdl/button.c16
1 files changed, 16 insertions, 0 deletions
diff --git a/uisimulator/sdl/button.c b/uisimulator/sdl/button.c
index 76a1f2f10c..ba19f30061 100644
--- a/uisimulator/sdl/button.c
+++ b/uisimulator/sdl/button.c
@@ -166,6 +166,13 @@ void button_event(int key, bool pressed)
case SDLK_KP3:
new_btn = BUTTON_BOTTOMRIGHT;
break;
+ case SDLK_F10:
+ if(pressed)
+ {
+ touchpad_mode = (touchpad_mode == TOUCHPAD_POINT ? TOUCHPAD_BUTTON : TOUCHPAD_POINT);
+ printf("Touchpad mode: %s\n", touchpad_mode == TOUCHPAD_POINT ? "TOUCHPAD_POINT" : "TOUCHPAD_BUTTON");
+ }
+ break;
#endif
case SDLK_u:
@@ -1080,6 +1087,15 @@ void mouse_tick_task(void)
last_check = current_tick;
if (SDL_GetMouseState(&x, &y) & SDL_BUTTON(SDL_BUTTON_LEFT))
{
+ if(background)
+ {
+ x -= UI_LCD_POSX;
+ y -= UI_LCD_POSY;
+
+ if(x<0 || y<0 || x>UI_LCD_WIDTH || y>UI_LCD_HEIGHT)
+ return;
+ }
+
mouse_coords = (x<<16)|y;
button_event(BUTTON_TOUCHPAD, true);
if (debug_wps)