diff options
Diffstat (limited to 'uisimulator/sdl/lcd-bitmap.c')
-rw-r--r-- | uisimulator/sdl/lcd-bitmap.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/uisimulator/sdl/lcd-bitmap.c b/uisimulator/sdl/lcd-bitmap.c index d6e9f90a7f..be908f20e5 100644 --- a/uisimulator/sdl/lcd-bitmap.c +++ b/uisimulator/sdl/lcd-bitmap.c @@ -25,7 +25,7 @@ SDL_Surface* lcd_surface; int lcd_backlight_val; #if LCD_DEPTH <= 8 -#ifdef CONFIG_BACKLIGHT +#if CONFIG_BACKLIGHT SDL_Color lcd_backlight_color_zero = {UI_LCD_BGCOLORLIGHT, 0}; #endif SDL_Color lcd_color_zero = {UI_LCD_BGCOLOR, 0}; @@ -71,7 +71,7 @@ void lcd_update_rect(int x_start, int y_start, int width, int height) LCD_HEIGHT, background ? UI_LCD_POSX : 0, background? UI_LCD_POSY : 0); } -#ifdef CONFIG_BACKLIGHT +#if CONFIG_BACKLIGHT void sim_backlight(int value) { lcd_backlight_val = value; @@ -118,7 +118,7 @@ void sim_lcd_init(void) #endif #if LCD_DEPTH <= 8 -#ifdef CONFIG_BACKLIGHT +#if CONFIG_BACKLIGHT sdl_set_gradient(lcd_surface, &lcd_backlight_color_zero, &lcd_color_max, 0, (1<<LCD_DEPTH)); #else @@ -134,7 +134,7 @@ void sim_lcd_ex_init(int shades, unsigned long (*getpixel)(int, int)) lcd_ex_shades = shades; lcd_ex_getpixel = getpixel; if (shades) { -#ifdef CONFIG_BACKLIGHT +#if CONFIG_BACKLIGHT if (lcd_backlight_val > 0) { sdl_set_gradient(lcd_surface, &lcd_color_max, &lcd_backlight_color_zero, (1<<LCD_DEPTH), |