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-rw-r--r--uisimulator/sdl/uisdl.h10
1 files changed, 6 insertions, 4 deletions
diff --git a/uisimulator/sdl/uisdl.h b/uisimulator/sdl/uisdl.h
index 9c4d0ad5ff..dd8e558b66 100644
--- a/uisimulator/sdl/uisdl.h
+++ b/uisimulator/sdl/uisdl.h
@@ -25,6 +25,8 @@
#include <SDL_thread.h>
#include "lcd-sdl.h"
+/* colour definitions are R, G, B */
+
#if defined(ARCHOS_RECORDER)
#define UI_TITLE "Jukebox Recorder"
#define UI_WIDTH 270 // width of GUI window
@@ -78,14 +80,14 @@
#define UI_WIDTH 379 // width of GUI window
#define UI_HEIGHT 508 // height of GUI window
#define UI_LCD_BGCOLOR 90, 145, 90 // bkgnd color of LCD (no backlight)
-#define UI_LCD_BGCOLORLIGHT 230, 216, 173 // bkgnd color of LCD (backlight)
+#define UI_LCD_BGCOLORLIGHT 173, 216, 230 // bkgnd color of LCD (backlight)
#define UI_LCD_BLACK 0, 0, 0 // black
#define UI_LCD_POSX 109 // x position of lcd
#define UI_LCD_POSY 23 // y position of lcd
#define UI_LCD_WIDTH 160
#define UI_LCD_HEIGHT 128
#define UI_REMOTE_BGCOLOR 90, 145, 90 // bkgnd of remote lcd (no bklight)
-#define UI_REMOTE_BGCOLORLIGHT 250, 180, 130 // bkgnd of remote lcd (bklight)
+#define UI_REMOTE_BGCOLORLIGHT 130, 180, 250 // bkgnd of remote lcd (bklight)
#define UI_REMOTE_POSX 50 // x position of remote lcd
#define UI_REMOTE_POSY 403 // y position of remote lcd
#define UI_REMOTE_WIDTH 128
@@ -101,7 +103,7 @@
#define UI_LCD_WIDTH 220
#define UI_LCD_HEIGHT 176
#define UI_REMOTE_BGCOLOR 90, 145, 90 // bkgnd of remote lcd (no bklight)
-#define UI_REMOTE_BGCOLORLIGHT 250, 180, 130 // bkgnd of remote lcd (bklight)
+#define UI_REMOTE_BGCOLORLIGHT 130, 180, 250 // bkgnd of remote lcd (bklight)
#define UI_REMOTE_POSX 12 // x position of remote lcd
#define UI_REMOTE_POSY 478 // y position of remote lcd
#define UI_REMOTE_WIDTH 128
@@ -132,7 +134,7 @@
#define UI_WIDTH 370 // width of GUI window
#define UI_HEIGHT 264 // height of GUI window
#define UI_LCD_BGCOLOR 90, 145, 90 // bkgnd color of LCD (no backlight)
-#define UI_LCD_BGCOLORLIGHT 230, 160, 60 // bkgnd color of LCD (backlight)
+#define UI_LCD_BGCOLORLIGHT 60, 160, 230 // bkgnd color of LCD (backlight)
#define UI_LCD_BLACK 0, 0, 0 // black
#define UI_LCD_POSX 85 // x position of lcd
#define UI_LCD_POSY 61 // y position of lcd (74 for real aspect)