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-rw-r--r--utils/hwstub/lib/hwstub_net.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/utils/hwstub/lib/hwstub_net.cpp b/utils/hwstub/lib/hwstub_net.cpp
index 1d2fb2402b..e2d9d4b8f2 100644
--- a/utils/hwstub/lib/hwstub_net.cpp
+++ b/utils/hwstub/lib/hwstub_net.cpp
@@ -282,7 +282,7 @@ error context::send_cmd(uint32_t cmd, uint32_t args[HWSTUB_NET_ARGS], uint8_t *s
if(m_state == state::DEAD)
return m_error;
- /* do a delayed init, unless with are doing a HELLO */
+ /* do a delayed init, unless we are doing a HELLO */
if(m_state == state::HELLO && cmd != HWSERVER_HELLO)
delayed_init();
/* build header */
@@ -452,7 +452,7 @@ void context::delayed_init()
void context::stop_context()
{
- /* make sure with have the lock, this function might be call asynchronously */
+ /* make sure with have the lock, this function might be called asynchronously */
std::unique_lock<std::recursive_mutex> lock(m_mutex);
/* if dead, don't do anything */
if(m_state == state::DEAD)
@@ -942,7 +942,7 @@ void server::client_thread(client_state *state)
}
}
debug() << "[net::srv::client] stop: " << state->client << "\n";
- /* clean client state to avoiding keeping references to objets */
+ /* clean client state to avoid keeping references to objets */
state->dev_map.clear();
state->handle_map.clear();
/* kill client */