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Change-Id: Ifdb1501834b7ea63ca6f731bbd6414305d7e0001
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Change-Id: I86c327cf7053e71df7550b6d0673262035f95978
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statusbars, gui_syncstatusbar_draw(), and set_time()
mp3_play_data(), mp3_play_pause(), mp3_play_stop()
[mp3_is_playing() is still used by imageviewer]
(followup to the sh/archos exorcism..)
Change-Id: I06a1d981ffc86b8073fcfa2380a393a07347ab3b
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Note: I left behind lcd_bitmap in features.txt, because removing it
would require considerable work in the manual and the translations.
Change-Id: Ia8ca7761f610d9332a0d22a7d189775fb15ec88a
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'swcodec' is now always set (and recording_swcodec for recording-capable
units) in feature.txt so the manual and language strings don't need to
all be fixed up.
Change-Id: Ib2c9d5d157af8d33653e2d4b4a12881b9aa6ddb0
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HAVE_LCD_BITMAP is now redundant.
lcd_bitmap is always-on in features.txt so manual and lang strings
don't have to change
Change-Id: I08eeb20de48099ffc2dc23782711af368c2ec794
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This removes all code specific to SH targets
Change-Id: I7980523785d2596e65c06430f4638eec74a06061
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Change-Id: Icf80eb628cdc0a4ab6644c05104c0893b45d217f
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Otherwise we might actually be talking when we try to switch, or
otherwise trash the state of the running talk thread, leading to
memory corruption or an outright crash
(This fixes a panic observed on the xDuoo X3)
Change-Id: I78e4232085c5c160c9ee4f18167dad8dad2b9287
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Bonus changes:
* boot mode selection stored on SD card
Change-Id: I225a06d149ae71c1882f632c30d0fe4ab5308a74
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rb core allows you to load custom keyboard layouts
this patch adds the ability to load a keyboard layout in a buffer
the custom layout is temporary and does not overwrite the current layout
use like so:
unsigned short kbd[64];
unsigned short *kbd_p = kbd;
if (!kbd_create_layout("ABCD1234\n", kbd, sizeof(kbd)))
kbd_p = NULL;
rb->kbd_input(buf,sizeof(buf), kbd_p);
Change-Id: I7be2bd4a1b4797a147fa70228a9749dc56ac052a
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* get rid of $(LANGUAGE) in top-level makefile (and configure script)
* un-hardcode English-as-primary-language in a couple more places
* allow DEFAULT_VOICE_LANG to be overriden
To actually change the primary from English, one must change:
* $english in voice.pl
* hardcoded 'english' in rbutil
* $ENGLISH in apps/lang/lang.make
* DEFAULT_VOICE_LANG in apps/talk.c
* configure script (default prompt)
Of course, if one wants to change the default UI language, it's simpler
to change the default language setting variable at compile time, or
perhaps by adding a configuration file with the desired value into the
.rockbox directory when the .zip is assembled.
Change-Id: If5cf76019d416e838628a2eccd4ec7d6cbaeeb74
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* Use consistent ID numbering
* Use consistent logic for voicelist and voicebin files
* Fix situations where English <-> English would fail in strange ways
* Delete leftover tmpfile.
* Off-by-one error in voice validation code
* Off-by-one error in voicelist generation
Change-Id: Ib3cea2c6612138b1cbe614dacbe51000199cc9ad
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Change-Id: Ic158771d8dae6b587e0f567e7a6bb005b5e2ac50
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Check against min/max/step parameters
Many places this value is used as an index into an array; this will
help prevent array overflows and undefined/undesireable behavior.
Some fields accept arbitary values, continue to accept those.
Change-Id: Idbb5a17b7ceae5500660987703e2d6c16e920c92
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Change-Id: I009b19b922874b9cce04da3d2cdd7bd142510dc2
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* All include full bootloader installation!
* X20 lack USB VID/PIDs so cannot be autodetected.
* Benjie T6 (variant/OEM of the Rocker) USB VID/PID unknown.
Change-Id: Ia823de072c83506d36410ec436be15a0caf97151
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u_char is a nonstandard type. On macOS this requires to explicitly
include sys/types.h.
Change-Id: I929ceafc12c7cbdcc96e85cdd05cce27d8aa6795
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fix redraw bug added with c39f95465
Change-Id: I9ce232d4b760f20edb6f8274e090d2fd67c8bd78
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Change-Id: Iae3a8f4eccd3708b41d43da6e12a3199b1d657c6
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Change-Id: I8c9510774803f7164f7a003575711f3dd980223c
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Change-Id: Ic22123a83bf119605c8ddf686b6a8e21f9555c6a
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keep running into the rigid nature of do_menu
it isn't too bad when you don't need voice but once
you do the fun awaits
do_menu likes to talk on menu enter which is in a loop when you use do_menu
I would like to move the processing to the callback
TOO BAD you only get an action and the menu_item_ex struct
you sent it when calling the function
Change-Id: Iaefd0cc133435d675b7dd27a558c504d6ccb327a
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Change-Id: I0ed8ae6caaba0b2f04f55b08cb54abc358e9ce0d
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Change-Id: I6b38bc7ba1c9dc6f399297142d007fcd7736eb36
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Change-Id: Ibf6e46254f42b28800351fdb303539b2ec13d422
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If it's present, we don't need to generate one, which means we don't
need to know the target name and features list.
The next step is to accept the binary variant that rbutil uses
so we can generate a complete voice file on the cmdline.
Change-Id: I1a355f985e6af46b11610de781996000110ae9de
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Change-Id: I1652eac1743f4b8b84da08ea5a6d04ac7e17e21d
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This header relies on stuff that might get defined in button.h, and
was reliant upon being implicitly included.
The last thing we want is a struct to change layout underneath us!
Change-Id: If96451bc5e2219031a592ab82c56045188dbe645
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Change-Id: I15eb50b6ba1c26052f08e01861f47faede3b9b3b
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If we come up and the RTC is in a reset state, we need to release that
before trying to initialze anything else. (See IMX23RM 23.8.1 and 39.3.10)
Change-Id: I1820ab771ba81f7d428d07040b7d188d9f688127
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Change-Id: I3c5bbbc952222e840e82171431ba996a6a5d298b
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* imx233 had disjoint memory map
* hosted binaries not computing start address properly
Change-Id: Ia45571e0c41f07f1d4f34f6e1a0067dcac530148
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Change-Id: I7264fed77c448db4b54104d81a10e118923c361d
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Main/IRQ from: 7.5/0.75 to: 7.25/1.0
With the reduction of the opus codec stack usage, giving the IRQ stack
some additional breathing room is now possible.
Change-Id: Id0cd3747fcaab70e2360667ac8c1a97ba7234ccf
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By moving three structures to the heap. None are in the hot decode
loop, instead having to do with file sync / header state.
Has neglible impact on performance (within measurement noise) on Clip+,
Rocker, and Xduoo X3.
On PP5022 (ipodmini2g) performance drops from 138.66% to 138.22% realtime.
(0.3%)
Unknown effect on Coldfire which lacks D$.
Stack savings are pretty significant especially on lowmem devices.
Change-Id: Ic8a1e93062ff5a46230e824134032053c4e1986d
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when buflib_init is called with a buffer smaller than
sizeof(union buflib_data); size will be zero
Later when the alloc fails buflib will keep try to free items
in order to satisify the request this crashes in the sim
I suspect this behavior holds true on device as well
but I havent verified this as of yet.
patch adds minimal overhead to the buflib and panics when the size is too small
Change-Id: I46e510367fc1cac19ce01ee6f92d8cf0d65ef914
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We were improperly conditioning the state reset with `do_pausemenu'. We
should reset the input state no matter what.
Change-Id: Iaafc59b95e9f1f053b57a34f0f28f7c672c0e327
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No functional changes.
Change-Id: I7baa7bf37b3bdd57064c654a72d0e4e0d5600245
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Change-Id: I4046294e39c621ddeeceeb6f21eab05a1e687cb5
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The old debug menu item covered APM, which is optional in the ATA spec
However, despite basic power management being mandatory, several popular
ATA/CF->SD adapters do not advertise PM support and have problems when
it is used.
An earlier patch (g#2500 / 5462907) disabled sleep when the PM
capability bit was not set; this makes it visible in the debug menu.
Change-Id: I2f3dd1244798d7bbb8239ac159c6470774b0c05e
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Change-Id: I0c53ef10b7cd3488176ffd670ab273ba4638e8de
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Enable the Italian voice nightly build too.
Change-Id: I34f36202714c51ec65d6b5ce288a3e10a2b32f37
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Change-Id: Id917971792fefb842f855e14ed809cc830ff518e
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It's considerd stable, but does not have dev builds any more
So don't display download options to get RC or dev builds.
Change-Id: I68ed6adc2dd72d54464d3ff8d8e8df28088f8020
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Change-Id: Ic0fb331415bf0cc0fce5916befce64f4a41c46ee
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First I discovered a bug in the code to display the currently playing
album from the WPS
--on a NULL id3->albumartist field PF would crash
now checks for a match in id3->albumartist and then id3->artist
if neither exists then the search uses <untagged>
ditto for album
The album index feature (recently added) did not check for enough
room in the buffer on restore
--save and restore code cleaned up a bit
moved all buffers to their own struct
tracks with no title now show filename rather than <UNTAGGED>
Reworked album search function
album search was going quadriatic resulting in some outrageous
index build times [40mins+ for 4000 albums]
building now done in stages and duplicates removed at end
*MUCH FASTER*
Album art
empty album art is no longer stored in the art cache
PF will now allow you to cancel building album art without
forcing a rebuild next run,
it will continue searching for album art in the background
album art is now updated in the background on each start as well
tracklist now rolls over at the end
artist_index is now discarded after album_index is created
Cleaned up some of the myriad of global variables
Added quit prompt for index building
Added sanity checking for album_index loaded from disk
Change-Id: I8494cb7abcb1ae8645c223fc3c11dc0ee749883a
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Change-Id: Idf322dd4367cf250885b7f040b1e0de10ee8b945
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(So only voices that are confirmed okay are built)
Change-Id: I78dae45182352e5939941744fba2c0e015866804
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Change-Id: I2ec07665a5d09703a67fa13852ed99bfb13d9f6e
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