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2023-03-21plugins: Simplify plugin/codec API versioningAidan MacDonald1-2/+3
Replace the minimum version bound with a check on the size of the API struct. The version only needs to be incremented for ABI breaking changes. Additions to the API won't need to touch the version number, resulting in fewer merge conflicts. Change-Id: I916a04a7bf5890dcf5d615ce30087643165f8e1f
2020-07-24[3/4] Completely remove HWCODEC supportSolomon Peachy1-1/+0
'swcodec' is now always set (and recording_swcodec for recording-capable units) in feature.txt so the manual and language strings don't need to all be fixed up. Change-Id: Ib2c9d5d157af8d33653e2d4b4a12881b9aa6ddb0
2014-08-30Rewrite filesystem code (WIP)Michael Sevakis1-1/+1
This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
2014-04-09plugins: Add plugin_release_audio_buffer().Thomas Martitz1-2/+0
Some plugins grab the whole audio buffer and still want to start playback somehow (e.g. random_folder_advance_config). Since 22e802e the plugin buffer is allocated via buflib and has to be released explicitely. For these plugins the automatic free on exit is not sufficient and they need an API function for that. Fixes OOM panic on random_folder_advance_config when using start shuffled playback. Change-Id: I0d351daa782cb829f4ff80d34c05f40a2e0c142f
2013-06-30Update software recording engine to latest codec interface.Michael Sevakis1-22/+21
Basically, just give it a good rewrite. Software codec recording can be implemented in a more straightforward and simple manner and made more robust through the better codec control now available. Encoded audio buffer uses a packed format instead of fixed-size chunks and uses smaller data headers leading to more efficient usage. The greatest benefit is with a VBR format like wavpack which needs to request a maximum size but only actually ends up committing part of that request. No guard buffers are used for either PCM or encoded audio. PCM is read into the codec's provided buffer and mono conversion done at that time in the core if required. Any highly-specialized sample conversion is still done within the codec itself, such as 32-bit (wavpack) or interleaved mono (mp3). There is no longer a separate filename array. All metadata goes onto the main encoded audio buffer, eliminating any predermined file limit on the buffer as well as not wasting the space for unused path queue slots. The core and codec interface is less awkward and a bit more sensible. Some less useful interface features were removed. Threads are kept on narrow code paths ie. the audio thread never calls encoding functions and the codec thread never calls file functions as before. Codecs no longer call file functions directly. Writes are buffered in the core and data written to storage in larger chunks to speed up flushing of data. In fact, codecs are no longer aware of the stream being a file at all and have no access to the fd. SPDIF frequency detection no longer requires a restart of recording or plugging the source before entering the screen. It will poll for changes and update when stopped or prerecording (which does discard now-invalid prerecorded data). I've seen to it that writing a proper header on full disk works when the format makes it reasonably practical to do so. Other cases may have incorrect data sizes but sample info will be in tact. File left that way may play anyway. mp3_enc.codec acquires the ability to write 'Info' headers with LAME tags to make it gapless (bonus). Change-Id: I670685166d5eb32ef58ef317f50b8af766ceb653 Reviewed-on: http://gerrit.rockbox.org/493 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested-by: Michael Sevakis <jethead71@rockbox.org>
2012-04-29Fundamentally rewrite much of the audio DSP.Michael Sevakis1-1/+1
Creates a standard buffer passing, local data passing and messaging system for processing stages. Stages can be moved to their own source files to reduce clutter and ease assimilation of new ones. dsp.c becomes dsp_core.c which supports an engine and framework for effects. Formats and change notifications are passed along with the buffer so that they arrive at the correct time at each stage in the chain regardless of the internal delays of a particular one. Removes restrictions on the number of samples that can be processed at a time and it pays attention to destination buffer size restrictions without having to limit input count, which also allows pcmbuf to remain fuller and safely set its own buffer limits as it sees fit. There is no longer a need to query input/output counts given a certain number of input samples; just give it the sizes of the source and destination buffers. Works in harmony with stages that are not deterministic in terms of sample input/output ratio (like both resamplers but most notably the timestretch). As a result it fixes quirks with timestretch hanging up with certain settings and it now operates properly throughout its full settings range. Change-Id: Ib206ec78f6f6c79259c5af9009fe021d68be9734 Reviewed-on: http://gerrit.rockbox.org/200 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested-by: Michael Sevakis <jethead71@rockbox.org>
2011-12-17Commit to certain names for cache coherency APIs and discard the aliases.Michael Sevakis1-2/+4
Wouldn't surprise me a bit to get some non-green. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31339 a1c6a512-1295-4272-9138-f99709370657
2011-08-30Submit parts of FS#12189 regarding codec API. Replaces access to global ↵Andree Buschmann1-2/+2
settings with a dedicated function to determine if the current track shall be looped. Used by several synthesizer codecs. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30391 a1c6a512-1295-4272-9138-f99709370657
2011-05-31Android: install codecs as native libs instead of extracting them (FS#12134).Dominik Riebeling1-2/+2
Codec files are loaded as dynamic libraries. Instead of extracting them from the packaged libmisc.so and therefore having them present twice on the device put them into the apk as native libraries. Decreases the size of the installed Rockbox by the compressed size of the codecs. Also, the extraction on first Rockbox startup gets notably faster since it's less data to extract. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29940 a1c6a512-1295-4272-9138-f99709370657
2011-05-09Use signed variable to check available buffer size.Andree Buschmann1-3/+5
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29848 a1c6a512-1295-4272-9138-f99709370657
2011-05-09Renaming for the sake of consistency.Andree Buschmann1-1/+1
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29846 a1c6a512-1295-4272-9138-f99709370657
2011-05-08Move implementation of codec_get_buffer() to codec.c, make related variables ↵Andree Buschmann1-4/+19
static. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29839 a1c6a512-1295-4272-9138-f99709370657
2011-04-27Commit FS#12069 - Playback rework - first stages. Gives as thorough as ↵Michael Sevakis1-44/+52
possible a treatment of codec management, track change and metadata logic as possible while maintaining fairly narrow focus and not rewriting everything all at once. Please see the rockbox-dev mail archive on 2011-04-25 (Playback engine rework) for a more thorough manifest of what was addressed. Plugins and codecs become incompatible. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29785 a1c6a512-1295-4272-9138-f99709370657
2011-03-16Purge buffer and codec APIs existing exclusively in support of mpa.codec and ↵Michael Sevakis1-1/+0
fix that to not require them: buf_get_offset and ci.advance_buffer_loc. Sort APIs; everything must become incompatible. :( git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29595 a1c6a512-1295-4272-9138-f99709370657
2011-02-27RaaA: Add initial Pandora supportThomas Jarosch1-1/+1
More information: www.openpandora.org Possible things to implement: - Special button mappings - Battery monitoring - ALSA audio backend - Automate creation of "pnd" (=binary) file git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29451 a1c6a512-1295-4272-9138-f99709370657
2011-02-23Give playback engine better control over the codec. Codec simply follows ↵Michael Sevakis1-22/+35
commands and doesn't concern itself with audio state. Get track change notification in on the actual last buffer insert of the track because now audio simply waits for a track change notify from PCM on the last track and it must be sent reliably. This is still at an intermediate stage but works. Codecs and plugins become incompatible. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29387 a1c6a512-1295-4272-9138-f99709370657
2011-02-08Initial maemo platform supportThomas Jarosch1-1/+1
Adds Nokia N900, N810 and N800 support. Features: - Introduce maemo specific platform defines - Play audio in silent mode - Stop playback on incoming calls - Battery level readout - Bluetooth headset support - Save CPU by disabling screen updates if the display is off or the app doesn't have input focus - N900: GStreamer audio backend Kudos to kugel for the code review. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29248 a1c6a512-1295-4272-9138-f99709370657
2010-10-31Separate mas35xx lowlevel stuff. Move SH specific bits to target tree. ↵Marcin Bukat1-1/+0
FS#11189 by me. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28425 a1c6a512-1295-4272-9138-f99709370657
2010-09-09Extend lc_open() to also being able to load overlay plugins.Thomas Martitz1-3/+4
For this it needs to look at the plugin header. Since lc_open() doesn't know it's a plugin, the header needs to be changed slightly to include the new lc_header (which needs to be the first element in plugin_header so it can be casted savely). git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28054 a1c6a512-1295-4272-9138-f99709370657
2010-09-09codecs_crt0.c needs to call cpucache_invalidate after copying code around.Thomas Martitz1-2/+0
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28052 a1c6a512-1295-4272-9138-f99709370657
2010-09-01Ged rid of uisimulator/common/io.c for android builds.Thomas Martitz1-11/+7
Use host's functions for file i/o directly (open(), close() ,etc.), not the sim_* variants. Some dir functions need to be wrapped still because we need to cache the parents dir's path (host's dirent doesn't let us know). For the same reason (incompatibility) with host's dirent) detach some members from Rockbox' dirent struct and put it into an extra one, the values can be retrieved via the new dir_get_info(). Get rid of the sim_ prefix for sleep as well and change the signature to unix sleep(). git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27968 a1c6a512-1295-4272-9138-f99709370657
2010-08-272nd try: Introduce a small api for loading code (codecs,plugins) from ↵Thomas Martitz1-64/+37
disk/memory. It's a used by codec/plugin loading and vastly reduces code duplication. It's also a step forward in getting rid of libuisimulator in the application ports. Apparently sh needs linker symbols prefixed with _ even if they're referenced without from C code. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27902 a1c6a512-1295-4272-9138-f99709370657
2010-08-27Revert "Introduce a small api for loading code (codecs,plugins) from ↵Thomas Martitz1-37/+64
disk/memory." I don't understand the build error at all, plugin_bss_start is clearly defined in plugin.lds git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27901 a1c6a512-1295-4272-9138-f99709370657
2010-08-26Introduce a small api for loading code (codecs,plugins) from disk/memory.Thomas Martitz1-64/+37
It's a used by codec/plugin loading and vastly reduces code duplication. It's also a step forward in getting rid of libuisimulator in the application ports. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27900 a1c6a512-1295-4272-9138-f99709370657
2010-08-03system-arm.c/__div0 are for ARM native builds onlyRafaël Carré1-1/+1
Android can now be built with CPU_ARM defined Needs investigation (and test_codec) to see if/how this helps git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27684 a1c6a512-1295-4272-9138-f99709370657
2010-08-01Rockbox as an application: add get_user_file_path().Thomas Martitz1-2/+2
For RaaA it evaluates user paths at runtime. For everything but codecs/plugins it will give the path under $HOME/.config/rockbox.org if write access is needed or if the file/folder in question exists there (otherwise it gives /usr/local/share/rockbox). This allows for installing themes under $HOME as well as having config.cfg and other important files there while installing the application (and default themes) under /usr/local. On the DAPs it's a no-op, returing /.rockbox directly. Not converted to use get_user_file_path() are plugins themselves, because RaaA doesn't build plugins yet. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27656 a1c6a512-1295-4272-9138-f99709370657
2010-07-04Simulator: build recording codeRafaël Carré1-5/+5
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27280 a1c6a512-1295-4272-9138-f99709370657
2010-06-21Rockbox as an application: Replace many occurences of #ifdef SIMULATOR with ↵Thomas Martitz1-11/+11
#if (CONFIG_PLATFORM & PLATFORM_HOSTED) (or equivalently). The simulator defines PLATFORM_HOSTED, as RaaA will do (RaaA will not define SIMULATOR). The new define is to (de-)select code to compile on hosted platforms generally. Should be no functional change to targets or the simulator. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27019 a1c6a512-1295-4272-9138-f99709370657
2010-05-07Fix disastrous variable shadowing, change casts to unsigned in (cygwin ↵Thomas Martitz1-1/+1
doesn't like mode_t there, and unsigned int should be equally correct) and check the correct bitmask in sim_open(). Should repair filesystem accesses on the sim. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25881 a1c6a512-1295-4272-9138-f99709370657
2010-05-06Move c/h files implementing/defining standard library stuff into a new libc ↵Thomas Martitz1-1/+2
directory, also standard'ify some parts of the code base (almost entirely #include fixes). This is to a) to cleanup firmware/common and firmware/include a bit, but also b) for Rockbox as an application which should use the host system's c library and headers, separating makes it easy to exclude our files from the build. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25850 a1c6a512-1295-4272-9138-f99709370657
2010-05-06Make open() posix compliant api-wise. A few calls (those with O_CREAT) need ↵Thomas Martitz1-0/+20
the additional optional mode parameter so add it. Impact for the core is almost zero, as open() is a wrapper macro for the real open function which doesn't take the variable parameter. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25844 a1c6a512-1295-4272-9138-f99709370657
2009-11-16mpeg.h/c cleanupJeffrey Goode1-1/+0
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23652 a1c6a512-1295-4272-9138-f99709370657
2009-11-09Removed unneeded includesJeffrey Goode1-1/+0
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23578 a1c6a512-1295-4272-9138-f99709370657
2009-11-03Makes sure codec API builds correctly if ROCKBOX_HAS_LOGF is definedJeffrey Goode1-1/+1
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23501 a1c6a512-1295-4272-9138-f99709370657
2009-11-03Comment out LOGF_ENABLE defines everywhere, replace evil commentsJeffrey Goode1-1/+1
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23497 a1c6a512-1295-4272-9138-f99709370657
2009-07-14FS#10080Nils Wallménius1-1/+0
* Move strncpy() from core to the pluginlib * Introduce strlcpy() and use that instead in most places (use memcpy in a few) in core and some plugins * Drop strncpy() from the codec api as no codec used it * Bump codec and plugin api versions git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21863 a1c6a512-1295-4272-9138-f99709370657
2009-05-21Remove some unused declarationsBertrik Sikken1-1/+0
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21010 a1c6a512-1295-4272-9138-f99709370657
2009-02-11Increase codec and plugin API version (due to changes it r19971), and sort ↵Thomas Martitz1-3/+3
the recently added things git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19973 a1c6a512-1295-4272-9138-f99709370657
2009-02-11Make basic cache functions into calls, and get rid of ↵Michael Sevakis1-4/+4
CACHE_FUNCTION_WRAPPERS and CACHE_FUNCTIONS_AS_CALL macros. Rename flush/invalidate_icache to cpucache_flush/invalidate. They're inlined only if an implementation isn't provided by defining HAVE_CPUCACHE_FLUSH/INVALIDATE. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19971 a1c6a512-1295-4272-9138-f99709370657
2009-01-24Include divide-by-zero handling within plugins and codecs for ARM processors.Michael Sevakis1-1/+3
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19834 a1c6a512-1295-4272-9138-f99709370657
2009-01-23initialize the codecs API in the codec loader, using the same method as used ↵Andrew Mahone1-1/+2
in the plugin loader git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19824 a1c6a512-1295-4272-9138-f99709370657
2009-01-07Removed the sim_ prefix from the plugin api.Björn Stenberg1-0/+6
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19704 a1c6a512-1295-4272-9138-f99709370657
2008-11-01Apply FS#9500. This adds a storage_*() abstraction to replace ata_*(). To do ↵Frank Gevaerts1-1/+1
that, it also introduces sd_*, nand_*, and mmc_*. This should be a good first step to allow multi-driver targets, like the Elio (ATA/SD), or the D2 (NAND/SD). git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18960 a1c6a512-1295-4272-9138-f99709370657
2008-10-23Remove the event object in the kernel since it's rather extraneous at the ↵Michael Sevakis1-3/+0
moment. This makes the codecs and the plugins incompatible, so update fully. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18867 a1c6a512-1295-4272-9138-f99709370657
2008-10-19Codec memory reorganizationNils Wallménius1-2/+11
Based on a patch by Tomasz Malesinski * Merge Codec buffer and Malloc buffer into one large buffer. * The new merged buffer is now 1MB on targets with lots of memory. * Renamed codec_get_memory to codec_get_buffer and made it behave more. like plugin_get_buffer. * Bumped Codec api and min api versions. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18834 a1c6a512-1295-4272-9138-f99709370657
2008-08-15FS#9281 Rename of splash functions.Nils Wallménius1-1/+1
* Remove gui_splash() * Rename gui_syncsplash() to splashf() and remove its voice capabilities. * Rename the internal splash() to splash_internal() and introduce an externally visible splash() that handles simple splashing without printf functionality e.g. splash(HZ, ID2P(LANG_FOO)); or splash(HZ, "foo"); if a LANG_* id is passed it will be voiced. * Adjust all places that called gui_syncsplash() to use the correct variant from above. * Export both new functions to plugins and adjust places calling rb->splash() to use the correct variant so that we now have naming consistency between the core and plugins. * Fix one latent bug that would cause my sim to crash with the above changes and correct P2STR and P2ID macros, thanks to pondlife. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18282 a1c6a512-1295-4272-9138-f99709370657
2008-08-14Fix one printf format string warning by applying a simplification.Jens Arnold1-3/+1
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18276 a1c6a512-1295-4272-9138-f99709370657
2008-07-28Commit FS#9170 by Dave Hooper. Adds support for profiling on ARM, and fixes ↵Michael Giacomelli1-2/+2
various issues with compiling profile builds. Also, note that profile_reader.pl syntax has changed. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18142 a1c6a512-1295-4272-9138-f99709370657
2008-07-26commit asap codec. plays .sap files. At the moment it only plays the default ↵Dominik Wenger1-1/+1
song. So subSongs are ignored. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18121 a1c6a512-1295-4272-9138-f99709370657
2008-06-28Updated our source code header to explicitly mention that we are GPL v2 orDaniel Stenberg1-2/+4
later. We still need to hunt down snippets used that are not. 1324 modified files... http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657