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Remove allocation names from the buflib API and fix up all callers.
Change-Id: I3df922e258d5f0d711d70e72b56b4ed634fb0f5a
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replace applicable calls to strlcpy with calls to strmemccpy
which null terminates on truncation
in theory the strmemccpy calls should be slightly faster since they
don't traverse the rest of the source string on truncation
but I seriously doubt there is too much of that going on in the code base
Change-Id: Ia0251514e36a6242bbf3f03c5e0df123aba60ed2
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Several places in the codebase implemented an ad-hoc form of pinning;
they can be converted to use buflib pinning instead.
Change-Id: I4450be007e80f6c9cc9f56c2929fa4b9b85ebff3
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allow buflib_free to check for invalid or already freed handles
within the function -- remove all the invalid handle guards thru core_free
Change-Id: Ibdcbc82760fc93b674c42283fca420d94907df8e
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just some cleanup and removal of ifdefs in favor of dummy functions
Change-Id: I03a1d351344afcc428dedb67aab915184f99bd23
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Basically setting a null buffer is valid but it must be selected
into a screen to initialize to the default buffer
I wrongly assumed screen type wouldn't matter but since I decided to
reference backdrops directly to the default buffer
(since they are saved as an offset from what it later assumes to be the
default framebuffer)
SCREEN_MAIN/SCREEN_REMOTE are not longer optional
Change-Id: I8a8afbbe1e3ed0bfe6abd40ce287638e9fc6da60
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stride was not initialized for the skin_viewport
fixed a few other questionable areas
Change-Id: I9cc7830a4406857bf3aba26a328c288e3702cddd
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I'm currently running up against the limitations of the lcd_draw functions
I want these functions to be able to be used on any size buffer not
just buffers with a stride matching the underlying device
[DONE] allow the framebuffer to be decoupled from the device framebuffer
[DONE need examples] allow for some simple blit like transformations
[DONE] remove the device framebuffer from the plugin api
[DONE}ditto remote framebuffer
[DONE] remove _viewport_get_framebuffer you can call struct *vp = lcd_set_viewport(NULL) and vp->buffer->fb_ptr
while remote lcds may compile (and work in the sim) its not been tested on targets
[FIXED] backdrops need work to be screen agnostic
[FIXED] screen statusbar is not being combined into the main viewport correctly yet
[FIXED] screen elements are displayed incorrectly after switch to void*
[FIXED] core didn't restore proper viewport on splash etc.
[NEEDS TESTING] remote lcd garbled data
[FIXED] osd lib garbled screen on bmp_part
[FIXED] grey_set_vp needs to return old viewport like lcd_set_viewport
[FIXED] Viewport update now handles viewports with differing buffers/strides by copying to the main buffer
[FIXED] splash on top of WPS leaves old framebuffer data (doesn't redraw)
[UPDATE] refined this a bit more to have clear_viewport set the clean bit and have skin_render do its own screen clear
scrolling viewports no longer trigger wps refresh
also fixed a bug where guisyncyesno was displaying and then disappearing
[ADDED!] New LCD macros that allow you to create properly size frame buffers in you desired size without wasting bytes
(LCD_ and LCD_REMOTE_)
LCD_STRIDE(w, h) same as STRIDE_MAIN
LCD_FBSTRIDE(w, h) returns target specific stride for a buffer W x H
LCD_NBELEMS(w, h) returns the number of fb_data sized elemenst needed for a buffer W x H
LCD_NATIVE_STRIDE(s) conversion between rockbox native vertical and lcd native stride (2bitH)
test_viewports.c has an example of usage
[FIXED!!] 2bit targets don't respect non-native strides
[FIXED] Few define snags
Change-Id: I0d04c3834e464eca84a5a715743a297a0cefd0af
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The logic was messed up and always evaluated to true
if buflib_handle is non-zero.
Thanks to JdGordon for verifying the change.
cppcheck reported:
[rockbox/apps/gui/skin_engine/skin_backdrops.c:262]: (warning) Comparison of a boolean expression with an integer other than 0 or 1.
Change-Id: Ib52a73e0a6a2017a631e2dec19b638a2974dab83
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changed.
When skins use the default backdrop (via %X(-) or no %X at all) and the setting
changes it needs to be reloaded, otherwise when changing themes the new theme
could show the backdrop from the previous theme. The same needs to be
done when re-selecting the same theme after USB because the backdrop file was
potentially overwritten.
Fixes FS#12892 and FS#12942.
Change-Id: Ic2d20740cc385fa99667ce8a71507dbda2efceaf
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Change-Id: Ida9c33211d9360ac88e30a2cf8df9f191bee8b45
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Change-Id: I8fdc5a59a5062f40a431cd49971390e21631b8ec
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Buffers are not allocated and thread is not created until the first
call where voice is required.
Adds a different callback (sync_callback) to buflib so that other
sorts of synchonization are possible, such as briefly locking-out the
PCM callback for a buffer move. It's sort of a messy addition but it
is needed so voice decoding won't have to be stopped when its buffer
is moved.
Change-Id: I4d4d8c35eed5dd15fb7ee7df9323af3d036e92b3
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The framebuffer the lcd driver uses can now be changed on the fly
which means that regular lcd_* drawing functions can draw onto the
"backdrop" buffer. The skin engine can use this to create layered
effects.
Add the tag %VB to a viewport to draw that viewport onto the
backdrop layer. If you want to draw an image onto the backdrop
framebuffer use %x(backdrop filename) instead of %X() inside
a viewport with %VB.
Change-Id: I741498e2af6d4f2d78932cabe8942317893e7cfc
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31071 a1c6a512-1295-4272-9138-f99709370657
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be loaded
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31070 a1c6a512-1295-4272-9138-f99709370657
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also means that loading a .cfg which doesnt change themes shouldnt have them reloaded
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31037 a1c6a512-1295-4272-9138-f99709370657
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be enabled
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31027 a1c6a512-1295-4272-9138-f99709370657
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The loaded flag wasn't set and skin_backdrop_show() call was missing.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30846 a1c6a512-1295-4272-9138-f99709370657
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own loop variable. This removes the need to declare this variable in the outer scope.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30756 a1c6a512-1295-4272-9138-f99709370657
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reset the correct backdrop
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30515 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30477 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30476 a1c6a512-1295-4272-9138-f99709370657
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per skin in the future
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30475 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29700 a1c6a512-1295-4272-9138-f99709370657
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open() and friends.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28752 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28303 a1c6a512-1295-4272-9138-f99709370657
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menu one
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28116 a1c6a512-1295-4272-9138-f99709370657
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Skins are now more self contained in the skin manager which in the future might allow on demand skin loading (i.e smaller skin buffers)
Skin backdrops are also managed more intelegently (fixes a bug where you can get a crazy backdrop loaded if a .sbs fails to load)
the rockbox_default rescue theme is now called rockbox_failsafe to better express what it actually is.
This commit hopefully/maybe fixes the heavily reported data aborts, so please check if you are getting them
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28073 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27802 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27791 a1c6a512-1295-4272-9138-f99709370657
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editor. This means that a skin that passes the editor WILL pass svn and checkwps (unless the target runs out of skin buffer or something.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27613 a1c6a512-1295-4272-9138-f99709370657
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FS#11305 by myself.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26510 a1c6a512-1295-4272-9138-f99709370657
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directory, also standard'ify some parts of the code base (almost entirely #include fixes).
This is to a) to cleanup firmware/common and firmware/include a bit, but also b) for Rockbox as an application which should use the host system's c library and headers, separating makes it easy to exclude our files from the build.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25850 a1c6a512-1295-4272-9138-f99709370657
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trailing spaces.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25045 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24947 a1c6a512-1295-4272-9138-f99709370657
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having no backdrop at all (neither %X nor backdrop setting, DancePuffDuo was broken).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24814 a1c6a512-1295-4272-9138-f99709370657
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screen of course)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24690 a1c6a512-1295-4272-9138-f99709370657
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