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skin_engine
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skin_engine.c
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Author
Files
Lines
2020-10-26
LCD core move buf ptr and address look up function viewport struct
William Wilgus
1
-1
/
+5
2020-07-24
[4/4] Remove HAVE_LCD_BITMAP, as it's now the only choice.
Solomon Peachy
1
-10
/
+0
2019-02-26
Fix skin_engine.c Album Art never dealloc'd on theme change
William Wilgus
1
-0
/
+7
2014-01-22
Fix red on monochrome.
Thomas Martitz
1
-0
/
+2
2014-01-22
skin_engine/backdrops: Have to reload default backdrops from setting when it ...
Thomas Martitz
1
-0
/
+3
2013-12-30
Fix build error
Jonathan Gordon
1
-0
/
+2
2013-12-29
skin_engine: unload skin backdrops when the skins are reset
Jonathan Gordon
1
-0
/
+2
2013-06-23
skin_engine: Fix crash on skin_reset (e.g. on language change).
Thomas Martitz
1
-1
/
+2
2013-06-09
Fix warning (move variable into #ifdef section).
Thomas Martitz
1
-2
/
+2
2013-06-09
Fix reds (this code needs #ifdef HAVE_ALBUMART)
Thomas Martitz
1
-0
/
+2
2013-06-09
skin_engine: Fix albumart logic on skin reloading.
Thomas Martitz
1
-2
/
+15
2013-02-12
skin_engine: Add a debug screen to display skin ram usage
Jonathan Gordon
1
-2
/
+14
2013-02-12
Fix (c) notice which was apparently copy/pasted from a completly unrelated file
Jonathan Gordon
1
-2
/
+1
2013-02-11
remove unused members
Jonathan Gordon
1
-8
/
+0
2012-06-19
CHARCELL doesn't have sbs support, so disable it properly.
Frank Gevaerts
1
-2
/
+6
2011-12-20
Another round of making local functions static
Bertrik Sikken
1
-1
/
+1
2011-11-29
FS#12412 : Delete old buffer allocation code which has been replaced by core_...
Boris Gjenero
1
-1
/
+0
2011-11-28
Be less smart about when to reload skins as it caused more problems than it w...
Jonathan Gordon
1
-17
/
+8
2011-11-28
Fix FS#12408 - don't load skins too early causing buflib handles to leak
Jonathan Gordon
1
-0
/
+6
2011-11-21
Fix the charcell compile error and rmeove an unused #define
Jonathan Gordon
1
-0
/
+2
2011-11-21
skinengine: Load the fms the first time the fm screen is entered instead of o...
Jonathan Gordon
1
-5
/
+10
2011-11-21
skinengine: Rework skin loading so skins can be un/loaded individually. This ...
Jonathan Gordon
1
-112
/
+133
2011-11-19
Get rid of a really annoying #ifdef line to check if backdrop support should ...
Jonathan Gordon
1
-2
/
+2
2011-11-15
Use buflib for all skin engine allocations.
Jonathan Gordon
1
-13
/
+13
2011-10-15
Changed the FOR_NB_SCREENS macro to always be a for loop that declares its ow...
Björn Stenberg
1
-4
/
+3
2011-10-05
Revert r30599 "Check for the magic file "/.rockbox/skin_buffer_size.txt" [...]"
Thomas Martitz
1
-28
/
+3
2011-09-28
fix FS#12295
Jonathan Gordon
1
-2
/
+7
2011-09-25
fix APPLICATION build errors
Jonathan Gordon
1
-0
/
+1
2011-09-25
fix warnings
Jonathan Gordon
1
-0
/
+2
2011-09-25
Check for the magic file "/.rockbox/skin_buffer_size.txt" on bootup which can...
Jonathan Gordon
1
-2
/
+25
2011-09-24
FS#12273 - use buflib for font storage. thanks to the testers :)
Jonathan Gordon
1
-3
/
+2
2011-09-15
skin_engine: make sure to free all buflib allocations so we dont leak handles...
Jonathan Gordon
1
-28
/
+35
2011-09-11
Fix albumart which r30500 broke (FS#12271)
Jonathan Gordon
1
-4
/
+4
2011-09-11
Fix FS#12270 - properly initialiase the wps_data struct so skin_data_reset() ...
Jonathan Gordon
1
-0
/
+1
2011-08-30
GSoC/Buflib: Add buflib memory alocator to the core.
Thomas Martitz
1
-2
/
+1
2011-03-07
move code around to make checkwps compile
Jonathan Gordon
1
-62
/
+0
2011-03-07
Merge a bunch of code which is 99% identical so it makes it easier to add mor...
Jonathan Gordon
1
-0
/
+62
2010-12-06
Get rid of get_user_file_path and do the path handling in wrappers for open()...
Thomas Martitz
1
-4
/
+2
2010-11-05
Undo the part of r28480 that caused the simulator to also use host malloc.
Thomas Martitz
1
-6
/
+6
2010-11-04
RaaA: Use the host's malloc() for the skin engine.
Jonathan Gordon
1
-1
/
+13
2010-10-16
skin_engine: struct gui_skin can be static
Bertrik Sikken
1
-1
/
+1
2010-09-14
fix errors, warnings, tabs
Jonathan Gordon
1
-3
/
+8
2010-09-14
new file got lost
Jonathan Gordon
1
-0
/
+246