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boomshine.lua
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2018-11-05
Lua Boomshine Update with circles + levels
William Wilgus
1
-85
/
+193
2015-04-19
Rename 'expanded' to 'expended'. Was this a typo?
Christ van Willegen
1
-6
/
+6
2015-04-08
Re-seed the random generator for each new game.
Christ van Willegen
1
-0
/
+2
2013-12-14
scroll_engine: Rename scroll_stop* functions to be more consistent with the l...
Thomas Martitz
1
-1
/
+1
2012-01-27
Use PLA in boomshine.lua instead of the awkward kbd_input context. This enabl...
Thomas Martitz
1
-7
/
+7
2010-10-12
fix FS#11659. wait for user input before exiting the plugin.
Teruaki Kawashima
1
-8
/
+24
2010-03-06
boomshine: improve collision detection.
Teruaki Kawashima
1
-12
/
+11
2009-12-06
Boomshine:
Maurus Cuelenaere
1
-42
/
+30
2009-12-05
boomshine: use theme colour to draw text so that text would be more readable ...
Teruaki Kawashima
1
-2
/
+2
2009-10-29
Fix FS#10734 - scoring in boomshine.lua is broken (r23391)
Robert Kukla
1
-3
/
+3
2009-10-29
Boomshine plugin : make speed and ball sizes adapt to the target screen size ...
Kevin Ferrare
1
-29
/
+41
2009-10-29
Boomshine plugin : port to Greyscale and B/W targets, and targets without tou...
Kevin Ferrare
1
-23
/
+106
2009-10-29
Boomshine plugin : Better messages at the end of the game (fixes the nblevel+...
Kevin Ferrare
1
-1
/
+5
2009-10-29
Fixed the Boomshine plugin not to crash when there are no more levels to play
Kevin Ferrare
1
-1
/
+4
2009-10-28
Add new Lua touchscreen-only game: Boomshine
Maurus Cuelenaere
1
-0
/
+278