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path: root/apps/plugins/imageviewer/jpeg/yuv2rgb.c
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2021-03-11ImageViewer Fix jpeg decoderWilliam Wilgus1-7/+3
Image viewer compiles decoders as a plugin and removes CRT0 A resuklt static vars do not get initialized in decoders Change-Id: I72da326967c7b404b297897000f82852661a7ebb
2020-10-26LCD core move buf ptr and address look up function viewport structWilliam Wilgus1-3/+9
I'm currently running up against the limitations of the lcd_draw functions I want these functions to be able to be used on any size buffer not just buffers with a stride matching the underlying device [DONE] allow the framebuffer to be decoupled from the device framebuffer [DONE need examples] allow for some simple blit like transformations [DONE] remove the device framebuffer from the plugin api [DONE}ditto remote framebuffer [DONE] remove _viewport_get_framebuffer you can call struct *vp = lcd_set_viewport(NULL) and vp->buffer->fb_ptr while remote lcds may compile (and work in the sim) its not been tested on targets [FIXED] backdrops need work to be screen agnostic [FIXED] screen statusbar is not being combined into the main viewport correctly yet [FIXED] screen elements are displayed incorrectly after switch to void* [FIXED] core didn't restore proper viewport on splash etc. [NEEDS TESTING] remote lcd garbled data [FIXED] osd lib garbled screen on bmp_part [FIXED] grey_set_vp needs to return old viewport like lcd_set_viewport [FIXED] Viewport update now handles viewports with differing buffers/strides by copying to the main buffer [FIXED] splash on top of WPS leaves old framebuffer data (doesn't redraw) [UPDATE] refined this a bit more to have clear_viewport set the clean bit and have skin_render do its own screen clear scrolling viewports no longer trigger wps refresh also fixed a bug where guisyncyesno was displaying and then disappearing [ADDED!] New LCD macros that allow you to create properly size frame buffers in you desired size without wasting bytes (LCD_ and LCD_REMOTE_) LCD_STRIDE(w, h) same as STRIDE_MAIN LCD_FBSTRIDE(w, h) returns target specific stride for a buffer W x H LCD_NBELEMS(w, h) returns the number of fb_data sized elemenst needed for a buffer W x H LCD_NATIVE_STRIDE(s) conversion between rockbox native vertical and lcd native stride (2bitH) test_viewports.c has an example of usage [FIXED!!] 2bit targets don't respect non-native strides [FIXED] Few define snags Change-Id: I0d04c3834e464eca84a5a715743a297a0cefd0af
2020-10-26make the plugin API frambuffer agnosticMoshe Piekarski1-2/+2
Change-Id: I5abdc231093054c517ff53b9a456997e440e3f6e
2014-06-21lcd-24bit: Introduce a 24-bit mid-level LCD driverThomas Martitz1-4/+4
With LCD driver all calculation will be performed on RGB888 and the hardware/OS can display from our 24bit framebuffer. It is not yet as performance optimized as the existing drivers but should be good enough.The vast number of small changes is due to the fact that fb_data can be a struct type now, while most of the code expected a scalar type. lcd-as-memframe ASM code does not work with 24bit currently so the with 24bit it enforces the generic C code. All plugins are ported over. Except for rockpaint. It uses so much memory that it wouldnt fit into the 512k plugin buffer anymore (patches welcome). Change-Id: Ibb1964545028ce0d8ff9833ccc3ab66be3ee0754
2010-01-18jpeg,png: Merge user interface code and plugin entry point of the two ↵Teruaki Kawashima1-0/+407
plugins (part of FS#6321). * Created new directory, imageviewer/ and moved both jpeg/ and png/ under it. - this still doesn't merge the two plugins. i.e. both jpeg.rock and png.rock will be made for color targets. - I'm thinking to merge the two plugins to single image viewer later. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24272 a1c6a512-1295-4272-9138-f99709370657