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The Rockbox source code.
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path:
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apps
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lib
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playergfx.c
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2020-07-24
[2/4] get rid of HAVE_LCD_CHARCELLS
Solomon Peachy
1
-526
/
+0
2010-08-25
Remove a bunch of build conditions inside .c files
Rafaël Carré
1
-3
/
+0
2009-01-16
loader-initialized global plugin API:
Andrew Mahone
1
-10
/
+8
2008-06-28
Updated our source code header to explicitly mention that we are GPL v2 or
Daniel Stenberg
1
-2
/
+4
2008-05-13
Plugin parameters should be const.
Steve Bavin
1
-2
/
+2
2007-04-06
Now charcell displays require lcd_update() for updating the main lcd content ...
Jens Arnold
1
-0
/
+2
2007-03-26
First step of charcell LCD code rework: * Make it fully unicode aware so that...
Jens Arnold
1
-1
/
+1
2006-10-07
Rockblox: * Ported to the Player :-P * Slight optimisation in refresh_board().
Jens Arnold
1
-0
/
+6
2006-07-18
1bit and 2bit LCD drivers: Low-level bit handling optimisations.
Jens Arnold
1
-2
/
+8
2006-02-08
Changed the 'stride' parameter of all *_bitmap_part() function to always mean...
Jens Arnold
1
-2
/
+4
2005-07-02
A couple of optimisations.
Jens Arnold
1
-10
/
+17
2005-06-30
Player graphics library extended and converted to new api. Please note that t...
Jens Arnold
1
-59
/
+316
2005-03-05
Player graphics library: fixed and more robust bounds check, added bitmap dra...
Jens Arnold
1
-7
/
+38
2005-02-12
Clip bottom & right when positioning the gfx display.
Jens Arnold
1
-2
/
+4
2005-02-12
Added clearpixel() and clearline().
Jens Arnold
1
-0
/
+10
2005-02-11
Split the display & update function in two, and added invertpixel(), invertli...
Jens Arnold
1
-7
/
+53
2005-02-10
Beginnings of a graphics library for the player LCD. So far the only drawing ...
Jens Arnold
1
-0
/
+160