path: root/apps/plugins/lib/playergfx.c
AgeCommit message (Expand)AuthorFilesLines
2020-07-24[2/4] get rid of HAVE_LCD_CHARCELLSSolomon Peachy1-526/+0
2010-08-25Remove a bunch of build conditions inside .c filesRafaël Carré1-3/+0
2009-01-16loader-initialized global plugin API:Andrew Mahone1-10/+8
2008-06-28Updated our source code header to explicitly mention that we are GPL v2 orDaniel Stenberg1-2/+4
2008-05-13Plugin parameters should be const.Steve Bavin1-2/+2
2007-04-06Now charcell displays require lcd_update() for updating the main lcd content ...Jens Arnold1-0/+2
2007-03-26First step of charcell LCD code rework: * Make it fully unicode aware so that...Jens Arnold1-1/+1
2006-10-07Rockblox: * Ported to the Player :-P * Slight optimisation in refresh_board().Jens Arnold1-0/+6
2006-07-181bit and 2bit LCD drivers: Low-level bit handling optimisations.Jens Arnold1-2/+8
2006-02-08Changed the 'stride' parameter of all *_bitmap_part() function to always mean...Jens Arnold1-2/+4
2005-07-02A couple of optimisations.Jens Arnold1-10/+17
2005-06-30Player graphics library extended and converted to new api. Please note that t...Jens Arnold1-59/+316
2005-03-05Player graphics library: fixed and more robust bounds check, added bitmap dra...Jens Arnold1-7/+38
2005-02-12Clip bottom & right when positioning the gfx display.Jens Arnold1-2/+4
2005-02-12Added clearpixel() and clearline().Jens Arnold1-0/+10
2005-02-11Split the display & update function in two, and added invertpixel(), invertli...Jens Arnold1-7/+53
2005-02-10Beginnings of a graphics library for the player LCD. So far the only drawing ...Jens Arnold1-0/+160