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AgeCommit message (Expand)AuthorFilesLines
6 daysplugins HAVE_BACKLIGHT helper remove ifdefs in favor of dummy functionsWilliam Wilgus1-4/+3
2021-06-28sdl: increase default worker thread size.Franklin Wei1-2/+7
2020-10-26LCD core move buf ptr and address look up function viewport structWilliam Wilgus1-4/+7
2020-10-26make the plugin API frambuffer agnosticMoshe Piekarski1-4/+4
2020-10-09codecs: Add support for the 'VTX' ZX Spectrum chiptunes format.Solomon Peachy1-5/+0
2020-08-02duke3d: allow playing with unofficial data filesFranklin Wei1-0/+3
2020-07-24plugins: More HAVE_BACKLIGHT cleanupSolomon Peachy1-2/+4
2020-07-22keyboard add ability to specify temporary custom layoutsWilliam Wilgus2-2/+2
2020-04-11SDL: Silence a large number of compile warnings (WIP)Solomon Peachy44-396/+425
2020-04-05Fix red introduced in 191ffe2.Franklin Wei1-5/+0
2020-02-01sdl: disable alignment trapFranklin Wei1-1/+1
2019-10-30wolf3d: change version to sharewareFranklin Wei1-1/+1
2019-10-07quake: clean up asm mixerFranklin Wei1-63/+46
2019-08-22sdl: Fix path substitution in log messages, fix game names in commentsVencislav Atanasov1-1/+1
2019-08-09quake: further optimize D_DrawSpans8Franklin Wei1-178/+171
2019-08-09quake: enable PQ_OPT5 (a fixed-point DrawSpans8)Franklin Wei3-3/+53
2019-08-09quake: merge the remaining Pocket Quake PQ_OPT changesFranklin Wei7-4/+767
2019-08-09quake: merge some fixed-point optimizations from PocketQuakeFranklin Wei10-7/+867
2019-08-08Introduce HW_SAMPR_MIN_GE_22 macroSolomon Peachy1-5/+1
2019-08-08sdl: document some pointer voodooFranklin Wei1-0/+2
2019-08-04sdl: fall back to minimum supported sample rate if 22 kHz is not supportedFranklin Wei1-0/+4
2019-08-04sdl: don't set alignment trap if < ARMv5Franklin Wei1-1/+1
2019-08-03quake: update readmeFranklin Wei1-3/+10
2019-08-03sdl: use mutex in printf()Franklin Wei1-1/+17
2019-08-03quake: synchronize Mod_LoadModel and S_LoadSoundFranklin Wei2-2/+47
2019-07-31sdl: Fixes for the SDL apps, so they support building simulator on WindowsVencislav Atanasov6-0/+15
2019-07-30quake: fix file loading errorsFranklin Wei1-1/+9
2019-07-30quake: add notification upon strange errorFranklin Wei1-0/+3
2019-07-30quake: fix race conditionFranklin Wei2-7/+37
2019-07-30sdl: forward-declare fscanf_wrapperFranklin Wei1-0/+1
2019-07-30quake: properly synchronize zone.cFranklin Wei1-3/+77
2019-07-29sdl: Remove platform-specific codeVencislav Atanasov49-2192/+54
2019-07-29duke3d: remove unused filesFranklin Wei25-7353/+0
2019-07-28sdl: gut OS/2, win32 code from SDL.cFranklin Wei1-95/+0
2019-07-28quake: add README with some notesFranklin Wei1-0/+42
2019-07-28sdl: gut non-Rockbox platform detection codeFranklin Wei2-93/+4
2019-07-27quake: cache files in memory to eliminate skipsFranklin Wei1-38/+103
2019-07-25sdl: fix video regression introduced by 5d05b9dFranklin Wei1-10/+14
2019-07-24quake: fix errorneous endian-correcting readsFranklin Wei3-19/+23
2019-07-21quake: fix unaligned accesses in model.cFranklin Wei3-119/+198
2019-07-21quake: pack structs which could potentially be unalignedFranklin Wei1-14/+15
2019-07-21quake: enable building Quake2Franklin Wei1-3/+3
2019-07-19Quake!Franklin Wei163-17/+64212
2019-07-12wolf3d: allow entering in-game jukebox by holding fire buttonFranklin Wei1-1/+7
2019-07-10wolf3d: increase default viewport sizeFranklin Wei1-1/+1
2019-07-10wolf3d: write configs to /.rockbox/wolf3d instead of /.wolf4sdlFranklin Wei2-2/+2
2019-07-09wolf3d: fix FM OPL alignment bug in a cleaner wayFranklin Wei2-9/+8
2019-07-09sdl: fix buildFranklin Wei1-3/+3
2019-07-09wolf3d: add missing SOURCES.wolfFranklin Wei1-0/+27
2019-07-09Wolfenstein 3-D!Franklin Wei61-2/+44119