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2009-10-31FS#10620 - fix a bug in bubbles on c200 thanks to Sascha WildeJohannes Schwarz1-0/+1
2009-10-29Lua: return nil when function failed instead of returning nothingMaurus Cuelenaere1-12/+15
2009-10-29Also expose functions having (s)size_t or off_t as argument/return type to Lua.Maurus Cuelenaere1-0/+6
2009-10-29Fix FS#10734 - scoring in boomshine.lua is broken (r23391)Robert Kukla1-3/+3
2009-10-29Boomshine plugin : make speed and ball sizes adapt to the target screen size ...Kevin Ferrare1-29/+41
2009-10-29Boomshine plugin : port to Greyscale and B/W targets, and targets without tou...Kevin Ferrare3-24/+108
2009-10-29Boomshine plugin : Better messages at the end of the game (fixes the nblevel+...Kevin Ferrare1-1/+5
2009-10-29Fixed the Boomshine plugin not to crash when there are no more levels to playKevin Ferrare1-1/+4
2009-10-28Add Boomshine to the games categoryMaurus Cuelenaere1-0/+1
2009-10-28Add new Lua touchscreen-only game: BoomshineMaurus Cuelenaere2-0/+281
2009-10-28Add Lua support to plugins MakefileMaurus Cuelenaere1-0/+5
2009-10-26Lua: add lib/helper.c wrappersMaurus Cuelenaere1-0/+39
2009-10-26FS#10724 - fix alignment issue in Codebuster by Clément Pit--ClaudelJonathan Gordon1-1/+1
2009-10-25Correct Id keyword and add svn:keywords property.Teruaki Kawashima2-2/+2
2009-10-24Correct spelling and punctuation in Codebuster menus.Alex Parker1-6/+6
2009-10-24FS#10497 - New game codebuster, which is a clone of the classic game mastermi...Johannes Schwarz3-0/+516
2009-10-23Lua: add parts of the math library (all floating point functions are #ifdef'e...Maurus Cuelenaere3-0/+287
2009-10-23Lua: add do_menu() wrapper. Also fix potential NULL pointer dereferenceMaurus Cuelenaere1-0/+38
2009-10-20Fix red caused by ancient incorrect #ifdefs.Thomas Martitz1-2/+2
2009-10-20Convert lcd_activation callbacks to use the event system to allow for multipl...Thomas Martitz2-7/+9
2009-10-20Correct wrong usage of event callbacks all over the place. It's not supposed ...Thomas Martitz1-9/+5
2009-10-20Use pointer to memos instead of accessing the array.Teruaki Kawashima1-129/+108
2009-10-18Use wrap-safe TIME_BEFORE/TIME_AFTER macros to compare times with current_tim...Bertrik Sikken8-23/+23
2009-10-16Pluginlib: make scroll functions clear screen if scrolled by >= screen size (...Torne Wuff2-0/+60
2009-10-16Fuze: Change the button to mark possibilities from a select+up combo to just ...Thomas Martitz1-1/+1
2009-10-15FS#10554: Rockpaint: enable to set canvas size.Teruaki Kawashima1-11/+38
2009-10-14Remove private memcpy wrapper that is no longer needed since r19847 and may c...Nils Wallménius2-8/+0
2009-10-13brickmania: There are only 9 powerupsRobert Kukla1-2/+3
2009-10-12New plugin theme_remove which offers a way to remove specified theme.Teruaki Kawashima5-0/+778
2009-10-12Ditch additional copyright notice quoted from iBugger.Michael Sparmann1-19/+0
2009-10-11Use PLUGINFLAGS in lua.make, instead of only CFLAGS.Thomas Martitz1-3/+3
2009-10-11Make sure to use $(CFLAGS) to get all defines when preprocessing actions.hFrank Gevaerts1-1/+1
2009-10-10Add crypt_firmware plugin for Nano2G - this uses the hardware crypto unit to ...Dave Chapman3-0/+352
2009-10-09Fix compilation of simulators on Mac OS X 10.6. Tested on 10.5.8 and 10.6.1.Tom Ross1-1/+1
2009-10-09rockboy: remove useless assignement for fuzeRafaël Carré1-2/+0
2009-10-09calculator: use home as clear button for sansa fuzeRafaël Carré1-0/+1
2009-10-09add Seth Opgenorth to docs/CREDITSMichael Chicoine1-1/+1
2009-10-08FS#10661 by Seth Opgenorth, adding more levels to brickmaniaNils Wallménius1-9/+129
2009-10-08Fix chopper to actually remember the level. instead of overriding it on start.Thomas Martitz1-1/+0
2009-10-08Use TIME_BEFORE() and redo a macro slightly.Thomas Martitz1-5/+8
2009-10-08PPM viewer - initial support for vertical strides - scaler needs to be modifi...Karl Kurbjun1-3/+14
2009-10-08LCD scrolling routines: Fix the screen scrolling boundary with Vertical Strides.Karl Kurbjun1-2/+2
2009-10-08Brickmania: Paddle selection needs to be done with the integer portion, not i...Karl Kurbjun1-3/+3
2009-10-08Brickmania: Fix the paddle drawing - The strides were wrong with paddles othe...Karl Kurbjun1-11/+30
2009-10-05Fix yellowTomer Shalev1-3/+3
2009-10-05Brickmania: Add an extra check in the hit logic to make sure that the brick i...Karl Kurbjun1-1/+4
2009-10-05Brickmania: Fix the flip_sides powerup on touchscreens.Karl Kurbjun1-1/+1
2009-10-05Brickmania: Touchscreen improvements - Take advantage of the immediate button...Karl Kurbjun1-41/+47
2009-10-04Brickmania: Some code refactoring - no functional changes.Karl Kurbjun1-225/+230
2009-10-04Brickmania: Add new, finer detail images for the bricks and the ball for 640x...Karl Kurbjun2-0/+0