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'swcodec' is now always set (and recording_swcodec for recording-capable
units) in feature.txt so the manual and language strings don't need to
all be fixed up.
Change-Id: Ib2c9d5d157af8d33653e2d4b4a12881b9aa6ddb0
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This removes all code specific to SH targets
Change-Id: I7980523785d2596e65c06430f4638eec74a06061
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Otherwise we might actually be talking when we try to switch, or
otherwise trash the state of the running talk thread, leading to
memory corruption or an outright crash
(This fixes a panic observed on the xDuoo X3)
Change-Id: I78e4232085c5c160c9ee4f18167dad8dad2b9287
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* get rid of $(LANGUAGE) in top-level makefile (and configure script)
* un-hardcode English-as-primary-language in a couple more places
* allow DEFAULT_VOICE_LANG to be overriden
To actually change the primary from English, one must change:
* $english in voice.pl
* hardcoded 'english' in rbutil
* $ENGLISH in apps/lang/lang.make
* DEFAULT_VOICE_LANG in apps/talk.c
* configure script (default prompt)
Of course, if one wants to change the default UI language, it's simpler
to change the default language setting variable at compile time, or
perhaps by adding a configuration file with the desired value into the
.rockbox directory when the .zip is assembled.
Change-Id: If5cf76019d416e838628a2eccd4ec7d6cbaeeb74
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* Use consistent ID numbering
* Use consistent logic for voicelist and voicebin files
* Fix situations where English <-> English would fail in strange ways
* Delete leftover tmpfile.
* Off-by-one error in voice validation code
* Off-by-one error in voicelist generation
Change-Id: Ib3cea2c6612138b1cbe614dacbe51000199cc9ad
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Change-Id: I4046294e39c621ddeeceeb6f21eab05a1e687cb5
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>
> I ran into an issue where my voice file would only load if I changed language while playing music. It seems to happen because when no other file is open, file.c alloc_filestr returns the first free handle which is 0. In talk.c this is treated as an invalid handle, so the voice file is not loaded.
Change-Id: I42db40b10cc7a900bdd72012d99265300e783e44
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Change-Id: Ie355a52bb6c687d302dc3e39693b9ab40e2dd699
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g#2272 adds checks for incompatible version & proper number of clips
Currently incompatible talk files will logf when failure to load occurs
Adds a message to Debug > Talk engine stats
'Talk Status: OK'
'Talk Status: ERR Incompatible voice file'
'Talk Status: ERR (#)' -- OOM, Alloc Error
Change-Id: Ifd2c1f38f710541c9cd929b8abf67bba4363ca53
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In addition to version and target also check id1_max & id2_max
for proper length before allowing voice file to be loaded
Change-Id: I36016059d07781b0bb43dd9873bbb6e565298d76
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Otherwise they could get freed while queued.
Patch by Igor Poretsky
Change-Id: I436b074d81a85cfeb68a07a17320a3c9c0a43e1e
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Patch by Igor Poretsky
Change-Id: I5c0dcc693b647c7573379e33406a7b9d4b192725
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Original patch by Mario Lang
Heavily updated by Igor Poretsky
Further updated by myself
This patch breaks binary API compatibility by placing the new
functions where they make the most logical sense. IMO this is
the better approach to take given the scope of the changes needed
for talk support.
Since binary API is changing, the patch also moves some other
functions around to more logical locations.
As well as voice support in plugins, this patch voice-enables several
simple plugins. There will be follow-up patches for many plugins that
build on this one.
Change-Id: I18070c06e77e8a3c016c2eb6b6c5dbe6633b9b54
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Unifies time formatting in settings_list.c allows time format to
display as HH:MM:SS.MSS or any consecutive combination thereof
(hh:mm:ss, mm:ss, mm:ss.mss, ss.mss, hh, mm, ss ,mss)
works in INT and TABLE settings with the addition of flag 'F_TIME_SETTING'
Time is auto-ranged dependent on value
Adds talk_time_intervals to allow time values to be spoken similar to
display format: x Hours, x Minutes, x Seconds, x Milliseconds
Table lookups merged or removed from recording, clip meter and lcd timeout
-String_Choice replaced with TABLE_SETTING or INT_SETTING for these
functions as well, cleaned-up cfg_vals that get saved to cfgfile
RTL Languages ARE supported
Negative values ARE supported
Backlight on/off are now Always and Never to share formatter with LCD
Timeout
Added flag to allow ranged units to be locked to a minimum index
Added flag to allow leading zero to be supressed from the largest unit
merged talk_time_unit() and talk_time_intervals()
optimized time_split()
optimized format_time_auto()
Backlight time-out list same as original
Change-Id: I59027c62d3f2956bd16fdcc1a48b2ac32c084abd
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Change-Id: I7abed5dab9b4d0d053c274404dc4dc06864aa060
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Modified from original ticket, Taken from Igor Poretsky's tree, and
further modified by myself to incorporate feedback.
Change-Id: Ibc2180e52af76890b1448d23f79386fd0f88f709
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output_dyn_value now requires the count for number of units
Binary scale now shows Kibibytes instead of kilobytes (g#1742)
Fixes output for negative values as well
Change-Id: I8aa896860e97d2453fa35069e2dfe1caac60109f
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Even though the DMA buffer itself does not move the ISR copies from a movable
buffer into the static commit buffer. To ensure this copying yields consistent
data it must not be interrupted by this ISR..
Also bump the commit buffer size to 2k, this should reduce the overhead
considerably because many clips are smaller than that (especially on
swcodec/speex).
Change-Id: I4e1ab83074f31fc91b51a58baa1df55ce659ac73
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Change-Id: If3cbcd7557797684f1b7fea8e1bb134777680dee
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The voice engine can now request more voice data during decoding, it does
not require the entire clip to be available before start of decoding anymore.
Therefore the commit buffer does not need to hold an entire voice clip anymore,
and can be made greatly smaller.
Change-Id: I3eca9026448e725b9b8d0dae1efca0ad185371da
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well.
This unifies the talk.c for all possible voice payload. .talk clips are placed
onto the same unified clip cache, along with normal clips. This allows for more
effecient memory usage.
The cache handling makes a slight difference between normal clips and .talk
ones: .talk clips can be cached multiple and are always freed first.The extra
logic to avoid loading multiple copies of .talks is not necessary because the
will be freed first anyway.
Change-Id: I88d056a0a613b129f5875f50fdb757b58bac0a42
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This unifies the talk.c for all targets. The only separation is left is
TALK_PROGRESSIVE_LOAD: When this is defined the talk buffer will not be
initially prefilled. This is useful for super slow storage or when the buffer
is not large enough to prefill it with useful clips (the prefill code could
be made smarter too).
The buffer size can be adjusted. By default lowmem uses 100k while
other targets load the entire file. The bigger the more clips can be cached
but with diminishing returns.
Change-Id: Ife38fb101c53093117e6638c40c65f7d177a31d4
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Previously the clip cache of TALK_PARTIAL_LOAD reserved space N clips, each slot
was as big as the maximum sized clip which was necessary to replace clips
in-memory in MRU-style.
The cache management now uses buflib to allocate and free each clip, using the
clip's real size. This allows the clip cache to be much more compact, because
no space is wasted for the max. sized clip. This makes use of buflib's ability
to easily manage differently-sized memory chunks by moving them to make free
space.
As an example: for english.voice TALK_PARTIAL_LOAD allocated 288k in advance.
for just 64 clips. With this patch ~70 clips can be stored in a 100k buffer.
This, the memory usage is cut by 2/3 and almost optimal (there's still the
buflib per-alloc cookie overhead).
As a result the TALK_PARTIAL_LOAD buffer is restricted to 100k which still
allows for more clips than previously, on average.
Change-Id: I257654071e9a95770cd6db2c2765f020befce412
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This engine includes voicefile, memory usage and cache
hits/misses for TALK_PARTIAL_LOAD.
Change-Id: I331981ddda39ea30c57b4b74504accb3c556c3b9
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Change-Id: I3a04760d550efab7f011a917597ef29c039b05bd
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This is necessary because when voice is active audio is disabled. But only
audio was able to shrink it's buffer to let other memory allocs succeed.
talk needs to be able to do this too when it owns the audio buffer exclusively.
Change-Id: Idea8ab90da7169f977c0c766cccb42c4fe6d6e81
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hopeless.
Change-Id: I420155d7f01ca0ea301c0678ac7245d251d365b0
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When the policy is not set, it'll by default not give the clip buffer away.
Callers of core_alloc_maximum() suffer from this. However, the thumbnail
buffer can be easily freed when needed because nothing needs to be
reloaded from disk when it is reallocated (thumbnail clips are loaded on
demand, when in the file browser). Do this to give core_alloc_maximum() callers
a better chance to succeed with the default talk buffer policy.
Change-Id: I8c0da29c520612ca903f6c930bd7c74ae97eca3b
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buffer.
On hwcodec talk.c has the entire audio buffer (not just parts of it), therefore
it must give up everything and cannot count on core_alloc_maximum() to return
the remaining space. This is equivalent to it was handled before 22e802e.
You could probaby do smarter and shrink for example the .talk clip buffer
but is it really worth it?
Change-Id: Idc3431c59fb41b05338559c615093358c5d8ed9b
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Change-Id: Ib46e4d0896de4227a508abf5806c00ec3d59db51
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This fixes the radioart crash that was the result of buffering.c working
on a freed buffer at the same time as buflib (radioart uses buffering.c for the
images). With this change the buffer is owned by buflib exclusively so this
cannot happen.
As a result, audio_get_buffer() doesn't exist anymore. Callers should call
core_alloc_maximum() directly. This buffer needs to be protected as usual
against movement if necessary (previously it was not protected at all which
cased the radioart crash), To get most of it they can adjust the willingness of
the talk engine to give its buffer away (at the expense of disabling voice
interface) with the new talk_buffer_set_policy() function.
Change-Id: I52123012208d04967876a304451d634e2bef3a33
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Change-Id: Ie0eaa2bb1c672c974246b3e97b5d5f3b9e1f9925
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Must restore talk buffer explicitly when not taking it and promote
the buffer state.
Change-Id: Ia0341ede05837e6e94885a9ad62460c415ec6f00
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When allocating the voice buffer, it's supposed to start at the beginning
of the audio buffer, not at the end of the voice buffer. ;-D
Might clear up a thing or two.
Change-Id: I94796ff21090bcc56813cdc569957a1a9178abcd
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Buffers are not allocated and thread is not created until the first
call where voice is required.
Adds a different callback (sync_callback) to buflib so that other
sorts of synchonization are possible, such as briefly locking-out the
PCM callback for a buffer move. It's sort of a messy addition but it
is needed so voice decoding won't have to be stopped when its buffer
is moved.
Change-Id: I4d4d8c35eed5dd15fb7ee7df9323af3d036e92b3
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Use generic void * and size_t and make mp3_play_data and its callback
agree on types. Use mp3_play_callback_t instead of prototyping
right in the function call (so it's not so messy to look at). Change
doesn't appear to require plugin API version increment.
Change-Id: Idcab2740ee316a2beb6e0a87b8f4934d9d6b3dd8
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31296 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30917 a1c6a512-1295-4272-9138-f99709370657
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* Fix .talk clips on hwcodec. Voice does have the entire audio buffer available there.
* Get rid of the separate TALK_PROGRESSIVE_LOAD in favour of the more advanced
TALK_PARTIAL_LOAD i.e. use the latter on the Ondios as well. This gets rid of quite
some ifdefing, and has the advantage that the voice file can be larger than the buffer
(at a slight binsize cost).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30916 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30912 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30909 a1c6a512-1295-4272-9138-f99709370657
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one introduced r30840.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30894 a1c6a512-1295-4272-9138-f99709370657
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Since r30308 the talk buffer was set to NULL if e.g. a plugin called
audio_get_buffer() to steal the talk buffer. Since there's no audio_release_buffer() kind of function
the talk buffer was never set back again.
When trying to talk try to get the audio buffer with audio_get_buffer() as well,
which works until the audio buffer gets properly reinitialized.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30840 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30744 a1c6a512-1295-4272-9138-f99709370657
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The buflib memory allocator is handle based and can free and
compact, move or resize memory on demand. This allows to effeciently
allocate memory dynamically without an MMU, by avoiding fragmentation
through memory compaction.
This patch adds the buflib library to the core, along with
convinience wrappers to omit the context parameter. Compaction is
not yet enabled, but will be in a later patch. Therefore, this acts as a
replacement for buffer_alloc/buffer_get_buffer() with the benifit of a debug
menu.
See buflib.h for some API documentation.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30380 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30339 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30338 a1c6a512-1295-4272-9138-f99709370657
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Do it the hwcodec way which doesn't need a buffer_alloc(). The buffer for the
.talk files is now allocated together with the voicefile buffer.
Should also fix a panic when the .talk file buffer was allocated late at runtime.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30335 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30312 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30311 a1c6a512-1295-4272-9138-f99709370657
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