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It's nicer to look at and it obfuscated a bug where it should have
exited the loop instead of the case (you probably wouldn't observe
the effect very often).
Anything of one dot and one character (e.g. ".a") would get treated as
"." because I left out a condition when converting to recursionless
parsing of relative components. Git 'er fixed up.
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.
Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.
Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.
Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.
2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.
3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.
Key core changes:
1) Files and directories share core code and data structures.
2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).
3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".
5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:
1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).
2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.
3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.
5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.
2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.
3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).
4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).
5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).
Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.
Reviewed-by: Michael Sevakis <firstname.lastname@example.org>
Tested: Michael Sevakis <email@example.com>
After a local commit, any file that included version.h would have to
be recompiled on account of the changed version string. This changes
version.h in the build directory to rbversion.h and includes the
preprocessor macro from rbversion.h in firmware/common/version.c so
that only that one file needs to be recompiled after a local commit
rather than a whole slew of them.
Reviewed-by: Michael Sevakis <firstname.lastname@example.org>
Tested: Michael Sevakis <email@example.com>
Forms implemented to a greater or lesser degree at the moment:
ll_* = singly-linked list
lld_* = doubly-linked list
lldc_* = doubly-linked circular list
This doesn't touch external tools as I see no need for.
Tested: Sebastian Leonhardt <firstname.lastname@example.org>
Reviewed-by: Marcin Bukat <email@example.com>
A missing comma messed the lookup table up :'( Be aware that the kernel
on the ypr0 doesn't support many codepages in which case its default (iso8859)
will be used.
"/" couldn't be opened. This regression was introduced by 731072d. Trailing
slash should not be stripped for the root directory.
This is needed for readdir() and dir_get_info() to work properly because
they depend on hash/path matching.
It's quite rare that it is called for a symlink to a directory. But it only
needs a second syscall to stat() if that happened. Therefore speed up the
common case by avoiding an unecessary second syscall.
The two functions need to check whether they are called for a specific path
to implement the virtual mount point for the external storage. This
is statistically rare and a hit on the common case. Therefore speed up
the common case by performing integer comparision first, and only expensive
string construction and comparision if that succeeds.
A thread polls the appropriate GPIO pin for sd card presence and mounts
using the mount system call.
Part of this change is to align sdlapp builds to other application targets
in that the sim_* wrappers are not used anymore (except for sim_read/write).
Path mangling is now done in rbpaths.c as well.
The iocharset mount option names the codepages slightly differently and
must be translated properly.
This is the basic port to the new target Samsung
YP-R1, which runs on a similar platform as YP-R0.
Port is usable, although there are still
some optimizations that have to be done.
This should catch the case of buffer misuse which results
in corrupted cookie of next allocation. The check is performed
on move_block() so it may be a bit late.
There is buflib_check_valid() provided which checks the
integrity of all cookies for given context.
On DEBUG build with --sdl-thread this check is carried out
for core_ctx on every context switch to catch problems earlier.
Reviewed-by: Thomas Martitz <firstname.lastname@example.org>
The code was trying to probe for volume presence by calling drive layer
with volume index. It is a miracle it get unnoticed so far. Introduce
proper volume probing using the vol->drive map in the disk layer.
Reviewed-by: Amaury Pouly <email@example.com>
When using variadic macros there's no need for IF_MD2/IF_MV2 to deal
with function parameters. IF_MD/IF_MV are enough.
Throw in IF_MD_DRV/ID_MV_VOL that return the parameter if MD/MV, or 0
The idea is to share loading code between bootloaders and rolo().
Reviewed-by: Marcin Bukat <firstname.lastname@example.org>
It was also broken functionally, probably since a while.So restore the
functionality. Run it on the dap, the tcd files will be placed into .rockbox folder.
In Europe Windows defaults to its own codepage cp1252 (also known as "WinLatin"
or "Windows-1252"). cp1252 adds some characters to ISO-8859-1.
Some mp3 tagging software on Windows uses cp1252 instead of ISO-8859-1. This
violates the ID3 specification, which requires tags to be ISO-8859-1 or
Unicode. However, similar violations are made for other codepages and supported
by Rockbox using the "Default Codepage" setting. Add support for cp1252 to
enable people using such broken tools to override the correct decoding to get
their tags displayed properly.
Reviewed-by: Jens Arnold <email@example.com>
Tested-by: Jens Arnold <firstname.lastname@example.org>
This makes checkwps build again for apps
using the new automatic-asm-picking infrastructure.
HOME_DIR is intended for not-so-advanced files which shall be user
visible, and thus not in /.rockbox. Therefore HOME_DIR is translated
to $HOME on RaaA, /sdcard on android, the internal memory on ypr0
and "/" on native targets.
ROCKBOX_DIR ("/.rockbox") already existed as special and is translated
to whatever the real rockbox dir is on the target (e.g. /sdcard/rockbox
on android), but it's not suitable for some files we generate
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31430 a1c6a512-1295-4272-9138-f99709370657
This port is a hybrid native/RaaA port. It runs on a embedded linux system,
but is the only application. It therefore can implement lots of stuff that
native targets also implement, while leveraging the underlying linux kernel.
The port is quite advanced. User interface, audio playback, plugins work
mostly fine. Missing is e.g. power mangement and USB (see SamsungYPR0 wiki page).
Included in utils/ypr0tools are scripts and programs required to generate
a patched firmware. The patched firmware has the rootfs modified to load
Rockbox. It includes a early/safe USB mode.
This port needs a new toolchain, one that includes glibc headers and libraries.
rockboxdev.sh can generate it, but e.g. codesourcey and distro packages may
Most of the initial effort is done by Lorenzo Miori and others (on ABI),
including reverse engineering and patching of the original firmware,
initial drivers, and more. Big thanks to you.
Author: Lorenzo Miori, myself
Merry christmas to ypr0 owners! :)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31415 a1c6a512-1295-4272-9138-f99709370657
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31356 a1c6a512-1295-4272-9138-f99709370657
Without an RTC, Rockbox doesn't keep time. In that situation, USB time sync
previously did nothing but reported success. After this change, the USB time
sync request won't be recognized on those targets.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31319 a1c6a512-1295-4272-9138-f99709370657
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31305 a1c6a512-1295-4272-9138-f99709370657
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31301 a1c6a512-1295-4272-9138-f99709370657
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31273 a1c6a512-1295-4272-9138-f99709370657
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31272 a1c6a512-1295-4272-9138-f99709370657
have a different logical sector size for the internal storage and the sd card, like on the fuze+ for example.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31270 a1c6a512-1295-4272-9138-f99709370657
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31151 a1c6a512-1295-4272-9138-f99709370657
Don't build str(n)casecmp as functions if they are already defined by preprocessor
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31147 a1c6a512-1295-4272-9138-f99709370657
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31028 a1c6a512-1295-4272-9138-f99709370657
Now all threads need to ack the connection like on real target, dircache is unloaded and playback stops accordingly.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31009 a1c6a512-1295-4272-9138-f99709370657
When booting with USB inserted, the dircache build can get interrupted by the usb connection, in which case the dircache buffer is freed.
Due to a bug the re-creation of dircache used the old freed buffer and overwrite new allocs (causing screen corruption).
Set allocated_size to 0 to make it not take the code path that assumes an existing buffer,
and bring that and freeing together in the code.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30845 a1c6a512-1295-4272-9138-f99709370657
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30812 a1c6a512-1295-4272-9138-f99709370657
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30632 a1c6a512-1295-4272-9138-f99709370657
If we aren't going to check for the partition type, we don't need the array of
known FAT partition types.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30567 a1c6a512-1295-4272-9138-f99709370657
Instead of only mounting partitions with a FAT partition type, try any
partition that isn't type 0 (unallocated) or 5 (extended). This makes it easier
to reformat SDXC cards which have the exFAT partition type, and also brings us
in line with pretty much every other OS at this point. Anything with a
valid-looking FAT superblock will get mounted.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30566 a1c6a512-1295-4272-9138-f99709370657
Also add two dircache function, one of which does what dircache_disable()
did previously as this now also frees the dircache buffer.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30393 a1c6a512-1295-4272-9138-f99709370657
This enables the ability to allocate (and free) memory dynamically
without fragmentation, through compaction. This means allocations can move
and fragmentation be reduced. Most changes are preparing Rockbox for this,
which many times means adding a move callback which can temporarily disable
movement when the corresponding code is in a critical section.
For now, the audio buffer allocation has a central role, because it's the one
having allocated most. This buffer is able to shrink itself, for which it
needs to stop playback for a very short moment. For this,
audio_buffer_available() returns the size of the audio buffer which can
possibly be used by other allocations because the audio buffer can shrink.
lastfm scrobbling and timestretch can now be toggled at runtime without
requiring a reboot.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30381 a1c6a512-1295-4272-9138-f99709370657