From 0662793ca0050e823cd1207cc4689a1cba5068bd Mon Sep 17 00:00:00 2001 From: Solomon Peachy Date: Thu, 28 Jun 2018 06:24:26 -0400 Subject: Add cleaned-up xDuoo X3 support Cleaned up, rebased, and forward-ported from the xvortex fork. (original credit to vsoftster@gmail.com) Change-Id: Ibcc023a0271ea81e901450a88317708c2683236d Signed-off-by: Solomon Peachy --- apps/keymaps/keymap-xduoox3.c | 212 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 212 insertions(+) create mode 100644 apps/keymaps/keymap-xduoox3.c (limited to 'apps/keymaps/keymap-xduoox3.c') diff --git a/apps/keymaps/keymap-xduoox3.c b/apps/keymaps/keymap-xduoox3.c new file mode 100644 index 0000000000..abe8507cd8 --- /dev/null +++ b/apps/keymaps/keymap-xduoox3.c @@ -0,0 +1,212 @@ +/*************************************************************************** + * __________ __ ___. + * Open \______ \ ____ ____ | | _\_ |__ _______ ___ + * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / + * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < + * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ + * \/ \/ \/ \/ \/ + * $Id$ + * + * Copyright (C) 2016 by Roman Stolyarov + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ****************************************************************************/ + +/* Button Code Definitions for xDuoo X3 target */ + +#include "config.h" +#include "action.h" +#include "button.h" +#include "settings.h" + +/* {Action Code, Button code, Prereq button code } */ + +/* + * The format of the list is as follows + * { Action Code, Button code, Prereq button code } + * if there's no need to check the previous button's value, use BUTTON_NONE + * Insert LAST_ITEM_IN_LIST at the end of each mapping + */ +static const struct button_mapping button_context_standard[] = { + { ACTION_STD_PREV, BUTTON_PREV, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_NEXT, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_CONTEXT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_STD_CANCEL, BUTTON_OPTION|BUTTON_REL, BUTTON_OPTION }, + { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_STD_MENU, BUTTON_HOME|BUTTON_REL, BUTTON_HOME }, + + LAST_ITEM_IN_LIST +}; /* button_context_standard */ + +static const struct button_mapping button_context_wps[] = { + { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, + { ACTION_WPS_SKIPPREV, BUTTON_PREV|BUTTON_REL, BUTTON_PREV }, + { ACTION_WPS_SEEKBACK, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_PREV|BUTTON_REL, BUTTON_PREV|BUTTON_REPEAT }, + { ACTION_WPS_SKIPNEXT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT }, + { ACTION_WPS_SEEKFWD, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT|BUTTON_REPEAT }, + { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_BROWSE, BUTTON_OPTION|BUTTON_REL, BUTTON_OPTION }, + { ACTION_WPS_CONTEXT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_WPS_MENU, BUTTON_HOME|BUTTON_REL, BUTTON_HOME }, + { ACTION_WPS_QUICKSCREEN, BUTTON_HOME|BUTTON_REPEAT, BUTTON_HOME }, + { ACTION_WPS_HOTKEY, BUTTON_OPTION|BUTTON_REPEAT, BUTTON_OPTION }, + + LAST_ITEM_IN_LIST +}; /* button_context_wps */ + +static const struct button_mapping button_context_list[] = { + { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_list */ + +/** Bookmark Screen **/ +static const struct button_mapping button_context_bmark[] = { + { ACTION_BMS_DELETE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST) +}; /* button_context_bmark */ + +/** Keyboard **/ +static const struct button_mapping button_context_keyboard[] = { + { ACTION_KBD_LEFT, BUTTON_PREV, BUTTON_NONE }, + { ACTION_KBD_LEFT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_NEXT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_OPTION, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_OPTION|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_CURSOR_LEFT, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_KBD_CURSOR_LEFT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_CURSOR_RIGHT, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_KBD_CURSOR_RIGHT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_BACKSPACE, BUTTON_HOME, BUTTON_NONE }, + { ACTION_KBD_BACKSPACE, BUTTON_HOME|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_SELECT, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_KBD_ABORT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, + + LAST_ITEM_IN_LIST +}; /* button_context_keyboard */ + +/** Pitchscreen **/ +static const struct button_mapping button_context_pitchscreen[] = { + { ACTION_PS_INC_SMALL, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_PS_INC_BIG, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_DEC_SMALL, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_PS_DEC_BIG, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFT, BUTTON_PREV, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFTOFF, BUTTON_PREV|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHT, BUTTON_NEXT, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_NEXT|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_TOGGLE_MODE, BUTTON_PLAY|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_RESET, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, + { ACTION_PS_EXIT, BUTTON_OPTION|BUTTON_REL, BUTTON_OPTION }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_pitchscreen */ + +/** Quickscreen **/ +static const struct button_mapping button_context_quickscreen[] = { + { ACTION_QS_TOP, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_QS_TOP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_PREV, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_NEXT, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_HOME|BUTTON_REL, BUTTON_HOME }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_quickscreen */ + +/** Settings - General Mappings **/ +static const struct button_mapping button_context_settings[] = { + { ACTION_SETTINGS_RESET, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, + { ACTION_STD_PREV, BUTTON_PREV, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_NEXT, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_STD_CANCEL, BUTTON_OPTION|BUTTON_REL, BUTTON_OPTION }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_settings */ + +static const struct button_mapping button_context_settings_vol_is_inc[] = { + { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT,BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT,BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_settings_right_is_inc */ + +/** Tree **/ +static const struct button_mapping button_context_tree[] = { + { ACTION_TREE_WPS, BUTTON_HOME|BUTTON_REL, BUTTON_HOME }, + { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, + { ACTION_TREE_HOTKEY, BUTTON_OPTION|BUTTON_REPEAT, BUTTON_OPTION }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST) +}; /* button_context_tree */ + +/** Yes/No Screen **/ +static const struct button_mapping button_context_yesnoscreen[] = { + { ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_settings_yesnoscreen */ + +/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */ +const struct button_mapping* get_context_mapping(int context) +{ + switch (context) + { + case CONTEXT_LIST: + return button_context_list; + case CONTEXT_STD: + return button_context_standard; + case CONTEXT_BOOKMARKSCREEN: + return button_context_bmark; + case CONTEXT_KEYBOARD: + return button_context_keyboard; + case CONTEXT_PITCHSCREEN: + return button_context_pitchscreen; + case CONTEXT_QUICKSCREEN: + return button_context_quickscreen; + case CONTEXT_SETTINGS: + return button_context_settings; + case CONTEXT_SETTINGS_TIME: + case CONTEXT_SETTINGS_COLOURCHOOSER: + case CONTEXT_SETTINGS_EQ: + case CONTEXT_SETTINGS_RECTRIGGER: + return button_context_settings_vol_is_inc; + case CONTEXT_TREE: + case CONTEXT_MAINMENU: + return button_context_tree; + case CONTEXT_WPS: + return button_context_wps; + case CONTEXT_YESNOSCREEN: + return button_context_yesnoscreen; + } + return button_context_standard; +} -- cgit