From 3e67e3b1f06488f67d2ebbf844ff40893cc16bf0 Mon Sep 17 00:00:00 2001 From: Jens Arnold Date: Fri, 20 Feb 2009 17:13:08 +0000 Subject: Add a rockbox kernel thread for simulator specific tasks, and use that for calling the screendump function(s). Fixes screendump in simulators for backlight-less targets (Ondio), and reduces mixing of unrelated functionality a bit (screendump was called from backlight thread, triggered by a sim-only system wide event). git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20065 a1c6a512-1295-4272-9138-f99709370657 --- uisimulator/sdl/button.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'uisimulator/sdl') diff --git a/uisimulator/sdl/button.c b/uisimulator/sdl/button.c index 765bc0608e..6402c75d55 100644 --- a/uisimulator/sdl/button.c +++ b/uisimulator/sdl/button.c @@ -27,6 +27,7 @@ #include "kernel.h" #include "backlight.h" #include "misc.h" +#include "sim_tasks.h" #include "debug.h" @@ -1097,7 +1098,7 @@ void button_event(int key, bool pressed) case SDLK_F5: if(pressed) { - queue_broadcast(SYS_SCREENDUMP, 0); + sim_trigger_screendump(); return; } break; -- cgit