/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (c) 2011 Michael Sevakis * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "config.h" #include "system.h" #include "settings.h" #include "dsp.h" #include "pcm.h" #include "pcm_mixer.h" #include "misc.h" static int32_t beep_phase; /* Phase of square wave generator */ static uint32_t beep_step; /* Step of square wave generator on each sample */ static uint32_t beep_amplitude; /* Amplitude of square wave generator */ static int beep_count; /* Number of samples remaining to generate */ /* Reserve enough static space for keyclick to fit */ #define BEEP_BUF_COUNT (NATIVE_FREQUENCY / 1000 * KEYCLICK_DURATION) static uint32_t beep_buf[BEEP_BUF_COUNT] IBSS_ATTR; /* Actually output samples into beep_buf */ #if defined(CPU_ARM) static FORCE_INLINE void beep_generate(int count) { uint32_t *out = beep_buf; uint32_t s; asm volatile ( "1: \n" "eor %3, %5, %1, asr #31 \n" "subs %2, %2, #1 \n" "str %3, [%0], #4 \n" "add %1, %1, %4 \n" "bgt 1b \n" : "+r"(out), "+r"(beep_phase), "+r"(count), "=&r"(s) : "r"(beep_step), "r"(beep_amplitude)); } #elif defined (CPU_COLDFIRE) static FORCE_INLINE void beep_generate(int count) { uint32_t *out = beep_buf; uint32_t s; asm volatile ( "1: \n" "move.l %1, %3 \n" "add.l %4, %1 \n" "add.l %3, %3 \n" "subx.l %3, %3 \n" "eor.l %5, %3 \n" "move.l %3, (%0)+ \n" "subq.l #1, %2 \n" "bgt.b 1b \n" : "+a"(out), "+d"(beep_phase), "+d"(count), "=&d"(s) : "r"(beep_step), "d"(beep_amplitude)); } #else static FORCE_INLINE void beep_generate(int count) { uint32_t *out = beep_buf; uint32_t amplitude = beep_amplitude; uint32_t step = beep_step; int32_t phase = beep_phase; do { *out++ = (phase >> 31) ^ amplitude; phase += step; } while (--count > 0); beep_phase = phase; } #endif /* Callback to generate the beep frames - also don't want inlining of call below in beep_play */ static void __attribute__((noinline)) beep_get_more(unsigned char **start, size_t *size) { int count = beep_count; if (count > 0) { count = MIN(count, BEEP_BUF_COUNT); beep_count -= count; *start = (unsigned char *)beep_buf; *size = count * sizeof(uint32_t); beep_generate(count); } } /* Generates a constant square wave sound with a given frequency in Hertz for a duration in milliseconds */ void beep_play(unsigned int frequency, unsigned int duration, unsigned int amplitude) { mixer_channel_stop(PCM_MIXER_CHAN_BEEP); if (frequency == 0 || duration == 0 || amplitude == 0) return; if (amplitude > INT16_MAX) amplitude = INT16_MAX; /* Setup the parameters for the square wave generator */ beep_phase = 0; beep_step = 0xffffffffu / NATIVE_FREQUENCY * frequency; beep_count = NATIVE_FREQUENCY / 1000 * duration; beep_amplitude = amplitude | (amplitude << 16); /* Word:|AMP16|AMP16| */ /* If it fits - avoid cb overhead */ unsigned char *start; size_t size; /* Generate first frame here */ beep_get_more(&start, &size); mixer_channel_set_amplitude(PCM_MIXER_CHAN_BEEP, MIX_AMP_UNITY); mixer_channel_play_data(PCM_MIXER_CHAN_BEEP, beep_count ? beep_get_more : NULL, start, size); }