/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2007 Nicolas Pennequin, Jonathan Gordon * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef _CUESHEET_H_ #define _CUESHEET_H_ #include #include "screens.h" #define MAX_NAME 80 /* Max length of information strings */ #define MAX_TRACKS 99 /* Max number of tracks in a cuesheet */ struct cue_track_info { char title[MAX_NAME]; char performer[MAX_NAME]; char songwriter[MAX_NAME]; unsigned long offset; /* ms from start of track */ }; struct cuesheet { char path[MAX_PATH]; char audio_filename[MAX_PATH]; char title[MAX_NAME]; char performer[MAX_NAME]; char songwriter[MAX_NAME]; int track_count; struct cue_track_info tracks[MAX_TRACKS]; int curr_track_idx; struct cue_track_info *curr_track; }; struct cuesheet *curr_cue; struct cuesheet *temp_cue; /* returns true if cuesheet support is initialised */ bool cuesheet_is_enabled(void); /* allocates the cuesheet buffer */ void cuesheet_init(void); /* looks if there is a cuesheet file that has a name matching "trackpath" */ bool look_for_cuesheet_file(const char *trackpath, char *found_cue_path); /* parse cuesheet "file" and store the information in "cue" */ bool parse_cuesheet(char *file, struct cuesheet *cue); /* reads a cuesheet to find the audio track associated to it */ bool get_trackname_from_cuesheet(char *filename, char *buf); /* display a cuesheet struct */ void browse_cuesheet(struct cuesheet *cue); /* display a cuesheet file after parsing and loading it to the plugin buffer */ bool display_cuesheet_content(char* filename); /* finds the index of the current track played within a cuesheet */ int cue_find_current_track(struct cuesheet *cue, unsigned long curpos); /* update the id3 info to that of the currently playing track in the cuesheet */ void cue_spoof_id3(struct cuesheet *cue, struct mp3entry *id3); /* skip to next track in the cuesheet towards "direction" (which is 1 or -1) */ bool curr_cuesheet_skip(int direction, unsigned long curr_pos); #ifdef HAVE_LCD_BITMAP /* draw track markers on the progressbar */ void cue_draw_markers(struct screen *screen, unsigned long tracklen, int x1, int x2, int y, int h); #endif #endif