/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2006 Dan Everton * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "config.h" #include #include #include #include "eq_menu.h" #include "system.h" #include "kernel.h" #include "lcd.h" #include "menu.h" #include "button.h" #include "mp3_playback.h" #include "settings.h" #include "statusbar.h" #include "screens.h" #include "icons.h" #include "font.h" #include "lang.h" #include "sprintf.h" #include "talk.h" #include "misc.h" #include "sound.h" #include "splash.h" #include "dsp.h" #include "tree.h" #include "talk.h" #include "screen_access.h" #include "keyboard.h" #include "gui/scrollbar.h" #ifdef HAVE_WM8758 #include "wm8758.h" #endif /* Key definitions */ #if (CONFIG_KEYPAD == IRIVER_H100_PAD || \ CONFIG_KEYPAD == IRIVER_H300_PAD) #define EQ_BTN_MODIFIER BUTTON_ON #define EQ_BTN_DECREMENT BUTTON_LEFT #define EQ_BTN_INCREMENT BUTTON_RIGHT #define EQ_BTN_NEXT_BAND BUTTON_DOWN #define EQ_BTN_PREV_BAND BUTTON_UP #define EQ_BTN_CHANGE_MODE BUTTON_SELECT #define EQ_BTN_EXIT BUTTON_OFF #define EQ_BTN_RC_PREV_BAND BUTTON_RC_REW #define EQ_BTN_RC_NEXT_BAND BUTTON_RC_FF #define EQ_BTN_RC_DECREMENT BUTTON_RC_SOURCE #define EQ_BTN_RC_INCREMENT BUTTON_RC_BITRATE #define EQ_BTN_RC_CHANGE_MODE BUTTON_RC_MENU #define EQ_BTN_RC_EXIT BUTTON_RC_STOP #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \ (CONFIG_KEYPAD == IPOD_3G_PAD) #define EQ_BTN_DECREMENT BUTTON_SCROLL_BACK #define EQ_BTN_INCREMENT BUTTON_SCROLL_FWD #define EQ_BTN_NEXT_BAND BUTTON_RIGHT #define EQ_BTN_PREV_BAND BUTTON_LEFT #define EQ_BTN_CHANGE_MODE BUTTON_SELECT #define EQ_BTN_EXIT BUTTON_MENU #elif CONFIG_KEYPAD == IAUDIO_X5_PAD #define EQ_BTN_DECREMENT BUTTON_LEFT #define EQ_BTN_INCREMENT BUTTON_RIGHT #define EQ_BTN_NEXT_BAND BUTTON_DOWN #define EQ_BTN_PREV_BAND BUTTON_UP #define EQ_BTN_CHANGE_MODE BUTTON_REC #define EQ_BTN_EXIT BUTTON_SELECT #elif (CONFIG_KEYPAD == IRIVER_IFP7XX_PAD) #define EQ_BTN_DECREMENT BUTTON_LEFT #define EQ_BTN_INCREMENT BUTTON_RIGHT #define EQ_BTN_NEXT_BAND BUTTON_DOWN #define EQ_BTN_PREV_BAND BUTTON_UP #define EQ_BTN_CHANGE_MODE BUTTON_SELECT #define EQ_BTN_EXIT BUTTON_PLAY #elif (CONFIG_KEYPAD == GIGABEAT_PAD) #define EQ_BTN_DECREMENT BUTTON_LEFT #define EQ_BTN_INCREMENT BUTTON_RIGHT #define EQ_BTN_NEXT_BAND BUTTON_DOWN #define EQ_BTN_PREV_BAND BUTTON_UP #define EQ_BTN_CHANGE_MODE BUTTON_SELECT #define EQ_BTN_EXIT BUTTON_A #elif CONFIG_KEYPAD == IRIVER_H10_PAD #define EQ_BTN_DECREMENT BUTTON_LEFT #define EQ_BTN_INCREMENT BUTTON_RIGHT #define EQ_BTN_NEXT_BAND BUTTON_SCROLL_DOWN #define EQ_BTN_PREV_BAND BUTTON_SCROLL_UP #define EQ_BTN_CHANGE_MODE BUTTON_PLAY #define EQ_BTN_EXIT BUTTON_POWER #endif /* Various user interface limits and sizes */ #define EQ_CUTOFF_MIN 20 #define EQ_CUTOFF_MAX 22040 #define EQ_CUTOFF_STEP 10 #define EQ_CUTOFF_FAST_STEP 100 #define EQ_GAIN_MIN (-240) #define EQ_GAIN_MAX 240 #define EQ_GAIN_STEP 5 #define EQ_GAIN_FAST_STEP 10 #define EQ_Q_MIN 5 #define EQ_Q_MAX 64 #define EQ_Q_STEP 1 #define EQ_Q_FAST_STEP 10 #define EQ_USER_DIVISOR 10 /* * Utility functions */ static void eq_gain_format(char* buffer, int buffer_size, int value, const char* unit) { int v = abs(value); snprintf(buffer, buffer_size, "%s%d.%d %s", value < 0 ? "-" : "", v / EQ_USER_DIVISOR, v % EQ_USER_DIVISOR, unit); } static void eq_q_format(char* buffer, int buffer_size, int value, const char* unit) { snprintf(buffer, buffer_size, "%d.%d %s", value / EQ_USER_DIVISOR, value % EQ_USER_DIVISOR, unit); } static void eq_precut_format(char* buffer, int buffer_size, int value, const char* unit) { snprintf(buffer, buffer_size, "%s%d.%d %s", value == 0 ? " " : "-", value / EQ_USER_DIVISOR, value % EQ_USER_DIVISOR, unit); } /* * Settings functions */ static bool eq_enabled(void) { int i; bool result = set_bool(str(LANG_EQUALIZER_ENABLED), &global_settings.eq_enabled); dsp_set_eq(global_settings.eq_enabled); dsp_set_eq_precut(global_settings.eq_precut); /* Update all bands */ for(i = 0; i < 5; i++) { dsp_set_eq_coefs(i); } return result; } static bool eq_precut(void) { bool result = set_int(str(LANG_EQUALIZER_PRECUT), str(LANG_UNIT_DB), UNIT_DB, &global_settings.eq_precut, dsp_set_eq_precut, 5, 0, 240, eq_precut_format); return result; } /* Possibly dodgy way of simplifying the code a bit. */ #define eq_make_gain_label(buf, bufsize, frequency) snprintf((buf), \ (bufsize), str(LANG_EQUALIZER_GAIN_ITEM), (frequency)) #define eq_set_center(band) \ static bool eq_set_band ## band ## _center(void) \ { \ bool result = set_int(str(LANG_EQUALIZER_BAND_CENTER), "Hertz", \ UNIT_HERTZ, &global_settings.eq_band ## band ## _cutoff, NULL, \ EQ_CUTOFF_STEP, EQ_CUTOFF_MIN, EQ_CUTOFF_MAX, NULL); \ dsp_set_eq_coefs(band); \ return result; \ } #define eq_set_cutoff(band) \ static bool eq_set_band ## band ## _cutoff(void) \ { \ bool result = set_int(str(LANG_EQUALIZER_BAND_CUTOFF), "Hertz", \ UNIT_HERTZ, &global_settings.eq_band ## band ## _cutoff, NULL, \ EQ_CUTOFF_STEP, EQ_CUTOFF_MIN, EQ_CUTOFF_MAX, NULL); \ dsp_set_eq_coefs(band); \ return result; \ } #define eq_set_q(band) \ static bool eq_set_band ## band ## _q(void) \ { \ bool result = set_int(str(LANG_EQUALIZER_BAND_Q), "Q", UNIT_INT, \ &global_settings.eq_band ## band ## _q, NULL, \ EQ_Q_STEP, EQ_Q_MIN, EQ_Q_MAX, eq_q_format); \ dsp_set_eq_coefs(band); \ return result; \ } #define eq_set_gain(band) \ static bool eq_set_band ## band ## _gain(void) \ { \ bool result = set_int("Band " #band, str(LANG_UNIT_DB), UNIT_DB, \ &global_settings.eq_band ## band ## _gain, NULL, \ EQ_GAIN_STEP, EQ_GAIN_MIN, EQ_GAIN_MAX, eq_gain_format); \ dsp_set_eq_coefs(band); \ return result; \ } eq_set_cutoff(0); eq_set_center(1); eq_set_center(2); eq_set_center(3); eq_set_cutoff(4); eq_set_q(0); eq_set_q(1); eq_set_q(2); eq_set_q(3); eq_set_q(4); eq_set_gain(0); eq_set_gain(1); eq_set_gain(2); eq_set_gain(3); eq_set_gain(4); static bool eq_gain_menu(void) { int m, i; int *setting; bool result; char gain_label[5][32]; static struct menu_item items[5] = { { NULL, eq_set_band0_gain }, { NULL, eq_set_band1_gain }, { NULL, eq_set_band2_gain }, { NULL, eq_set_band3_gain }, { NULL, eq_set_band4_gain }, }; setting = &global_settings.eq_band0_cutoff; /* Construct menu labels */ for(i = 0; i < 5; i++) { eq_make_gain_label(gain_label[i], sizeof(gain_label[i]), *setting); items[i].desc = gain_label[i]; /* Skip to next band */ setting += 3; } m = menu_init( items, sizeof(items) / sizeof(*items), NULL, NULL, NULL, NULL); result = menu_run(m); menu_exit(m); return result; } static bool eq_set_band0(void) { int m; bool result; static const struct menu_item items[] = { { ID2P(LANG_EQUALIZER_BAND_CUTOFF), eq_set_band0_cutoff }, { ID2P(LANG_EQUALIZER_BAND_Q), eq_set_band0_q }, { ID2P(LANG_EQUALIZER_BAND_GAIN), eq_set_band0_gain }, }; m = menu_init( items, sizeof(items) / sizeof(*items), NULL, NULL, NULL, NULL); result = menu_run(m); menu_exit(m); return result; } static bool eq_set_band1(void) { int m; bool result; static const struct menu_item items[] = { { ID2P(LANG_EQUALIZER_BAND_CENTER), eq_set_band1_center }, { ID2P(LANG_EQUALIZER_BAND_Q), eq_set_band1_q }, { ID2P(LANG_EQUALIZER_BAND_GAIN), eq_set_band1_gain }, }; m = menu_init( items, sizeof(items) / sizeof(*items), NULL, NULL, NULL, NULL); result = menu_run(m); menu_exit(m); return result; } static bool eq_set_band2(void) { int m; bool result; static const struct menu_item items[] = { { ID2P(LANG_EQUALIZER_BAND_CENTER), eq_set_band2_center }, { ID2P(LANG_EQUALIZER_BAND_Q), eq_set_band2_q }, { ID2P(LANG_EQUALIZER_BAND_GAIN), eq_set_band2_gain }, }; m = menu_init( items, sizeof(items) / sizeof(*items), NULL, NULL, NULL, NULL); result = menu_run(m); menu_exit(m); return result; } static bool eq_set_band3(void) { int m; bool result; static const struct menu_item items[] = { { ID2P(LANG_EQUALIZER_BAND_CENTER), eq_set_band3_center }, { ID2P(LANG_EQUALIZER_BAND_Q), eq_set_band3_q }, { ID2P(LANG_EQUALIZER_BAND_GAIN), eq_set_band3_gain }, }; m = menu_init( items, sizeof(items) / sizeof(*items), NULL, NULL, NULL, NULL); result = menu_run(m); menu_exit(m); return result; } static bool eq_set_band4(void) { int m; bool result; static const struct menu_item items[] = { { ID2P(LANG_EQUALIZER_BAND_CUTOFF), eq_set_band4_cutoff }, { ID2P(LANG_EQUALIZER_BAND_Q), eq_set_band4_q }, { ID2P(LANG_EQUALIZER_BAND_GAIN), eq_set_band4_gain }, }; m = menu_init( items, sizeof(items) / sizeof(*items), NULL, NULL, NULL, NULL); result = menu_run(m); menu_exit(m); return result; } static bool eq_advanced_menu(void) { int m, i; bool result; char peak_band_label[3][32]; static struct menu_item items[] = { { ID2P(LANG_EQUALIZER_BAND_LOW_SHELF), eq_set_band0 }, { NULL, eq_set_band1 }, { NULL, eq_set_band2 }, { NULL, eq_set_band3 }, { ID2P(LANG_EQUALIZER_BAND_HIGH_SHELF), eq_set_band4 }, }; /* Construct menu labels */ for(i = 1; i < 4; i++) { snprintf(peak_band_label[i-1], sizeof(peak_band_label[i-1]), str(LANG_EQUALIZER_BAND_PEAK), i); items[i].desc = peak_band_label[i-1]; } m = menu_init( items, sizeof(items) / sizeof(*items), NULL, NULL, NULL, NULL); result = menu_run(m); menu_exit(m); return result; } enum eq_slider_mode { GAIN, CUTOFF, Q, }; enum eq_type { LOW_SHELF, PEAK, HIGH_SHELF }; /* Draw the UI for a whole EQ band */ static int draw_eq_slider(struct screen * screen, int x, int y, int width, int cutoff, int q, int gain, bool selected, enum eq_slider_mode mode, enum eq_type type) { char buf[26]; const char separator[2] = " "; int steps, min_item, max_item; int abs_gain = abs(gain); int current_x, total_height, separator_width, separator_height; int w, h; const int slider_height = 6; switch(mode) { case Q: steps = EQ_Q_MAX - EQ_Q_MIN; min_item = q - EQ_Q_STEP - EQ_Q_MIN; max_item = q + EQ_Q_STEP - EQ_Q_MIN; break; case CUTOFF: steps = EQ_CUTOFF_MAX - EQ_CUTOFF_MIN; min_item = cutoff - EQ_CUTOFF_FAST_STEP * 2; max_item = cutoff + EQ_CUTOFF_FAST_STEP * 2; break; case GAIN: default: steps = EQ_GAIN_MAX - EQ_GAIN_MIN; min_item = abs(EQ_GAIN_MIN) + gain - EQ_GAIN_STEP * 5; max_item = abs(EQ_GAIN_MIN) + gain + EQ_GAIN_STEP * 5; break; } /* Start two pixels in, one for border, one for margin */ current_x = x + 2; /* Figure out how large our separator string is */ screen->getstringsize(separator, &separator_width, &separator_height); /* Total height includes margins, text, and line selector */ total_height = separator_height + slider_height + 2 + 3; /* Print out the band label */ if (type == LOW_SHELF) { screen->putsxy(current_x, y + 2, "LS:"); screen->getstringsize("LS:", &w, &h); } else if (type == HIGH_SHELF) { screen->putsxy(current_x, y + 2, "HS:"); screen->getstringsize("HS:", &w, &h); } else { screen->putsxy(current_x, y + 2, "PK:"); screen->getstringsize("PK:", &w, &h); } current_x += w; /* Print separator */ screen->set_drawmode(DRMODE_SOLID); screen->putsxy(current_x, y + 2, separator); current_x += separator_width; #ifdef HAVE_REMOTE_LCD if (screen->screen_type == SCREEN_REMOTE) { if (mode == GAIN) { screen->putsxy(current_x, y + 2, str(LANG_EQUALIZER_BAND_GAIN)); screen->getstringsize(str(LANG_EQUALIZER_BAND_GAIN), &w, &h); } else if (mode == CUTOFF) { screen->putsxy(current_x, y + 2, str(LANG_EQUALIZER_BAND_CUTOFF)); screen->getstringsize(str(LANG_EQUALIZER_BAND_CUTOFF), &w, &h); } else { screen->putsxy(current_x, y + 2, str(LANG_EQUALIZER_BAND_Q)); screen->getstringsize(str(LANG_EQUALIZER_BAND_Q), &w, &h); } /* Draw horizontal slider. Reuse scrollbar for this */ gui_scrollbar_draw(screen, x + 3, y + h + 3, width - 6, slider_height, steps, min_item, max_item, HORIZONTAL); /* Print out cutoff part */ snprintf(buf, sizeof(buf), "%sGain %s%2d.%ddB",mode==GAIN?" > ":" ", gain < 0 ? "-" : " ", abs_gain / EQ_USER_DIVISOR, abs_gain % EQ_USER_DIVISOR); screen->getstringsize(buf, &w, &h); y = 3*h; screen->putsxy(0, y, buf); /* Print out cutoff part */ snprintf(buf, sizeof(buf), "%sCutoff %5dHz",mode==CUTOFF?" > ":" ", cutoff); y += h; screen->putsxy(0, y, buf); snprintf(buf, sizeof(buf), "%sQ setting %d.%d Q",mode==Q?" > ":" ", q / EQ_USER_DIVISOR, q % EQ_USER_DIVISOR); y += h; screen->putsxy(0, y, buf); return y; } #endif /* Print out gain part of status line */ snprintf(buf, sizeof(buf), "%s%2d.%ddB", gain < 0 ? "-" : " ", abs_gain / EQ_USER_DIVISOR, abs_gain % EQ_USER_DIVISOR); if (mode == GAIN && selected) screen->set_drawmode(DRMODE_SOLID | DRMODE_INVERSEVID); screen->putsxy(current_x, y + 2, buf); screen->getstringsize(buf, &w, &h); current_x += w; /* Print separator */ screen->set_drawmode(DRMODE_SOLID); screen->putsxy(current_x, y + 2, separator); current_x += separator_width; /* Print out cutoff part of status line */ snprintf(buf, sizeof(buf), "%5dHz", cutoff); if (mode == CUTOFF && selected) screen->set_drawmode(DRMODE_SOLID | DRMODE_INVERSEVID); screen->putsxy(current_x, y + 2, buf); screen->getstringsize(buf, &w, &h); current_x += w; /* Print separator */ screen->set_drawmode(DRMODE_SOLID); screen->putsxy(current_x, y + 2, separator); current_x += separator_width; /* Print out Q part of status line */ snprintf(buf, sizeof(buf), "%d.%d Q", q / EQ_USER_DIVISOR, q % EQ_USER_DIVISOR); if (mode == Q && selected) screen->set_drawmode(DRMODE_SOLID | DRMODE_INVERSEVID); screen->putsxy(current_x, y + 2, buf); screen->getstringsize(buf, &w, &h); current_x += w; screen->set_drawmode(DRMODE_SOLID); /* Draw selection box */ if (selected) { screen->drawrect(x, y, width, total_height); } /* Draw horizontal slider. Reuse scrollbar for this */ gui_scrollbar_draw(screen, x + 3, y + h + 3, width - 6, slider_height, steps, min_item, max_item, HORIZONTAL); return total_height; } /* Draw's all the EQ sliders. Returns the total height of the sliders drawn */ static int draw_eq_sliders(int current_band, enum eq_slider_mode mode) { int i, gain, q, cutoff; int height = 2; /* Two pixel margin */ int slider_width[NB_SCREENS]; int *setting = &global_settings.eq_band0_cutoff; enum eq_type type; FOR_NB_SCREENS(i) slider_width[i] = screens[i].width - 4; /* two pixel margin on each side */ for (i=0; i<5; i++) { cutoff = *setting++; q = *setting++; gain = *setting++; if (i == 0) { type = LOW_SHELF; } else if (i == 4) { type = HIGH_SHELF; } else { type = PEAK; } height += draw_eq_slider(&(screens[SCREEN_MAIN]), 2, height, slider_width[SCREEN_MAIN], cutoff, q, gain, i == current_band, mode, type); #ifdef HAVE_REMOTE_LCD if (i == current_band) draw_eq_slider(&(screens[SCREEN_REMOTE]), 2, 0, slider_width[SCREEN_REMOTE], cutoff, q, gain,1, mode, type); #endif /* add a margin */ height += 2; } return height; } /* Provides a graphical means of editing the EQ settings */ bool eq_menu_graphical(void) { bool exit_request = false; bool result = true; bool has_changed = false; int button; int *setting; int current_band, y, step, fast_step, min, max, voice_unit; enum eq_slider_mode mode; enum eq_type current_type; char buf[24]; int i; FOR_NB_SCREENS(i) { screens[i].setfont(FONT_SYSFIXED); screens[i].clear_display(); } /* Start off editing gain on the first band */ mode = GAIN; current_type = LOW_SHELF; current_band = 0; while (!exit_request) { FOR_NB_SCREENS(i) { /* Clear the screen. The drawing routines expect this */ screens[i].clear_display(); /* Draw equalizer band details */ y = draw_eq_sliders(current_band, mode); } /* Set pointer to the band data currently editable */ if (mode == GAIN) { /* gain */ setting = &global_settings.eq_band0_gain; setting += current_band * 3; step = EQ_GAIN_STEP; fast_step = EQ_GAIN_FAST_STEP; min = EQ_GAIN_MIN; max = EQ_GAIN_MAX; voice_unit = UNIT_DB; snprintf(buf, sizeof(buf), str(LANG_SYSFONT_EQUALIZER_EDIT_MODE), str(LANG_SYSFONT_EQUALIZER_BAND_GAIN)); screens[SCREEN_MAIN].putsxy(2, y, buf); } else if (mode == CUTOFF) { /* cutoff */ setting = &global_settings.eq_band0_cutoff; setting += current_band * 3; step = EQ_CUTOFF_STEP; fast_step = EQ_CUTOFF_FAST_STEP; min = EQ_CUTOFF_MIN; max = EQ_CUTOFF_MAX; voice_unit = UNIT_HERTZ; snprintf(buf, sizeof(buf), str(LANG_SYSFONT_EQUALIZER_EDIT_MODE), str(LANG_SYSFONT_EQUALIZER_BAND_CUTOFF)); screens[SCREEN_MAIN].putsxy(2, y, buf); } else { /* Q */ setting = &global_settings.eq_band0_q; setting += current_band * 3; step = EQ_Q_STEP; fast_step = EQ_Q_FAST_STEP; min = EQ_Q_MIN; max = EQ_Q_MAX; voice_unit = UNIT_INT; snprintf(buf, sizeof(buf), str(LANG_SYSFONT_EQUALIZER_EDIT_MODE), str(LANG_EQUALIZER_BAND_Q)); screens[SCREEN_MAIN].putsxy(2, y, buf); } FOR_NB_SCREENS(i) { screens[i].update(); } button = button_get(true); switch (button) { case EQ_BTN_DECREMENT: case EQ_BTN_DECREMENT | BUTTON_REPEAT: #ifdef EQ_BTN_RC_DECREMENT case EQ_BTN_RC_DECREMENT: case EQ_BTN_RC_DECREMENT | BUTTON_REPEAT: #endif *(setting) -= step; has_changed = true; if (*(setting) < min) *(setting) = min; break; case EQ_BTN_INCREMENT: case EQ_BTN_INCREMENT | BUTTON_REPEAT: #ifdef EQ_BTN_RC_INCREMENT case EQ_BTN_RC_INCREMENT: case EQ_BTN_RC_INCREMENT | BUTTON_REPEAT: #endif *(setting) += step; has_changed = true; if (*(setting) > max) *(setting) = max; break; #ifdef EQ_BTN_MODIFIER case EQ_BTN_MODIFIER | EQ_BTN_INCREMENT: case EQ_BTN_MODIFIER | EQ_BTN_INCREMENT | BUTTON_REPEAT: *(setting) += fast_step; has_changed = true; if (*(setting) > max) *(setting) = max; break; case EQ_BTN_MODIFIER | EQ_BTN_DECREMENT: case EQ_BTN_MODIFIER | EQ_BTN_DECREMENT | BUTTON_REPEAT: *(setting) -= fast_step; has_changed = true; if (*(setting) < min) *(setting) = min; break; #endif case EQ_BTN_PREV_BAND: case EQ_BTN_PREV_BAND | BUTTON_REPEAT: #ifdef EQ_BTN_RC_PREV_BAND case EQ_BTN_RC_PREV_BAND: case EQ_BTN_RC_PREV_BAND | BUTTON_REPEAT: #endif current_band--; if (current_band < 0) current_band = 4; /* wrap around */ break; case EQ_BTN_NEXT_BAND: case EQ_BTN_NEXT_BAND | BUTTON_REPEAT: #ifdef EQ_BTN_RC_NEXT_BAND case EQ_BTN_RC_NEXT_BAND: case EQ_BTN_RC_NEXT_BAND | BUTTON_REPEAT: #endif current_band++; if (current_band > 4) current_band = 0; /* wrap around */ break; case EQ_BTN_CHANGE_MODE: case EQ_BTN_CHANGE_MODE | BUTTON_REPEAT: #ifdef EQ_BTN_RC_CHANGE_MODE case EQ_BTN_RC_CHANGE_MODE: case EQ_BTN_RC_CHANGE_MODE | BUTTON_REPEAT: #endif mode++; if (mode > Q) mode = GAIN; /* wrap around */ break; case EQ_BTN_EXIT: case EQ_BTN_EXIT | BUTTON_REPEAT: #ifdef EQ_BTN_RC_EXIT case EQ_BTN_RC_EXIT: case EQ_BTN_RC_EXIT | BUTTON_REPEAT: #endif exit_request = true; result = false; break; default: if(default_event_handler(button) == SYS_USB_CONNECTED) { exit_request = true; result = true; } break; } /* Update the filter if the user changed something */ if (has_changed) { dsp_set_eq_coefs(current_band); has_changed = false; } } /* Reset screen settings */ FOR_NB_SCREENS(i) { screens[i].setfont(FONT_UI); screens[i].clear_display(); } return result; } /* Preset saver. * TODO: Can the settings system be used to do this instead? */ static bool eq_save_preset(void) { int fd, i; char filename[MAX_PATH]; int *setting; create_numbered_filename(filename, EQS_DIR, "eq", ".cfg", 2); /* allow user to modify filename */ while (true) { if (!kbd_input(filename, sizeof filename)) { fd = creat(filename, O_WRONLY); if (fd < 0) gui_syncsplash(HZ, true, str(LANG_FAILED)); else break; } else { gui_syncsplash(HZ, true, str(LANG_MENU_SETTING_CANCEL)); return false; } } /* TODO: Should we really do this? */ fdprintf(fd, "eq enabled: on\r\n"); fdprintf(fd, "eq precut: %d\r\n", global_settings.eq_precut); setting = &global_settings.eq_band0_cutoff; for(i = 0; i < 5; ++i) { fdprintf(fd, "eq band %d cutoff: %d\r\n", i, *setting++); fdprintf(fd, "eq band %d q: %d\r\n", i, *setting++); fdprintf(fd, "eq band %d gain: %d\r\n", i, *setting++); } close(fd); gui_syncsplash(HZ, true, str(LANG_SETTINGS_SAVED)); return true; } /* Allows browsing of preset files */ bool eq_browse_presets(void) { return rockbox_browse(EQS_DIR, SHOW_CFG); } #ifdef HAVE_WM8758 /* WM8758 equalizer supports -12 to +12 dB gain in 1 dB increments. */ #define EQ_HW_GAIN_STEP 1 #define EQ_HW_GAIN_MIN -12 #define EQ_HW_GAIN_MAX 12 static const struct opt_items BANDWIDTH_NAMES[] = { { STR(LANG_EQUALIZER_HARDWARE_BANDWIDTH_NARROW) }, { STR(LANG_EQUALIZER_HARDWARE_BANDWIDTH_WIDE) }, }; static const int BANDWIDTH_NAMES_SIZE = sizeof(BANDWIDTH_NAMES) / sizeof(*BANDWIDTH_NAMES); static void eq_hw_gain_format(char* buffer, int buffer_size, int value, const char* unit) { snprintf(buffer, buffer_size, "%d %s", value, unit); } static bool eq_hw_set_band0_cutoff(void) { static const struct opt_items names[] = { { (unsigned char *)"80 Hz", TALK_ID(80, UNIT_HERTZ) }, { (unsigned char *)"105 Hz", TALK_ID(105, UNIT_HERTZ) }, { (unsigned char *)"135 Hz", TALK_ID(135, UNIT_HERTZ) }, { (unsigned char *)"175 Hz", TALK_ID(175, UNIT_HERTZ) }, }; bool result = set_option(str(LANG_EQUALIZER_BANDWIDTH), &global_settings.eq_hw_band0_cutoff, INT, names, sizeof(names) / sizeof(*names), NULL); #ifndef SIMULATOR wmcodec_set_equalizer_band(0, global_settings.eq_hw_band0_cutoff, 0, global_settings.eq_hw_band0_gain); #endif return result; } static bool eq_hw_set_band0_gain(void) { bool result = set_int(str(LANG_EQUALIZER_BAND_GAIN), str(LANG_UNIT_DB), UNIT_DB, &global_settings.eq_hw_band0_gain, NULL, EQ_HW_GAIN_STEP, EQ_HW_GAIN_MIN, EQ_HW_GAIN_MAX, eq_hw_gain_format); #ifndef SIMULATOR wmcodec_set_equalizer_band(0, global_settings.eq_hw_band0_cutoff, 0, global_settings.eq_hw_band0_gain); #endif return result; } static bool eq_hw_set_band1_center(void) { static const struct opt_items names[] = { { (unsigned char *)"230 Hz", TALK_ID(230, UNIT_HERTZ) }, { (unsigned char *)"300 Hz", TALK_ID(300, UNIT_HERTZ) }, { (unsigned char *)"385 Hz", TALK_ID(385, UNIT_HERTZ) }, { (unsigned char *)"500 Hz", TALK_ID(500, UNIT_HERTZ) }, }; bool result = set_option(str(LANG_EQUALIZER_BAND_CENTER), &global_settings.eq_hw_band1_center, INT, names, sizeof(names) / sizeof(*names), NULL); #ifndef SIMULATOR wmcodec_set_equalizer_band(1, global_settings.eq_hw_band1_center, global_settings.eq_hw_band1_bandwidth, global_settings.eq_hw_band1_gain); #endif return result; } static bool eq_hw_set_band1_bandwidth(void) { bool result = set_option(str(LANG_EQUALIZER_BANDWIDTH), &global_settings.eq_hw_band1_bandwidth, INT, BANDWIDTH_NAMES, BANDWIDTH_NAMES_SIZE, NULL); #ifndef SIMULATOR wmcodec_set_equalizer_band(1, global_settings.eq_hw_band1_center, global_settings.eq_hw_band1_bandwidth, global_settings.eq_hw_band1_gain); #endif return result; } static bool eq_hw_set_band1_gain(void) { bool result = set_int(str(LANG_EQUALIZER_BAND_GAIN), str(LANG_UNIT_DB), UNIT_DB, &global_settings.eq_hw_band1_gain, NULL, EQ_HW_GAIN_STEP, EQ_HW_GAIN_MIN, EQ_HW_GAIN_MAX, eq_hw_gain_format); #ifndef SIMULATOR wmcodec_set_equalizer_band(1, global_settings.eq_hw_band1_center, global_settings.eq_hw_band1_bandwidth, global_settings.eq_hw_band1_gain); #endif return result; } static bool eq_hw_set_band2_center(void) { static const struct opt_items names[] = { { (unsigned char *)"650 Hz", TALK_ID(650, UNIT_HERTZ) }, { (unsigned char *)"850 Hz", TALK_ID(850, UNIT_HERTZ) }, { (unsigned char *)"1.1 kHz", TALK_ID(1100, UNIT_HERTZ) }, { (unsigned char *)"1.4 kHz", TALK_ID(1400, UNIT_HERTZ) }, }; bool result = set_option(str(LANG_EQUALIZER_BAND_CENTER), &global_settings.eq_hw_band2_center, INT, names, sizeof(names) / sizeof(*names), NULL); #ifndef SIMULATOR wmcodec_set_equalizer_band(2, global_settings.eq_hw_band2_center, global_settings.eq_hw_band2_bandwidth, global_settings.eq_hw_band2_gain); #endif return result; } static bool eq_hw_set_band2_bandwidth(void) { bool result = set_option(str(LANG_EQUALIZER_BANDWIDTH), &global_settings.eq_hw_band2_bandwidth, INT, BANDWIDTH_NAMES, BANDWIDTH_NAMES_SIZE, NULL); #ifndef SIMULATOR wmcodec_set_equalizer_band(2, global_settings.eq_hw_band2_center, global_settings.eq_hw_band2_bandwidth, global_settings.eq_hw_band2_gain); #endif return result; } static bool eq_hw_set_band2_gain(void) { bool result = set_int(str(LANG_EQUALIZER_BAND_GAIN), str(LANG_UNIT_DB), UNIT_DB, &global_settings.eq_hw_band2_gain, NULL, EQ_HW_GAIN_STEP, EQ_HW_GAIN_MIN, EQ_HW_GAIN_MAX, eq_hw_gain_format); #ifndef SIMULATOR wmcodec_set_equalizer_band(2, global_settings.eq_hw_band2_center, global_settings.eq_hw_band2_bandwidth, global_settings.eq_hw_band2_gain); #endif return result; } static bool eq_hw_set_band3_center(void) { static const struct opt_items names[] = { { (unsigned char *)"1.8 kHz", TALK_ID(1800, UNIT_HERTZ) }, { (unsigned char *)"2.4 kHz", TALK_ID(2400, UNIT_HERTZ) }, { (unsigned char *)"3.2 kHz", TALK_ID(3200, UNIT_HERTZ) }, { (unsigned char *)"4.1 kHz", TALK_ID(4100, UNIT_HERTZ) }, }; bool result = set_option(str(LANG_EQUALIZER_BAND_CENTER), &global_settings.eq_hw_band3_center, INT, names, sizeof(names) / sizeof(*names), NULL); #ifndef SIMULATOR wmcodec_set_equalizer_band(3, global_settings.eq_hw_band3_center, global_settings.eq_hw_band3_bandwidth, global_settings.eq_hw_band3_gain); #endif return result; } static bool eq_hw_set_band3_bandwidth(void) { bool result = set_option(str(LANG_EQUALIZER_BANDWIDTH), &global_settings.eq_hw_band3_bandwidth, INT, BANDWIDTH_NAMES, BANDWIDTH_NAMES_SIZE, NULL); #ifndef SIMULATOR wmcodec_set_equalizer_band(3, global_settings.eq_hw_band3_center, global_settings.eq_hw_band3_bandwidth, global_settings.eq_hw_band3_gain); #endif return result; } static bool eq_hw_set_band3_gain(void) { bool result = set_int(str(LANG_EQUALIZER_BAND_GAIN), str(LANG_UNIT_DB), UNIT_DB, &global_settings.eq_hw_band3_gain, NULL, EQ_HW_GAIN_STEP, EQ_HW_GAIN_MIN, EQ_HW_GAIN_MAX, eq_hw_gain_format); #ifndef SIMULATOR wmcodec_set_equalizer_band(3, global_settings.eq_hw_band3_center, global_settings.eq_hw_band3_bandwidth, global_settings.eq_hw_band3_gain); #endif return result; } static bool eq_hw_set_band4_cutoff(void) { static const struct opt_items names[] = { { (unsigned char *)"5.3 kHz", TALK_ID(5300, UNIT_HERTZ) }, { (unsigned char *)"6.9 kHz", TALK_ID(6900, UNIT_HERTZ) }, { (unsigned char *)"9.0 kHz", TALK_ID(9000, UNIT_HERTZ) }, { (unsigned char *)"11.7 kHz", TALK_ID(11700, UNIT_HERTZ) }, }; bool result = set_option(str(LANG_EQUALIZER_BAND_CUTOFF), &global_settings.eq_hw_band4_cutoff, INT, names, sizeof(names) / sizeof(*names), NULL); #ifndef SIMULATOR wmcodec_set_equalizer_band(4, global_settings.eq_hw_band4_cutoff, 0, global_settings.eq_hw_band4_gain); #endif return result; } static bool eq_hw_set_band4_gain(void) { bool result = set_int(str(LANG_EQUALIZER_BAND_GAIN), str(LANG_UNIT_DB), UNIT_DB, &global_settings.eq_hw_band4_gain, NULL, EQ_HW_GAIN_STEP, EQ_HW_GAIN_MIN, EQ_HW_GAIN_MAX, eq_hw_gain_format); #ifndef SIMULATOR wmcodec_set_equalizer_band(4, global_settings.eq_hw_band4_cutoff, 0, global_settings.eq_hw_band4_gain); #endif return result; } static bool eq_hw_enabled(void) { bool result = set_bool(str(LANG_EQUALIZER_HARDWARE_ENABLED), &global_settings.eq_hw_enabled); #ifndef SIMULATOR if (global_settings.eq_hw_enabled) { wmcodec_set_equalizer_band(0, global_settings.eq_hw_band0_cutoff, 0, global_settings.eq_hw_band0_gain); wmcodec_set_equalizer_band(1, global_settings.eq_hw_band1_center, global_settings.eq_hw_band1_bandwidth, global_settings.eq_hw_band1_gain); wmcodec_set_equalizer_band(2, global_settings.eq_hw_band2_center, global_settings.eq_hw_band2_bandwidth, global_settings.eq_hw_band2_gain); wmcodec_set_equalizer_band(3, global_settings.eq_hw_band3_center, global_settings.eq_hw_band3_bandwidth, global_settings.eq_hw_band3_gain); wmcodec_set_equalizer_band(4, global_settings.eq_hw_band4_cutoff, 0, global_settings.eq_hw_band4_gain); } else { wmcodec_set_equalizer_band(0, global_settings.eq_hw_band0_cutoff, 0, 0); wmcodec_set_equalizer_band(1, global_settings.eq_hw_band1_center, global_settings.eq_hw_band1_bandwidth, 0); wmcodec_set_equalizer_band(2, global_settings.eq_hw_band2_center, global_settings.eq_hw_band2_bandwidth, 0); wmcodec_set_equalizer_band(3, global_settings.eq_hw_band3_center, global_settings.eq_hw_band3_bandwidth, 0); wmcodec_set_equalizer_band(4, global_settings.eq_hw_band4_cutoff, 0, 0); } #endif return result; } static bool eq_hw_set_band0(void) { int m; bool result; static const struct menu_item items[] = { { ID2P(LANG_EQUALIZER_BAND_CUTOFF), eq_hw_set_band0_cutoff }, { ID2P(LANG_EQUALIZER_BAND_GAIN), eq_hw_set_band0_gain }, }; m = menu_init( items, sizeof(items) / sizeof(*items), NULL, NULL, NULL, NULL); result = menu_run(m); menu_exit(m); return result; } static bool eq_hw_set_band1(void) { int m; bool result; static const struct menu_item items[] = { { ID2P(LANG_EQUALIZER_BAND_CENTER), eq_hw_set_band1_center }, { ID2P(LANG_EQUALIZER_BANDWIDTH), eq_hw_set_band1_bandwidth }, { ID2P(LANG_EQUALIZER_BAND_GAIN), eq_hw_set_band1_gain }, }; m = menu_init( items, sizeof(items) / sizeof(*items), NULL, NULL, NULL, NULL); result = menu_run(m); menu_exit(m); return result; } static bool eq_hw_set_band2(void) { int m; bool result; static const struct menu_item items[] = { { ID2P(LANG_EQUALIZER_BAND_CENTER), eq_hw_set_band2_center }, { ID2P(LANG_EQUALIZER_BANDWIDTH), eq_hw_set_band2_bandwidth }, { ID2P(LANG_EQUALIZER_BAND_GAIN), eq_hw_set_band2_gain }, }; m = menu_init( items, sizeof(items) / sizeof(*items), NULL, NULL, NULL, NULL); result = menu_run(m); menu_exit(m); return result; } static bool eq_hw_set_band3(void) { int m; bool result; static const struct menu_item items[] = { { ID2P(LANG_EQUALIZER_BAND_CENTER), eq_hw_set_band3_center }, { ID2P(LANG_EQUALIZER_BANDWIDTH), eq_hw_set_band3_bandwidth }, { ID2P(LANG_EQUALIZER_BAND_GAIN), eq_hw_set_band3_gain }, }; m = menu_init( items, sizeof(items) / sizeof(*items), NULL, NULL, NULL, NULL); result = menu_run(m); menu_exit(m); return result; } static bool eq_hw_set_band4(void) { int m; bool result; static const struct menu_item items[] = { { ID2P(LANG_EQUALIZER_BAND_CUTOFF), eq_hw_set_band4_cutoff }, { ID2P(LANG_EQUALIZER_BAND_GAIN), eq_hw_set_band4_gain }, }; m = menu_init( items, sizeof(items) / sizeof(*items), NULL, NULL, NULL, NULL); result = menu_run(m); menu_exit(m); return result; } bool eq_hw_menu(void) { int m; bool result; static const struct menu_item items[] = { { ID2P(LANG_EQUALIZER_HARDWARE_ENABLED), eq_hw_enabled }, { ID2P(LANG_EQUALIZER_BAND_LOW_SHELF), eq_hw_set_band0 }, { "Peak Filter 1", eq_hw_set_band1 }, { "Peak Filter 2", eq_hw_set_band2 }, { "Peak Filter 3", eq_hw_set_band3 }, { ID2P(LANG_EQUALIZER_BAND_HIGH_SHELF), eq_hw_set_band4 }, }; m = menu_init( items, sizeof(items) / sizeof(*items), NULL, NULL, NULL, NULL); result = menu_run(m); menu_exit(m); return result; } #endif /* Full equalizer menu */ bool eq_menu(void) { int m; bool result; static const struct menu_item items[] = { { ID2P(LANG_EQUALIZER_ENABLED), eq_enabled }, { ID2P(LANG_EQUALIZER_GRAPHICAL), eq_menu_graphical }, { ID2P(LANG_EQUALIZER_PRECUT), eq_precut }, { ID2P(LANG_EQUALIZER_GAIN), eq_gain_menu }, { ID2P(LANG_EQUALIZER_ADVANCED), eq_advanced_menu }, { ID2P(LANG_EQUALIZER_SAVE), eq_save_preset }, { ID2P(LANG_EQUALIZER_BROWSE), eq_browse_presets }, }; m = menu_init( items, sizeof(items) / sizeof(*items), NULL, NULL, NULL, NULL); result = menu_run(m); menu_exit(m); return result; }