/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * * Copyright (C) 2012 Jonathan Gordon * Copyright (C) 2012 Thomas Martitz * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include #include #include "inttypes.h" #include "config.h" #include "core_alloc.h" #include "filetypes.h" #include "lang.h" #include "language.h" #include "list.h" #include "plugin.h" /* * Order for changing child states: * 1) expand folder (skip to 3 if empty, skip to 4 if cannot be opened) * 2) collapse and select * 3) unselect (skip to 1) * 4) do nothing */ enum child_state { EXPANDED, SELECTED, COLLAPSED, EACCESS, }; struct child { char* name; struct folder *folder; enum child_state state; }; struct folder { char *name; struct child *children; int children_count; int depth; struct folder* previous; }; static char *buffer_front, *buffer_end; static char* folder_alloc(size_t size) { char* retval; /* 32-bit aligned */ size = (size + 3) & ~3; if (buffer_front + size > buffer_end) { return NULL; } retval = buffer_front; buffer_front += size; return retval; } static char* folder_alloc_from_end(size_t size) { if (buffer_end - size < buffer_front) { return NULL; } buffer_end -= size; return buffer_end; } static void get_full_path_r(struct folder *start, char* dst) { if (start->previous) get_full_path_r(start->previous, dst); if (start->name && start->name[0] && strcmp(start->name, "/")) { strlcat(dst, "/", MAX_PATH); strlcat(dst, start->name, MAX_PATH); } } static char* get_full_path(struct folder *start) { static char buffer[MAX_PATH]; if (strcmp(start->name, "/")) { buffer[0] = 0; get_full_path_r(start, buffer); } else /* get_full_path_r() does the wrong thing for / */ return "/"; return buffer; } /* support function for qsort() */ static int compare(const void* p1, const void* p2) { struct child *left = (struct child*)p1; struct child *right = (struct child*)p2; return strcasecmp(left->name, right->name); } static struct folder* load_folder(struct folder* parent, char *folder) { DIR *dir; char* path = get_full_path(parent); char fullpath[MAX_PATH]; struct dirent *entry; struct folder* this = (struct folder*)folder_alloc(sizeof(struct folder)); int child_count = 0; char *first_child = NULL; if (!strcmp(folder,"/")) strlcpy(fullpath, folder, 2); else snprintf(fullpath, MAX_PATH, "%s/%s", parent ? path : "", folder); if (!this) return NULL; dir = opendir(fullpath); if (!dir) return NULL; this->previous = parent; this->name = folder; this->children = NULL; this->children_count = 0; this->depth = parent ? parent->depth + 1 : 0; while ((entry = readdir(dir))) { int len = strlen((char *)entry->d_name); struct dirinfo info; info = dir_get_info(dir, entry); /* skip anything not a directory */ if ((info.attribute & ATTR_DIRECTORY) == 0) { continue; } /* skip directories . and .. */ if ((!strcmp((char *)entry->d_name, ".")) || (!strcmp((char *)entry->d_name, ".."))) { continue; } char *name = folder_alloc_from_end(len+1); if (!name) return NULL; memcpy(name, (char *)entry->d_name, len+1); child_count++; first_child = name; } closedir(dir); /* now put the names in the array */ this->children = (struct child*)folder_alloc(sizeof(struct child) * child_count); if (!this->children) return NULL; while (child_count) { this->children[this->children_count].name = first_child; this->children[this->children_count].folder = NULL; this->children[this->children_count].state = COLLAPSED; this->children_count++; first_child += strlen(first_child) + 1; child_count--; } qsort(this->children, this->children_count, sizeof(struct child), compare); return this; } struct folder* load_root(void) { static struct child root_child; root_child.name = "/"; root_child.folder = NULL; root_child.state = COLLAPSED; static struct folder root = { .name = "", .children = &root_child, .children_count = 1, .depth = -1, .previous = NULL, }; return &root; } static int count_items(struct folder *start) { int count = 0; int i; for (i=0; ichildren_count; i++) { struct child *foo = &start->children[i]; if (foo->state == EXPANDED) count += count_items(foo->folder); count++; } return count; } static struct child* find_index(struct folder *start, int index, struct folder **parent) { int i = 0; *parent = NULL; while (i < start->children_count) { struct child *foo = &start->children[i]; if (i == index) { *parent = start; return foo; } i++; if (foo->state == EXPANDED) { struct child *bar = find_index(foo->folder, index - i, parent); if (bar) { return bar; } index -= count_items(foo->folder); } } return NULL; } static const char * folder_get_name(int selected_item, void * data, char * buffer, size_t buffer_len) { struct folder *root = (struct folder*)data; struct folder *parent; struct child *this = find_index(root, selected_item , &parent); buffer[0] = '\0'; if (parent->depth >= 0) for(int i = 0; i <= parent->depth; i++) strcat(buffer, "\t"); strlcat(buffer, this->name, buffer_len); if (this->state == EACCESS) { /* append error message to the entry if unaccessible */ size_t len = strlcat(buffer, " (", buffer_len); if (buffer_len > len) { snprintf(&buffer[len], buffer_len - len, str(LANG_READ_FAILED), this->name); strlcat(buffer, ")", buffer_len); } } return buffer; } static enum themable_icons folder_get_icon(int selected_item, void * data) { struct folder *root = (struct folder*)data; struct folder *parent; struct child *this = find_index(root, selected_item, &parent); switch (this->state) { case SELECTED: return Icon_Cursor; case COLLAPSED: return Icon_Folder; case EXPANDED: return Icon_Submenu; case EACCESS: return Icon_Questionmark; } return Icon_NOICON; } static int folder_action_callback(int action, struct gui_synclist *list) { struct folder *root = (struct folder*)list->data; struct folder *parent; struct child *this = find_index(root, list->selected_item, &parent), *child; int i; if (action == ACTION_STD_OK) { switch (this->state) { case EXPANDED: this->state = SELECTED; break; case SELECTED: this->state = COLLAPSED; break; case COLLAPSED: if (this->folder == NULL) this->folder = load_folder(parent, this->name); this->state = this->folder ? (this->folder->children_count == 0 ? SELECTED : EXPANDED) : EACCESS; break; case EACCESS: /* cannot open, do nothing */ return action; } list->nb_items = count_items(root); return ACTION_REDRAW; } else if (action == ACTION_STD_CONTEXT) { switch (this->state) { case EXPANDED: for (i = 0; i < this->folder->children_count; i++) { child = &this->folder->children[i]; if (child->state == SELECTED || child->state == EXPANDED) child->state = COLLAPSED; else if (child->state == COLLAPSED) child->state = SELECTED; } break; case SELECTED: case COLLAPSED: if (this->folder == NULL) this->folder = load_folder(parent, this->name); this->state = this->folder ? (this->folder->children_count == 0 ? SELECTED : EXPANDED) : EACCESS; if (this->state == EACCESS) break; for (i = 0; i < this->folder->children_count; i++) { child = &this->folder->children[i]; child->state = SELECTED; } break; case EACCESS: /* cannot open, do nothing */ return action; } list->nb_items = count_items(root); return ACTION_REDRAW; } return action; } static struct child* find_from_filename(char* filename, struct folder *root) { char *slash = strchr(filename, '/'); int i = 0; if (slash) *slash = '\0'; if (!root) return NULL; struct child *this; /* filenames beginning with a / are specially treated as the * loop below can't handle them. they can only occur on the first, * and not recursive, calls to this function.*/ if (slash == filename) { /* filename begins with /. in this case root must be the * top level folder */ this = &root->children[0]; if (!slash[1]) { /* filename == "/" */ return this; } else { /* filename == "/XXX/YYY". cascade down */ if (!this->folder) this->folder = load_folder(root, this->name); this->state = EXPANDED; /* recurse with XXX/YYY */ return find_from_filename(slash+1, this->folder); } } while (i < root->children_count) { this = &root->children[i]; if (!strcasecmp(this->name, filename)) { if (!slash) { /* filename == XXX */ return this; } else { /* filename == XXX/YYY. cascade down */ if (!this->folder) this->folder = load_folder(root, this->name); this->state = EXPANDED; return find_from_filename(slash+1, this->folder); } } i++; } return NULL; } /* _modifies_ buf */ int select_paths(struct folder* root, char* buf) { struct child *item = find_from_filename(buf, root); if (item) item->state = SELECTED; return 0; } static void save_folders_r(struct folder *root, char* dst, size_t maxlen) { int i = 0; while (i < root->children_count) { struct child *this = &root->children[i]; if (this->state == SELECTED) { if (this->folder) snprintf(buffer_front, buffer_end - buffer_front, "%s:", get_full_path(this->folder)); else { char *p = get_full_path(root); snprintf(buffer_front, buffer_end - buffer_front, "%s/%s:", strcmp(p, "/") ? p : "", strcmp(this->name, "/") ? this->name : ""); } strlcat(dst, buffer_front, maxlen); } else if (this->state == EXPANDED) save_folders_r(this->folder, dst, maxlen); i++; } } static void save_folders(struct folder *root, char* dst, size_t maxlen) { int len; dst[0] = '\0'; save_folders_r(root, dst, maxlen); len = strlen(dst); /* fix trailing ':' */ if (len > 1) dst[len-1] = '\0'; } bool folder_select(char* setting, int setting_len) { struct folder *root; struct simplelist_info info; size_t buf_size; /* 32 separate folders should be Enough For Everybody(TM) */ char *vect[32]; char copy[setting_len]; int nb_items; /* copy onto stack as split_string() modifies it */ strlcpy(copy, setting, setting_len); nb_items = split_string(copy, ':', vect, ARRAYLEN(vect)); buffer_front = plugin_get_buffer(&buf_size); buffer_end = buffer_front + buf_size; root = load_root(); if (nb_items > 0) { for(int i = 0; i < nb_items; i++) select_paths(root, vect[i]); } simplelist_info_init(&info, str(LANG_SELECT_FOLDER), count_items(root), root); info.get_name = folder_get_name; info.action_callback = folder_action_callback; info.get_icon = folder_get_icon; simplelist_show_list(&info); /* done editing. check for changes */ save_folders(root, copy, setting_len); if (strcmp(copy, setting)) { /* prompt for saving changes and commit if yes */ if (yesno_pop(ID2P(LANG_SAVE_CHANGES))) { strcpy(setting, copy); settings_save(); return true; } } return false; }