/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2008 by Jonathan Gordon * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include "config.h" #include "system.h" #include "icons.h" #include "font.h" #include "kernel.h" #include "misc.h" #include "action.h" #include "settings_list.h" #include "lang.h" #include "playlist.h" #include "dsp.h" #include "viewport.h" #include "audio.h" #include "quickscreen.h" #include "talk.h" #include "list.h" #include "option_select.h" #include "debug.h" /* 1 top, 1 bottom, 2 on either side, 1 for the icons * if enough space, top and bottom have 2 lines */ #define MIN_LINES 5 #define MAX_NEEDED_LINES 10 /* pixels between the 2 center items minimum or between text and icons, * and between text and parent boundaries */ #define MARGIN 10 #define CENTER_ICONAREA_SIZE (MARGIN+8*2) static void quickscreen_fix_viewports(struct gui_quickscreen *qs, struct screen *display, struct viewport *parent, struct viewport vps[QUICKSCREEN_ITEM_COUNT], struct viewport *vp_icons) { int char_height, width, pad = 0; int left_width = 0, right_width = 0, vert_lines; unsigned char *s; int nb_lines = viewport_get_nb_lines(parent); /* nb_lines only returns the number of fully visible lines, small screens or really large fonts could cause problems with the calculation below. */ if (nb_lines == 0) nb_lines++; char_height = parent->height/nb_lines; /* center the icons VP first */ *vp_icons = *parent; vp_icons->width = CENTER_ICONAREA_SIZE; /* abosulte smallest allowed */ vp_icons->x = parent->x; vp_icons->x += (parent->width-CENTER_ICONAREA_SIZE)/2; vps[QUICKSCREEN_BOTTOM] = *parent; vps[QUICKSCREEN_TOP] = *parent; /* depending on the space the top/buttom items use 1 or 2 lines */ if (nb_lines < MIN_LINES) vert_lines = 1; else vert_lines = 2; vps[QUICKSCREEN_TOP].y = parent->y; vps[QUICKSCREEN_TOP].height = vps[QUICKSCREEN_BOTTOM].height = vert_lines*char_height; vps[QUICKSCREEN_BOTTOM].y = parent->y + parent->height - vps[QUICKSCREEN_BOTTOM].height; /* enough space vertically, so put a nice margin */ if (nb_lines >= MAX_NEEDED_LINES) { vps[QUICKSCREEN_TOP].y += MARGIN; vps[QUICKSCREEN_BOTTOM].y -= MARGIN; } vp_icons->y = vps[QUICKSCREEN_TOP].y + vps[QUICKSCREEN_TOP].height; vp_icons->height = vps[QUICKSCREEN_BOTTOM].y - vp_icons->y; /* adjust the left/right items widths to fit the screen nicely */ if (qs->items[QUICKSCREEN_LEFT]) { s = P2STR(ID2P(qs->items[QUICKSCREEN_LEFT]->lang_id)); left_width = display->getstringsize(s, NULL, NULL); } if (qs->items[QUICKSCREEN_RIGHT]) { s = P2STR(ID2P(qs->items[QUICKSCREEN_RIGHT]->lang_id)); right_width = display->getstringsize(s, NULL, NULL); } width = MAX(left_width, right_width); if (width*2 + vp_icons->width > parent->width) { /* crop text viewports */ width = (parent->width - vp_icons->width)/2; } else { /* add more gap in icons vp */ int excess = parent->width - vp_icons->width - width*2; if (excess > MARGIN*4) { pad = MARGIN; excess -= MARGIN*2; } vp_icons->x -= excess/2; vp_icons->width += excess; } vps[QUICKSCREEN_LEFT] = *parent; vps[QUICKSCREEN_LEFT].x = parent->x + pad; vps[QUICKSCREEN_LEFT].width = width; vps[QUICKSCREEN_RIGHT] = *parent; vps[QUICKSCREEN_RIGHT].x = parent->x + parent->width - width - pad; vps[QUICKSCREEN_RIGHT].width = width; vps[QUICKSCREEN_LEFT].height = vps[QUICKSCREEN_RIGHT].height = 2*char_height; vps[QUICKSCREEN_LEFT].y = vps[QUICKSCREEN_RIGHT].y = parent->y + (parent->height/2) - char_height; /* shrink the icons vp by a few pixels if there is room so the arrows aren't drawn right next to the text */ if (vp_icons->width > CENTER_ICONAREA_SIZE*2) { vp_icons->width -= CENTER_ICONAREA_SIZE*2/3; vp_icons->x += CENTER_ICONAREA_SIZE*2/6; } if (vp_icons->height > CENTER_ICONAREA_SIZE*2) { vp_icons->height -= CENTER_ICONAREA_SIZE*2/3; vp_icons->y += CENTER_ICONAREA_SIZE*2/6; } /* text alignment */ vps[QUICKSCREEN_LEFT].flags &= ~VP_FLAG_ALIGNMENT_MASK; /* left-aligned */ vps[QUICKSCREEN_TOP].flags |= VP_FLAG_ALIGN_CENTER; /* centered */ vps[QUICKSCREEN_BOTTOM].flags |= VP_FLAG_ALIGN_CENTER; /* centered */ vps[QUICKSCREEN_RIGHT].flags &= ~VP_FLAG_ALIGNMENT_MASK;/* right aligned*/ vps[QUICKSCREEN_RIGHT].flags |= VP_FLAG_ALIGN_RIGHT; } static void gui_quickscreen_draw(const struct gui_quickscreen *qs, struct screen *display, struct viewport *parent, struct viewport vps[QUICKSCREEN_ITEM_COUNT], struct viewport *vp_icons) { int i; char buf[MAX_PATH]; unsigned const char *title, *value; void *setting; int temp; display->set_viewport(parent); display->clear_viewport(); for (i = 0; i < QUICKSCREEN_ITEM_COUNT; i++) { struct viewport *vp = &vps[i]; if (!qs->items[i]) continue; display->set_viewport(vp); title = P2STR(ID2P(qs->items[i]->lang_id)); setting = qs->items[i]->setting; temp = option_value_as_int(qs->items[i]); value = option_get_valuestring(qs->items[i], buf, MAX_PATH, temp); if (viewport_get_nb_lines(vp) < 2) { char text[MAX_PATH]; snprintf(text, MAX_PATH, "%s: %s", title, value); display->puts_scroll(0, 0, text); } else { display->puts_scroll(0, 0, title); display->puts_scroll(0, 1, value); } } /* draw the icons */ display->set_viewport(vp_icons); if (qs->items[QUICKSCREEN_TOP] != NULL) { display->mono_bitmap(bitmap_icons_7x8[Icon_UpArrow], (vp_icons->width/2) - 4, 0, 7, 8); } if (qs->items[QUICKSCREEN_RIGHT] != NULL) { display->mono_bitmap(bitmap_icons_7x8[Icon_FastForward], vp_icons->width - 8, (vp_icons->height/2) - 4, 7, 8); } if (qs->items[QUICKSCREEN_LEFT] != NULL) { display->mono_bitmap(bitmap_icons_7x8[Icon_FastBackward], 0, (vp_icons->height/2) - 4, 7, 8); } if (qs->items[QUICKSCREEN_BOTTOM] != NULL) { display->mono_bitmap(bitmap_icons_7x8[Icon_DownArrow], (vp_icons->width/2) - 4, vp_icons->height - 8, 7, 8); } display->set_viewport(parent); display->update_viewport(); display->set_viewport(NULL); } static void talk_qs_option(const struct settings_list *opt, bool enqueue) { if (!global_settings.talk_menu || !opt) return; if (!enqueue) talk_shutup(); talk_id(opt->lang_id, true); option_talk_value(opt, option_value_as_int(opt), true); } /* * Does the actions associated to the given button if any * - qs : the quickscreen * - button : the key we are going to analyse * returns : true if the button corresponded to an action, false otherwise */ static bool gui_quickscreen_do_button(struct gui_quickscreen * qs, int button) { int item; bool invert = false; switch(button) { case ACTION_QS_TOP: invert = true; item = QUICKSCREEN_TOP; break; case ACTION_QS_LEFT: invert = true; item = QUICKSCREEN_LEFT; break; case ACTION_QS_DOWN: item = QUICKSCREEN_BOTTOM; break; case ACTION_QS_RIGHT: item = QUICKSCREEN_RIGHT; break; default: return false; } if (qs->items[item] == NULL) return false; option_select_next_val(qs->items[item], invert, true); talk_qs_option(qs->items[item], false); return true; } #ifdef HAVE_TOUCHSCREEN static int quickscreen_touchscreen_button(const struct viewport vps[QUICKSCREEN_ITEM_COUNT]) { short x,y; /* only hitting the text counts, everything else is exit */ if (action_get_touchscreen_press(&x, &y) != BUTTON_REL) return ACTION_NONE; else if (viewport_point_within_vp(&vps[QUICKSCREEN_TOP], x, y)) return ACTION_QS_TOP; else if (viewport_point_within_vp(&vps[QUICKSCREEN_BOTTOM], x, y)) return ACTION_QS_DOWN; else if (viewport_point_within_vp(&vps[QUICKSCREEN_LEFT], x, y)) return ACTION_QS_LEFT; else if (viewport_point_within_vp(&vps[QUICKSCREEN_RIGHT], x, y)) return ACTION_QS_RIGHT; return ACTION_STD_CANCEL; } #endif static bool gui_syncquickscreen_run(struct gui_quickscreen * qs, int button_enter) { int button, i, j; struct viewport parent[NB_SCREENS]; struct viewport vps[NB_SCREENS][QUICKSCREEN_ITEM_COUNT]; struct viewport vp_icons[NB_SCREENS]; bool changed = false; /* To quit we need either : * - a second press on the button that made us enter * - an action taken while pressing the enter button, * then release the enter button*/ bool can_quit = false; FOR_NB_SCREENS(i) { screens[i].set_viewport(NULL); screens[i].stop_scroll(); viewportmanager_theme_enable(i, true, &parent[i]); quickscreen_fix_viewports(qs, &screens[i], &parent[i], vps[i], &vp_icons[i]); gui_quickscreen_draw(qs, &screens[i], &parent[i], vps[i], &vp_icons[i]); } /* Announce current selection on entering this screen. This is all queued up, but can be interrupted as soon as a setting is changed. */ cond_talk_ids(VOICE_QUICKSCREEN); talk_qs_option(qs->items[QUICKSCREEN_TOP], true); talk_qs_option(qs->items[QUICKSCREEN_LEFT], true); talk_qs_option(qs->items[QUICKSCREEN_BOTTOM], true); talk_qs_option(qs->items[QUICKSCREEN_RIGHT], true); while (true) { button = get_action(CONTEXT_QUICKSCREEN, HZ/5); #ifdef HAVE_TOUCHSCREEN if (button == ACTION_TOUCHSCREEN) button = quickscreen_touchscreen_button(vps[SCREEN_MAIN]); #endif if (default_event_handler(button) == SYS_USB_CONNECTED) return(true); if (gui_quickscreen_do_button(qs, button)) { changed = true; can_quit = true; FOR_NB_SCREENS(i) gui_quickscreen_draw(qs, &screens[i], &parent[i], vps[i], &vp_icons[i]); if (qs->callback) qs->callback(qs); } else if (button == button_enter) can_quit = true; if ((button == button_enter) && can_quit) break; if (button == ACTION_STD_CANCEL) break; } /* Notify that we're exiting this screen */ cond_talk_ids_fq(VOICE_OK); FOR_NB_SCREENS(i) { /* stop scrolling before exiting */ for (j = 0; j < QUICKSCREEN_ITEM_COUNT; j++) screens[i].scroll_stop(&vps[i][j]); viewportmanager_theme_undo(i, true); } return changed; } static const struct settings_list *get_setting(int gs_value, const struct settings_list *defaultval) { if (gs_value != -1 && gs_value < nb_settings && is_setting_quickscreenable(&settings[gs_value])) return &settings[gs_value]; return defaultval; } bool quick_screen_quick(int button_enter) { struct gui_quickscreen qs; bool oldshuffle = global_settings.playlist_shuffle; int oldrepeat = global_settings.repeat_mode; qs.items[QUICKSCREEN_TOP] = get_setting(global_settings.qs_items[QUICKSCREEN_TOP], find_setting(&global_settings.party_mode, NULL)); qs.items[QUICKSCREEN_LEFT] = get_setting(global_settings.qs_items[QUICKSCREEN_LEFT], find_setting(&global_settings.playlist_shuffle, NULL)); qs.items[QUICKSCREEN_RIGHT] = get_setting(global_settings.qs_items[QUICKSCREEN_RIGHT], find_setting(&global_settings.repeat_mode, NULL)); qs.items[QUICKSCREEN_BOTTOM] = get_setting(global_settings.qs_items[QUICKSCREEN_BOTTOM], find_setting(&global_settings.dirfilter, NULL)); qs.callback = NULL; if (gui_syncquickscreen_run(&qs, button_enter)) { settings_save(); settings_apply(false); /* make sure repeat/shuffle/any other nasty ones get updated */ if ( oldrepeat != global_settings.repeat_mode && (audio_status() & AUDIO_STATUS_PLAY) ) { audio_flush_and_reload_tracks(); } if (oldshuffle != global_settings.playlist_shuffle && audio_status() & AUDIO_STATUS_PLAY) { #if CONFIG_CODEC == SWCODEC dsp_set_replaygain(); #endif if (global_settings.playlist_shuffle) playlist_randomise(NULL, current_tick, true); else playlist_sort(NULL, true); } } return(0); } #ifdef BUTTON_F3 bool quick_screen_f3(int button_enter) { struct gui_quickscreen qs; qs.items[QUICKSCREEN_TOP] = NULL; qs.items[QUICKSCREEN_LEFT] = find_setting(&global_settings.scrollbar, NULL); qs.items[QUICKSCREEN_RIGHT] = find_setting(&global_settings.statusbar, NULL); qs.items[QUICKSCREEN_BOTTOM] = find_setting(&global_settings.flip_display, NULL); qs.callback = NULL; if (gui_syncquickscreen_run(&qs, button_enter)) { settings_save(); settings_apply(false); } return(0); } #endif /* BUTTON_F3 */ /* stuff to make the quickscreen configurable */ bool is_setting_quickscreenable(const struct settings_list *setting) { /* to keep things simple, only settings which have a lang_id set are ok */ if (setting->lang_id < 0 || (setting->flags&F_BANFROMQS)) return false; switch (setting->flags&F_T_MASK) { case F_T_BOOL: return true; case F_T_INT: case F_T_UINT: return (setting->RESERVED != NULL); default: return false; } } void set_as_qs_item(const struct settings_list *setting, enum quickscreen_item item) { int i; for (i = 0; i < nb_settings; i++) { if (&settings[i] == setting) break; } global_settings.qs_items[item] = i; }