/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2011 Marcin Bukat * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ /* Button Code Definitions for rk27xx reference design target */ #include "config.h" #include "action.h" #include "button.h" /* * The format of the list is as follows * { Action Code, Button code, Prereq button code } * if there's no need to check the previous button's value, use BUTTON_NONE * Insert LAST_ITEM_IN_LIST at the end of each mapping */ static const struct button_mapping button_context_standard[] = { { ACTION_STD_PREV, BUTTON_REW, BUTTON_NONE }, { ACTION_STD_PREVREPEAT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_NEXT, BUTTON_FF, BUTTON_NONE }, { ACTION_STD_NEXTREPEAT, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_CONTEXT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, { ACTION_STD_CANCEL, BUTTON_VOL, BUTTON_NONE }, { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, { ACTION_STD_MENU, BUTTON_M, BUTTON_NONE }, LAST_ITEM_IN_LIST }; /* button_context_standard */ static const struct button_mapping button_context_wps[] = { { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, { ACTION_WPS_SKIPNEXT, BUTTON_FF|BUTTON_REL, BUTTON_FF }, { ACTION_WPS_SKIPPREV, BUTTON_REW|BUTTON_REL, BUTTON_REW }, { ACTION_WPS_SEEKBACK, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_SEEKFWD, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_STOPSEEK, BUTTON_REW|BUTTON_REL, BUTTON_REW|BUTTON_REPEAT }, { ACTION_WPS_STOPSEEK, BUTTON_FF|BUTTON_REL, BUTTON_FF|BUTTON_REPEAT }, { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, { ACTION_WPS_VOLDOWN, BUTTON_REW|BUTTON_VOL, BUTTON_NONE }, { ACTION_WPS_VOLDOWN, BUTTON_REW|BUTTON_VOL|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_VOLUP, BUTTON_FF|BUTTON_VOL, BUTTON_NONE }, { ACTION_WPS_VOLUP, BUTTON_FF|BUTTON_VOL|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_BROWSE, BUTTON_VOL|BUTTON_REL, BUTTON_VOL }, { ACTION_WPS_MENU, BUTTON_M|BUTTON_REL, BUTTON_M }, { ACTION_WPS_CONTEXT, BUTTON_M|BUTTON_REPEAT, BUTTON_M }, { ACTION_STD_KEYLOCK, BUTTON_M|BUTTON_VOL, BUTTON_NONE }, LAST_ITEM_IN_LIST }; /* button_context_wps */ #ifdef CONFIG_TUNER static const struct button_mapping button_context_radio[] = { { ACTION_FM_MENU, BUTTON_M|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_FM_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, { ACTION_FM_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_INC, BUTTON_VOL|BUTTON_FF, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL|BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_VOL|BUTTON_REW, BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL|BUTTON_REW|BUTTON_REPEAT,BUTTON_NONE }, { ACTION_FM_EXIT, BUTTON_M|BUTTON_REL, BUTTON_M }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS) }; /* button_context_radio */ #endif /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */ const struct button_mapping* get_context_mapping(int context) { switch (context) { case CONTEXT_STD: return button_context_standard; case CONTEXT_WPS: return button_context_wps; #ifdef CONFIG_TUNER case CONTEXT_FM: return button_context_radio; #endif case CONTEXT_TREE: case CONTEXT_LIST: case CONTEXT_MAINMENU: case CONTEXT_SETTINGS: case CONTEXT_SETTINGS|CONTEXT_REMOTE: default: return button_context_standard; } return button_context_standard; }