/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2002 Björn Stenberg * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include #include #include #include "debug.h" #include "sprintf.h" #include "lcd.h" #include "dir.h" #include "file.h" #include "audio.h" #include "menu.h" #include "lang.h" #include "playlist.h" #include "button.h" #include "kernel.h" #include "keyboard.h" #include "mp3data.h" #include "id3.h" #include "screens.h" #include "tree.h" #include "buffer.h" #include "settings.h" #include "status.h" #include "playlist_viewer.h" #include "talk.h" #include "onplay.h" #include "filetypes.h" #include "plugin.h" #include "bookmark.h" #include "wps.h" #include "action.h" #ifdef HAVE_LCD_BITMAP #include "icons.h" #endif #include "main_menu.h" #include "sound_menu.h" #include "database.h" static int context; static char* selected_file = NULL; static int selected_file_attr = 0; static int onplay_result = ONPLAY_OK; /* For playlist options */ struct playlist_args { int position; bool queue; }; /* ----------------------------------------------------------------------- */ /* Displays the bookmark menu options for the user to decide. This is an */ /* interface function. */ /* ----------------------------------------------------------------------- */ bool bookmark_menu(void) { int i,m; bool result; struct menu_item items[3]; i=0; if ((audio_status() & AUDIO_STATUS_PLAY)) { items[i].desc = ID2P(LANG_BOOKMARK_MENU_CREATE); items[i].function = bookmark_create_menu; i++; if (bookmark_exist()) { items[i].desc = ID2P(LANG_BOOKMARK_MENU_LIST); items[i].function = bookmark_load_menu; i++; } } m=menu_init( items, i, NULL, NULL, NULL, NULL ); #ifdef HAVE_LCD_CHARCELLS status_set_param(true); #endif result = menu_run(m); #ifdef HAVE_LCD_CHARCELLS status_set_param(false); #endif menu_exit(m); settings_save(); return result; } static bool list_viewers(void) { struct menu_item menu[16]; int m, i, result; int ret = 0; i=filetype_load_menu(menu,sizeof(menu)/sizeof(*menu)); if (i) { m = menu_init( menu, i, NULL, NULL, NULL, NULL ); result = menu_show(m); menu_exit(m); if (result >= 0) ret = filetype_load_plugin(menu[result].desc,selected_file); } else { splash(HZ*2, true, "No viewers found"); } if (ret == PLUGIN_USB_CONNECTED) onplay_result = ONPLAY_RELOAD_DIR; return false; } static bool shuffle_playlist(void) { playlist_sort(NULL, true); playlist_randomise(NULL, current_tick, true); return false; } static bool save_playlist(void) { char filename[MAX_PATH+1]; strncpy(filename, DEFAULT_DYNAMIC_PLAYLIST_NAME, sizeof(filename)); if (!kbd_input(filename, sizeof(filename))) { playlist_save(NULL, filename); /* reload in case playlist was saved to cwd */ onplay_result = ONPLAY_RELOAD_DIR; } return false; } static bool add_to_playlist(int position, bool queue) { bool new_playlist = !(audio_status() & AUDIO_STATUS_PLAY); if (new_playlist) playlist_create(NULL, NULL); if ((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_MPA) playlist_insert_track(NULL, selected_file, position, queue); else if (selected_file_attr & ATTR_DIRECTORY) { bool recurse = false; if (global_settings.recursive_dir_insert != RECURSE_ASK) recurse = (bool)global_settings.recursive_dir_insert; else { /* Ask if user wants to recurse directory */ bool exit = false; lcd_clear_display(); lcd_puts_scroll(0,0,str(LANG_RECURSE_DIRECTORY_QUESTION)); lcd_puts_scroll(0,1,selected_file); #ifdef HAVE_LCD_BITMAP lcd_puts(0,3,str(LANG_CONFIRM_WITH_PLAY_RECORDER)); lcd_puts(0,4,str(LANG_CANCEL_WITH_ANY_RECORDER)); #endif lcd_update(); while (!exit) { int btn = button_get(true); switch (btn) { case SETTINGS_OK: recurse = true; exit = true; break; default: /* ignore button releases */ if (!(btn & BUTTON_REL)) exit = true; break; } } } playlist_insert_directory(NULL, selected_file, position, queue, recurse); } else if ((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_M3U) playlist_insert_playlist(NULL, selected_file, position, queue); if (new_playlist && (playlist_amount() > 0)) { /* nothing is currently playing so begin playing what we just inserted */ if (global_settings.playlist_shuffle) playlist_shuffle(current_tick, -1); playlist_start(0,0); status_draw(false); onplay_result = ONPLAY_START_PLAY; } return false; } static bool view_playlist(void) { bool was_playing = audio_status() & AUDIO_STATUS_PLAY; bool result; result = playlist_viewer_ex(selected_file); if (!was_playing && (audio_status() & AUDIO_STATUS_PLAY) && onplay_result == ONPLAY_OK) /* playlist was started from viewer */ onplay_result = ONPLAY_START_PLAY; return result; } /* Sub-menu for playlist options */ static bool playlist_options(void) { struct menu_item items[12]; struct playlist_args args[12]; /* increase these 2 if you add entries! */ int m, i=0, pstart=0, result; bool ret = false; if ((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_M3U && context == CONTEXT_TREE) { items[i].desc = ID2P(LANG_VIEW); items[i].function = view_playlist; i++; pstart++; } if (audio_status() & AUDIO_STATUS_PLAY && context == CONTEXT_WPS) { items[i].desc = ID2P(LANG_VIEW_DYNAMIC_PLAYLIST); items[i].function = playlist_viewer; i++; pstart++; items[i].desc = ID2P(LANG_SAVE_DYNAMIC_PLAYLIST); items[i].function = save_playlist; i++; pstart++; items[i].desc = ID2P(LANG_SHUFFLE_PLAYLIST); items[i].function = shuffle_playlist; i++; pstart++; } if (context == CONTEXT_TREE || context == CONTEXT_ID3DB) { if (audio_status() & AUDIO_STATUS_PLAY) { items[i].desc = ID2P(LANG_INSERT); args[i].position = PLAYLIST_INSERT; args[i].queue = false; i++; items[i].desc = ID2P(LANG_INSERT_FIRST); args[i].position = PLAYLIST_INSERT_FIRST; args[i].queue = false; i++; items[i].desc = ID2P(LANG_INSERT_LAST); args[i].position = PLAYLIST_INSERT_LAST; args[i].queue = false; i++; items[i].desc = ID2P(LANG_INSERT_SHUFFLED); args[i].position = PLAYLIST_INSERT_SHUFFLED; args[i].queue = false; i++; items[i].desc = ID2P(LANG_QUEUE); args[i].position = PLAYLIST_INSERT; args[i].queue = true; i++; items[i].desc = ID2P(LANG_QUEUE_FIRST); args[i].position = PLAYLIST_INSERT_FIRST; args[i].queue = true; i++; items[i].desc = ID2P(LANG_QUEUE_LAST); args[i].position = PLAYLIST_INSERT_LAST; args[i].queue = true; i++; } else if (((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_MPA) || (selected_file_attr & ATTR_DIRECTORY)) { items[i].desc = ID2P(LANG_INSERT); args[i].position = PLAYLIST_INSERT; args[i].queue = false; i++; } } m = menu_init( items, i, NULL, NULL, NULL, NULL ); result = menu_show(m); if (result >= 0 && result < pstart) ret = items[result].function(); else if (result >= pstart) ret = add_to_playlist(args[result].position, args[result].queue); menu_exit(m); return ret; } /* helper function to remove a non-empty directory */ static int remove_dir(char* dirname, int len) { int result = 0; DIR* dir; int dirlen = strlen(dirname); dir = opendir(dirname); if (!dir) return -1; /* open error */ while(true) { struct dirent* entry; /* walk through the directory content */ entry = readdir(dir); if (!entry) break; /* append name to current directory */ snprintf(dirname+dirlen, len-dirlen, "/%s", entry->d_name); if (entry->attribute & ATTR_DIRECTORY) { /* remove a subdirectory */ if (!strcmp(entry->d_name, ".") || !strcmp(entry->d_name, "..")) continue; /* skip these */ result = remove_dir(dirname, len); /* recursion */ if (result) break; /* or better continue, delete what we can? */ } else { /* remove a file */ result = remove(dirname); } } closedir(dir); if (!result) { /* remove the now empty directory */ dirname[dirlen] = '\0'; /* terminate to original length */ result = rmdir(dirname); } return result; } /* share code for file and directory deletion, saves space */ static bool delete_handler(bool is_dir) { bool exit = false; int res; lcd_clear_display(); lcd_puts(0,0,str(LANG_REALLY_DELETE)); lcd_puts_scroll(0,1,selected_file); #ifdef HAVE_LCD_BITMAP lcd_puts(0,3,str(LANG_CONFIRM_WITH_PLAY_RECORDER)); lcd_puts(0,4,str(LANG_CANCEL_WITH_ANY_RECORDER)); #endif lcd_update(); while (!exit) { int btn = button_get(true); switch (btn) { case SETTINGS_OK: if (is_dir) { char pathname[MAX_PATH]; /* space to go deep */ strncpy(pathname, selected_file, sizeof pathname); res = remove_dir(pathname, sizeof(pathname)); } else { res = remove(selected_file); } if (!res) { onplay_result = ONPLAY_RELOAD_DIR; lcd_clear_display(); lcd_puts(0,0,str(LANG_DELETED)); lcd_puts_scroll(0,1,selected_file); lcd_update(); sleep(HZ); exit = true; } break; default: /* ignore button releases */ if (!(btn & BUTTON_REL)) exit = true; break; } } return false; } static bool delete_file(void) { return delete_handler(false); } static bool delete_dir(void) { return delete_handler(true); } static bool rename_file(void) { char newname[MAX_PATH]; char* ptr = strrchr(selected_file, '/') + 1; int pathlen = (ptr - selected_file); strncpy(newname, selected_file, sizeof newname); if (!kbd_input(newname + pathlen, (sizeof newname)-pathlen)) { if (!strlen(newname + pathlen) || (rename(selected_file, newname) < 0)) { lcd_clear_display(); lcd_puts(0,0,str(LANG_RENAME)); lcd_puts(0,1,str(LANG_FAILED)); lcd_update(); sleep(HZ*2); } else onplay_result = ONPLAY_RELOAD_DIR; } return false; } bool create_dir(void) { char dirname[MAX_PATH]; char *cwd; int rc; int pathlen; cwd = getcwd(NULL, 0); memset(dirname, 0, sizeof dirname); snprintf(dirname, sizeof dirname, "%s/", cwd[1] ? cwd : ""); pathlen = strlen(dirname); rc = kbd_input(dirname + pathlen, (sizeof dirname)-pathlen); if (rc < 0) return false; rc = mkdir(dirname, 0); if (rc < 0) { splash(HZ, true, "%s %s", str(LANG_CREATE_DIR), str(LANG_FAILED)); } else { onplay_result = ONPLAY_RELOAD_DIR; } return true; } static bool exit_to_main; /* catch MENU_EXIT_MENU within context menu to call the main menu afterwards */ static int onplay_callback(int key, int menu) { (void)menu; if (key == MENU_EXIT_MENU) exit_to_main = true; return key; } int onplay(char* file, int attr, int from) { struct menu_item items[8]; /* increase this if you add entries! */ int m, i=0, result; onplay_result = ONPLAY_OK; context=from; exit_to_main = false; selected_file = file; selected_file_attr = attr; if (context == CONTEXT_WPS) { items[i].desc = ID2P(LANG_SOUND_SETTINGS); items[i].function = sound_menu; i++; } if (context == CONTEXT_WPS || context == CONTEXT_TREE || ((context == CONTEXT_ID3DB) && (attr & TREE_ATTR_MASK) == TREE_ATTR_MPA)) { items[i].desc = ID2P(LANG_PLAYLIST); items[i].function = playlist_options; i++; } if (context == CONTEXT_WPS) { items[i].desc = ID2P(LANG_BOOKMARK_MENU); items[i].function = bookmark_menu; i++; } if (file) { if (context == CONTEXT_WPS) { items[i].desc = ID2P(LANG_MENU_SHOW_ID3_INFO); items[i].function = browse_id3; i++; if(rundb_initialized) { items[i].desc = ID2P(LANG_MENU_SET_RATING); items[i].function = set_rating; i++; } } #ifdef HAVE_MULTIVOLUME if (!(attr & ATTR_VOLUME)) /* no rename+delete for volumes */ #endif { if (context == CONTEXT_TREE) { items[i].desc = ID2P(LANG_RENAME); items[i].function = rename_file; i++; } if (!(attr & ATTR_DIRECTORY) && context == CONTEXT_TREE) { items[i].desc = ID2P(LANG_DELETE); items[i].function = delete_file; i++; } else { if (context == CONTEXT_TREE) { items[i].desc = ID2P(LANG_DELETE_DIR); items[i].function = delete_dir; i++; } } } if (!(attr & ATTR_DIRECTORY) && attr) { items[i].desc = ID2P(LANG_ONPLAY_OPEN_WITH); items[i].function = list_viewers; i++; } } if (context == CONTEXT_TREE) { items[i].desc = ID2P(LANG_CREATE_DIR); items[i].function = create_dir; i++; } /* DIY menu handling, since we want to exit after selection */ if (i) { m = menu_init( items, i, onplay_callback, NULL, NULL, NULL ); result = menu_show(m); if (result >= 0) items[result].function(); menu_exit(m); if (exit_to_main) result = main_menu(); #ifdef HAVE_LCD_BITMAP if (global_settings.statusbar) lcd_setmargins(0, STATUSBAR_HEIGHT); else lcd_setmargins(0, 0); #endif } return onplay_result; }