# __________ __ ___. # Open \______ \ ____ ____ | | _\_ |__ _______ ___ # Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / # Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < # Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ # \/ \/ \/ \/ \/ # $Id$ # PNGSRCDIR := $(IMGVSRCDIR)/png PNGBUILDDIR := $(IMGVBUILDDIR)/png PNG_SRC := $(call preprocess, $(PNGSRCDIR)/SOURCES) PNG_OBJ := $(call c2obj, $(PNG_SRC)) OTHER_SRC += $(PNG_SRC) ROCKS += $(PNGBUILDDIR)/png.ovl $(PNGBUILDDIR)/png.refmap: $(PNG_OBJ) $(PNGBUILDDIR)/png.link: $(PLUGIN_LDS) $(PNGBUILDDIR)/png.refmap $(PNGBUILDDIR)/png.ovl: $(PNG_OBJ) # Use -O3 for png plugin : it gives a bigger file but very good performances PNGFLAGS = $(IMGDECFLAGS) -Os # Compile PNG plugin with extra flags (adapted from ZXBox) $(PNGBUILDDIR)/%.o: $(PNGSRCDIR)/%.c $(PNGSRCDIR)/png.make $(SILENT)mkdir -p $(dir $@) $(call PRINTS,CC $(subst $(ROOTDIR)/,,$<))$(CC) -I$(dir $<) $(PNGFLAGS) -c $< -o $@