--[[ Lua Poly Drawing functions /*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2017 William Wilgus * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ ]] --[[ Exposed Functions _poly.polygon _poly.polyline ]] --[[ every 2 elements in t_pts is an x, y coord pair p[?] = {x,y,x,y,x,y} lines get drawn between the coords ]] if not rb.lcd_framebuffer then rb.splash(rb.HZ, "No Support!") return nil end local _poly = {} do -- Internal Constants local rocklib_image = getmetatable(rb.lcd_framebuffer()) local BSAND = 8 -- blits color to dst if src <> 0 local _NIL = nil -- nil placeholder local _abs = math.abs local _clear = rocklib_image.clear local _copy = rocklib_image.copy local _line = rocklib_image.line local _newimg = rb.new_image local flood_fill -- draws a non-filled figure based on points in t-points local function polyline(img, x, y, t_pts, color, bClosed, bClip, scale_x, scale_y) scale_x = scale_x or 1 scale_y = scale_y or 1 local pt_first_last, pt1, pt2 local max_x, max_y = 0, 0 local len = #t_pts if len < 4 then error("not enough points", 3) end if bClosed then pt_first_last = {t_pts[1] * scale_x, t_pts[2] * scale_y} else pt_first_last = {t_pts[len - 1] * scale_x, t_pts[len] * scale_y} end pt2 = {t_pts[1] * scale_x, t_pts[2] * scale_y} for i = 3, len + 2, 2 do pt1 = pt2 if t_pts[i + 1] == nil then pt2 = pt_first_last else pt2 = {t_pts[i] * scale_x, t_pts[i + 1] * scale_y} end-- first and last point _line(img, pt1[1] + x, pt1[2] + y, pt2[1] + x, pt2[2] + y, color, bClip) if pt1[1] > max_x then max_x = pt1[1] end if pt1[2] > max_y then max_y = pt1[2] end end if pt2[1] > max_x then max_x = pt2[1] end if pt2[2] > max_y then max_y = pt2[2] end return max_x + x, max_y + y end -- draws a closed figure based on points in t_pts _poly.polygon = function(img, x, y, t_pts, color, fillcolor, bClip, scale_x, scale_y) scale_x = scale_x or 1 scale_y = scale_y or 1 if #t_pts < 2 then error("not enough points", 3) end if fillcolor then flood_fill = flood_fill or require("draw_floodfill") local x_min, x_max = 0, 0 local y_min, y_max = 0, 0 local w, h = 0, 0 local pt1, pt2 -- find boundries of polygon for i = 1, #t_pts, 2 do if t_pts[i] < x_min then x_min = t_pts[i] end if t_pts[i] > x_max then x_max = t_pts[i] end if t_pts[i+1] < y_min then y_min = t_pts[i+1] end if t_pts[i+1] > y_max then y_max = t_pts[i+1] end end x_max = x_max * scale_x x_min = x_min * scale_x y_max = y_max * scale_y y_min = y_min * scale_y w = _abs(x_max) + _abs(x_min) h = _abs(y_max) + _abs(y_min) x_min = -(x_min - 2) -- leave a border to use flood_fill y_min = -(y_min - 2) local fill_img = _newimg(w + 3, h + 3) _clear(fill_img, 0x1) polyline(fill_img, x_min, y_min, t_pts, 0x0, true, bClip, scale_x, scale_y) -- flood the outside of the figure with 0 the inside will be fillcolor flood_fill(fill_img, fill_img:width(), fill_img:height() , 0x1, 0x0) _copy(img, fill_img, x - 1, y - 1, _NIL, _NIL, _NIL, _NIL, bClip, BSAND, fillcolor) end polyline(img, x, y, t_pts, color, true, bClip, scale_x, scale_y) end -- expose internal functions to the outside through _poly table _poly.polyline = polyline end return _poly