#include "plugin.h" #include "lstate.h" #include LUA_USER_H /* lua Out Of Memory */ static struct lua_OOM l_oom = {NULL, 0}; int set_lua_OOM(lua_State * L) { l_oom.L = L; l_oom.count++; return 0; } struct lua_OOM *get_lua_OOM(void) { return &l_oom; }